{"action":"created","issue":{"url":"https://api.github.com/repos/blitzpp/blitz/issues/9","labels_url":"https://api.github.com/repos/blitzpp/blitz/issues/9/labels{/name}","comments_url":"https://api.github.com/repos/blitzpp/blitz/issues/9/comments","events_url":"https://api.github.com/repos/blitzpp/blitz/issues/9/events","html_url":"https://github.com/blitzpp/blitz/issues/9","id":127498299,"number":9,"title":"Investigate variadic templates to decrease code size","user":{"login":"citibeth","id":1924215,"avatar_url":"https://avatars.githubusercontent.com/u/1924215?v=3","gravatar_id":"","url":"https://api.github.com/users/citibeth","html_url":"https://github.com/citibeth","followers_url":"https://api.github.com/users/citibeth/followers","following_url":"https://api.github.com/users/citibeth/following{/other_user}","gists_url":"https://api.github.com/users/citibeth/gists{/gist_id}","starred_url":"https://api.github.com/users/citibeth/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/citibeth/subscriptions","organizations_url":"https://api.github.com/users/citibeth/orgs","repos_url":"https://api.github.com/users/citibeth/repos","events_url":"https://api.github.com/users/citibeth/events{/privacy}","received_events_url":"https://api.github.com/users/citibeth/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2016-01-19T17:32:49Z","updated_at":"2016-01-19T18:12:26Z","closed_at":null,"body":"Peter Boyle wrote:\r\n\r\nJust a small comment — I’m working on a distributed MPP cartesian grid code.\r\n\r\ngithub.com/paboyle/Grid\r\n\r\nCertainly not pitching it as it is niche, focussed on particle physics, but I found C++11 does enable MUCH smaller more\r\ncompact expression template engines ~ 250 LOC. Something I learned from Antonin Portelli, CC’d. The corresponding C++98\r\nUS  QDP++ package was more like 100k LOC using PETE.\r\n\r\nSo I agree that there is VERY much scope for a rewrite/update using features that were not originally available.\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/blitzpp/blitz/issues/comments/172937842","html_url":"https://github.com/blitzpp/blitz/issues/9#issuecomment-172937842","issue_url":"https://api.github.com/repos/blitzpp/blitz/issues/9","id":172937842,"user":{"login":"citibeth","id":1924215,"avatar_url":"https://avatars.githubusercontent.com/u/1924215?v=3","gravatar_id":"","url":"https://api.github.com/users/citibeth","html_url":"https://github.com/citibeth","followers_url":"https://api.github.com/users/citibeth/followers","following_url":"https://api.github.com/users/citibeth/following{/other_user}","gists_url":"https://api.github.com/users/citibeth/gists{/gist_id}","starred_url":"https://api.github.com/users/citibeth/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/citibeth/subscriptions","organizations_url":"https://api.github.com/users/citibeth/orgs","repos_url":"https://api.github.com/users/citibeth/repos","events_url":"https://api.github.com/users/citibeth/events{/privacy}","received_events_url":"https://api.github.com/users/citibeth/received_events","type":"User","site_admin":false},"created_at":"2016-01-19T18:12:26Z","updated_at":"2016-01-19T18:12:26Z","body":"I agree, moving to variadic templates is low priority at this point.  And a\nC++98 compatible version (1.0) needs to be released and supported before\nC++11-only versions (2.0) are produced.\n\n\nOn Tue, Jan 19, 2016 at 1:08 PM, lutorm <notifications@github.com> wrote:\n\n> I agree that with C++11 much ugliness could be removed. Just being able to\n> use \"auto\" for types would probably cut the code in half... ;-)\n>\n> Two points, however:\n> 1. Not everyone can use C++11, so before we drop support for C++98 I think\n> it's worth thinking about things that can be improved/fixed in the current\n> code base.\n> 2. We should not rewrite the code just because we can. It would be a big\n> project, and we'd go from a fairly well-tested and user-proven code base to\n> a new one, with new and unknown bugs. If we decide to start working on\n> this, we should make sure there's enough people that are committed to\n> seeing it through that we don't end up with something half-completed.\n>\n> —\n> Reply to this email directly or view it on GitHub\n> <https://github.com/blitzpp/blitz/issues/9#issuecomment-172936829>.\n>\n"}}