{"push_id":1094009063,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"5de8fabcd54ead30844b6d7f0866da4465c38fbe","before":"09b73872da4aa4707960e9b20263bed1dba5b43a","commits":[{"sha":"7cb734d41c178227f301b7f7eb303c5024d4bc33","author":{"email":"a0b16a34ae494a7600723d6dcdb522a6a7fae3fc@gmail.com","name":"Michael Zahniser"},"message":"Gave all Korath automata integrated ramscoops. That makes sense for their role as autonomous robots, and also makes it much easier to bring captured ships out of their territory.","distinct":true,"url":"https://api.github.com/repos/endless-sky/endless-sky/commits/7cb734d41c178227f301b7f7eb303c5024d4bc33"},{"sha":"5de8fabcd54ead30844b6d7f0866da4465c38fbe","author":{"email":"a0b16a34ae494a7600723d6dcdb522a6a7fae3fc@gmail.com","name":"Michael Zahniser"},"message":"Unload all fighters on landing (even from disabled ships) so that no fighters will be saved with no system defined and end up \"teleporting\" to the current system when you reload the game.","distinct":true,"url":"https://api.github.com/repos/endless-sky/endless-sky/commits/5de8fabcd54ead30844b6d7f0866da4465c38fbe"}]}