{"action":"opened","issue":{"url":"https://api.github.com/repos/quat1024/basalt/issues/8","repository_url":"https://api.github.com/repos/quat1024/basalt","labels_url":"https://api.github.com/repos/quat1024/basalt/issues/8/labels{/name}","comments_url":"https://api.github.com/repos/quat1024/basalt/issues/8/comments","events_url":"https://api.github.com/repos/quat1024/basalt/issues/8/events","html_url":"https://github.com/quat1024/basalt/issues/8","id":171996222,"number":8,"title":"Config option for biome and dimension IDs","user":{"login":"quat1024","id":2068021,"avatar_url":"https://avatars.githubusercontent.com/u/2068021?v=3","gravatar_id":"","url":"https://api.github.com/users/quat1024","html_url":"https://github.com/quat1024","followers_url":"https://api.github.com/users/quat1024/followers","following_url":"https://api.github.com/users/quat1024/following{/other_user}","gists_url":"https://api.github.com/users/quat1024/gists{/gist_id}","starred_url":"https://api.github.com/users/quat1024/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/quat1024/subscriptions","organizations_url":"https://api.github.com/users/quat1024/orgs","repos_url":"https://api.github.com/users/quat1024/repos","events_url":"https://api.github.com/users/quat1024/events{/privacy}","received_events_url":"https://api.github.com/users/quat1024/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-08-18T20:43:43Z","updated_at":"2016-08-18T20:43:43Z","closed_at":null,"body":"Right now they default to 69, and if that's taken, they'll count up and try to find the next available ID.\r\n\r\nThis works, but if a player adds or removes a mod that adds an ID, the first available ID will be something different next time you run the mod, which has all sorts of fun side effects. Would be in my best interest to provide a config option."}}
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