{"action":"closed","issue":{"url":"https://api.github.com/repos/ValveSoftware/Source-1-Games/issues/867","repository_url":"https://api.github.com/repos/ValveSoftware/Source-1-Games","labels_url":"https://api.github.com/repos/ValveSoftware/Source-1-Games/issues/867/labels{/name}","comments_url":"https://api.github.com/repos/ValveSoftware/Source-1-Games/issues/867/comments","events_url":"https://api.github.com/repos/ValveSoftware/Source-1-Games/issues/867/events","html_url":"https://github.com/ValveSoftware/Source-1-Games/issues/867","id":15046614,"number":867,"title":"TF2 crashes when choosing class","user":{"login":"johndrinkwater","id":7708,"avatar_url":"https://avatars.githubusercontent.com/u/7708?v=3","gravatar_id":"","url":"https://api.github.com/users/johndrinkwater","html_url":"https://github.com/johndrinkwater","followers_url":"https://api.github.com/users/johndrinkwater/followers","following_url":"https://api.github.com/users/johndrinkwater/following{/other_user}","gists_url":"https://api.github.com/users/johndrinkwater/gists{/gist_id}","starred_url":"https://api.github.com/users/johndrinkwater/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/johndrinkwater/subscriptions","organizations_url":"https://api.github.com/users/johndrinkwater/orgs","repos_url":"https://api.github.com/users/johndrinkwater/repos","events_url":"https://api.github.com/users/johndrinkwater/events{/privacy}","received_events_url":"https://api.github.com/users/johndrinkwater/received_events","type":"User","site_admin":false},"labels":[{"id":28591489,"url":"https://api.github.com/repos/ValveSoftware/Source-1-Games/labels/Reviewed","name":"Reviewed","color":"ededed","default":false},{"id":28563149,"url":"https://api.github.com/repos/ValveSoftware/Source-1-Games/labels/Team%20Fortress%202","name":"Team Fortress 2","color":"0b02e1","default":false}],"state":"closed","locked":false,"assignee":{"login":"alfred-valve","id":3093825,"avatar_url":"https://avatars.githubusercontent.com/u/3093825?v=3","gravatar_id":"","url":"https://api.github.com/users/alfred-valve","html_url":"https://github.com/alfred-valve","followers_url":"https://api.github.com/users/alfred-valve/followers","following_url":"https://api.github.com/users/alfred-valve/following{/other_user}","gists_url":"https://api.github.com/users/alfred-valve/gists{/gist_id}","starred_url":"https://api.github.com/users/alfred-valve/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/alfred-valve/subscriptions","organizations_url":"https://api.github.com/users/alfred-valve/orgs","repos_url":"https://api.github.com/users/alfred-valve/repos","events_url":"https://api.github.com/users/alfred-valve/events{/privacy}","received_events_url":"https://api.github.com/users/alfred-valve/received_events","type":"User","site_admin":false},"assignees":[{"login":"alfred-valve","id":3093825,"avatar_url":"https://avatars.githubusercontent.com/u/3093825?v=3","gravatar_id":"","url":"https://api.github.com/users/alfred-valve","html_url":"https://github.com/alfred-valve","followers_url":"https://api.github.com/users/alfred-valve/followers","following_url":"https://api.github.com/users/alfred-valve/following{/other_user}","gists_url":"https://api.github.com/users/alfred-valve/gists{/gist_id}","starred_url":"https://api.github.com/users/alfred-valve/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/alfred-valve/subscriptions","organizations_url":"https://api.github.com/users/alfred-valve/orgs","repos_url":"https://api.github.com/users/alfred-valve/repos","events_url":"https://api.github.com/users/alfred-valve/events{/privacy}","received_events_url":"https://api.github.com/users/alfred-valve/received_events","type":"User","site_admin":false}],"milestone":null,"comments":11,"created_at":"2013-06-02T22:44:21Z","updated_at":"2016-12-22T00:44:26Z","closed_at":"2016-12-22T00:44:26Z","body":"@eggman314 