{"push_id":1016833080,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"10d23c80da8f2efa9de81383147e0aa2e847dc7d","before":"a7ed96b5159ad1a9eccd665516da3b09b361c86f","commits":[{"sha":"10d23c80da8f2efa9de81383147e0aa2e847dc7d","author":{"email":"51adbdabd697c97638993dec203508a1d33c018d@gmail.com","name":"Craig Moore"},"message":"Adding in starvation mechanics to behaviors. Flee and Prowl take double energy. Feel free to adjust to increase starvation rate","distinct":true,"url":"https://api.github.com/repos/JustLoren/independent-agents/commits/10d23c80da8f2efa9de81383147e0aa2e847dc7d"}]}