{"action":"created","issue":{"url":"https://api.github.com/repos/mono/MonoGame/issues/4631","repository_url":"https://api.github.com/repos/mono/MonoGame","labels_url":"https://api.github.com/repos/mono/MonoGame/issues/4631/labels{/name}","comments_url":"https://api.github.com/repos/mono/MonoGame/issues/4631/comments","events_url":"https://api.github.com/repos/mono/MonoGame/issues/4631/events","html_url":"https://github.com/mono/MonoGame/pull/4631","id":140493206,"number":4631,"title":"[DesktopGL] Fixed getting mouse position","user":{"login":"cra0zy","id":6773302,"avatar_url":"https://avatars.githubusercontent.com/u/6773302?v=3","gravatar_id":"","url":"https://api.github.com/users/cra0zy","html_url":"https://github.com/cra0zy","followers_url":"https://api.github.com/users/cra0zy/followers","following_url":"https://api.github.com/users/cra0zy/following{/other_user}","gists_url":"https://api.github.com/users/cra0zy/gists{/gist_id}","starred_url":"https://api.github.com/users/cra0zy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cra0zy/subscriptions","organizations_url":"https://api.github.com/users/cra0zy/orgs","repos_url":"https://api.github.com/users/cra0zy/repos","events_url":"https://api.github.com/users/cra0zy/events{/privacy}","received_events_url":"https://api.github.com/users/cra0zy/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2016-03-13T14:58:14Z","updated_at":"2016-03-14T08:59:33Z","closed_at":"2016-03-13T15:33:00Z","pull_request":{"url":"https://api.github.com/repos/mono/MonoGame/pulls/4631","html_url":"https://github.com/mono/MonoGame/pull/4631","diff_url":"https://github.com/mono/MonoGame/pull/4631.diff","patch_url":"https://github.com/mono/MonoGame/pull/4631.patch"},"body":"On Linux we must make sure we are not using SDL because there is a bug with SDL on getting client bounds, it's been fixed in their develop release, but it's not in stable.\r\n\r\nCC. @KonajuGames "},"comment":{"url":"https://api.github.com/repos/mono/MonoGame/issues/comments/196211159","html_url":"https://github.com/mono/MonoGame/pull/4631#issuecomment-196211159","issue_url":"https://api.github.com/repos/mono/MonoGame/issues/4631","id":196211159,"user":{"login":"mrhelmut","id":3427451,"avatar_url":"https://avatars.githubusercontent.com/u/3427451?v=3","gravatar_id":"","url":"https://api.github.com/users/mrhelmut","html_url":"https://github.com/mrhelmut","followers_url":"https://api.github.com/users/mrhelmut/followers","following_url":"https://api.github.com/users/mrhelmut/following{/other_user}","gists_url":"https://api.github.com/users/mrhelmut/gists{/gist_id}","starred_url":"https://api.github.com/users/mrhelmut/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mrhelmut/subscriptions","organizations_url":"https://api.github.com/users/mrhelmut/orgs","repos_url":"https://api.github.com/users/mrhelmut/repos","events_url":"https://api.github.com/users/mrhelmut/events{/privacy}","received_events_url":"https://api.github.com/users/mrhelmut/received_events","type":"User","site_admin":false},"created_at":"2016-03-14T08:59:33Z","updated_at":"2016-03-14T08:59:33Z","body":"This has broken mouse position on Windows.\r\n\r\n\r\nWhile OpenTK is still being used, I think we should add an option somewhere to allow end-users to choose which backend is used on each platforms. It looks like everybody have different problems on some platforms depending on the backend. For instance, not using SDL on Linux breaks gamepad support in our game, and exposes windowing issues (same on OS X)."}}