{"push_id":992962104,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"1a4fb61d4b8697c704ad742fd4524becc751716a","before":"0ad5d62a13cae5974bf0013eac8d137c3b2aa2e4","commits":[{"sha":"1a4fb61d4b8697c704ad742fd4524becc751716a","author":{"email":"d6ad0925b76cb9f2a587d7524c41d82eb2a701fd@ucmerced.edu","name":"Faustina Barnard"},"message":"added state machines\n\nFinally added state machines (late). Trying to figure out how an\n“energy” object would work. Tried looking at jeff.bot, sharAI.bot, and\ntroi.bot to help figure it out but it’s still not how I would like it\nto be. Only one emotion state since I got tired dealing with the energy\nobject. No links between motion states and emotion state yet.","distinct":true,"url":"https://api.github.com/repos/jyoshimi/phil_190_2016/commits/1a4fb61d4b8697c704ad742fd4524becc751716a"}]}