{"action":"created","issue":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/9081","repository_url":"https://api.github.com/repos/d3athrow/vgstation13","labels_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/9081/labels{/name}","comments_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/9081/comments","events_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/9081/events","html_url":"https://github.com/d3athrow/vgstation13/issues/9081","id":143842566,"number":9081,"title":"Add diagonal movement","user":{"login":"Killette2","id":5169310,"avatar_url":"https://avatars.githubusercontent.com/u/5169310?v=3","gravatar_id":"","url":"https://api.github.com/users/Killette2","html_url":"https://github.com/Killette2","followers_url":"https://api.github.com/users/Killette2/followers","following_url":"https://api.github.com/users/Killette2/following{/other_user}","gists_url":"https://api.github.com/users/Killette2/gists{/gist_id}","starred_url":"https://api.github.com/users/Killette2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Killette2/subscriptions","organizations_url":"https://api.github.com/users/Killette2/orgs","repos_url":"https://api.github.com/users/Killette2/repos","events_url":"https://api.github.com/users/Killette2/events{/privacy}","received_events_url":"https://api.github.com/users/Killette2/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/d3athrow/vgstation13/labels/Feature%20Request","name":"Feature Request","color":"0099FF"},{"url":"https://api.github.com/repos/d3athrow/vgstation13/labels/System","name":"System","color":"fad8c7"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":14,"created_at":"2016-03-27T19:51:39Z","updated_at":"2016-03-28T12:05:16Z","closed_at":null,"body":"Quick Q&A to why we should add it.\r\n\r\nDoes diagonal movement exist and is it already coded?\r\nYes, you can only move diagonal though if a force such as the singulo sucks you in, or if you are under the status affects of drunkenness or confusion, in which case you CAN move diagonally\r\n\r\nWould this be buggy or affect how spess works?\r\nIsn't all code like that? We should have a server for testing these things :)\r\n\r\nWhat are the benefits of moving diagonally?\r\n- placing emitters diagonally (which can be done with above drunkness, confusion, or admin var editting but the first 2 rely on sheer luck getting it to go where you want it to go)\r\n- placing shield generators and field generators diagonally\r\n- easier movement through hallways\r\n- placing machinery and computers being less of a pain in the ass, sometimes you need to get somewhere and there's something else in your way that you must move first, where diagonal movement might fix this\r\n- diagonal conveyor belts, the rides will get even fancier\r\n- as a sec officer or random passer by, you will never again be bamboozled by the clown's infamous + shaped reinforced table trap, where you must cry for help or have a welder and wrench on you.\r\n![table trap2](https://cloud.githubusercontent.com/assets/5169310/14067510/14609342-f434-11e5-922e-13e9f0545944.png)\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/comments/202357331","html_url":"https://github.com/d3athrow/vgstation13/issues/9081#issuecomment-202357331","issue_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/9081","id":202357331,"user":{"login":"Killette2","id":5169310,"avatar_url":"https://avatars.githubusercontent.com/u/5169310?v=3","gravatar_id":"","url":"https://api.github.com/users/Killette2","html_url":"https://github.com/Killette2","followers_url":"https://api.github.com/users/Killette2/followers","following_url":"https://api.github.com/users/Killette2/following{/other_user}","gists_url":"https://api.github.com/users/Killette2/gists{/gist_id}","starred_url":"https://api.github.com/users/Killette2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Killette2/subscriptions","organizations_url":"https://api.github.com/users/Killette2/orgs","repos_url":"https://api.github.com/users/Killette2/repos","events_url":"https://api.github.com/users/Killette2/events{/privacy}","received_events_url":"https://api.github.com/users/Killette2/received_events","type":"User","site_admin":false},"created_at":"2016-03-28T12:05:16Z","updated_at":"2016-03-28T12:05:16Z","body":"I guess maybe your suggestion is better, why can't we rotate emitters, field generators, and shield generators diagonally yet?"}}