wrote https://github.com/ValveSoftware/steam-for-linux/issues/2552\n\nAfter connecting to a server, if I drag the mouse back-and-forth between the different classes, I am always able to crash the game, sometimes after a short while, more often after the mouse pointer has moved over just a couple of the classes. It is usually so bad I have to take care to move the pointer onto the class I want from below the icon. It doesn't seem to matter what server I connect to.\n\nPasted below the system info is console output from a couple crashes because of this issue.\n\nProcessor Information:\n    Vendor:  GenuineIntel\n    Speed: 3501 Mhz\n    8 logical processors\n    4 physical processors\n    HyperThreading:  Supported\n    FCMOV:  Supported\n    SSE2:  Supported\n    SSE3:  Supported\n    SSSE3:  Supported\n    SSE4a:  Unsupported\n    SSE41:  Supported\n    SSE42:  Supported\n\nNetwork Information:\n    Network Speed:  \n\nOperating System Version:\n    Ubuntu 12.10 (64 bit)\n    Kernel Name:  Linux\n    Kernel Version:  3.7.0-7-generic\n    X Server Vendor:  The X.Org Foundation\n    X Server Release:  11304000\n    X Window Manager:  Xfwm4\n    Steam Runtime Version:  steam-runtime-release-i386_2013-04-16\n\nVideo Card:\n    Driver:  NVIDIA Corporation GeForce GTX 560 Ti/PCIe/SSE2\n\n```\nDriver Version:  4.3.0 NVIDIA 319.23\nDesktop Color Depth: 24 bits per pixel\nMonitor Refresh Rate: 59 Hz\nVendorID:  0x10de\nDeviceID:  0x1200\nNumber of Monitors:  1\nNumber of Logical Video Cards:  1\nPrimary Display Resolution:  1920 x 1200\nDesktop Resolution: 1920 x 1200\nPrimary Display Size: 20,39\" x 12,76\"  (24,02\" diag)\n                                        51,8cm x 32,4cm  (61,0cm diag)\nPrimary Bus: PCI Express 16x\nPrimary VRAM: 1024 MB\nSupported MSAA Modes:  2x 4x 8x 16x \n```\n\nSound card:\n    Audio device: Realtek ALC892\n\nMemory:\n    RAM:  16005 Mb\n\nMiscellaneous:\n    UI Language:  English\n    LANG:  en_GB.UTF-8\n    Microphone:  Not set\n    Total Hard Disk Space Available:  938898 Mb\n    Largest Free Hard Disk Block:  818579 Mb\n\nInstalled software:\n\nRecent Failure Reports:\n    Sun Jun  2 07:30:13 2013 GMT: file ''/tmp/dumps/crash_20130602092939_1.dmp'', upload yes: ''CrashID=bp-09eb5e68-4cd0-48fe-a217-32b2f2130602''\n\n---------------------- Console output from 1st crash\nTeam Fortress\nMap: mvm_coaltown\nPlayers: 1 / 32\nBuild: 5304\nServer Number: 4\n\nThe server is using sv_pure 0.  (Enforcing consistency for select files only)\nError: Material \"___fillrate_0\" uses unknown shader \"FillRate\"\nError: Material \"___debugnormalmap_1\" uses unknown shader \"DebugNormalMap\"\nError: Material \"___debugdrawenvmapmask_2\" uses unknown shader \"DebugDrawEnvmapMask\"\nError: Material \"___debugdepth_3\" uses unknown shader \"DebugDepth\"\nError: Material \"___debugdepth_4\" uses unknown shader \"DebugDepth\"\nError: Material \"debug/debugluxels\" uses unknown shader \"DebugLuxels\"\nSOLID_VPHYSICS static prop with no vphysics model! (models/props_mining/conveyor_belt.mdl)\nSOLID_VPHYSICS static prop with no vphysics model! (models/props_mining/conveyor_belt.mdl)\nFile 'user_custom/6f/6fbab598.dat' requested from server 178.32.62.142:29040.