{"push_id":1238389357,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"c941dbb26f8c8422195bf236f0e1527526597670","before":"b44b00bf932552943b112e49e0b7fb9f0c8a97cc","commits":[{"sha":"050298e01c59699778bbdfd7d1a3fdb5386c8c2b","author":{"name":"Teh-Lemon","email":"4a495cc2445a0158dc81f6cc277f4693579dcadf@outlook.com"},"message":"Fixed pickups trying to play audio if no sound effect provided\nFixed InvincibilityPickup not being a pickup\nFixed Invincibility status trying to attack pickups","distinct":true,"url":"https://api.github.com/repos/Noetan/Cute-Platformer-Game/commits/050298e01c59699778bbdfd7d1a3fdb5386c8c2b"},{"sha":"c941dbb26f8c8422195bf236f0e1527526597670","author":{"name":"Teh-Lemon","email":"4a495cc2445a0158dc81f6cc277f4693579dcadf@outlook.com"},"message":"Pickups no longer rely on layers to ignore with the player\n- Not 100% though fine for current use cases\n\nAdded a couple of missing tags to GameConstants\n- Still need the rest of the default tags\n\nFixed elevators moving static colliders\n\nFixed players not detecting the floor if the collider was attached to a child gameobject of the floor\n\nUpdated player model","distinct":true,"url":"https://api.github.com/repos/Noetan/Cute-Platformer-Game/commits/c941dbb26f8c8422195bf236f0e1527526597670"}]}
{"actor":{"display_login":"Teh-Lemon"}}