{"push_id":1091654079,"size":74,"distinct_size":14,"ref":"refs/heads/master","head":"f2088a31c5660074346d8f6a5aac07248860800c","before":"3f8a30634b692753106d3c991ec95702d77f3681","commits":[{"sha":"460b2c08964aea062c2260296e99f6b9f239ee55","author":{"email":"3ed49e4ab1ee50ff50adcb36797366fa4ae8e5ee@gmail.com","name":"some1here"},"message":"Sql job_points \n\nfrom windower","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/460b2c08964aea062c2260296e99f6b9f239ee55"},{"sha":"cb8c1fd9731181656e2286b418b5a0c70cce4af2","author":{"email":"3ed49e4ab1ee50ff50adcb36797366fa4ae8e5ee@gmail.com","name":"some1here"},"message":"Removed avatar/","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/cb8c1fd9731181656e2286b418b5a0c70cce4af2"},{"sha":"46b78834f6a14b209366593b55ab1534f77e12f4","author":{"email":"d534a6270b80c80a31d4e2e843ceef65bdc36350@gmail.com","name":"Hozu"},"message":"Scripts: Correct pos for spawn point for THF AF2 NM\n\nI didn't actually verify the pos last time, just fixed the method. These three towers didn't have the spawn point set to near the tower...","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/46b78834f6a14b209366593b55ab1534f77e12f4"},{"sha":"2fc0de876c72376acc00e9778b14655b5f25604e","author":{"email":"d534a6270b80c80a31d4e2e843ceef65bdc36350@gmail.com","name":"Hozu"},"message":"Scripts: Rudimentary Amphiptere support\n\nEnough to make it come down upon aggro so people can target/fight it. Goes back up on deaggro.","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/2fc0de876c72376acc00e9778b14655b5f25604e"},{"sha":"77a10c274116db8e68f16be8c0684d04a9ec44d9","author":{"email":"d534a6270b80c80a31d4e2e843ceef65bdc36350@gmail.com","name":"Hozu"},"message":"SQL: Set levels for mobs in WotG northlands areas\n\nGlacier [S] and Xarcabard [S] were pretty much entirely devoid. Baileys [S] had some set, Keep [S] had more, but some were incorrect.\n\nAlso corrected the spawn type for the elementals in Baileys [S], and the level of the tiger pet in Vunkerl Inlet [S].","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/77a10c274116db8e68f16be8c0684d04a9ec44d9"},{"sha":"44a6a979a6fa75424e652c7dd4eb7cda416af432","author":{"email":"d534a6270b80c80a31d4e2e843ceef65bdc36350@gmail.com","name":"Hozu"},"message":"Scripts: Setting for various types of magic damage bonus + minor fixes\n\nI noticed the existing ones weren't working, aside for the one for Drain. Which wasn't even being called for MP stealing spells.\n\nMinor fixes include:\n-Holy/Holy II now use doDivineNuke, which calls upon a function to do the exact thing it had in the individual spell scripts.\n-Added settings for different kinds of magic damage (Dark, Elemental, Divine, and Ninjutsu).\n-Capped Drain-type spells at mob's current HP.\n-Fixed the double counting of blue magic accuracy merits for BLU nukes.\n-Removed the forcing of a specific message on successful use of the BLU drain spells, since the message is already set in the database.","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/44a6a979a6fa75424e652c7dd4eb7cda416af432"},{"sha":"da1139a4a42756745ce895f35432279bdaaddb5a","author":{"email":"9efe4a192794c41171166f99dd51e7dc5d1b75f0@gmail.com","name":"Ninjistix"},"message":"SQL:item_basic adjusted flags to match polutils value","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/da1139a4a42756745ce895f35432279bdaaddb5a"},{"sha":"7bbe5c7ca78aeff54cf7f48732f3809522699dac","author":{"email":"c3c32610cf93612f4b7b612eb18f2cfac7475638@hotmail.com","name":"Tahir Akhlaq"},"message":"Merge pull request #3077 from TeoTwawki/master\n\nFix issue #3076 (Crash with Stymie+dispel)","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/7bbe5c7ca78aeff54cf7f48732f3809522699dac"},{"sha":"851c846c9df6268867e150297ba4e0d19af2160c","author":{"email":"0c0f413399790b80268acbe108cdddea264cfb1e@users.noreply.github.com","name":"Ben D'Angelo"},"message":"Merge pull request #3074 from Ninjistix/master\n\nSQL:item_basic adjusted flags to match polutils value","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/851c846c9df6268867e150297ba4e0d19af2160c"},{"sha":"44ae5bea5fcb0de1c1dd91d72b6c6ddb1947440e","author":{"email":"0c0f413399790b80268acbe108cdddea264cfb1e@users.noreply.github.com","name":"Ben D'Angelo"},"message":"Merge pull request #3070 from Hozu/patch-260\n\nScripts: Setting for various types of magic damage bonus + minor