{"action":"created","issue":{"url":"https://api.github.com/repos/ccpgames/ccpwgl/issues/68","labels_url":"https://api.github.com/repos/ccpgames/ccpwgl/issues/68/labels{/name}","comments_url":"https://api.github.com/repos/ccpgames/ccpwgl/issues/68/comments","events_url":"https://api.github.com/repos/ccpgames/ccpwgl/issues/68/events","html_url":"https://github.com/ccpgames/ccpwgl/issues/68","id":126697635,"number":68,"title":"T3 Cruisers Problem with Boosters and Turrets","user":{"login":"snitchashor","id":15797648,"avatar_url":"https://avatars.githubusercontent.com/u/15797648?v=3","gravatar_id":"","url":"https://api.github.com/users/snitchashor","html_url":"https://github.com/snitchashor","followers_url":"https://api.github.com/users/snitchashor/followers","following_url":"https://api.github.com/users/snitchashor/following{/other_user}","gists_url":"https://api.github.com/users/snitchashor/gists{/gist_id}","starred_url":"https://api.github.com/users/snitchashor/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/snitchashor/subscriptions","organizations_url":"https://api.github.com/users/snitchashor/orgs","repos_url":"https://api.github.com/users/snitchashor/repos","events_url":"https://api.github.com/users/snitchashor/events{/privacy}","received_events_url":"https://api.github.com/users/snitchashor/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":7,"created_at":"2016-01-14T16:55:38Z","updated_at":"2016-01-18T10:56:03Z","closed_at":null,"body":"When building a T3 cruiser using loadShip and the 5 resPaths, I does show up without boosters. Also simply loading Boosters does not work. The Boosters have no _boosterTransforms. When adding Boosters through EveBoosterSet.Add() providing the locators followed by a Rebuild they have been added once per Subsystem. e.g. a Legion with 6 booster locators in total coming from 2 different subsystems will have 6 _boosterTransforms for each of the 5 Subsystems. I think the same happens when mounting turrets with mountTurret() it looks like also every Turret is actually an overlay of five."},"comment":{"url":"https://api.github.com/repos/ccpgames/ccpwgl/issues/comments/172497018","html_url":"https://github.com/ccpgames/ccpwgl/issues/68#issuecomment-172497018","issue_url":"https://api.github.com/repos/ccpgames/ccpwgl/issues/68","id":172497018,"user":{"login":"cppctamber","id":7591350,"avatar_url":"https://avatars.githubusercontent.com/u/7591350?v=3","gravatar_id":"","url":"https://api.github.com/users/cppctamber","html_url":"https://github.com/cppctamber","followers_url":"https://api.github.com/users/cppctamber/followers","following_url":"https://api.github.com/users/cppctamber/following{/other_user}","gists_url":"https://api.github.com/users/cppctamber/gists{/gist_id}","starred_url":"https://api.github.com/users/cppctamber/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cppctamber/subscriptions","organizations_url":"https://api.github.com/users/cppctamber/orgs","repos_url":"https://api.github.com/users/cppctamber/repos","events_url":"https://api.github.com/users/cppctamber/events{/privacy}","received_events_url":"https://api.github.com/users/cppctamber/received_events","type":"User","site_admin":false},"created_at":"2016-01-18T10:56:03Z","updated_at":"2016-01-18T10:56:03Z","body":"Thanks Filipp. <3 "}}