{"action":"created","issue":{"url":"https://api.github.com/repos/Lordmau5/FFS/issues/37","repository_url":"https://api.github.com/repos/Lordmau5/FFS","labels_url":"https://api.github.com/repos/Lordmau5/FFS/issues/37/labels{/name}","comments_url":"https://api.github.com/repos/Lordmau5/FFS/issues/37/comments","events_url":"https://api.github.com/repos/Lordmau5/FFS/issues/37/events","html_url":"https://github.com/Lordmau5/FFS/issues/37","id":132566791,"number":37,"title":"[1.8.9-1.4.5.6.84] The return of the \"lag\" ( fps drop )","user":{"login":"MrGraphic","id":4780141,"avatar_url":"https://avatars.githubusercontent.com/u/4780141?v=3","gravatar_id":"","url":"https://api.github.com/users/MrGraphic","html_url":"https://github.com/MrGraphic","followers_url":"https://api.github.com/users/MrGraphic/followers","following_url":"https://api.github.com/users/MrGraphic/following{/other_user}","gists_url":"https://api.github.com/users/MrGraphic/gists{/gist_id}","starred_url":"https://api.github.com/users/MrGraphic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MrGraphic/subscriptions","organizations_url":"https://api.github.com/users/MrGraphic/orgs","repos_url":"https://api.github.com/users/MrGraphic/repos","events_url":"https://api.github.com/users/MrGraphic/events{/privacy}","received_events_url":"https://api.github.com/users/MrGraphic/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2016-02-09T23:25:07Z","updated_at":"2016-02-11T12:40:54Z","closed_at":null,"body":"Basicly #27 but not as bad as it was before. Can't say exactly when it started ( which build )."},"comment":{"url":"https://api.github.com/repos/Lordmau5/FFS/issues/comments/182842517","html_url":"https://github.com/Lordmau5/FFS/issues/37#issuecomment-182842517","issue_url":"https://api.github.com/repos/Lordmau5/FFS/issues/37","id":182842517,"user":{"login":"Lordmau5","id":1345036,"avatar_url":"https://avatars.githubusercontent.com/u/1345036?v=3","gravatar_id":"","url":"https://api.github.com/users/Lordmau5","html_url":"https://github.com/Lordmau5","followers_url":"https://api.github.com/users/Lordmau5/followers","following_url":"https://api.github.com/users/Lordmau5/following{/other_user}","gists_url":"https://api.github.com/users/Lordmau5/gists{/gist_id}","starred_url":"https://api.github.com/users/Lordmau5/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Lordmau5/subscriptions","organizations_url":"https://api.github.com/users/Lordmau5/orgs","repos_url":"https://api.github.com/users/Lordmau5/repos","events_url":"https://api.github.com/users/Lordmau5/events{/privacy}","received_events_url":"https://api.github.com/users/Lordmau5/received_events","type":"User","site_admin":false},"created_at":"2016-02-11T12:40:54Z","updated_at":"2016-02-11T12:40:54Z","body":"Not really forcing chunk updates per-se, but rather forcing updates on the main valve.\r\nWould you mind checking how many chunk updates you would get with e.g. Buildcraft tanks that have the same setup? (Constant in- and out-pumping)\r\n\r\nThe other idea I have in mind is some weird render-update that's being done..."}}