{"push_id":919982613,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"0f29520e3aa4a6e82ad846ada7992c689bd0665e","before":"4a6d8d493afe5397ed001e857f202ec61e312949","commits":[{"sha":"0f29520e3aa4a6e82ad846ada7992c689bd0665e","author":{"email":"a46ce0c891fd581bccbdb46079c5cf3ddbabfe8d@gmail.com","name":"mefistotelis"},"message":"Moved some values from Game struct into new MyPlayerInfo struct.\n\nThis provides more separation between variables which are part\nof the simulated world and variables which are valid for local\nplayer only.\n\nAlso improved error handling in tunnelling code.","distinct":true,"url":"https://api.github.com/repos/dkfans/keeperfx-stable/commits/0f29520e3aa4a6e82ad846ada7992c689bd0665e"}]}