{"action":"created","issue":{"url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/10","repository_url":"https://api.github.com/repos/toji/chrome-webvr-issues","labels_url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/10/labels{/name}","comments_url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/10/comments","events_url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/10/events","html_url":"https://github.com/toji/chrome-webvr-issues/issues/10","id":41595126,"number":10,"title":"High Latency","user":{"login":"pyalot","id":592826,"avatar_url":"https://avatars.githubusercontent.com/u/592826?v=3","gravatar_id":"","url":"https://api.github.com/users/pyalot","html_url":"https://github.com/pyalot","followers_url":"https://api.github.com/users/pyalot/followers","following_url":"https://api.github.com/users/pyalot/following{/other_user}","gists_url":"https://api.github.com/users/pyalot/gists{/gist_id}","starred_url":"https://api.github.com/users/pyalot/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/pyalot/subscriptions","organizations_url":"https://api.github.com/users/pyalot/orgs","repos_url":"https://api.github.com/users/pyalot/repos","events_url":"https://api.github.com/users/pyalot/events{/privacy}","received_events_url":"https://api.github.com/users/pyalot/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2014-08-31T20:22:05Z","updated_at":"2016-07-16T12:00:51Z","closed_at":null,"body":"Around 100-120ms of latency are exhibited by the chrome build, this should be more along the lines of 30ms tops (as per oculus recommendation."},"comment":{"url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/comments/233127130","html_url":"https://github.com/toji/chrome-webvr-issues/issues/10#issuecomment-233127130","issue_url":"https://api.github.com/repos/toji/chrome-webvr-issues/issues/10","id":233127130,"user":{"login":"DiThi","id":1127198,"avatar_url":"https://avatars.githubusercontent.com/u/1127198?v=3","gravatar_id":"","url":"https://api.github.com/users/DiThi","html_url":"https://github.com/DiThi","followers_url":"https://api.github.com/users/DiThi/followers","following_url":"https://api.github.com/users/DiThi/following{/other_user}","gists_url":"https://api.github.com/users/DiThi/gists{/gist_id}","starred_url":"https://api.github.com/users/DiThi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DiThi/subscriptions","organizations_url":"https://api.github.com/users/DiThi/orgs","repos_url":"https://api.github.com/users/DiThi/repos","events_url":"https://api.github.com/users/DiThi/events{/privacy}","received_events_url":"https://api.github.com/users/DiThi/received_events","type":"User","site_admin":false},"created_at":"2016-07-16T12:00:51Z","updated_at":"2016-07-16T12:00:51Z","body":"Hello @toji. Are you aware that the latency is too high for the Vive? It's at the very least a couple of frames behind, probably more. With a Rift the issue is not noticeable due to ATW, unless move your body when it's somewhat noticeable."}}
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