{"action":"created","issue":{"url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2/issues/28","repository_url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2","labels_url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2/issues/28/labels{/name}","comments_url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2/issues/28/comments","events_url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2/issues/28/events","html_url":"https://github.com/Starblaster64/Vs-Saxton-Hale-2/issues/28","id":179068232,"number":28,"title":"Errors when all players leave server with VSH2 running","user":{"login":"Starblaster64","id":8294448,"avatar_url":"https://avatars.githubusercontent.com/u/8294448?v=3","gravatar_id":"","url":"https://api.github.com/users/Starblaster64","html_url":"https://github.com/Starblaster64","followers_url":"https://api.github.com/users/Starblaster64/followers","following_url":"https://api.github.com/users/Starblaster64/following{/other_user}","gists_url":"https://api.github.com/users/Starblaster64/gists{/gist_id}","starred_url":"https://api.github.com/users/Starblaster64/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Starblaster64/subscriptions","organizations_url":"https://api.github.com/users/Starblaster64/orgs","repos_url":"https://api.github.com/users/Starblaster64/repos","events_url":"https://api.github.com/users/Starblaster64/events{/privacy}","received_events_url":"https://api.github.com/users/Starblaster64/received_events","type":"User","site_admin":false},"labels":[{"id":432696347,"url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2/labels/bug","name":"bug","color":"ee0701","default":true},{"id":436289754,"url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2/labels/low%20priority","name":"low priority","color":"fef2c0","default":false}],"state":"open","locked":false,"assignee":{"login":"Starblaster64","id":8294448,"avatar_url":"https://avatars.githubusercontent.com/u/8294448?v=3","gravatar_id":"","url":"https://api.github.com/users/Starblaster64","html_url":"https://github.com/Starblaster64","followers_url":"https://api.github.com/users/Starblaster64/followers","following_url":"https://api.github.com/users/Starblaster64/following{/other_user}","gists_url":"https://api.github.com/users/Starblaster64/gists{/gist_id}","starred_url":"https://api.github.com/users/Starblaster64/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Starblaster64/subscriptions","organizations_url":"https://api.github.com/users/Starblaster64/orgs","repos_url":"https://api.github.com/users/Starblaster64/repos","events_url":"https://api.github.com/users/Starblaster64/events{/privacy}","received_events_url":"https://api.github.com/users/Starblaster64/received_events","type":"User","site_admin":false},"assignees":[{"login":"Starblaster64","id":8294448,"avatar_url":"https://avatars.githubusercontent.com/u/8294448?v=3","gravatar_id":"","url":"https://api.github.com/users/Starblaster64","html_url":"https://github.com/Starblaster64","followers_url":"https://api.github.com/users/Starblaster64/followers","following_url":"https://api.github.com/users/Starblaster64/following{/other_user}","gists_url":"https://api.github.com/users/Starblaster64/gists{/gist_id}","starred_url":"https://api.github.com/users/Starblaster64/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Starblaster64/subscriptions","organizations_url":"https://api.github.com/users/Starblaster64/orgs","repos_url":"https://api.github.com/users/Starblaster64/repos","events_url":"https://api.github.com/users/Starblaster64/events{/privacy}","received_events_url":"https://api.github.com/users/Starblaster64/received_events","type":"User","site_admin":false}],"milestone":null,"comments":3,"created_at":"2016-09-25T04:58:16Z","updated_at":"2016-12-11T10:36:16Z","closed_at":null,"body":"Getting several errors when all players leave a server while VSH2 is running. Lots of invalid client errors.\n\nL 09/25/2016 - 12:55:11: [SM] Exception reported: Invalid client index 0\nL 09/25/2016 - 12:55:11: [SM] Blaming: vsh2.smx()\nL 09/25/2016 - 12:55:11: [SM] Call stack trace:\nL 09/25/2016 - 12:55:11: [SM]   [0] ThrowError\nL 09/25/2016 - 12:55:11: [SM]   [1] Line 40, C:\\hlserver\\tf\\addons\\sourcemod\\scripting\\include\\morecolors.inc::CPrintToChat()\nL 09/25/2016 - 12:55:11: [SM]   [2] Line 1367, modules/handler.sp::_SkipBossPanel()\nL 09/25/2016 - 12:55:11: [SM]   [4] Call_Finish\nL 09/25/2016 - 12:55:11: [SM]   [5] Line 639, modules/stocks.inc::DoThink()\nL 09/25/2016 - 12:55:11: [SM] Exception reported: Invalid client index 0\nL 09/25/2016 - 12:55:11: [SM] Blaming: vsh2.smx()\nL 09/25/2016 - 12:55:11: [SM] Call stack trace:\nL 09/25/2016 - 12:55:11: [SM]   [0] ThrowError\nL 09/25/2016 - 12:55:11: [SM]   [1] Line 40, C:\\hlserver\\tf\\addons\\sourcemod\\scripting\\include\\morecolors.inc::CPrintToChat()\nL 09/25/2016 - 12:55:11: [SM]   [2] Line 1367, modules/handler.sp::_SkipBossPanel()\nL 09/25/2016 - 12:55:11: [SM]   [4] Call_Finish\nL 09/25/2016 - 12:55:11: [SM]   [5] Line 639, modules/stocks.inc::DoThink()\nL 09/25/2016 - 12:55:25: [SM] Exception reported: Client index 0 is invalid\nL 09/25/2016 - 12:55:25: [SM] Blaming: vsh2.smx()\nL 09/25/2016 - 12:55:25: [SM] Call stack trace:\nL 09/25/2016 - 12:55:25: [SM]   [0] AreClientCookiesCached\nL 09/25/2016 - 12:55:25: [SM]   [1] Line 110, modules/base.sp::BaseFighter.iPresetType.get()\nL 09/25/2016 - 12:55:25: [SM]   [2] Line 398, modules/gamemode.sp::VSHGameMode.GetBossType()\nL 09/25/2016 - 12:55:25: [SM]   [3] Line 135, modules/events.sp::RoundStart()\n"},"comment":{"url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2/issues/comments/266274647","html_url":"https://github.com/Starblaster64/Vs-Saxton-Hale-2/issues/28#issuecomment-266274647","issue_url":"https://api.github.com/repos/Starblaster64/Vs-Saxton-Hale-2/issues/28","id":266274647,"user":{"login":"x3m77rus","id":16518186,"avatar_url":"https://avatars.githubusercontent.com/u/16518186?v=3","gravatar_id":"","url":"https://api.github.com/users/x3m77rus","html_url":"https://github.com/x3m77rus","followers_url":"https://api.github.com/users/x3m77rus/followers","following_url":"https://api.github.com/users/x3m77rus/following{/other_user}","gists_url":"https://api.github.com/users/x3m77rus/gists{/gist_id}","starred_url":"https://api.github.com/users/x3m77rus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/x3m77rus/subscriptions","organizations_url":"https://api.github.com/users/x3m77rus/orgs","repos_url":"https://api.github.com/users/x3m77rus/repos","events_url":"https://api.github.com/users/x3m77rus/events{/privacy}","received_events_url":"https://api.github.com/users/x3m77rus/received_events","type":"User","site_admin":false},"created_at":"2016-12-11T10:36:16Z","updated_at":"2016-12-11T10:36:16Z","body":"https://wiki.alliedmods.net/Generic_Source_Server_Events#player_disconnect\r\nIs EventHookMode_Pre will be fast enough?"}}
{"actor":{"display_login":"x3m77rus"}}