\nRequesting texture value from var \"$basetexture\" which is not a texture value (material: dev/bloomadd)\nRequesting texture value from var \"$basetexture\" which is not a texture value (material: dev/no_pixel_write)\nRequesting texture value from var \"$basetexture\" which is not a texture value (material: dev/lumcompare)\nRequesting texture value from var \"$basetexture\" which is not a texture value (material: dev/halo_add_to_screen)\nRequesting texture value from var \"$texture1\" which is not a texture value (material: dev/halo_add_to_screen)\nRequesting texture value from var \"$texture2\" which is not a texture value (material: dev/halo_add_to_screen)\nRequesting texture value from var \"$texture3\" which is not a texture value (material: dev/halo_add_to_screen)\neggman connected\nRedownloading all lightmaps\nm_face->glyph->bitmap.width is 0 for ch:32 TF2 Build\nm_face->glyph->bitmap.width is 0 for ch:32 TF2 Build\nm_face->glyph->bitmap.width is 0 for ch:32 TF2 Professor\nm_face->glyph->bitmap.width is 0 for ch:32 TF2\nm_face->glyph->bitmap.width is 0 for ch:32 TF2\n\n[removed a number of empty lines here -- eggman314]\n\nUploading dump (out-of-process) [proxy '']\n/tmp/dumps/crash_20130602092939_1.dmp\n/home/vidars/opt/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67:  7090 Segmentation fault      (core dumped) ${GAME_DEBUGGER} \"${GAMEROOT}\"/${GAMEEXE} \"$@\"\nGame removed: AppID 440 \"Team Fortress 2\", ProcID 7090 \nsaving roaming config store to 'sharedconfig.vdf'\nroaming config store 2 saved successfully\nFinished uploading minidump (out-of-process): success = yes\nresponse: CrashID=bp-09eb5e68-4cd0-48fe-a217-32b2f2130602\nGenerating new string page texture 206: 256x256, total string texture memory is 393,22 KB\n\n---------------------- Console output from 2nd crash\nTeam Fortress\nMap: pl_goldrush\nPlayers: 2 / 27\nBuild: 5304\nServer Number: 255\n\nm_face->glyph->bitmap.width is 0 for ch:32 TF2 Build\nThe server is using sv_pure 2.  (Fully pure)\nError: Material \"___fillrate_0\" uses unknown shader \"FillRate\"\nError: Material \"___debugnormalmap_1\" uses unknown shader \"DebugNormalMap\"\nError: Material \"___debugdrawenvmapmask_2\" uses unknown shader \"DebugDrawEnvmapMask\"\nError: Material \"___debugdepth_3\" uses unknown shader \"DebugDepth\"\nError: Material \"___debugdepth_4\" uses unknown shader \"DebugDepth\"\nError: Material \"debug/debugluxels\" uses unknown shader \"DebugLuxels\"\nFile 'user_custom/6f/6fbab598.dat' requested from server 89.104.194.153:27050.\nRequesting texture value from var \"$basetexture\" which is not a texture value (material: dev/bloomadd)\nRequesting texture value from var \"$basetexture\" which is not a texture value (material: dev/no_pixel_write)\nRequesting texture value from var \"$basetexture\" which is not a texture value (material: dev/lumcompare)\nRequesting texture value from var \"$basetexture\" which is not a texture value (material: dev/halo_add_to_screen)\nRequesting texture value from var \"$texture1\" which is not a texture value (material: dev/halo_add_to_screen)\nRequesting texture value from var \"$texture2\" which is not a texture value (material: dev/halo_add_to_screen)\nRequesting texture value from var \"$texture3\" which is not a texture value (material: dev/halo_add_to_screen)\neggman connected\nRUploading dump (out-of-process) [proxy '']\n/tmp/dumps/crash_20130602094311_1.dmp\n/home/vidars/opt/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67:  7303 Segmentation fault      (core dumped) ${GAME_DEBUGGER} \"${GAMEROOT}\"/${GAMEEXE} \"$@\"\nGame removed: AppID 440 \"Team Fortress 2\", ProcID 7303 \nsaving roaming config store to 'sharedconfig.vdf'\nroaming config store 2 saved successfully\nFinished uploading minidump (out-of-process): success = yes\nresponse: CrashID=bp-d463c3f1-6af3-4e47-a361-f2f4f2130602\n"}}
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