{"action":"created","issue":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1317","repository_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL","labels_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1317/labels{/name}","comments_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1317/comments","events_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1317/events","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/1317","id":135643537,"number":1317,"title":"Naval units starting out embarked.","user":{"login":"LoneGazebo","id":7849458,"avatar_url":"https://avatars.githubusercontent.com/u/7849458?v=3","gravatar_id":"","url":"https://api.github.com/users/LoneGazebo","html_url":"https://github.com/LoneGazebo","followers_url":"https://api.github.com/users/LoneGazebo/followers","following_url":"https://api.github.com/users/LoneGazebo/following{/other_user}","gists_url":"https://api.github.com/users/LoneGazebo/gists{/gist_id}","starred_url":"https://api.github.com/users/LoneGazebo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LoneGazebo/subscriptions","organizations_url":"https://api.github.com/users/LoneGazebo/orgs","repos_url":"https://api.github.com/users/LoneGazebo/repos","events_url":"https://api.github.com/users/LoneGazebo/events{/privacy}","received_events_url":"https://api.github.com/users/LoneGazebo/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/labels/Gazebo%20is%20on%20the%20case","name":"Gazebo is on the case","color":"f7c6c7"},{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/labels/Paging%20Dr.%20Ilteroi","name":"Paging Dr. Ilteroi","color":"eb6420"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":33,"created_at":"2016-02-23T05:56:47Z","updated_at":"2016-02-23T19:52:58Z","closed_at":null,"body":"@ilteroi,\r\n\r\nSometimes, when a city finishes a naval unit, it starts embarked, and there's no easy way to 'disembark' it. Might have something to do with hills, maybe? Seems related to new naval unit city/canal change."},"comment":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/comments/187874929","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/1317#issuecomment-187874929","issue_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1317","id":187874929,"user":{"login":"LoneGazebo","id":7849458,"avatar_url":"https://avatars.githubusercontent.com/u/7849458?v=3","gravatar_id":"","url":"https://api.github.com/users/LoneGazebo","html_url":"https://github.com/LoneGazebo","followers_url":"https://api.github.com/users/LoneGazebo/followers","following_url":"https://api.github.com/users/LoneGazebo/following{/other_user}","gists_url":"https://api.github.com/users/LoneGazebo/gists{/gist_id}","starred_url":"https://api.github.com/users/LoneGazebo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LoneGazebo/subscriptions","organizations_url":"https://api.github.com/users/LoneGazebo/orgs","repos_url":"https://api.github.com/users/LoneGazebo/repos","events_url":"https://api.github.com/users/LoneGazebo/events{/privacy}","received_events_url":"https://api.github.com/users/LoneGazebo/received_events","type":"User","site_admin":false},"created_at":"2016-02-23T19:52:58Z","updated_at":"2016-02-23T19:52:58Z","body":"Still leaves the issue of melee boats being able to attack out of cities..."}}