{"action":"closed","issue":{"url":"https://api.github.com/repos/mtgred/netrunner/issues/1375","repository_url":"https://api.github.com/repos/mtgred/netrunner","labels_url":"https://api.github.com/repos/mtgred/netrunner/issues/1375/labels{/name}","comments_url":"https://api.github.com/repos/mtgred/netrunner/issues/1375/comments","events_url":"https://api.github.com/repos/mtgred/netrunner/issues/1375/events","html_url":"https://github.com/mtgred/netrunner/issues/1375","id":142227226,"number":1375,"title":"Snatch and Grab prompt won't close","user":{"login":"erinrockabitch","id":9438049,"avatar_url":"https://avatars.githubusercontent.com/u/9438049?v=3","gravatar_id":"","url":"https://api.github.com/users/erinrockabitch","html_url":"https://github.com/erinrockabitch","followers_url":"https://api.github.com/users/erinrockabitch/followers","following_url":"https://api.github.com/users/erinrockabitch/following{/other_user}","gists_url":"https://api.github.com/users/erinrockabitch/gists{/gist_id}","starred_url":"https://api.github.com/users/erinrockabitch/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/erinrockabitch/subscriptions","organizations_url":"https://api.github.com/users/erinrockabitch/orgs","repos_url":"https://api.github.com/users/erinrockabitch/repos","events_url":"https://api.github.com/users/erinrockabitch/events{/privacy}","received_events_url":"https://api.github.com/users/erinrockabitch/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/mtgred/netrunner/labels/bug","name":"bug","color":"fc2929"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-03-21T00:36:33Z","updated_at":"2016-03-23T09:31:13Z","closed_at":"2016-03-23T09:31:13Z","body":"Multiple times playing SnG and my opponents tell me that selecting the \"do not prevent\" option doesn't close the prompt or continue the action.\r\nFrom my side what I see is: I play SnG they don't beat the trace, then nothing happens for a while and eventually get a bunch of messages that the runner declined to prevent the trash, and that the other player used a /close-prompt command."}}