{"push_id":1368198374,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"1d9c674291279bff7f4e73325218191b3a1c6b20","before":"209635389c8ea91aab66dd992f33bef5a0229a57","commits":[{"sha":"1d9c674291279bff7f4e73325218191b3a1c6b20","author":{"name":"Ian Whitney","email":"668fd45181c31193793d12a7f2ecb1f2376600d1@ianwhitney.com"},"message":"Implement Bowling (#213)\n\nImplement the bowling exercise, following the canonical test suite \r\n\r\nhttps://github.com/exercism/x-common/blob/b806246cf36ee885d0aa8ad86985a752183bc3a3/exercises/bowling/canonical-data.json\r\n\r\nOrdering\r\n----\r\n\r\nThis mostly follows the new canonical_data.json file. I've moved some of\r\nthe exception tests up front so that students can quickly handle the\r\nbroad edge cases of the problem\r\n\r\n- Rolls return results\r\n- Score return results\r\n- A single roll can't be more than 10\r\n- A game needs 10 frames to be OK\r\n\r\nThe weirder edge cases are saved until the end as I don't think they\r\nneed to be handled up front.","distinct":true,"url":"https://api.github.com/repos/exercism/xrust/commits/1d9c674291279bff7f4e73325218191b3a1c6b20"}]}
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