{"push_id":983600520,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"26cf8d02e0ad9e66d747cd435a01b04c296e511a","before":"eec1989d7878ab0a85d730e3f4ffe6c2fb8313dc","commits":[{"sha":"26cf8d02e0ad9e66d747cd435a01b04c296e511a","author":{"email":"e3614e9ce84f067733e9d219d3554acf8f199058@gmail.com","name":"James Sholdice"},"message":"Fixed ground jitters, should match real physics for all situations.\n\nCleaned up some of the physics and rigidbody code to make it easier to see, primarily in constructor)\n\nAdded slingshot class for layer traversal in DIY.","distinct":true,"url":"https://api.github.com/repos/xGhostShipIV/Thomas/commits/26cf8d02e0ad9e66d747cd435a01b04c296e511a"}]}