{"action":"created","issue":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/2580","repository_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL","labels_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/2580/labels{/name}","comments_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/2580/comments","events_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/2580/events","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/2580","id":180197864,"number":2580,"title":"AI city selection seems odd?","user":{"login":"GrantSP","id":3291695,"avatar_url":"https://avatars.githubusercontent.com/u/3291695?v=3","gravatar_id":"","url":"https://api.github.com/users/GrantSP","html_url":"https://github.com/GrantSP","followers_url":"https://api.github.com/users/GrantSP/followers","following_url":"https://api.github.com/users/GrantSP/following{/other_user}","gists_url":"https://api.github.com/users/GrantSP/gists{/gist_id}","starred_url":"https://api.github.com/users/GrantSP/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GrantSP/subscriptions","organizations_url":"https://api.github.com/users/GrantSP/orgs","repos_url":"https://api.github.com/users/GrantSP/repos","events_url":"https://api.github.com/users/GrantSP/events{/privacy}","received_events_url":"https://api.github.com/users/GrantSP/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-09-30T00:58:53Z","updated_at":"2016-09-30T06:18:47Z","closed_at":null,"body":"_1. Mod version (i.e Date - 4/23):_\r\nSeptember 19th\r\n\r\n_2. Mod list (if using Vox Populi only, leave blank):_\r\n\r\n\r\n_3. Error description:_ \r\nVery early game and I (Spain) took offence at the Mongols showing up so close and decided to start a war. Although it is very early on, I decided to start to build some forward cities to take advantage of the good Iron deposits.\r\nSurprisingly they didn't, despite also having the necessary tech.\r\nIt seems to me odd that they would settle Turfan where they did when several better options are available, both with a view to resources, and strategically.\r\nSettling to the NE of Belgrade would provide them with a *6 Iron tile and possibly Bison and Wheat as well as hindering my expansion towards the Jade rich hills further East.\r\nTurfan at best gives them only that Wheat tile and possibly a coastal city. There are still much better coastal options than that.\r\n\r\nSo my question(s) is/are this/these:\r\nAre the AI players founding cities with regard to future more important resources, Horses, Coal, Oil, Uranium etc. and not just on those that are available to them now?\r\nWhich leads to: does the AI know of ALL future resource locations without having to research it?\r\n\r\n_4. Steps to reproduce (optional):_\r\n![civ5screen0000](https://cloud.githubusercontent.com/assets/3291695/18977219/a0d3d03c-86fb-11e6-9aee-0db433d51e4c.png)\r\n\r\n[Logs.zip](https://github.com/LoneGazebo/Community-Patch-DLL/files/501958/Logs.zip)\r\n\r\n---------------------------\r\nSupporting information:\r\nPlease note that you can attach .zip files by dragging-and-dropping them. If possible, zip up all supporting data and post that way.\r\n\r\n1. Log files (always attach your Logs folder, located at My Documents/My Games/Sid Meier's Civilization 5. Make sure you have enabled logging before experiencing an error! Go here to find out how: http://forums.civfanatics.com/showthread.php?t=487482):\r\n\r\n2. Save game (always attach a save that was made a turn before the error; located at My Documents/My Games/Sid Meier's Civilization 5/ModdedSaves):\r\n\r\n3. CvMiniDump.dmp file (attach if experiencing a game crash. Located at Program Files/Steam/steamapps/common/Sid Meier's Civilization V):\r\n\r\n4. Screenshots (optional):\r\n"},"comment":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/comments/250668140","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/issues/2580#issuecomment-250668140","issue_url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/issues/2580","id":250668140,"user":{"login":"ilteroi","id":1358966,"avatar_url":"https://avatars.githubusercontent.com/u/1358966?v=3","gravatar_id":"","url":"https://api.github.com/users/ilteroi","html_url":"https://github.com/ilteroi","followers_url":"https://api.github.com/users/ilteroi/followers","following_url":"https://api.github.com/users/ilteroi/following{/other_user}","gists_url":"https://api.github.com/users/ilteroi/gists{/gist_id}","starred_url":"https://api.github.com/users/ilteroi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ilteroi/subscriptions","organizations_url":"https://api.github.com/users/ilteroi/orgs","repos_url":"https://api.github.com/users/ilteroi/repos","events_url":"https://api.github.com/users/ilteroi/events{/privacy}","received_events_url":"https://api.github.com/users/ilteroi/received_events","type":"User","site_admin":false},"created_at":"2016-09-30T06:18:47Z","updated_at":"2016-09-30T06:18:47Z","body":"just checked. it seems the AI sees all the resources in advance. this part of the code is inherited from vanilla. would be a one-line change to set it to \"revealed resources only\". don't know how much of the score is determined by resources on the other hand, it's not the single dominant factor in any case."}}
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