{"push_id":1275617509,"size":1,"distinct_size":1,"ref":"refs/heads/panelmenu","head":"0c5f829223cae751fe3bbdbef5db7313829f60cf","before":"08f2b811843920aa5826806b79ec56279c1d20f9","commits":[{"sha":"0c5f829223cae751fe3bbdbef5db7313829f60cf","author":{"name":"Will Lingard","email":"04b37090e49c8df30248a40a7ba058ba8dc2f573@freshconsulting.com"},"message":"feat(Controls): add new Panel Menu 2D control\n\nThe Panel Menu is a 2D control that is attached to a VRTK_InteractableObject. Its comprised of a prefab and controller scripts. Together these enable the display of a 2D context menu panel, which is opened by pressing the assigned controller touchpad vector position (up/down/left/right). Once a panel is open the controllers pass on basic interaction events to the panel, these events can be subscribed to and used to carry out custom UI actions inside the panel.","distinct":true,"url":"https://api.github.com/repos/WildStyle69/SteamVR_Unity_Toolkit/commits/0c5f829223cae751fe3bbdbef5db7313829f60cf"}]}
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