{"action":"created","issue":{"url":"https://api.github.com/repos/evolvio/evolv.io/issues/78","repository_url":"https://api.github.com/repos/evolvio/evolv.io","labels_url":"https://api.github.com/repos/evolvio/evolv.io/issues/78/labels{/name}","comments_url":"https://api.github.com/repos/evolvio/evolv.io/issues/78/comments","events_url":"https://api.github.com/repos/evolvio/evolv.io/issues/78/events","html_url":"https://github.com/evolvio/evolv.io/issues/78","id":195320692,"number":78,"title":"Mutation rate","user":{"login":"pilger15","id":23550771,"avatar_url":"https://avatars.githubusercontent.com/u/23550771?v=3","gravatar_id":"","url":"https://api.github.com/users/pilger15","html_url":"https://github.com/pilger15","followers_url":"https://api.github.com/users/pilger15/followers","following_url":"https://api.github.com/users/pilger15/following{/other_user}","gists_url":"https://api.github.com/users/pilger15/gists{/gist_id}","starred_url":"https://api.github.com/users/pilger15/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/pilger15/subscriptions","organizations_url":"https://api.github.com/users/pilger15/orgs","repos_url":"https://api.github.com/users/pilger15/repos","events_url":"https://api.github.com/users/pilger15/events{/privacy}","received_events_url":"https://api.github.com/users/pilger15/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-12-13T17:43:40Z","updated_at":"2016-12-13T21:24:41Z","closed_at":null,"body":"I propose to have an adaptable mutation rate. At the moment changes between generations are quite big. This helps early mutation but prevents successful creatures to keep good traits. Maybe  mutation could depend on overall opulation ( or its change), and the  current generation of the parent(s)."},"comment":{"url":"https://api.github.com/repos/evolvio/evolv.io/issues/comments/266866404","html_url":"https://github.com/evolvio/evolv.io/issues/78#issuecomment-266866404","issue_url":"https://api.github.com/repos/evolvio/evolv.io/issues/78","id":266866404,"user":{"login":"pilger15","id":23550771,"avatar_url":"https://avatars.githubusercontent.com/u/23550771?v=3","gravatar_id":"","url":"https://api.github.com/users/pilger15","html_url":"https://github.com/pilger15","followers_url":"https://api.github.com/users/pilger15/followers","following_url":"https://api.github.com/users/pilger15/following{/other_user}","gists_url":"https://api.github.com/users/pilger15/gists{/gist_id}","starred_url":"https://api.github.com/users/pilger15/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/pilger15/subscriptions","organizations_url":"https://api.github.com/users/pilger15/orgs","repos_url":"https://api.github.com/users/pilger15/repos","events_url":"https://api.github.com/users/pilger15/events{/privacy}","received_events_url":"https://api.github.com/users/pilger15/received_events","type":"User","site_admin":false},"created_at":"2016-12-13T21:24:41Z","updated_at":"2016-12-13T21:24:41Z","body":"Well it has been shown in bacteria, yeast and human cancer cells, that their mutation rate changes when under stress. This is why I though an adaptive solution could be quite effective. \r\nMaybe a high mutation rate when exposed to stress (decrease of workd or regional population) and a lower mutation rate when grwoing or on a plateau may lead to more stable species in the long run, which could specialize with small mutations."}}
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