{"action":"created","issue":{"url":"https://api.github.com/repos/rlf/uSkyBlock/issues/822","repository_url":"https://api.github.com/repos/rlf/uSkyBlock","labels_url":"https://api.github.com/repos/rlf/uSkyBlock/issues/822/labels{/name}","comments_url":"https://api.github.com/repos/rlf/uSkyBlock/issues/822/comments","events_url":"https://api.github.com/repos/rlf/uSkyBlock/issues/822/events","html_url":"https://github.com/rlf/uSkyBlock/issues/822","id":164821570,"number":822,"title":"lag spike on placing blocks above the void","user":{"login":"ridalarry","id":7549996,"avatar_url":"https://avatars.githubusercontent.com/u/7549996?v=3","gravatar_id":"","url":"https://api.github.com/users/ridalarry","html_url":"https://github.com/ridalarry","followers_url":"https://api.github.com/users/ridalarry/followers","following_url":"https://api.github.com/users/ridalarry/following{/other_user}","gists_url":"https://api.github.com/users/ridalarry/gists{/gist_id}","starred_url":"https://api.github.com/users/ridalarry/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ridalarry/subscriptions","organizations_url":"https://api.github.com/users/ridalarry/orgs","repos_url":"https://api.github.com/users/ridalarry/repos","events_url":"https://api.github.com/users/ridalarry/events{/privacy}","received_events_url":"https://api.github.com/users/ridalarry/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2016-07-11T12:05:07Z","updated_at":"2016-07-11T21:53:58Z","closed_at":null,"body":"```\r\n11.07 08:00:38 [Server] INFO Name: uSkyBlock \r\n11.07 08:00:38 [Server] INFO Version: 2.7.2-alpha2 \r\n11.07 08:00:38 [Server] INFO Description: Ultimate SkyBlock v2.7.2-alpha2-dbadfe-428 \r\n11.07 08:00:38 [Server] INFO Language: en (en) \r\n11.07 08:00:38 [Server] INFO State: d=128, r=64, i=100, p=178, n=true, awe=true \r\n11.07 08:00:38 [Server] INFO ------------------------------ \r\n11.07 08:00:38 [Server] INFO Server: Paper git-Paper-813 (MC: 1.10.2)\r\n11.07 08:00:38 [Server] INFO ------------------------------ \r\n11.07 08:00:38 [Server] INFO Vault 1.5.6-b49 (ENABLED) \r\n11.07 08:00:38 [Server] INFO WorldEdit 6.1.3-SNAPSHOT;3557-ac1b4f7 (ENABLED) \r\n11.07 08:00:38 [Server] INFO WorldGuard 6.1.2-SNAPSHOT;1664-5bd2125 (ENABLED) \r\n11.07 08:00:38 [Server] INFO AsyncWorldEdit 3.3.12 (ENABLED) \r\n11.07 08:00:38 [Server] INFO Multiverse-Core 2.5.0-SNAPSHOT-b722 (ENABLED) \r\n11.07 08:00:38 [Server] INFO Multiverse-Portals 2.5.0-SNAPSHOT-b746 (ENABLED) \r\n11.07 08:00:38 [Server] INFO Multiverse-NetherPortals 2.5.0-SNAPSHOT-b712 (ENABLED)\r\n```\r\n\r\nplugins\r\n```\r\nplugins (36): AsyncWorldEditInjector, Skript, PlaceholderAPI, ChatControl, PlugMan, SkQuery, Votifier, ProtocolLib, Multiverse-Core, Reflex, AAC, AsyncWorldEdit, IPWhitelist, PermissionsEx, FeatherBoard, Tab, Multiverse-Portals, Vault, ChatColor, ProtocolSupport, WorldEdit, Essentials, AnimatedNames, HolographicDisplays, CrateReloaded, WorldGuard, AuctionHouse, React, Multiverse-NetherPortals, GAListener, PvPManager, EssentialsSpawn, EnjinMinecraftPlugin, ChestShop, uSkyBlock, CombatActionBar\r\n```\r\n\r\n_What steps will reproduce the problem?_\r\n1. placing a block above the void (if there is no block underneath it) it will cause tps and fps drop at random islands in certain areas (not the entire island)\r\n\r\n_If you have any log-files, please paste them to [pastebin.com](http://pastebin.com)_\r\n* server-log: link-to-pastebin \r\nthere is nothing in the logs\r\n"},"comment":{"url":"https://api.github.com/repos/rlf/uSkyBlock/issues/comments/231877416","html_url":"https://github.com/rlf/uSkyBlock/issues/822#issuecomment-231877416","issue_url":"https://api.github.com/repos/rlf/uSkyBlock/issues/822","id":231877416,"user":{"login":"BlackBeltPanda","id":5866087,"avatar_url":"https://avatars.githubusercontent.com/u/5866087?v=3","gravatar_id":"","url":"https://api.github.com/users/BlackBeltPanda","html_url":"https://github.com/BlackBeltPanda","followers_url":"https://api.github.com/users/BlackBeltPanda/followers","following_url":"https://api.github.com/users/BlackBeltPanda/following{/other_user}","gists_url":"https://api.github.com/users/BlackBeltPanda/gists{/gist_id}","starred_url":"https://api.github.com/users/BlackBeltPanda/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BlackBeltPanda/subscriptions","organizations_url":"https://api.github.com/users/BlackBeltPanda/orgs","repos_url":"https://api.github.com/users/BlackBeltPanda/repos","events_url":"https://api.github.com/users/BlackBeltPanda/events{/privacy}","received_events_url":"https://api.github.com/users/BlackBeltPanda/received_events","type":"User","site_admin":false},"created_at":"2016-07-11T21:53:58Z","updated_at":"2016-07-11T21:53:58Z","body":"This happens on servers (not sure about single player) due to the lighting update system. When you place/break a block far enough above the void, it lags trying to calculate the lighting updates for every block beneath it that would normally need to be updated.\r\n\r\nI don't think flatland would solve the issue since there's still many blocks that need to be updated. You'd rather need a ceiling above the island to prevent the lighting updates but that's obviously not ideal."}}
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