{"push_id":1060004574,"size":1,"distinct_size":1,"ref":"refs/heads/experiment/nuclex","head":"5a2f200e2eeb451bcc930047f30158aaa8243bac","before":"3017b8e4d18eaac4fff6b0bacccacf24bfee191e","commits":[{"sha":"5a2f200e2eeb451bcc930047f30158aaa8243bac","author":{"email":"a7fb25091c2362b4901044b8f45ea93d4b3501f3@github.com","name":"Adam Corum"},"message":"GUI and VoxelScreen and more\n\n* Replaced targeting window and spawner editor with nuclex framework\ncontrols\n** Bad performance abounds in SimulationScreen.\n* Aqaurium.Targetting namespace for target tracking/ray tracing\n* Added FlyAroundScreen to switcher screen as control group\n* Targeting done through events\n* Reuseable CloseWindowButtonControl\n* Started a DebugLogWindowControl\n** This will have a logging system attached to it\n* Changed everything VoxelScreen.  Much better gc performance.  Still\nneeds some tweaking\n* Fixed lots of gc problems\n* Removed junk and added lots of junk","distinct":true,"url":"https://api.github.com/repos/DigitalLibrarian/VS2010Projects/commits/5a2f200e2eeb451bcc930047f30158aaa8243bac"}]}