{"action":"opened","issue":{"url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/600","repository_url":"https://api.github.com/repos/EpochModTeam/Epoch","labels_url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/600/labels{/name}","comments_url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/600/comments","events_url":"https://api.github.com/repos/EpochModTeam/Epoch/issues/600/events","html_url":"https://github.com/EpochModTeam/Epoch/issues/600","id":172510157,"number":600,"title":"TerainGrid settings","user":{"login":"Ghostrider-DbD-","id":6500368,"avatar_url":"https://avatars.githubusercontent.com/u/6500368?v=3","gravatar_id":"","url":"https://api.github.com/users/Ghostrider-DbD-","html_url":"https://github.com/Ghostrider-DbD-","followers_url":"https://api.github.com/users/Ghostrider-DbD-/followers","following_url":"https://api.github.com/users/Ghostrider-DbD-/following{/other_user}","gists_url":"https://api.github.com/users/Ghostrider-DbD-/gists{/gist_id}","starred_url":"https://api.github.com/users/Ghostrider-DbD-/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ghostrider-DbD-/subscriptions","organizations_url":"https://api.github.com/users/Ghostrider-DbD-/orgs","repos_url":"https://api.github.com/users/Ghostrider-DbD-/repos","events_url":"https://api.github.com/users/Ghostrider-DbD-/events{/privacy}","received_events_url":"https://api.github.com/users/Ghostrider-DbD-/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-08-22T17:35:04Z","updated_at":"2016-08-22T17:35:04Z","closed_at":null,"body":"Epoch 0.3.9.0 \r\nI just noticed that for most configurations terrainGrid = 10 which may explain some of the issues with low client FPS a while back.\r\n\r\nsuggestion: alter as follows:\r\n        class Standard\r\n        {\r\n            viewDistance = 1600; // Standard Preset = 1600\r\n            viewDistanceObects = 1300; // Standard Preset = 1300\r\n            terrainGrid = 30; // Standard Preset = 25\r\n        };\r\n        class High\r\n        {\r\n            viewDistance = 2200; // High Preset = 2200\r\n            viewDistanceObects = 1800; // High Preset = 1800\r\n\t\t\tterrainGrid = 25; // High Preset = 12.5\r\n        };\r\n        class VeryHigh\r\n        {\r\n            viewDistance = 3000; // Very High Preset = 3000\r\n            viewDistanceObects = 2600; // Very High Preset = 2600\r\n\t\t\tterrainGrid = 17.5; // Very High Preset = 6.25\r\n        };\r\n        class Ultra\r\n        {\r\n            viewDistance = 3800; // Ultra Preset = 3800\r\n            viewDistanceObects = 3200; // Ultra Preset = 3200\r\n\t    terrainGrid = 10; // Ultra Preset = 3.125\r\n        };"}}
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