{"action":"opened","issue":{"url":"https://api.github.com/repos/sprpgs/CrimsonGlow/issues/27","repository_url":"https://api.github.com/repos/sprpgs/CrimsonGlow","labels_url":"https://api.github.com/repos/sprpgs/CrimsonGlow/issues/27/labels{/name}","comments_url":"https://api.github.com/repos/sprpgs/CrimsonGlow/issues/27/comments","events_url":"https://api.github.com/repos/sprpgs/CrimsonGlow/issues/27/events","html_url":"https://github.com/sprpgs/CrimsonGlow/issues/27","id":148652213,"number":27,"title":"Rewrite the CombatController/Screen code","user":{"login":"sprpgs","id":7827982,"avatar_url":"https://avatars.githubusercontent.com/u/7827982?v=3","gravatar_id":"","url":"https://api.github.com/users/sprpgs","html_url":"https://github.com/sprpgs","followers_url":"https://api.github.com/users/sprpgs/followers","following_url":"https://api.github.com/users/sprpgs/following{/other_user}","gists_url":"https://api.github.com/users/sprpgs/gists{/gist_id}","starred_url":"https://api.github.com/users/sprpgs/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sprpgs/subscriptions","organizations_url":"https://api.github.com/users/sprpgs/orgs","repos_url":"https://api.github.com/users/sprpgs/repos","events_url":"https://api.github.com/users/sprpgs/events{/privacy}","received_events_url":"https://api.github.com/users/sprpgs/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/sprpgs/CrimsonGlow/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-04-15T12:52:18Z","updated_at":"2016-04-15T12:52:18Z","closed_at":null,"body":"Right now, the code that manages combat (the CombatScreen and CombatController) is an entangled mess that has become a teetering tower of hacks. These two classes need to be ripped out and rewritten to be something sane. "}}