{"action":"created","issue":{"url":"https://api.github.com/repos/videolabs/libdsm/issues/81","repository_url":"https://api.github.com/repos/videolabs/libdsm","labels_url":"https://api.github.com/repos/videolabs/libdsm/issues/81/labels{/name}","comments_url":"https://api.github.com/repos/videolabs/libdsm/issues/81/comments","events_url":"https://api.github.com/repos/videolabs/libdsm/issues/81/events","html_url":"https://github.com/videolabs/libdsm/issues/81","id":157245507,"number":81,"title":"License","user":{"login":"naxos","id":2836560,"avatar_url":"https://avatars.githubusercontent.com/u/2836560?v=3","gravatar_id":"","url":"https://api.github.com/users/naxos","html_url":"https://github.com/naxos","followers_url":"https://api.github.com/users/naxos/followers","following_url":"https://api.github.com/users/naxos/following{/other_user}","gists_url":"https://api.github.com/users/naxos/gists{/gist_id}","starred_url":"https://api.github.com/users/naxos/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/naxos/subscriptions","organizations_url":"https://api.github.com/users/naxos/orgs","repos_url":"https://api.github.com/users/naxos/repos","events_url":"https://api.github.com/users/naxos/events{/privacy}","received_events_url":"https://api.github.com/users/naxos/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":10,"created_at":"2016-05-27T16:36:33Z","updated_at":"2016-05-31T08:50:31Z","closed_at":"2016-05-27T16:38:45Z","body":"Hi, I know it's a bit off-topic, because some of the following is a general licensing issue. Please point me in the right direction, if this is the wrong place for this question.\r\n\r\nI have an Objective-C project, which creates a dynamic library that wraps libdsm. To be able to use this library in a commercial setting, I assume that I have the following options\r\n\r\na) Make my project available under the LGPL (sufficient because the library is *dynamic*), or\r\nb) Obtain a proprietary license from VideoLAN\r\n\r\nIs that correct?\r\n\r\nNow, if I go for option a), but want to make my library available to people who find the LGPL too restrictive, I assume I can put it under dual-license (e.g. MIT/LGPL). If people however, choose to use my library under the MIT License, I also assume that they require a proprietary license from VideoLAN.\r\n\r\nIs that also correct?\r\n"},"comment":{"url":"https://api.github.com/repos/videolabs/libdsm/issues/comments/222629087","html_url":"https://github.com/videolabs/libdsm/issues/81#issuecomment-222629087","issue_url":"https://api.github.com/repos/videolabs/libdsm/issues/81","id":222629087,"user":{"login":"naxos","id":2836560,"avatar_url":"https://avatars.githubusercontent.com/u/2836560?v=3","gravatar_id":"","url":"https://api.github.com/users/naxos","html_url":"https://github.com/naxos","followers_url":"https://api.github.com/users/naxos/followers","following_url":"https://api.github.com/users/naxos/following{/other_user}","gists_url":"https://api.github.com/users/naxos/gists{/gist_id}","starred_url":"https://api.github.com/users/naxos/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/naxos/subscriptions","organizations_url":"https://api.github.com/users/naxos/orgs","repos_url":"https://api.github.com/users/naxos/repos","events_url":"https://api.github.com/users/naxos/events{/privacy}","received_events_url":"https://api.github.com/users/naxos/received_events","type":"User","site_admin":false},"created_at":"2016-05-31T08:50:31Z","updated_at":"2016-05-31T08:50:31Z","body":"Allow me two more questions on the license issue:\r\n\r\n1. libdsm depends on libtasn1, which is licensed under LGPL (only). Considering this, what sense does your commercial license option make?\r\n\r\n2. You said that enabling bitcode for a commercial app, which dynamically links to a library under LGPL would break the LGPL. Do you think this is so a) possibly, b) probably, or c) definitely? "}}
{"actor":{"display_login":"naxos"}}