{"push_id":1039568048,"size":1,"distinct_size":1,"ref":"refs/heads/wip/wlcompositor-probe","head":"500894b30f6489e7f506d6b04b8330e6d223c578","before":"de0dc2e874e53b35fccfcec33637accfb9d4bfb1","commits":[{"sha":"500894b30f6489e7f506d6b04b8330e6d223c578","author":{"email":"45605e874bf615bb32ecc5147ce58a7b3b905776@kdab.com","name":"Giulio Camuffo"},"message":"Use QWaylandSUrfaceGrabber to get the surface frames\n\nThis makes it work for OpenGL surfaces too, if the compositor supports it.","distinct":true,"url":"https://api.github.com/repos/giucam/GammaRay/commits/500894b30f6489e7f506d6b04b8330e6d223c578"}]}