{"action":"created","issue":{"url":"https://api.github.com/repos/Mithion/ArsMagica2/issues/1538","repository_url":"https://api.github.com/repos/Mithion/ArsMagica2","labels_url":"https://api.github.com/repos/Mithion/ArsMagica2/issues/1538/labels{/name}","comments_url":"https://api.github.com/repos/Mithion/ArsMagica2/issues/1538/comments","events_url":"https://api.github.com/repos/Mithion/ArsMagica2/issues/1538/events","html_url":"https://github.com/Mithion/ArsMagica2/issues/1538","id":163625929,"number":1538,"title":"Crippling FPS Drops (Server-Sided)","user":{"login":"Dragonzrkool","id":16041463,"avatar_url":"https://avatars.githubusercontent.com/u/16041463?v=3","gravatar_id":"","url":"https://api.github.com/users/Dragonzrkool","html_url":"https://github.com/Dragonzrkool","followers_url":"https://api.github.com/users/Dragonzrkool/followers","following_url":"https://api.github.com/users/Dragonzrkool/following{/other_user}","gists_url":"https://api.github.com/users/Dragonzrkool/gists{/gist_id}","starred_url":"https://api.github.com/users/Dragonzrkool/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Dragonzrkool/subscriptions","organizations_url":"https://api.github.com/users/Dragonzrkool/orgs","repos_url":"https://api.github.com/users/Dragonzrkool/repos","events_url":"https://api.github.com/users/Dragonzrkool/events{/privacy}","received_events_url":"https://api.github.com/users/Dragonzrkool/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2016-07-04T08:21:16Z","updated_at":"2016-08-14T19:48:16Z","closed_at":null,"body":"Hello, wasn't sure where to have this problem diagnosed and discussed so I thought best to report it here on GitHub. This isn't necessarily a bug (Don't think at least), or crash as it is a very bizarre problem.\r\n\r\nTo start off with: We just attempted to play with AM2, latest build today, on our small private server. I am in charge of making sure mods are compatible and functional for the most part - our current build works near flawlessly in singleplayer. I run at 50-60 FPS, dropping to 30 in the most overloaded parts of the world. I do use Optifine and FC for improved performance since I run about 90 mods.\r\n\r\nTo give some specs there:\r\nI have an AMD FX-8320, Eight-Core 3.5GHz CPU (Though it runs at 4.0)\r\nI have 16 GB DDR3 1337, total RAM. I have given Minecraft 6GB to utilize as it wishes.\r\nMy GPU is an ATI Radeon R9 390 - 8GB\r\nEverything else seems irrelevant to list, but I can supply it if need be.\r\n\r\nWe loaded in AM2 on our server, turning on retrogen for a reloading of our world. However, any player that plays on the server has an immense drop rate in frames when merely in the world. I managed to only get about 1 to 3 FPS when walking around - in both populated and unpopulated areas, including the underground. Going into a menu or opening the chat window for some reason removed this lag issue - restoring my frames to the typical for the time the menus were opened. As soon as I closed them, they dropped to abysmal rates once again.\r\n\r\nFrom here, we decided to do a number of things. We manually turned off retrogen and ensured it was off. We also disabled the leaf particles and consistent memory update feature - opting for packet data instead. The problem still persisted. We tried a different map, fresh from the start without retrogen and still experienced the same lag issues. We downgraded to .008 from last year and for some reason, still had this lag issue. We had multiple clients connect, including myself and the server host - each player experienced the same exact issue; additionally, we connected at different times as well. As a final measure, we pulled out some server utilities, but the issue still persists. To be clear: This problem **cannot** be replicated in singleplayer, everyone runs at their standard typical FPS. It only applies to the server, and when not in a menu or chat window. Removing AM2 fixes the issue completely, and everything returns to normal.\r\n\r\nI was told the server is being run on a dedicated 4 GB RAM, Intel Dual-Quad Core at 3.9GHz. We have never had this problem prior to adding AM2.\r\n\r\n\r\nWe are somewhat unsure what the issue is. I had ran a TPS and Ping test to see if there was any latency or tick issues. Server runs at 20 TPS, with an average tick time of 10-15ms. The only player with any latency was me, and that's expected connecting from a different country. The only thing we can come to some conclusion about is a compatibility issue, but we are unsure. I've attached a screenshot of my mods folder [With AM2 pulled out. The server runs an exact duplicate, but with ForgeEssentials added and FC/Optifine pulled out], as well as the most recent \r\nlogs on the server. Hopefully someone here may make more sense of this problem than us.\r\n\r\n![screenshot 22](https://cloud.githubusercontent.com/assets/16041463/16554574/23cfb01a-4213-11e6-8854-db5e29a2521c.png)\r\n![screenshot 23](https://cloud.githubusercontent.com/assets/16041463/16554589/3ab3e8be-4213-11e6-8e7a-2609734ebaf4.png)\r\n![screenshot 24](https://cloud.githubusercontent.com/assets/16041463/16554594/40245586-4213-11e6-9899-9636698872e7.png)\r\n\r\nhttps://drive.google.com/file/d/0B5RN1tBO7O1RWXlwSUcycUhHYlE/view?usp=sharing\r\n\r\nThanks,\r\nDragonzrkool"},"comment":{"url":"https://api.github.com/repos/Mithion/ArsMagica2/issues/comments/239692859","html_url":"https://github.com/Mithion/ArsMagica2/issues/1538#issuecomment-239692859","issue_url":"https://api.github.com/repos/Mithion/ArsMagica2/issues/1538","id":239692859,"user":{"login":"Thefloofiestwoof","id":21018876,"avatar_url":"https://avatars.githubusercontent.com/u/21018876?v=3","gravatar_id":"","url":"https://api.github.com/users/Thefloofiestwoof","html_url":"https://github.com/Thefloofiestwoof","followers_url":"https://api.github.com/users/Thefloofiestwoof/followers","following_url":"https://api.github.com/users/Thefloofiestwoof/following{/other_user}","gists_url":"https://api.github.com/users/Thefloofiestwoof/gists{/gist_id}","starred_url":"https://api.github.com/users/Thefloofiestwoof/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Thefloofiestwoof/subscriptions","organizations_url":"https://api.github.com/users/Thefloofiestwoof/orgs","repos_url":"https://api.github.com/users/Thefloofiestwoof/repos","events_url":"https://api.github.com/users/Thefloofiestwoof/events{/privacy}","received_events_url":"https://api.github.com/users/Thefloofiestwoof/received_events","type":"User","site_admin":false},"created_at":"2016-08-14T19:48:16Z","updated_at":"2016-08-14T19:48:16Z","body":"@TheIcyOne Yeah, those were one of the first things to go in ongoing attempts to fix this bug, so far nothing's changed. This morning I tried removing Project:Red and all of its components, as well as removing other plugins that seem to influence world-gen, no luck on that front either"}}
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