{"push_id":1219718995,"size":1,"distinct_size":1,"ref":"refs/heads/n-3.0","head":"9651b4940300d0f4909e9f1e80768e6316a60238","before":"8664c19dedbe1a3e1a6ebd5b815c1ce171bebf52","commits":[{"sha":"9651b4940300d0f4909e9f1e80768e6316a60238","author":{"name":"Sai Kiran Korwar","email":"34b7291659afff18574f31bf33bf8b78aef2624c@nvidia.com"},"message":"egl: Call loseCurrent after eglReleaseThread\n\nCall the device specific eglReleaseThread before the the device\nindependent egl_display_t::loseCurrent.  loseCurrent will reset\nthe surface format in the destructor.  The device specific code\nneeds an opportunity to finish things up before surface state is\nchanged.\n\nChange-Id: Icfc79eba440a6c03bd68aacc087402a8c785dd4a","distinct":true,"url":"https://api.github.com/repos/NamelessRom/android_frameworks_native/commits/9651b4940300d0f4909e9f1e80768e6316a60238"}]}
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