{"action":"created","issue":{"url":"https://api.github.com/repos/d-gamedev-team/gfm/issues/161","repository_url":"https://api.github.com/repos/d-gamedev-team/gfm","labels_url":"https://api.github.com/repos/d-gamedev-team/gfm/issues/161/labels{/name}","comments_url":"https://api.github.com/repos/d-gamedev-team/gfm/issues/161/comments","events_url":"https://api.github.com/repos/d-gamedev-team/gfm/issues/161/events","html_url":"https://github.com/d-gamedev-team/gfm/pull/161","id":142893151,"number":161,"title":"Added SDL2_gfx wrapper functions to draw primitive graphics.","user":{"login":"vanscheijen","id":7273385,"avatar_url":"https://avatars.githubusercontent.com/u/7273385?v=3","gravatar_id":"","url":"https://api.github.com/users/vanscheijen","html_url":"https://github.com/vanscheijen","followers_url":"https://api.github.com/users/vanscheijen/followers","following_url":"https://api.github.com/users/vanscheijen/following{/other_user}","gists_url":"https://api.github.com/users/vanscheijen/gists{/gist_id}","starred_url":"https://api.github.com/users/vanscheijen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vanscheijen/subscriptions","organizations_url":"https://api.github.com/users/vanscheijen/orgs","repos_url":"https://api.github.com/users/vanscheijen/repos","events_url":"https://api.github.com/users/vanscheijen/events{/privacy}","received_events_url":"https://api.github.com/users/vanscheijen/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2016-03-23T08:16:55Z","updated_at":"2016-03-24T11:14:08Z","closed_at":"2016-03-24T11:14:08Z","pull_request":{"url":"https://api.github.com/repos/d-gamedev-team/gfm/pulls/161","html_url":"https://github.com/d-gamedev-team/gfm/pull/161","diff_url":"https://github.com/d-gamedev-team/gfm/pull/161.diff","patch_url":"https://github.com/d-gamedev-team/gfm/pull/161.patch"},"body":"Please check if this addition is of interest to to the library. I've tried to make it modular, but if there is a better way please let me know.\r\n\r\nIt has a SDL2Graphics class to call primitive graphics functions on a SDL2Renderer.\r\nAnd a SDL2Rotozoomer class to call rotate and zoom functions on a SDL2Surface object.\r\n"},"comment":{"url":"https://api.github.com/repos/d-gamedev-team/gfm/issues/comments/200793455","html_url":"https://github.com/d-gamedev-team/gfm/pull/161#issuecomment-200793455","issue_url":"https://api.github.com/repos/d-gamedev-team/gfm/issues/161","id":200793455,"user":{"login":"vanscheijen","id":7273385,"avatar_url":"https://avatars.githubusercontent.com/u/7273385?v=3","gravatar_id":"","url":"https://api.github.com/users/vanscheijen","html_url":"https://github.com/vanscheijen","followers_url":"https://api.github.com/users/vanscheijen/followers","following_url":"https://api.github.com/users/vanscheijen/following{/other_user}","gists_url":"https://api.github.com/users/vanscheijen/gists{/gist_id}","starred_url":"https://api.github.com/users/vanscheijen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vanscheijen/subscriptions","organizations_url":"https://api.github.com/users/vanscheijen/orgs","repos_url":"https://api.github.com/users/vanscheijen/repos","events_url":"https://api.github.com/users/vanscheijen/events{/privacy}","received_events_url":"https://api.github.com/users/vanscheijen/received_events","type":"User","site_admin":false},"created_at":"2016-03-24T11:14:08Z","updated_at":"2016-03-24T11:14:08Z","body":"Thanks for the feedback. I'll try to get it included in derelict-sdl2, now that you point it out it does sound like the better place for it. Afterward I'll adapt it to this library and fix the other 2 problems as well.\r\n"}}