{"action":"created","issue":{"url":"https://api.github.com/repos/NestorTejero/ES2016A/issues/164","repository_url":"https://api.github.com/repos/NestorTejero/ES2016A","labels_url":"https://api.github.com/repos/NestorTejero/ES2016A/issues/164/labels{/name}","comments_url":"https://api.github.com/repos/NestorTejero/ES2016A/issues/164/comments","events_url":"https://api.github.com/repos/NestorTejero/ES2016A/issues/164/events","html_url":"https://github.com/NestorTejero/ES2016A/issues/164","id":193092769,"number":164,"title":"Redefine attacking behavior","user":{"login":"sdiaz7","id":17719241,"avatar_url":"https://avatars.githubusercontent.com/u/17719241?v=3","gravatar_id":"","url":"https://api.github.com/users/sdiaz7","html_url":"https://github.com/sdiaz7","followers_url":"https://api.github.com/users/sdiaz7/followers","following_url":"https://api.github.com/users/sdiaz7/following{/other_user}","gists_url":"https://api.github.com/users/sdiaz7/gists{/gist_id}","starred_url":"https://api.github.com/users/sdiaz7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sdiaz7/subscriptions","organizations_url":"https://api.github.com/users/sdiaz7/orgs","repos_url":"https://api.github.com/users/sdiaz7/repos","events_url":"https://api.github.com/users/sdiaz7/events{/privacy}","received_events_url":"https://api.github.com/users/sdiaz7/received_events","type":"User","site_admin":false},"labels":[{"id":441360622,"url":"https://api.github.com/repos/NestorTejero/ES2016A/labels/enhancement","name":"enhancement","color":"84b6eb","default":true},{"id":458188633,"url":"https://api.github.com/repos/NestorTejero/ES2016A/labels/TeamB","name":"TeamB","color":"006b75","default":false}],"state":"open","locked":false,"assignee":{"login":"sdiaz7","id":17719241,"avatar_url":"https://avatars.githubusercontent.com/u/17719241?v=3","gravatar_id":"","url":"https://api.github.com/users/sdiaz7","html_url":"https://github.com/sdiaz7","followers_url":"https://api.github.com/users/sdiaz7/followers","following_url":"https://api.github.com/users/sdiaz7/following{/other_user}","gists_url":"https://api.github.com/users/sdiaz7/gists{/gist_id}","starred_url":"https://api.github.com/users/sdiaz7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sdiaz7/subscriptions","organizations_url":"https://api.github.com/users/sdiaz7/orgs","repos_url":"https://api.github.com/users/sdiaz7/repos","events_url":"https://api.github.com/users/sdiaz7/events{/privacy}","received_events_url":"https://api.github.com/users/sdiaz7/received_events","type":"User","site_admin":false},"assignees":[{"login":"sdiaz7","id":17719241,"avatar_url":"https://avatars.githubusercontent.com/u/17719241?v=3","gravatar_id":"","url":"https://api.github.com/users/sdiaz7","html_url":"https://github.com/sdiaz7","followers_url":"https://api.github.com/users/sdiaz7/followers","following_url":"https://api.github.com/users/sdiaz7/following{/other_user}","gists_url":"https://api.github.com/users/sdiaz7/gists{/gist_id}","starred_url":"https://api.github.com/users/sdiaz7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sdiaz7/subscriptions","organizations_url":"https://api.github.com/users/sdiaz7/orgs","repos_url":"https://api.github.com/users/sdiaz7/repos","events_url":"https://api.github.com/users/sdiaz7/events{/privacy}","received_events_url":"https://api.github.com/users/sdiaz7/received_events","type":"User","site_admin":false}],"milestone":{"url":"https://api.github.com/repos/NestorTejero/ES2016A/milestones/13","html_url":"https://github.com/NestorTejero/ES2016A/milestones/Sprint%204%20-%20TEAM%20B","labels_url":"https://api.github.com/repos/NestorTejero/ES2016A/milestones/13/labels","id":2158871,"number":13,"title":"Sprint 4 - TEAM B","description":"","creator":{"login":"kazusaki1","id":9026825,"avatar_url":"https://avatars.githubusercontent.com/u/9026825?v=3","gravatar_id":"","url":"https://api.github.com/users/kazusaki1","html_url":"https://github.com/kazusaki1","followers_url":"https://api.github.com/users/kazusaki1/followers","following_url":"https://api.github.com/users/kazusaki1/following{/other_user}","gists_url":"https://api.github.com/users/kazusaki1/gists{/gist_id}","starred_url":"https://api.github.com/users/kazusaki1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kazusaki1/subscriptions","organizations_url":"https://api.github.com/users/kazusaki1/orgs","repos_url":"https://api.github.com/users/kazusaki1/repos","events_url":"https://api.github.com/users/kazusaki1/events{/privacy}","received_events_url":"https://api.github.com/users/kazusaki1/received_events","type":"User","site_admin":false},"open_issues":18,"closed_issues":4,"state":"open","created_at":"2016-11-26T21:01:50Z","updated_at":"2016-12-02T19:53:40Z","due_on":null,"closed_at":null},"comments":3,"created_at":"2016-12-02T11:18:32Z","updated_at":"2016-12-02T20:58:38Z","closed_at":null,"body":"Current behavior makes enemies charge suicidally towards the tower. Redefine such behavior so that they wait near the player's tower and keep attacking it.\r\n\r\nDefinition of DONE:\r\n- Instead of dying when reaching the tower, enemies start attacking it.\r\n- While attacking the tower, enemies apply damage at rate R.\r\n- R value can be modified through Unity Inspector.\r\n- NOTE: this approach supports only melee oriented enemies.\r\n\r\nThe idea is to add an attack animation that displays while enemy attacks the tower. Such feature will be implemented at issue #165 .\r\n\r\nBranch: [dev_Issue164](../tree/dev_Issue164)"},"comment":{"url":"https://api.github.com/repos/NestorTejero/ES2016A/issues/comments/264560952","html_url":"https://github.com/NestorTejero/ES2016A/issues/164#issuecomment-264560952","issue_url":"https://api.github.com/repos/NestorTejero/ES2016A/issues/164","id":264560952,"user":{"login":"sdiaz7","id":17719241,"avatar_url":"https://avatars.githubusercontent.com/u/17719241?v=3","gravatar_id":"","url":"https://api.github.com/users/sdiaz7","html_url":"https://github.com/sdiaz7","followers_url":"https://api.github.com/users/sdiaz7/followers","following_url":"https://api.github.com/users/sdiaz7/following{/other_user}","gists_url":"https://api.github.com/users/sdiaz7/gists{/gist_id}","starred_url":"https://api.github.com/users/sdiaz7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sdiaz7/subscriptions","organizations_url":"https://api.github.com/users/sdiaz7/orgs","repos_url":"https://api.github.com/users/sdiaz7/repos","events_url":"https://api.github.com/users/sdiaz7/events{/privacy}","received_events_url":"https://api.github.com/users/sdiaz7/received_events","type":"User","site_admin":false},"created_at":"2016-12-02T20:58:38Z","updated_at":"2016-12-02T20:58:38Z","body":"I've added a NavMesh obstacle to the home prefab to prevent enemies from pushing each other. The obstacle is slightly smaller than the collider so that enemies can still collide with home.\r\n\r\nI've observed that some enemies do not face home when attacking. Last commit includes a temporary solution to that, which forces enemies to look at target once per frame while attacking."}}
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