{"action":"opened","issue":{"url":"https://api.github.com/repos/Glitchfiend/ToughAsNails/issues/11","repository_url":"https://api.github.com/repos/Glitchfiend/ToughAsNails","labels_url":"https://api.github.com/repos/Glitchfiend/ToughAsNails/issues/11/labels{/name}","comments_url":"https://api.github.com/repos/Glitchfiend/ToughAsNails/issues/11/comments","events_url":"https://api.github.com/repos/Glitchfiend/ToughAsNails/issues/11/events","html_url":"https://github.com/Glitchfiend/ToughAsNails/issues/11","id":132117987,"number":11,"title":"Add air quality stat, underground gases, respirators, and air filters","user":{"login":"TDWPFTW","id":1512908,"avatar_url":"https://avatars.githubusercontent.com/u/1512908?v=3","gravatar_id":"","url":"https://api.github.com/users/TDWPFTW","html_url":"https://github.com/TDWPFTW","followers_url":"https://api.github.com/users/TDWPFTW/followers","following_url":"https://api.github.com/users/TDWPFTW/following{/other_user}","gists_url":"https://api.github.com/users/TDWPFTW/gists{/gist_id}","starred_url":"https://api.github.com/users/TDWPFTW/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TDWPFTW/subscriptions","organizations_url":"https://api.github.com/users/TDWPFTW/orgs","repos_url":"https://api.github.com/users/TDWPFTW/repos","events_url":"https://api.github.com/users/TDWPFTW/events{/privacy}","received_events_url":"https://api.github.com/users/TDWPFTW/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Glitchfiend/ToughAsNails/labels/feature","name":"feature","color":"eb6420"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-02-08T11:28:36Z","updated_at":"2016-02-08T11:28:36Z","closed_at":null,"body":"Air quality will replace the player's breath meter if they're in a situation where the air quality is bad.\r\n\r\nGases are one example of bad air quality.  Different types of gases will generate randomly underground, including:\r\n\r\n- Blackdamp (Carbon Dioxide, suffocating)\r\n- Afterdamp (Appears after explosions, suffocating)\r\n- Firedamp (Methane, combustable)\r\n- Whitedamp (Carbon Monoxide, deadly)\r\n- Stinkdamp (Hydrogen Sulfide, explosive)\r\n\r\nGas blocks will not be visible, and will instead have small particle effects that appear within it.\r\n\r\nGas blocks cannot be cleared, so respirators must be worn underground to protect yourself from them.  Respirators can be crafted with leather, iron ingots, glass, and air filters.\r\n\r\nAir filters can be crafted with leather, string, and charcoal filters."}}