{"action":"created","issue":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1964","repository_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL","labels_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1964/labels{/name}","comments_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1964/comments","events_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1964/events","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/1964","id":160438525,"number":1964,"title":"CTD in First Few Turns","user":{"login":"Glidergun","id":19953938,"avatar_url":"https://avatars.githubusercontent.com/u/19953938?v=3","gravatar_id":"","url":"https://api.github.com/users/Glidergun","html_url":"https://github.com/Glidergun","followers_url":"https://api.github.com/users/Glidergun/followers","following_url":"https://api.github.com/users/Glidergun/following{/other_user}","gists_url":"https://api.github.com/users/Glidergun/gists{/gist_id}","starred_url":"https://api.github.com/users/Glidergun/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Glidergun/subscriptions","organizations_url":"https://api.github.com/users/Glidergun/orgs","repos_url":"https://api.github.com/users/Glidergun/repos","events_url":"https://api.github.com/users/Glidergun/events{/privacy}","received_events_url":"https://api.github.com/users/Glidergun/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/labels/Paging%20Dr.%20Ilteroi","name":"Paging Dr. Ilteroi","color":"eb6420"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":11,"created_at":"2016-06-15T14:37:15Z","updated_at":"2016-06-15T22:04:33Z","closed_at":null,"body":"\r\nBug Report Template\r\n\r\nMod Version (i.e Date - (4/23b)):\r\n\r\n6-14\r\n\r\n1. Mod List (if using standard CPP set, leave blank):\r\n\r\nCP and CBO only\r\n\r\n\r\n2. Type of error (i.e. crash, interface bug, AI quirk): \r\n\r\nCrash to desktop\r\n\r\n3. Steps to reproduce:\r\n\r\nSometime on turn 2 or 3, after hitting the End Turn button, the game will crash during an AI turn. Happens, as far as I can tell, regardless of the primary set-up choices (i.e. map, type, size, gamespeed). However, unlike the other reported version of this crash, did not happen when taking ancient ruins.\r\n\r\n4. Additional information:\r\n\r\nVP was installed with the .exe autoinstaller, I have deleted cache, verified the base game's integrity, reinstalles VP multiple times, basically everything of that nature except completely reinstalling Civ V.\r\n\r\nI have all DLC.\r\n\r\n---------------------------\r\nSupporting information:\r\n\r\nPlease note that you can attach .zip files to Issues by dragging-and-dropping them. If possible, zip up all supporting data and post that way.\r\n\r\n1. Log files: Database.log and Lua.log needed\r\n2. Minidump file (located in your Civ5.exe directory)\r\n3. Screenshots (if needed)\r\n\r\n[CP and CBO crash files.zip](https://github.com/LoneGazebo/Community-Patch-DLL/files/316299/CP.and.CBO.crash.files.zip)\r\n"},"comment":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/comments/226334032","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/1964#issuecomment-226334032","issue_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/1964","id":226334032,"user":{"login":"LoneGazebo","id":7849458,"avatar_url":"https://avatars.githubusercontent.com/u/7849458?v=3","gravatar_id":"","url":"https://api.github.com/users/LoneGazebo","html_url":"https://github.com/LoneGazebo","followers_url":"https://api.github.com/users/LoneGazebo/followers","following_url":"https://api.github.com/users/LoneGazebo/following{/other_user}","gists_url":"https://api.github.com/users/LoneGazebo/gists{/gist_id}","starred_url":"https://api.github.com/users/LoneGazebo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LoneGazebo/subscriptions","organizations_url":"https://api.github.com/users/LoneGazebo/orgs","repos_url":"https://api.github.com/users/LoneGazebo/repos","events_url":"https://api.github.com/users/LoneGazebo/events{/privacy}","received_events_url":"https://api.github.com/users/LoneGazebo/received_events","type":"User","site_admin":false},"created_at":"2016-06-15T22:04:33Z","updated_at":"2016-06-15T22:04:33Z","body":"@ilteroi was the settler owned by someone else beforehand, or was it to return to him? Odd, that code hasn't been touched in forever...\r\n\r\nRe: patrols, I'm not sure, though. The code looks identical to the other functions - what would cause that one, specifically, to break? Are we sure it isn't just because it is coming up first?"}}
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