{"action":"created","issue":{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/3393","labels_url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/3393/labels{/name}","comments_url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/3393/comments","events_url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/3393/events","html_url":"https://github.com/ParadiseSS13/Paradise/pull/3393","id":128493327,"number":3393,"title":"Removes External Shield Generators","user":{"login":"Fox-McCloud","id":5785200,"avatar_url":"https://avatars.githubusercontent.com/u/5785200?v=3","gravatar_id":"","url":"https://api.github.com/users/Fox-McCloud","html_url":"https://github.com/Fox-McCloud","followers_url":"https://api.github.com/users/Fox-McCloud/followers","following_url":"https://api.github.com/users/Fox-McCloud/following{/other_user}","gists_url":"https://api.github.com/users/Fox-McCloud/gists{/gist_id}","starred_url":"https://api.github.com/users/Fox-McCloud/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fox-McCloud/subscriptions","organizations_url":"https://api.github.com/users/Fox-McCloud/orgs","repos_url":"https://api.github.com/users/Fox-McCloud/repos","events_url":"https://api.github.com/users/Fox-McCloud/events{/privacy}","received_events_url":"https://api.github.com/users/Fox-McCloud/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/labels/Map%20Edit","name":"Map Edit","color":"EC6A29"},{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/labels/Revert/Feature%20Removal","name":"Revert/Feature Removal","color":"262626"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2016-01-25T09:17:56Z","updated_at":"2016-01-25T16:40:50Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/pulls/3393","html_url":"https://github.com/ParadiseSS13/Paradise/pull/3393","diff_url":"https://github.com/ParadiseSS13/Paradise/pull/3393.diff","patch_url":"https://github.com/ParadiseSS13/Paradise/pull/3393.patch"},"body":"Ahhhh...It's always great to get to removel Cael code...maybe we'll eventually be rid of it all.\r\n\r\nEither case, I know @TheDZD DZD was planning on this, and it was brought up, before, as something that would need to be done due to its very negative impact on a few game modes (nations, potentially gang, etc).\r\n\r\nAnd well, it's Cael code. Need I say more?\r\n\r\nThese aren't the localized shield gens; these are the huge ones that can over half the station.\r\n\r\nEngineering storage changes:\r\n- moves the lamps up to where these shield gens use to be+gave one extra\r\n- put 2 fire closets down where the lamps use to be."},"comment":{"url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/comments/174575160","html_url":"https://github.com/ParadiseSS13/Paradise/pull/3393#issuecomment-174575160","issue_url":"https://api.github.com/repos/ParadiseSS13/Paradise/issues/3393","id":174575160,"user":{"login":"taukausanake","id":1978025,"avatar_url":"https://avatars.githubusercontent.com/u/1978025?v=3","gravatar_id":"","url":"https://api.github.com/users/taukausanake","html_url":"https://github.com/taukausanake","followers_url":"https://api.github.com/users/taukausanake/followers","following_url":"https://api.github.com/users/taukausanake/following{/other_user}","gists_url":"https://api.github.com/users/taukausanake/gists{/gist_id}","starred_url":"https://api.github.com/users/taukausanake/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/taukausanake/subscriptions","organizations_url":"https://api.github.com/users/taukausanake/orgs","repos_url":"https://api.github.com/users/taukausanake/repos","events_url":"https://api.github.com/users/taukausanake/events{/privacy}","received_events_url":"https://api.github.com/users/taukausanake/received_events","type":"User","site_admin":false},"created_at":"2016-01-25T16:40:50Z","updated_at":"2016-01-25T16:40:50Z","body":"Are these things really that bad? Yeah they do seem impossible to get through but for meteor rounds, would have been nice. Is there something that could replace them in the future?"}}