{"action":"closed","issue":{"url":"https://api.github.com/repos/playgameservices/ios-basic-samples/issues/1","repository_url":"https://api.github.com/repos/playgameservices/ios-basic-samples","labels_url":"https://api.github.com/repos/playgameservices/ios-basic-samples/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/playgameservices/ios-basic-samples/issues/1/comments","events_url":"https://api.github.com/repos/playgameservices/ios-basic-samples/issues/1/events","html_url":"https://github.com/playgameservices/ios-basic-samples/issues/1","id":110920588,"number":1,"title":"Crash quick-match on 32bit devices.","user":{"login":"AlexEgorov","id":10153243,"avatar_url":"https://avatars.githubusercontent.com/u/10153243?v=3","gravatar_id":"","url":"https://api.github.com/users/AlexEgorov","html_url":"https://github.com/AlexEgorov","followers_url":"https://api.github.com/users/AlexEgorov/followers","following_url":"https://api.github.com/users/AlexEgorov/following{/other_user}","gists_url":"https://api.github.com/users/AlexEgorov/gists{/gist_id}","starred_url":"https://api.github.com/users/AlexEgorov/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AlexEgorov/subscriptions","organizations_url":"https://api.github.com/users/AlexEgorov/orgs","repos_url":"https://api.github.com/users/AlexEgorov/repos","events_url":"https://api.github.com/users/AlexEgorov/events{/privacy}","received_events_url":"https://api.github.com/users/AlexEgorov/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":15,"created_at":"2015-10-12T07:23:26Z","updated_at":"2016-02-04T08:32:15Z","closed_at":"2016-02-04T08:32:15Z","body":"\r\nNot so long time ago there was the issue with auto-matching that was resolved by updating the GPGS SDK to c++ version. But it seems that issue returned again.\r\n\r\nNow crashing on the same place in UI quickmatching process. The difference this time is in the log. There I see:\r\n\r\nINFO: Auth operation started: SIGN IN\r\nINFO: Auth operation SIGN IN finished with status VALID\r\nVERBOSE: Automatically seeded snapshot cache.\r\nVERBOSE: Automatically seeded achievement cache.\r\nVERBOSE: Automatically seeded event cache.\r\nINFO: Connect with retry.getRetryAuthToken(): 1\r\nINFO: Token expired.  Refreshing.\r\nVERBOSE: Auth token refresh returned without error.\r\nINFO: Trying to connect with returned auth token."}}