{"action":"reopened","issue":{"url":"https://api.github.com/repos/JMY1000/CyclesMineways/issues/8","repository_url":"https://api.github.com/repos/JMY1000/CyclesMineways","labels_url":"https://api.github.com/repos/JMY1000/CyclesMineways/issues/8/labels{/name}","comments_url":"https://api.github.com/repos/JMY1000/CyclesMineways/issues/8/comments","events_url":"https://api.github.com/repos/JMY1000/CyclesMineways/issues/8/events","html_url":"https://github.com/JMY1000/CyclesMineways/issues/8","id":151985344,"number":8,"title":"Lighting Issue(s)","user":{"login":"Masonrf","id":16567072,"avatar_url":"https://avatars.githubusercontent.com/u/16567072?v=3","gravatar_id":"","url":"https://api.github.com/users/Masonrf","html_url":"https://github.com/Masonrf","followers_url":"https://api.github.com/users/Masonrf/followers","following_url":"https://api.github.com/users/Masonrf/following{/other_user}","gists_url":"https://api.github.com/users/Masonrf/gists{/gist_id}","starred_url":"https://api.github.com/users/Masonrf/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Masonrf/subscriptions","organizations_url":"https://api.github.com/users/Masonrf/orgs","repos_url":"https://api.github.com/users/Masonrf/repos","events_url":"https://api.github.com/users/Masonrf/events{/privacy}","received_events_url":"https://api.github.com/users/Masonrf/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/JMY1000/CyclesMineways/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":11,"created_at":"2016-04-29T23:03:02Z","updated_at":"2016-08-12T17:35:45Z","closed_at":null,"body":"I use this script rather often when rendering Minecraft worlds and I have noticed a few lighting issues with the current CyclesMineways script:\r\nI am using Blender 2.77 and CyclesMineways 1.2.2:\r\n\r\nWithout editing any of the blocks's nodes, the blocks that have light emit light like they should, but the blocks themselves are very dark (which looks kind of crappy):\r\n![lighting-test](https://cloud.githubusercontent.com/assets/16567072/14931819/1cfda26e-0e34-11e6-9b94-ad50339150d3.png)\r\n\r\n\r\nEditing the \"Emission\" node and setting the strength to about 20 Seems to give a much better looking result:\r\n![lighting-test-fixed](https://cloud.githubusercontent.com/assets/16567072/14931821/207afc3e-0e34-11e6-8dd6-988742625f0c.png)\r\n\r\n\r\nAnother thing I noticed were that some non-block emitters do not emit light like the blocks do (as seen in above images).  I'm uncertain of a way to fix this, but there is a large difference in the nodes of light emitting blocks and light emitting (or supposed to be at least). The emission strength node that I changed is circled in the below pictures. This is what I was suggesting needed to be changed in the above section.\r\nDifference between Glowstone and Torches:\r\n![glowstone](https://cloud.githubusercontent.com/assets/16567072/14931824/24faee68-0e34-11e6-84c2-1bcada33a996.PNG)\r\n![torch](https://cloud.githubusercontent.com/assets/16567072/14931825/28a00e22-0e34-11e6-8b41-925976f89ef2.PNG)\r\n\r\n\r\n\r\nI'm not sure if any of these things are able to be put into the script or if I just have to do it manually.  Any kind of feedback would be appreciated!\r\nThanks,\r\n- Masonrf"}}
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