{"action":"created","issue":{"url":"https://api.github.com/repos/00-Evan/shattered-pixel-dungeon/issues/122","repository_url":"https://api.github.com/repos/00-Evan/shattered-pixel-dungeon","labels_url":"https://api.github.com/repos/00-Evan/shattered-pixel-dungeon/issues/122/labels{/name}","comments_url":"https://api.github.com/repos/00-Evan/shattered-pixel-dungeon/issues/122/comments","events_url":"https://api.github.com/repos/00-Evan/shattered-pixel-dungeon/issues/122/events","html_url":"https://github.com/00-Evan/shattered-pixel-dungeon/issues/122","id":181542502,"number":122,"title":"HiDPI devices keep zoom setting in portrait mode.","user":{"login":"133794m3r","id":599849,"avatar_url":"https://avatars.githubusercontent.com/u/599849?v=3","gravatar_id":"","url":"https://api.github.com/users/133794m3r","html_url":"https://github.com/133794m3r","followers_url":"https://api.github.com/users/133794m3r/followers","following_url":"https://api.github.com/users/133794m3r/following{/other_user}","gists_url":"https://api.github.com/users/133794m3r/gists{/gist_id}","starred_url":"https://api.github.com/users/133794m3r/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/133794m3r/subscriptions","organizations_url":"https://api.github.com/users/133794m3r/orgs","repos_url":"https://api.github.com/users/133794m3r/repos","events_url":"https://api.github.com/users/133794m3r/events{/privacy}","received_events_url":"https://api.github.com/users/133794m3r/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2016-10-06T22:34:45Z","updated_at":"2016-10-07T23:31:11Z","closed_at":"2016-10-07T00:15:44Z","body":"The UI scale slider works in portrait but in landscape the buttons are barely pressable especially the corner buttons IE the settings one with a case on your phone.\r\n\r\nI don't know how you handle it atm, but the scale in portrait is fine, but landscape seems to be using something way smaller.\r\n\r\n![screenshot_2016-10-06-18-28-43](https://cloud.githubusercontent.com/assets/599849/19173038/25935576-8bf3-11e6-9a68-3af793fed37b.png)\r\n\r\nNow then, it doesn't look it in the screenshot but that settings button is damnd near impsosible to press. Now then from the main menu the Display Scale is set at 5x I don't know if that scale is also usd in portrait or not bu tit doesn't feel like it. I feel like portrait just uses 4x scale and doesn't give you the option to set it to use 5x."},"comment":{"url":"https://api.github.com/repos/00-Evan/shattered-pixel-dungeon/issues/comments/252384227","html_url":"https://github.com/00-Evan/shattered-pixel-dungeon/issues/122#issuecomment-252384227","issue_url":"https://api.github.com/repos/00-Evan/shattered-pixel-dungeon/issues/122","id":252384227,"user":{"login":"00-Evan","id":2347603,"avatar_url":"https://avatars.githubusercontent.com/u/2347603?v=3","gravatar_id":"","url":"https://api.github.com/users/00-Evan","html_url":"https://github.com/00-Evan","followers_url":"https://api.github.com/users/00-Evan/followers","following_url":"https://api.github.com/users/00-Evan/following{/other_user}","gists_url":"https://api.github.com/users/00-Evan/gists{/gist_id}","starred_url":"https://api.github.com/users/00-Evan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/00-Evan/subscriptions","organizations_url":"https://api.github.com/users/00-Evan/orgs","repos_url":"https://api.github.com/users/00-Evan/repos","events_url":"https://api.github.com/users/00-Evan/events{/privacy}","received_events_url":"https://api.github.com/users/00-Evan/received_events","type":"User","site_admin":false},"created_at":"2016-10-07T23:31:11Z","updated_at":"2016-10-07T23:31:11Z","body":"I don't want to make a framerate limiter a necessary part of power saver as for a lot of people it would seriously hinder the game experience, far more than some blurriness which isn't even noticeably on high end devices. Power saver also allows some very low-end phones to reach 60 fps when they otherwise couldn't.\r\n\r\nAt the moment almost every device gets 60 fps (and could easily push more), very old phones with gpus like the Adreno 200 are getting between 35 and 60 fps depending on resolution.\r\n\r\nA framerate limiter could definitely happen but I would want it to be a separate feature."}}
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