{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/4173","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/4173/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/4173/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/4173/events","html_url":"https://github.com/godotengine/godot/issues/4173","id":144418946,"number":4173,"title":"Mouse cursor set with Input.set_custom_mouse_cursor doesn't resize","user":{"login":"macramole","id":2916153,"avatar_url":"https://avatars.githubusercontent.com/u/2916153?v=3","gravatar_id":"","url":"https://api.github.com/users/macramole","html_url":"https://github.com/macramole","followers_url":"https://api.github.com/users/macramole/followers","following_url":"https://api.github.com/users/macramole/following{/other_user}","gists_url":"https://api.github.com/users/macramole/gists{/gist_id}","starred_url":"https://api.github.com/users/macramole/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/macramole/subscriptions","organizations_url":"https://api.github.com/users/macramole/orgs","repos_url":"https://api.github.com/users/macramole/repos","events_url":"https://api.github.com/users/macramole/events{/privacy}","received_events_url":"https://api.github.com/users/macramole/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/godotengine/godot/labels/bug","name":"bug","color":"ff2222"},{"url":"https://api.github.com/repos/godotengine/godot/labels/topic:core","name":"topic:core","color":"ffdd44"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2016-03-29T23:32:28Z","updated_at":"2016-06-21T07:42:28Z","closed_at":null,"body":"stretch_mode is set to viewport, all sprites get smaller on window resize but the cursor stays the same causing a humongous cursor in my game"},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/227364529","html_url":"https://github.com/godotengine/godot/issues/4173#issuecomment-227364529","issue_url":"https://api.github.com/repos/godotengine/godot/issues/4173","id":227364529,"user":{"login":"kubecz3k","id":6129594,"avatar_url":"https://avatars.githubusercontent.com/u/6129594?v=3","gravatar_id":"","url":"https://api.github.com/users/kubecz3k","html_url":"https://github.com/kubecz3k","followers_url":"https://api.github.com/users/kubecz3k/followers","following_url":"https://api.github.com/users/kubecz3k/following{/other_user}","gists_url":"https://api.github.com/users/kubecz3k/gists{/gist_id}","starred_url":"https://api.github.com/users/kubecz3k/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kubecz3k/subscriptions","organizations_url":"https://api.github.com/users/kubecz3k/orgs","repos_url":"https://api.github.com/users/kubecz3k/repos","events_url":"https://api.github.com/users/kubecz3k/events{/privacy}","received_events_url":"https://api.github.com/users/kubecz3k/received_events","type":"User","site_admin":false},"created_at":"2016-06-21T07:42:28Z","updated_at":"2016-06-21T07:42:28Z","body":"Not sure if this is bug, set_custom_cursor is probably using hardware cursor which is managed by operating system... I think if you want to stretch it, you should do this via code just before setting it."}}
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