{"action":"created","issue":{"url":"https://api.github.com/repos/Microsoft/Win2D/issues/324","repository_url":"https://api.github.com/repos/Microsoft/Win2D","labels_url":"https://api.github.com/repos/Microsoft/Win2D/issues/324/labels{/name}","comments_url":"https://api.github.com/repos/Microsoft/Win2D/issues/324/comments","events_url":"https://api.github.com/repos/Microsoft/Win2D/issues/324/events","html_url":"https://github.com/Microsoft/Win2D/issues/324","id":146195532,"number":324,"title":"Clarify tint on batch draw operation","user":{"login":"Thraka","id":2672110,"avatar_url":"https://avatars.githubusercontent.com/u/2672110?v=3","gravatar_id":"","url":"https://api.github.com/users/Thraka","html_url":"https://github.com/Thraka","followers_url":"https://api.github.com/users/Thraka/followers","following_url":"https://api.github.com/users/Thraka/following{/other_user}","gists_url":"https://api.github.com/users/Thraka/gists{/gist_id}","starred_url":"https://api.github.com/users/Thraka/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Thraka/subscriptions","organizations_url":"https://api.github.com/users/Thraka/orgs","repos_url":"https://api.github.com/users/Thraka/repos","events_url":"https://api.github.com/users/Thraka/events{/privacy}","received_events_url":"https://api.github.com/users/Thraka/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Microsoft/Win2D/labels/question","name":"question","color":"009800"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2016-04-06T06:03:21Z","updated_at":"2016-04-06T23:22:53Z","closed_at":null,"body":"The tint on a batch draw is a Vector4, but a color type does not seem easily transformable. How do we use tint with a color?"},"comment":{"url":"https://api.github.com/repos/Microsoft/Win2D/issues/comments/206617331","html_url":"https://github.com/Microsoft/Win2D/issues/324#issuecomment-206617331","issue_url":"https://api.github.com/repos/Microsoft/Win2D/issues/324","id":206617331,"user":{"login":"shawnhar","id":8118468,"avatar_url":"https://avatars.githubusercontent.com/u/8118468?v=3","gravatar_id":"","url":"https://api.github.com/users/shawnhar","html_url":"https://github.com/shawnhar","followers_url":"https://api.github.com/users/shawnhar/followers","following_url":"https://api.github.com/users/shawnhar/following{/other_user}","gists_url":"https://api.github.com/users/shawnhar/gists{/gist_id}","starred_url":"https://api.github.com/users/shawnhar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shawnhar/subscriptions","organizations_url":"https://api.github.com/users/shawnhar/orgs","repos_url":"https://api.github.com/users/shawnhar/repos","events_url":"https://api.github.com/users/shawnhar/events{/privacy}","received_events_url":"https://api.github.com/users/shawnhar/received_events","type":"User","site_admin":false},"created_at":"2016-04-06T23:22:53Z","updated_at":"2016-04-06T23:22:53Z","body":"Win2D docs are built from the source tree alongside the code itself.  Input files mostly live in winrt\\docsrc folder."}}