{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/5483","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/5483/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/5483/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/5483/events","html_url":"https://github.com/godotengine/godot/issues/5483","id":162872642,"number":5483,"title":"Missing textures in Android (export after ~17/06)","user":{"login":"alexolin","id":15943158,"avatar_url":"https://avatars.githubusercontent.com/u/15943158?v=3","gravatar_id":"","url":"https://api.github.com/users/alexolin","html_url":"https://github.com/alexolin","followers_url":"https://api.github.com/users/alexolin/followers","following_url":"https://api.github.com/users/alexolin/following{/other_user}","gists_url":"https://api.github.com/users/alexolin/gists{/gist_id}","starred_url":"https://api.github.com/users/alexolin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/alexolin/subscriptions","organizations_url":"https://api.github.com/users/alexolin/orgs","repos_url":"https://api.github.com/users/alexolin/repos","events_url":"https://api.github.com/users/alexolin/events{/privacy}","received_events_url":"https://api.github.com/users/alexolin/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/godotengine/godot/labels/bug","name":"bug","color":"ff2222"},{"url":"https://api.github.com/repos/godotengine/godot/labels/platform:android","name":"platform:android","color":"dddddd"},{"url":"https://api.github.com/repos/godotengine/godot/labels/topic:core","name":"topic:core","color":"ffdd44"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2016-06-29T08:51:27Z","updated_at":"2016-07-07T03:32:40Z","closed_at":null,"body":"I download unofficial godot engine builds  and export templates from fixnum.org/godot\r\n\r\nI download builds from June 17, 2016 at 17:17  and June 23, 2016 at 10:44 and newest.\r\n\r\nI export my project to Android from builds and templates  on 17 June\r\n\r\nScreen 1\r\n\r\n![p2](https://cloud.githubusercontent.com/assets/15943158/16445667/6748e300-3dec-11e6-93f1-a10487a18dbe.JPG)\r\n\r\nI export my project to Android from builds and templates on 23 June\r\n\r\nscreen 2\r\n![p1](https://cloud.githubusercontent.com/assets/15943158/16445672/7486adae-3dec-11e6-8a85-c83b8976a78c.JPG)\r\n\r\n\r\n\r\nIn my proect mesh has override shader material with 2 textures\r\n\r\n![p3](https://cloud.githubusercontent.com/assets/15943158/16445770/e2af0524-3dec-11e6-947c-e0b6edaaa0fb.JPG)\r\n![p4](https://cloud.githubusercontent.com/assets/15943158/16445775/e8f87898-3dec-11e6-9115-073268f07f96.JPG)\r\n\r\nTex 2  on Android loss with more new builds 23 and 28 June.\r\n\r\nPlease check export for android. In editor and builds for Windows Desktop (Windows 10) all textures is complete.\r\n\r\n\r\n\r\n\r\n\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/230970269","html_url":"https://github.com/godotengine/godot/issues/5483#issuecomment-230970269","issue_url":"https://api.github.com/repos/godotengine/godot/issues/5483","id":230970269,"user":{"login":"reduz","id":6265307,"avatar_url":"https://avatars.githubusercontent.com/u/6265307?v=3","gravatar_id":"","url":"https://api.github.com/users/reduz","html_url":"https://github.com/reduz","followers_url":"https://api.github.com/users/reduz/followers","following_url":"https://api.github.com/users/reduz/following{/other_user}","gists_url":"https://api.github.com/users/reduz/gists{/gist_id}","starred_url":"https://api.github.com/users/reduz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/reduz/subscriptions","organizations_url":"https://api.github.com/users/reduz/orgs","repos_url":"https://api.github.com/users/reduz/repos","events_url":"https://api.github.com/users/reduz/events{/privacy}","received_events_url":"https://api.github.com/users/reduz/received_events","type":"User","site_admin":false},"created_at":"2016-07-07T03:32:40Z","updated_at":"2016-07-07T03:32:40Z","body":"This is not actually a bug, Godot needs the original textures so it can re-import them as an android compatible compression for export in your project. The current .tex files in the filesystem probably use S3TC, which is incompatible with most Android devices"}}
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