{"action":"created","issue":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/9754","repository_url":"https://api.github.com/repos/mrdoob/three.js","labels_url":"https://api.github.com/repos/mrdoob/three.js/issues/9754/labels{/name}","comments_url":"https://api.github.com/repos/mrdoob/three.js/issues/9754/comments","events_url":"https://api.github.com/repos/mrdoob/three.js/issues/9754/events","html_url":"https://github.com/mrdoob/three.js/issues/9754","id":178833253,"number":9754,"title":"HLS on Safari / IOS now not working","user":{"login":"danrossi","id":710277,"avatar_url":"https://avatars.githubusercontent.com/u/710277?v=3","gravatar_id":"","url":"https://api.github.com/users/danrossi","html_url":"https://github.com/danrossi","followers_url":"https://api.github.com/users/danrossi/followers","following_url":"https://api.github.com/users/danrossi/following{/other_user}","gists_url":"https://api.github.com/users/danrossi/gists{/gist_id}","starred_url":"https://api.github.com/users/danrossi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/danrossi/subscriptions","organizations_url":"https://api.github.com/users/danrossi/orgs","repos_url":"https://api.github.com/users/danrossi/repos","events_url":"https://api.github.com/users/danrossi/events{/privacy}","received_events_url":"https://api.github.com/users/danrossi/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":4,"created_at":"2016-09-23T09:50:44Z","updated_at":"2016-09-23T21:21:32Z","closed_at":null,"body":"I apologise if there is nothing you can do. I am very certain in my tests HLS has been working and suddenly is now not. \r\n\r\nI am using the CORS proxy hack here so CORS isn't a problem. I don't need to use the CORS proxy in WebView IOS apps and even there rendering is an issue. \r\n\r\nIs there a WebGL fix that can be applied to get HLS rendering in WebGL  ? I will try the canvas renderer to see if it helps. I know there is a requirement for double drawing of the canvas to get a frame up when using drawImage but this isn't an issue with Mp4 files. \r\n\r\nThe example is here\r\n\r\nhttp://dev.electroteque.org/threejs/"},"comment":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/comments/249305483","html_url":"https://github.com/mrdoob/three.js/issues/9754#issuecomment-249305483","issue_url":"https://api.github.com/repos/mrdoob/three.js/issues/9754","id":249305483,"user":{"login":"mrdoob","id":97088,"avatar_url":"https://avatars.githubusercontent.com/u/97088?v=3","gravatar_id":"","url":"https://api.github.com/users/mrdoob","html_url":"https://github.com/mrdoob","followers_url":"https://api.github.com/users/mrdoob/followers","following_url":"https://api.github.com/users/mrdoob/following{/other_user}","gists_url":"https://api.github.com/users/mrdoob/gists{/gist_id}","starred_url":"https://api.github.com/users/mrdoob/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mrdoob/subscriptions","organizations_url":"https://api.github.com/users/mrdoob/orgs","repos_url":"https://api.github.com/users/mrdoob/repos","events_url":"https://api.github.com/users/mrdoob/events{/privacy}","received_events_url":"https://api.github.com/users/mrdoob/received_events","type":"User","site_admin":false},"created_at":"2016-09-23T21:21:32Z","updated_at":"2016-09-23T21:21:32Z","body":"What's HLS?"}}
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