{"action":"published","release":{"url":"https://api.github.com/repos/PlayFab/UnitySDK/releases/2900900","assets_url":"https://api.github.com/repos/PlayFab/UnitySDK/releases/2900900/assets","upload_url":"https://uploads.github.com/repos/PlayFab/UnitySDK/releases/2900900/assets{?name,label}","html_url":"https://github.com/PlayFab/UnitySDK/releases/tag/0.21.160328","id":2900900,"tag_name":"0.21.160328","target_commitish":"versioned","name":"UnitySDK version 0.21","draft":false,"author":{"login":"pgilmorepf","id":13439429,"avatar_url":"https://avatars.githubusercontent.com/u/13439429?v=3","gravatar_id":"","url":"https://api.github.com/users/pgilmorepf","html_url":"https://github.com/pgilmorepf","followers_url":"https://api.github.com/users/pgilmorepf/followers","following_url":"https://api.github.com/users/pgilmorepf/following{/other_user}","gists_url":"https://api.github.com/users/pgilmorepf/gists{/gist_id}","starred_url":"https://api.github.com/users/pgilmorepf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/pgilmorepf/subscriptions","organizations_url":"https://api.github.com/users/pgilmorepf/orgs","repos_url":"https://api.github.com/users/pgilmorepf/repos","events_url":"https://api.github.com/users/pgilmorepf/events{/privacy}","received_events_url":"https://api.github.com/users/pgilmorepf/received_events","type":"User","site_admin":false},"prerelease":false,"created_at":"2016-03-28T17:54:34Z","published_at":"2016-03-28T18:24:10Z","assets":[],"tarball_url":"https://api.github.com/repos/PlayFab/UnitySDK/tarball/0.21.160328","zipball_url":"https://api.github.com/repos/PlayFab/UnitySDK/zipball/0.21.160328","body":"== SDK Patch Notes, Mar 28, 2016 ==\r\n\r\n=== API Changes ===\r\nMinor incremental improvements to the new Resettable-Leaderboards and other Player-Statistics tweaks.\r\nMinor revisions in the way that CloudScript is uploaded via Admin-Api.\r\nContinuing to revise and define api limits and overage definitions where needed.\r\n\"PlayFabId\" input has been removed from the documentation on a few client apis, which never used that value.\r\nLots of minor documentation updates.\r\nNew ExecuteCloudScript api which replaces the older pattern of GetCloudScriptUrl+RunCloudScript.\r\nThis should make it easier for novice users to call CloudScript correctly.\r\n\r\nCocos Specific:\r\nProject folder structure updated to be consistent across all platforms.  This fixes the issue where IOS build would fail to import some code files.  Cocos is now tested and working for Win32 and IOS.\r\n\r\nUnity Specific:\r\nFixing inconsistent #define options which led to errors with ReadAllText function.\r\nKnown Issue (not resolved): SimpleJson does not serialize correctly when using the Player Setting \"Scritping Backend\" option: \"Mono2x\".  Until this is fixed, please use \"IL2CPP\" if possible.\r\n(A similar issue may be present when building for PlayStation)"}}