{"action":"created","issue":{"url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/77","repository_url":"https://api.github.com/repos/toji/chrome-webvr-issues","labels_url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/77/labels{/name}","comments_url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/77/comments","events_url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/77/events","html_url":"https://github.com/toji/chrome-webvr-issues/issues/77","id":162434443,"number":77,"title":"Audio not played to the correct output on Oculus Rift","user":{"login":"tbalouet","id":5400381,"avatar_url":"https://avatars.githubusercontent.com/u/5400381?v=3","gravatar_id":"","url":"https://api.github.com/users/tbalouet","html_url":"https://github.com/tbalouet","followers_url":"https://api.github.com/users/tbalouet/followers","following_url":"https://api.github.com/users/tbalouet/following{/other_user}","gists_url":"https://api.github.com/users/tbalouet/gists{/gist_id}","starred_url":"https://api.github.com/users/tbalouet/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tbalouet/subscriptions","organizations_url":"https://api.github.com/users/tbalouet/orgs","repos_url":"https://api.github.com/users/tbalouet/repos","events_url":"https://api.github.com/users/tbalouet/events{/privacy}","received_events_url":"https://api.github.com/users/tbalouet/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2016-06-27T11:53:21Z","updated_at":"2016-08-10T20:08:44Z","closed_at":null,"body":"Steps to reproduce:\r\nLaunch a video with audio in WebVR 1.0\r\nPut on the Oculus Rift CV1\r\n\r\nWhat happens:\r\nThe video plays nicely but the sound is outputed through the PC sound card\r\n\r\nWhat should happen:\r\nThe sound should automatically be redirected to the Oculus built-in earphones when the headset is presenting"},"comment":{"url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/comments/238988043","html_url":"https://github.com/toji/chrome-webvr-issues/issues/77#issuecomment-238988043","issue_url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/77","id":238988043,"user":{"login":"capnmidnight","id":298046,"avatar_url":"https://avatars.githubusercontent.com/u/298046?v=3","gravatar_id":"","url":"https://api.github.com/users/capnmidnight","html_url":"https://github.com/capnmidnight","followers_url":"https://api.github.com/users/capnmidnight/followers","following_url":"https://api.github.com/users/capnmidnight/following{/other_user}","gists_url":"https://api.github.com/users/capnmidnight/gists{/gist_id}","starred_url":"https://api.github.com/users/capnmidnight/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/capnmidnight/subscriptions","organizations_url":"https://api.github.com/users/capnmidnight/orgs","repos_url":"https://api.github.com/users/capnmidnight/repos","events_url":"https://api.github.com/users/capnmidnight/events{/privacy}","received_events_url":"https://api.github.com/users/capnmidnight/received_events","type":"User","site_admin":false},"created_at":"2016-08-10T20:08:43Z","updated_at":"2016-08-10T20:08:43Z","body":"At least Steam VR can be configured to automatically switch the default\naudio device back and forth.\n\nOn Wed, Aug 10, 2016 at 3:28 PM, Brian Chirls <notifications@github.com>\nwrote:\n\n> I believe it's the same with the headphone jack on the Vive, right?\n>\n> —\n> You are receiving this because you are subscribed to this thread.\n> Reply to this email directly, view it on GitHub\n> <https://github.com/toji/chrome-webvr-issues/issues/77#issuecomment-238977191>,\n> or mute the thread\n> <https://github.com/notifications/unsubscribe-auth/AASMPuf2SwnQv_BrLGhDuJY60TUljbIwks5qeiZigaJpZM4I_BHk>\n> .\n>\n\n\n\n-- \n*Sean T. McBeth*\nLead VR Engineer\nwww.notiontheory.com\n"}}
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