fixes","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/44ae5bea5fcb0de1c1dd91d72b6c6ddb1947440e"},{"sha":"80525cd7bb89059059dd8e2057090f9fea870d93","author":{"email":"0c0f413399790b80268acbe108cdddea264cfb1e@users.noreply.github.com","name":"Ben D'Angelo"},"message":"Merge pull request #3067 from Hozu/patch-258\n\nSQL: Set levels for mobs in WotG northlands areas","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/80525cd7bb89059059dd8e2057090f9fea870d93"},{"sha":"97df7849c750d94348868f374d6f35b0409a176a","author":{"email":"0c0f413399790b80268acbe108cdddea264cfb1e@users.noreply.github.com","name":"Ben D'Angelo"},"message":"Merge pull request #3060 from Hozu/patch-256\n\nScripts: Correct pos for spawn point for THF AF2 NM","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/97df7849c750d94348868f374d6f35b0409a176a"},{"sha":"ae9cafbdf70ddeb92de276af92a5689a0d7fa7f9","author":{"email":"0c0f413399790b80268acbe108cdddea264cfb1e@users.noreply.github.com","name":"Ben D'Angelo"},"message":"Merge pull request #3065 from Hozu/patch-257\n\nScripts: Rudimentary Amphiptere support","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/ae9cafbdf70ddeb92de276af92a5689a0d7fa7f9"},{"sha":"e0abc71016c596a1a125e8c076c0df53c4c4192e","author":{"email":"9b4471cf792c786ab1d65370e4d0737507a10f67@gmx.net","name":"ymkc"},"message":"More Charm adjustments","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/e0abc71016c596a1a125e8c076c0df53c4c4192e"},{"sha":"74b925786583003e9dc0bd3cf16ef6cb43606513","author":{"email":"c3c32610cf93612f4b7b612eb18f2cfac7475638@hotmail.com","name":"Tahir Akhlaq"},"message":"Merge pull request #3022 from ymkc/CharmFixes\n\nMore Charm adjustments","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/74b925786583003e9dc0bd3cf16ef6cb43606513"},{"sha":"090492d730f01adbf18e3ef5bc9dbaff141f6521","author":{"email":"c3c32610cf93612f4b7b612eb18f2cfac7475638@hotmail.com","name":"Tahir Akhlaq"},"message":"Merge pull request #3078 from TeoTwawki/misc\n\nFix ToAU CS repeating when player is trying to get nation mission cs while ToAU mission is also active..","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/090492d730f01adbf18e3ef5bc9dbaff141f6521"},{"sha":"4b19d34396ffb5dfc6a910a8d34cc1e4fbb9f788","author":{"email":"0c0f413399790b80268acbe108cdddea264cfb1e@users.noreply.github.com","name":"Ben D'Angelo"},"message":"Merge pull request #3079 from TeoTwawki/misc\n\nCorrect scripts/globals/items/elshimo_pachira_fruit.lua","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/4b19d34396ffb5dfc6a910a8d34cc1e4fbb9f788"},{"sha":"24f18c558013c59b2d8282eacd11b369efbe0f28","author":{"email":"9b4471cf792c786ab1d65370e4d0737507a10f67@gmx.net","name":"ymkc"},"message":"Add Zoraal Ja & Zoraal Ja's Pkuucha","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/24f18c558013c59b2d8282eacd11b369efbe0f28"},{"sha":"049d09812ac1d1ba376a3f46bde8d651891eaaf6","author":{"email":"0c0f413399790b80268acbe108cdddea264cfb1e@users.noreply.github.com","name":"Ben D'Angelo"},"message":"Merge pull request #3014 from some1here/patch-58\n\nSql job_points","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/049d09812ac1d1ba376a3f46bde8d651891eaaf6"},{"sha":"9a00e325e398d75e44b9639504fe0b37063b122c","author":{"email":"d534a6270b80c80a31d4e2e843ceef65bdc36350@gmail.com","name":"Hozu"},"message":"Core/Scripts: Properly implement Atonement (mostly)\n\n-Added lua bindings to get current CE and VE a player has on a mob, for the calculation of Atonement's damage.\n-Added in the damage formula/type for Atonement vs. mobs. I did not find damage vs. non-mobs (ie. charmed players) so I left in the old damage calculation for that.\n-Put WS Gorget/Belt handling into its own function to make things cleaner and so it can be accessed from elsewhere. I couldn't figure out better way to handle it though, since you can say... use Flame Gorget + Light Belt for Knights of Round, and if you just add mods to the gorgets/belts it would double count them (once for Light property, and again for Fusion)...\n-Updated Spirits Within to check if dual wielding for TP return.\n\nOld Atonement damage source: http://www.ffxionline.com/forums/showthread.php?t=73784\nNew Atonement damage source: https://www.bg-wiki.com/bg/Talk:Atonement","distinct":false,"url":"https://api.github.com/repos/TeoTwawki/darkstar/commits/9a00e325e398d75e44b9639504fe0b37063b122c"}]}