{"action":"created","issue":{"url":"https://api.github.com/repos/4ian/GD/issues/256","repository_url":"https://api.github.com/repos/4ian/GD","labels_url":"https://api.github.com/repos/4ian/GD/issues/256/labels{/name}","comments_url":"https://api.github.com/repos/4ian/GD/issues/256/comments","events_url":"https://api.github.com/repos/4ian/GD/issues/256/events","html_url":"https://github.com/4ian/GD/pull/256","id":147130983,"number":256,"title":"Experimental Cocos2d-JS export and native android export","user":{"login":"4ian","id":1280130,"avatar_url":"https://avatars.githubusercontent.com/u/1280130?v=3","gravatar_id":"","url":"https://api.github.com/users/4ian","html_url":"https://github.com/4ian","followers_url":"https://api.github.com/users/4ian/followers","following_url":"https://api.github.com/users/4ian/following{/other_user}","gists_url":"https://api.github.com/users/4ian/gists{/gist_id}","starred_url":"https://api.github.com/users/4ian/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/4ian/subscriptions","organizations_url":"https://api.github.com/users/4ian/orgs","repos_url":"https://api.github.com/users/4ian/repos","events_url":"https://api.github.com/users/4ian/events{/privacy}","received_events_url":"https://api.github.com/users/4ian/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-04-09T13:55:23Z","updated_at":"2016-04-09T15:54:12Z","closed_at":"2016-04-09T14:27:08Z","pull_request":{"url":"https://api.github.com/repos/4ian/GD/pulls/256","html_url":"https://github.com/4ian/GD/pull/256","diff_url":"https://github.com/4ian/GD/pull/256.diff","patch_url":"https://github.com/4ian/GD/pull/256.patch"},"body":"This add the (hidden) native android export with SFML (see https://github.com/4ian/GD/pull/246) and support for exporting using Cocos2d-JS (for HTML5 games).\r\n\r\nI've been using the Cocos2d export with one of my game and it's working great. I started a page on the wiki to explain how to install Cocos2d and export a game to native platforms: http://wiki.compilgames.net/doku.php/gdevelop/tutorials/howtoexportwithcocos2dx.\r\nCocos2d could be promoted as the default engine for rendering HTML5 games in preview and exports if it's working great in the future."},"comment":{"url":"https://api.github.com/repos/4ian/GD/issues/comments/207810202","html_url":"https://github.com/4ian/GD/pull/256#issuecomment-207810202","issue_url":"https://api.github.com/repos/4ian/GD/issues/256","id":207810202,"user":{"login":"blurymind","id":6495061,"avatar_url":"https://avatars.githubusercontent.com/u/6495061?v=3","gravatar_id":"","url":"https://api.github.com/users/blurymind","html_url":"https://github.com/blurymind","followers_url":"https://api.github.com/users/blurymind/followers","following_url":"https://api.github.com/users/blurymind/following{/other_user}","gists_url":"https://api.github.com/users/blurymind/gists{/gist_id}","starred_url":"https://api.github.com/users/blurymind/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/blurymind/subscriptions","organizations_url":"https://api.github.com/users/blurymind/orgs","repos_url":"https://api.github.com/users/blurymind/repos","events_url":"https://api.github.com/users/blurymind/events{/privacy}","received_events_url":"https://api.github.com/users/blurymind/received_events","type":"User","site_admin":false},"created_at":"2016-04-09T15:54:12Z","updated_at":"2016-04-09T15:54:12Z","body":"can't you just include cocos to be a part of gdevelop?  :)"}}