{"push_id":1407412478,"size":4,"distinct_size":2,"ref":"refs/heads/davelamb/UITextField","head":"7106df990840ce1e84f31b62caf9a96930655acf","before":"898409a6f599cd0112f43971eccc1b2515af63dd","commits":[{"sha":"51fe40fa5a8734056a7be02c7100f61345de645f","author":{"name":"Ben Viglietta","email":"98aef3c2da44598a87ac3d143743fda4248c9ace@live.com"},"message":"Show modal UI in a XAML popup (#1393)\n\nWhen Islandwood is running in \"library\" mode (i.e., ObjC code running as a library inside a larger UWA), any UI presented to the top-level UIWindow will now appear inside a XAML Popup object. This improves upon the previous situation of the UI not appearing anywhere at all because there is no top-level UIWindow and Islandwood doesn't own any part of the viewable XAML hierarchy.\r\n\r\nTo do this, there's a new thing called _UIPopupViewController that is instantiated as a top-level view controller when Islandwood is initialized in library mode. Its job is just to hold on to that Popup object and make it visible whenever it detects that someone's trying to present top-level UI.","distinct":false,"url":"https://api.github.com/repos/davelamb/WinObjC/commits/51fe40fa5a8734056a7be02c7100f61345de645f"},{"sha":"d39b30fbeea1f2437832ca6b15b4d3897afa12ae","author":{"name":"Jared","email":"262d450e2bf2afcbc140eb2341eb3e417df59152@users.noreply.github.com"},"message":"Apply layer contents scale to support high DPI scenarios.   (#1402)\n\n* Apply layer contents scale to support high DPI scenarios.  Tested high DPI scenarios in the partner typography app, but we also need to add these scenarios (for the various scale vs. content gravity settings) to our test app asap.\r\n\r\n* Fixing UILabel vertical alignment issue in typography app when zooming in/out of the overlaying text.  We should only use top vertical alignment for our TextBlock if the desired text size exceeds its parent's bounds, else we should revert back to center vertical alignment.","distinct":false,"url":"https://api.github.com/repos/davelamb/WinObjC/commits/d39b30fbeea1f2437832ca6b15b4d3897afa12ae"},{"sha":"1f80ed833f119d316b0e9755950d0b1f1f53332a","author":{"name":"Dave Lamb","email":"1f319da5915f2a8aa467263aaab65bd9b921d4ad@microsoft.com"},"message":"Add implementations for missing selectors to UITextField\n\nAdds setFont, using mappings from the DWrite work recently checked in for\nweight, stretch, etc.\n\nadjustsFontSizeToWidth gets the size of the text, and repeatedly shrinks\nthe font until it fits, or clamps to minimumFontSize.\n\nediting is synonymous to FocusState in xaml.","distinct":true,"url":"https://api.github.com/repos/davelamb/WinObjC/commits/1f80ed833f119d316b0e9755950d0b1f1f53332a"},{"sha":"7106df990840ce1e84f31b62caf9a96930655acf","author":{"name":"Dave Lamb","email":"1f319da5915f2a8aa467263aaab65bd9b921d4ad@microsoft.com"},"message":"Address some comments, and ensure we have a font on UITextField.\nDiscovered system-wide minimum font size emperically.","distinct":true,"url":"https://api.github.com/repos/davelamb/WinObjC/commits/7106df990840ce1e84f31b62caf9a96930655acf"}]}
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