{"comment":{"url":"https://api.github.com/repos/magus/react-helmet/comments/19782742","html_url":"https://github.com/magus/react-helmet/commit/50b159600629eae7135ebc1bfba293db2d8f4402#commitcomment-19782742","id":19782742,"user":{"login":"cwelch5","id":2126424,"avatar_url":"https://avatars.githubusercontent.com/u/2126424?v=3","gravatar_id":"","url":"https://api.github.com/users/cwelch5","html_url":"https://github.com/cwelch5","followers_url":"https://api.github.com/users/cwelch5/followers","following_url":"https://api.github.com/users/cwelch5/following{/other_user}","gists_url":"https://api.github.com/users/cwelch5/gists{/gist_id}","starred_url":"https://api.github.com/users/cwelch5/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cwelch5/subscriptions","organizations_url":"https://api.github.com/users/cwelch5/orgs","repos_url":"https://api.github.com/users/cwelch5/repos","events_url":"https://api.github.com/users/cwelch5/events{/privacy}","received_events_url":"https://api.github.com/users/cwelch5/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":null,"commit_id":"50b159600629eae7135ebc1bfba293db2d8f4402","created_at":"2016-11-11T07:41:22Z","updated_at":"2016-11-11T07:41:22Z","body":"I don't think this handles the case where there are multiple levels of Helmets in a component tree.  This would work one level deep, but then you would have valid propTags at the second level and your tags would get wiped out there.\r\n\r\nI have been thinking about this one recently and we really need a way to hydrate the client with some information so that Helmet waits to updateTags only once after it has traversed to the last inner component.  Then the Helmet would have a clear picture of the head at that point and should match what was calculated on the server, and nothing would be blown away."}}
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