{"action":"closed","issue":{"url":"https://api.github.com/repos/TheNexusMC-LLC/Issues/issues/45","repository_url":"https://api.github.com/repos/TheNexusMC-LLC/Issues","labels_url":"https://api.github.com/repos/TheNexusMC-LLC/Issues/issues/45/labels{/name}","comments_url":"https://api.github.com/repos/TheNexusMC-LLC/Issues/issues/45/comments","events_url":"https://api.github.com/repos/TheNexusMC-LLC/Issues/issues/45/events","html_url":"https://github.com/TheNexusMC-LLC/Issues/issues/45","id":135097339,"number":45,"title":"Lag when joining a hub allows a player to fly to the top of the parkour and stay there.","user":{"login":"Fabelz","id":15955937,"avatar_url":"https://avatars.githubusercontent.com/u/15955937?v=3","gravatar_id":"","url":"https://api.github.com/users/Fabelz","html_url":"https://github.com/Fabelz","followers_url":"https://api.github.com/users/Fabelz/followers","following_url":"https://api.github.com/users/Fabelz/following{/other_user}","gists_url":"https://api.github.com/users/Fabelz/gists{/gist_id}","starred_url":"https://api.github.com/users/Fabelz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fabelz/subscriptions","organizations_url":"https://api.github.com/users/Fabelz/orgs","repos_url":"https://api.github.com/users/Fabelz/repos","events_url":"https://api.github.com/users/Fabelz/events{/privacy}","received_events_url":"https://api.github.com/users/Fabelz/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/TheNexusMC-LLC/Issues/labels/Bug","name":"Bug","color":"D10800"},{"url":"https://api.github.com/repos/TheNexusMC-LLC/Issues/labels/Hub","name":"Hub","color":"c7def8"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-02-20T16:47:31Z","updated_at":"2016-03-21T15:59:48Z","closed_at":"2016-03-21T15:59:48Z","body":"I believe this is due to double jump in the hub allowing the player to use flight before adjusting their velocity.\r\n\r\nA fix for this could be enabling it after the messages, or by teleporting them back if they are above a Y height.\r\n\r\nIf this isn't fixed, any AU/EU player can practically get a x2 credit booster everyday for nothing."}}