{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/tgstation/issues/20529","repository_url":"https://api.github.com/repos/tgstation/tgstation","labels_url":"https://api.github.com/repos/tgstation/tgstation/issues/20529/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/tgstation/issues/20529/comments","events_url":"https://api.github.com/repos/tgstation/tgstation/issues/20529/events","html_url":"https://github.com/tgstation/tgstation/pull/20529","id":177060449,"number":20529,"title":"Puts the AI back in its place","user":{"login":"pudl","id":9387448,"avatar_url":"https://avatars.githubusercontent.com/u/9387448?v=3","gravatar_id":"","url":"https://api.github.com/users/pudl","html_url":"https://github.com/pudl","followers_url":"https://api.github.com/users/pudl/followers","following_url":"https://api.github.com/users/pudl/following{/other_user}","gists_url":"https://api.github.com/users/pudl/gists{/gist_id}","starred_url":"https://api.github.com/users/pudl/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/pudl/subscriptions","organizations_url":"https://api.github.com/users/pudl/orgs","repos_url":"https://api.github.com/users/pudl/repos","events_url":"https://api.github.com/users/pudl/events{/privacy}","received_events_url":"https://api.github.com/users/pudl/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/tgstation/tgstation/labels/Balance/Rebalance","name":"Balance/Rebalance","color":"fbca04"},{"url":"https://api.github.com/repos/tgstation/tgstation/labels/Map%20Edit","name":"Map Edit","color":"eb6420"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":60,"created_at":"2016-09-15T00:50:06Z","updated_at":"2016-09-16T02:03:35Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/tgstation/tgstation/pulls/20529","html_url":"https://github.com/tgstation/tgstation/pull/20529","diff_url":"https://github.com/tgstation/tgstation/pull/20529.diff","patch_url":"https://github.com/tgstation/tgstation/pull/20529.patch"},"body":":cl: wrist\r\nadd: AI is back onstation. Gravity generator is now in the southeast corner of engineering.\r\n/:cl:\r\n\r\n![](http://i.imgur.com/5SBJm6S.png)\r\n![](http://i.imgur.com/X9Alzgn.png)\r\n\r\nEDIT: This isn't a nerf.\r\n\r\nAs we all discovered when this was live tested for a pretty good amount of time, this change is mostly balanced. Onstation AI is harder to kill by nuke ops or other antags that can steal a suit and attack it from space, given that it's in a public location, similarly to how the gravity generator is harder to sabotage right now in its current location.\r\n\r\nAntagonist AI is weaker in response to this, because it's easier to hit it from the station. For subverted ais, it's still just as easy to fix them, because the upload has always been on station. But with the upload now being turned to the public hallway, it's easier to upload the access to subvert it... but now the AI can hear you subverting it because it's right next to the upload.\r\n\r\nThis pretty much means that the change isn't a nerf, it's a rebalance. And after we tested it for a while a lot of people told me it was a welcome change to the meta. There's nothing wrong with something like this since we can revert it a month down the line if it's too unbearable to manage, but I can pretty much guarantee that it'll be good, since it won a poll already."},"comment":{"url":"https://api.github.com/repos/tgstation/tgstation/issues/comments/247501879","html_url":"https://github.com/tgstation/tgstation/pull/20529#issuecomment-247501879","issue_url":"https://api.github.com/repos/tgstation/tgstation/issues/20529","id":247501879,"user":{"login":"feemjmeem","id":1533874,"avatar_url":"https://avatars.githubusercontent.com/u/1533874?v=3","gravatar_id":"","url":"https://api.github.com/users/feemjmeem","html_url":"https://github.com/feemjmeem","followers_url":"https://api.github.com/users/feemjmeem/followers","following_url":"https://api.github.com/users/feemjmeem/following{/other_user}","gists_url":"https://api.github.com/users/feemjmeem/gists{/gist_id}","starred_url":"https://api.github.com/users/feemjmeem/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/feemjmeem/subscriptions","organizations_url":"https://api.github.com/users/feemjmeem/orgs","repos_url":"https://api.github.com/users/feemjmeem/repos","events_url":"https://api.github.com/users/feemjmeem/events{/privacy}","received_events_url":"https://api.github.com/users/feemjmeem/received_events","type":"User","site_admin":false},"created_at":"2016-09-16T02:03:35Z","updated_at":"2016-09-16T02:03:35Z","body":"Okay. Here's another item:\r\n\r\nAll of the game modes that involve the AI at all are built around the idea that the AI is harder to get to. Ratvar cult has a mode in which all the silicons have to be subverted. That will be killer simple to do on the station. Nuke ops have weapons _specifically designed_ to deal with the AI. \r\n\r\nThis is a nerf unless all of the push and pull which has happened for two years since this change was implemented is also reverted or rebalanced. "}}
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