{"action":"created","issue":{"url":"https://api.github.com/repos/Heishe/idleraiders-second-run/issues/198","repository_url":"https://api.github.com/repos/Heishe/idleraiders-second-run","labels_url":"https://api.github.com/repos/Heishe/idleraiders-second-run/issues/198/labels{/name}","comments_url":"https://api.github.com/repos/Heishe/idleraiders-second-run/issues/198/comments","events_url":"https://api.github.com/repos/Heishe/idleraiders-second-run/issues/198/events","html_url":"https://github.com/Heishe/idleraiders-second-run/issues/198","id":159018311,"number":198,"title":"Improvement - Auto-Raiding on first unfinished raid.","user":{"login":"DaemoniaV","id":19784493,"avatar_url":"https://avatars.githubusercontent.com/u/19784493?v=3","gravatar_id":"","url":"https://api.github.com/users/DaemoniaV","html_url":"https://github.com/DaemoniaV","followers_url":"https://api.github.com/users/DaemoniaV/followers","following_url":"https://api.github.com/users/DaemoniaV/following{/other_user}","gists_url":"https://api.github.com/users/DaemoniaV/gists{/gist_id}","starred_url":"https://api.github.com/users/DaemoniaV/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DaemoniaV/subscriptions","organizations_url":"https://api.github.com/users/DaemoniaV/orgs","repos_url":"https://api.github.com/users/DaemoniaV/repos","events_url":"https://api.github.com/users/DaemoniaV/events{/privacy}","received_events_url":"https://api.github.com/users/DaemoniaV/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Heishe/idleraiders-second-run/labels/improvement%20to%20existing%20feature","name":"improvement to existing feature","color":"c2e0c6"}],"state":"open","locked":false,"assignee":{"login":"Heishe","id":2046189,"avatar_url":"https://avatars.githubusercontent.com/u/2046189?v=3","gravatar_id":"","url":"https://api.github.com/users/Heishe","html_url":"https://github.com/Heishe","followers_url":"https://api.github.com/users/Heishe/followers","following_url":"https://api.github.com/users/Heishe/following{/other_user}","gists_url":"https://api.github.com/users/Heishe/gists{/gist_id}","starred_url":"https://api.github.com/users/Heishe/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Heishe/subscriptions","organizations_url":"https://api.github.com/users/Heishe/orgs","repos_url":"https://api.github.com/users/Heishe/repos","events_url":"https://api.github.com/users/Heishe/events{/privacy}","received_events_url":"https://api.github.com/users/Heishe/received_events","type":"User","site_admin":false},"milestone":null,"comments":4,"created_at":"2016-06-07T20:35:42Z","updated_at":"2016-06-08T12:10:42Z","closed_at":null,"body":"Let the Raiders do one try on first unfinished raid.\r\nI can easy finish R3 but last Boss of R4 wiped My party easy. Items from R1-R3 do not help anymore. I need drop from first, second and third Boss of R4 but can gain it only in manual raiding("},"comment":{"url":"https://api.github.com/repos/Heishe/idleraiders-second-run/issues/comments/224570328","html_url":"https://github.com/Heishe/idleraiders-second-run/issues/198#issuecomment-224570328","issue_url":"https://api.github.com/repos/Heishe/idleraiders-second-run/issues/198","id":224570328,"user":{"login":"Heishe","id":2046189,"avatar_url":"https://avatars.githubusercontent.com/u/2046189?v=3","gravatar_id":"","url":"https://api.github.com/users/Heishe","html_url":"https://github.com/Heishe","followers_url":"https://api.github.com/users/Heishe/followers","following_url":"https://api.github.com/users/Heishe/following{/other_user}","gists_url":"https://api.github.com/users/Heishe/gists{/gist_id}","starred_url":"https://api.github.com/users/Heishe/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Heishe/subscriptions","organizations_url":"https://api.github.com/users/Heishe/orgs","repos_url":"https://api.github.com/users/Heishe/repos","events_url":"https://api.github.com/users/Heishe/events{/privacy}","received_events_url":"https://api.github.com/users/Heishe/received_events","type":"User","site_admin":false},"created_at":"2016-06-08T12:10:42Z","updated_at":"2016-06-08T12:10:42Z","body":"Well, in practice I think this actually wouldn't that big of a problem. I think the way active as well as mostly idling players play wont change because of it. When you auto-raid but are mostly an active player, what happens is that  you return after a couple of hours, check the new stuff you idle farmed, maybe make some build adjustments and then make an attempt at the new raid. I think this is the same for mostly idling players with and without the above restriction lifted, because raiders won't beat a new boss until you equip newly farmed items. Or maybe I'm missing something. \r\n\r\nSome further thought:\r\n\r\nFirst of all we want to accommodate both players that primarily want to idle and check in once in a while, as well as the players who actively try to advance as quickly as possible. Accomodate meaning that we don't want players who primarily idle to ever hit a wall where they won't advance (this is one of the reasons why we left raider leveling in after level 50 instead of just capping it off there). That is only for the main raid progression by the way, it doesn't concern optional content like optional raids or other stuff we may or may not introduce that may or may not give especially awesome rewards :hankey:\r\n\r\nYour raiders won't beat a new raid without player participation, because at the very least you have to equip newly acquired items. If you stick to that, you will advance very slowly, because experimenting with builds and upgrades as well as actively using stuff like scrolls and potions in raids is a major boost to how early you can beat new bosses. But it means you CAN do it, if you really just prefer idling most of the time and checking in on your raider's progress so to speak.\r\n\r\nAt the same time there are already major benefits to playing the game a bit more actively - besides the stuff mentioned above there are also things like events (more to come than are already in the game) like the Efreet event which enables you to charm the Efreet and use it to buff your raiders in preparation for a tough raid, or the Time Warped Cave (/arena) which gets you loot faster if you regularly visit it instead of being AFK most of the time.\r\n\r\nAlso, we can adjust the balancing of future raids such that active playing and strategizing is also encouraged more. \r\n"}}
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