{"action":"closed","issue":{"url":"https://api.github.com/repos/iTXTech/Nemisys/issues/36","repository_url":"https://api.github.com/repos/iTXTech/Nemisys","labels_url":"https://api.github.com/repos/iTXTech/Nemisys/issues/36/labels{/name}","comments_url":"https://api.github.com/repos/iTXTech/Nemisys/issues/36/comments","events_url":"https://api.github.com/repos/iTXTech/Nemisys/issues/36/events","html_url":"https://github.com/iTXTech/Nemisys/issues/36","id":174164758,"number":36,"title":"Is it possible to extend PlayerCreation thru Nemisys?","user":{"login":"MichaelM04","id":16037546,"avatar_url":"https://avatars.githubusercontent.com/u/16037546?v=3","gravatar_id":"","url":"https://api.github.com/users/MichaelM04","html_url":"https://github.com/MichaelM04","followers_url":"https://api.github.com/users/MichaelM04/followers","following_url":"https://api.github.com/users/MichaelM04/following{/other_user}","gists_url":"https://api.github.com/users/MichaelM04/gists{/gist_id}","starred_url":"https://api.github.com/users/MichaelM04/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MichaelM04/subscriptions","organizations_url":"https://api.github.com/users/MichaelM04/orgs","repos_url":"https://api.github.com/users/MichaelM04/repos","events_url":"https://api.github.com/users/MichaelM04/events{/privacy}","received_events_url":"https://api.github.com/users/MichaelM04/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-08-31T01:37:29Z","updated_at":"2016-09-09T02:42:47Z","closed_at":"2016-09-09T02:42:47Z","body":"Is it possible to set PlayerCreation class thru Nemisys to extend off of Synapse\\Player? You can't call it on the server that the players being transfered to because their connection is coming thru Nemisys server, and doesn't call on connect because of SynapsePlayer login packet handling"}}
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