{"action":"created","issue":{"url":"https://api.github.com/repos/cboulay/PSMoveService/issues/150","repository_url":"https://api.github.com/repos/cboulay/PSMoveService","labels_url":"https://api.github.com/repos/cboulay/PSMoveService/issues/150/labels{/name}","comments_url":"https://api.github.com/repos/cboulay/PSMoveService/issues/150/comments","events_url":"https://api.github.com/repos/cboulay/PSMoveService/issues/150/events","html_url":"https://github.com/cboulay/PSMoveService/issues/150","id":169265869,"number":150,"title":"Need a textured 3D .obj model for the DualShock4 controller","user":{"login":"HipsterSloth","id":16793853,"avatar_url":"https://avatars.githubusercontent.com/u/16793853?v=3","gravatar_id":"","url":"https://api.github.com/users/HipsterSloth","html_url":"https://github.com/HipsterSloth","followers_url":"https://api.github.com/users/HipsterSloth/followers","following_url":"https://api.github.com/users/HipsterSloth/following{/other_user}","gists_url":"https://api.github.com/users/HipsterSloth/gists{/gist_id}","starred_url":"https://api.github.com/users/HipsterSloth/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HipsterSloth/subscriptions","organizations_url":"https://api.github.com/users/HipsterSloth/orgs","repos_url":"https://api.github.com/users/HipsterSloth/repos","events_url":"https://api.github.com/users/HipsterSloth/events{/privacy}","received_events_url":"https://api.github.com/users/HipsterSloth/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/cboulay/PSMoveService/labels/help%20wanted","name":"help wanted","color":"1d76db"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":10,"created_at":"2016-08-04T00:37:03Z","updated_at":"2016-08-19T18:42:14Z","closed_at":null,"body":"This was spawned off of issue #41. \r\n\r\nI need a 3d model (.obj format) with single texture for the dual shock 4 controller to display in SteamVR and in the config tool. I'm currently using the generic steamvr controller model as a stand in.\r\n\r\nIn SteamVR the model units are in meters. Once I have a. OBJ model for SteamVR I can add it into the config tool since there is a special process involved in doing that (need to run a perl script to turn the .obj into a c++ header file)."},"comment":{"url":"https://api.github.com/repos/cboulay/PSMoveService/issues/comments/241101140","html_url":"https://github.com/cboulay/PSMoveService/issues/150#issuecomment-241101140","issue_url":"https://api.github.com/repos/cboulay/PSMoveService/issues/150","id":241101140,"user":{"login":"InfinateXtremer","id":5883668,"avatar_url":"https://avatars.githubusercontent.com/u/5883668?v=3","gravatar_id":"","url":"https://api.github.com/users/InfinateXtremer","html_url":"https://github.com/InfinateXtremer","followers_url":"https://api.github.com/users/InfinateXtremer/followers","following_url":"https://api.github.com/users/InfinateXtremer/following{/other_user}","gists_url":"https://api.github.com/users/InfinateXtremer/gists{/gist_id}","starred_url":"https://api.github.com/users/InfinateXtremer/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/InfinateXtremer/subscriptions","organizations_url":"https://api.github.com/users/InfinateXtremer/orgs","repos_url":"https://api.github.com/users/InfinateXtremer/repos","events_url":"https://api.github.com/users/InfinateXtremer/events{/privacy}","received_events_url":"https://api.github.com/users/InfinateXtremer/received_events","type":"User","site_admin":false},"created_at":"2016-08-19T18:42:14Z","updated_at":"2016-08-19T18:42:14Z","body":"I optimized and recreated some parts of the controller, i made 2 models one is 16,041 verts and the other is 18,914 verts, both of them have edge split applied. I can go lower polycount if you want but it's probably going to look like blocky. Original model's vert count is 40,515."}}
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