{"action":"opened","issue":{"url":"https://api.github.com/repos/thecodemaiden/pyquadsim/issues/1","repository_url":"https://api.github.com/repos/thecodemaiden/pyquadsim","labels_url":"https://api.github.com/repos/thecodemaiden/pyquadsim/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/thecodemaiden/pyquadsim/issues/1/comments","events_url":"https://api.github.com/repos/thecodemaiden/pyquadsim/issues/1/events","html_url":"https://github.com/thecodemaiden/pyquadsim/issues/1","id":191069538,"number":1,"title":"Make emission lengths more realistic","user":{"login":"thecodemaiden","id":1162966,"avatar_url":"https://avatars.githubusercontent.com/u/1162966?v=3","gravatar_id":"","url":"https://api.github.com/users/thecodemaiden","html_url":"https://github.com/thecodemaiden","followers_url":"https://api.github.com/users/thecodemaiden/followers","following_url":"https://api.github.com/users/thecodemaiden/following{/other_user}","gists_url":"https://api.github.com/users/thecodemaiden/gists{/gist_id}","starred_url":"https://api.github.com/users/thecodemaiden/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/thecodemaiden/subscriptions","organizations_url":"https://api.github.com/users/thecodemaiden/orgs","repos_url":"https://api.github.com/users/thecodemaiden/repos","events_url":"https://api.github.com/users/thecodemaiden/events{/privacy}","received_events_url":"https://api.github.com/users/thecodemaiden/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-11-22T17:16:15Z","updated_at":"2016-11-22T17:16:15Z","closed_at":null,"body":"In order to properly capture wave propagation, we either need one sphere per wavefront (phase 0), or a start and end shell. Option #2 seems more computationally efficient, option #1 is lazier.\r\n\r\n"}}
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