{"push_id":1182948995,"size":3,"distinct_size":3,"ref":"refs/heads/develop","head":"c4c6c4a126fa6946208bb094e82679ae05936203","before":"d77f42c441bcd9f6573115a563b772060ce92e5a","commits":[{"sha":"22e7497a6dc2856ce4e1e97eab054830c949db8a","author":{"name":"Peter TB Brett","email":"b120a32c82f4993faa6e9e6306822afe1c56bb49@livecode.com"},"message":"build: Don't use QuickTime SDK when compiling Windows engine\n\nIn LiveCode 8.1, the engine no longer uses QuickTime, so it's not\nnecessary to use the SDK when compiling.  This ensures that\nQuickTime's bogus not-compatible C headers aren't incorrectly used\nwhen compiling the engine.\n\nQuickTime is still needed for compiling the revVideoGrabber external,\nand that's left unchanged.","distinct":true,"url":"https://api.github.com/repos/livecode/livecode/commits/22e7497a6dc2856ce4e1e97eab054830c949db8a"},{"sha":"0aed08864545efd724086e46373c624e2eca436a","author":{"name":"Peter TB Brett","email":"b120a32c82f4993faa6e9e6306822afe1c56bb49@livecode.com"},"message":"build: Include '-lversion' in Windows compile\n\nQTML must have previously included this library (which forwards to\n`-lmincore` on Windows 8+), and the removal of QTML from the link\nexposed the engine's dependency.","distinct":true,"url":"https://api.github.com/repos/livecode/livecode/commits/0aed08864545efd724086e46373c624e2eca436a"},{"sha":"c4c6c4a126fa6946208bb094e82679ae05936203","author":{"name":"Peter TB Brett","email":"6214814a67b9688a08e8c6dc7fa5dee076dddc8d@peter-b.co.uk"},"message":"Merge pull request #4214 from peter-b/win-quicktime-includes\n\nbuild: Don't use QuickTime SDK when compiling Windows engine","distinct":true,"url":"https://api.github.com/repos/livecode/livecode/commits/c4c6c4a126fa6946208bb094e82679ae05936203"}]}
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