{"push_id":1477582384,"size":1,"distinct_size":1,"ref":"refs/heads/tile-lightmap","head":"2ba954ba4f1e4940c0b6baf09091ac70968f14a3","before":"8bb9ea3e8f0828cadd4e0fd2bc6d93e2cfe59f84","commits":[{"sha":"2ba954ba4f1e4940c0b6baf09091ac70968f14a3","author":{"name":"Shaun Reich","email":"d8d76e9545dfe5988566c26dd3c2da1522e875eb@gmail.com"},"message":"custom shader for tilemap working\n\nthough it's just a copy of the default spritebatch one.\n\nbut i'll use it for the tilemap blending with the lightmap.","distinct":true,"url":"https://api.github.com/repos/sreich/ore-infinium/commits/2ba954ba4f1e4940c0b6baf09091ac70968f14a3"}]}
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