{"push_id":1048510968,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"9adba718a8d2d8a9317d8b091274d0247ebff381","before":"02482baddbbd241a86877c2c33c65df6526869c0","commits":[{"sha":"9adba718a8d2d8a9317d8b091274d0247ebff381","author":{"email":"4ea1b8600ed5f2843f55fb4b79f9757aca2c119a@gmail.com","name":"Christopher James Menart"},"message":"More fixes and improvement to HMin.\nIf you watch out for die rolls, you\ncan move forward in the game by\nusing the IHM() function. I plan to\nwrite a more intuitive simulateNextStep()\nkind of thing in the future. But I'm\nprobably hanging it up for today.\nCapstone calls. ~Chris M","distinct":true,"url":"https://api.github.com/repos/CJMenart/AI-II-Project/commits/9adba718a8d2d8a9317d8b091274d0247ebff381"}]}