{"action":"closed","issue":{"url":"https://api.github.com/repos/rafaelcp/Open-Mega-Engine/issues/76","repository_url":"https://api.github.com/repos/rafaelcp/Open-Mega-Engine","labels_url":"https://api.github.com/repos/rafaelcp/Open-Mega-Engine/issues/76/labels{/name}","comments_url":"https://api.github.com/repos/rafaelcp/Open-Mega-Engine/issues/76/comments","events_url":"https://api.github.com/repos/rafaelcp/Open-Mega-Engine/issues/76/events","html_url":"https://github.com/rafaelcp/Open-Mega-Engine/issues/76","id":178177437,"number":76,"title":"Battons should retreat after hitting MM","user":{"login":"rafaelcp","id":2145555,"avatar_url":"https://avatars.githubusercontent.com/u/2145555?v=3","gravatar_id":"","url":"https://api.github.com/users/rafaelcp","html_url":"https://github.com/rafaelcp","followers_url":"https://api.github.com/users/rafaelcp/followers","following_url":"https://api.github.com/users/rafaelcp/following{/other_user}","gists_url":"https://api.github.com/users/rafaelcp/gists{/gist_id}","starred_url":"https://api.github.com/users/rafaelcp/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rafaelcp/subscriptions","organizations_url":"https://api.github.com/users/rafaelcp/orgs","repos_url":"https://api.github.com/users/rafaelcp/repos","events_url":"https://api.github.com/users/rafaelcp/events{/privacy}","received_events_url":"https://api.github.com/users/rafaelcp/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/rafaelcp/Open-Mega-Engine/labels/bug","name":"bug","color":"ee0701"}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-09-20T20:53:58Z","updated_at":"2016-09-21T06:31:58Z","closed_at":"2016-09-21T06:31:58Z","body":"Correct behavior in MM2: When a batton hits Mega Man, it flies upwards and closes its wings again upon touching a ceiling. Can you do that, @Ethervil ?"}}
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