{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/tgstation/issues/21755","repository_url":"https://api.github.com/repos/tgstation/tgstation","labels_url":"https://api.github.com/repos/tgstation/tgstation/issues/21755/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/tgstation/issues/21755/comments","events_url":"https://api.github.com/repos/tgstation/tgstation/issues/21755/events","html_url":"https://github.com/tgstation/tgstation/pull/21755","id":191702405,"number":21755,"title":"Hulks now take longer to break clockwork windows and doors","user":{"login":"ChangelingRain","id":3886584,"avatar_url":"https://avatars.githubusercontent.com/u/3886584?v=3","gravatar_id":"","url":"https://api.github.com/users/ChangelingRain","html_url":"https://github.com/ChangelingRain","followers_url":"https://api.github.com/users/ChangelingRain/followers","following_url":"https://api.github.com/users/ChangelingRain/following{/other_user}","gists_url":"https://api.github.com/users/ChangelingRain/gists{/gist_id}","starred_url":"https://api.github.com/users/ChangelingRain/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ChangelingRain/subscriptions","organizations_url":"https://api.github.com/users/ChangelingRain/orgs","repos_url":"https://api.github.com/users/ChangelingRain/repos","events_url":"https://api.github.com/users/ChangelingRain/events{/privacy}","received_events_url":"https://api.github.com/users/ChangelingRain/received_events","type":"User","site_admin":false},"labels":[{"id":78959966,"url":"https://api.github.com/repos/tgstation/tgstation/labels/Balance/Rebalance","name":"Balance/Rebalance","color":"fbca04","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":12,"created_at":"2016-11-25T13:28:01Z","updated_at":"2016-11-25T16:45:55Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/tgstation/tgstation/pulls/21755","html_url":"https://github.com/tgstation/tgstation/pull/21755","diff_url":"https://github.com/tgstation/tgstation/pull/21755.diff","patch_url":"https://github.com/tgstation/tgstation/pull/21755.patch"},"body":":cl: Joan\r\ntweak: Hulks now take longer to break clockwork windows and doors.\r\n/:cl:\r\n\r\n5 hits for directional brass windows, 7 for full-tile brass windows, 7 for brass windoors, and 8 for pinion airlocks."},"comment":{"url":"https://api.github.com/repos/tgstation/tgstation/issues/comments/262994977","html_url":"https://github.com/tgstation/tgstation/pull/21755#issuecomment-262994977","issue_url":"https://api.github.com/repos/tgstation/tgstation/issues/21755","id":262994977,"user":{"login":"ShadowDeath6","id":17034893,"avatar_url":"https://avatars.githubusercontent.com/u/17034893?v=3","gravatar_id":"","url":"https://api.github.com/users/ShadowDeath6","html_url":"https://github.com/ShadowDeath6","followers_url":"https://api.github.com/users/ShadowDeath6/followers","following_url":"https://api.github.com/users/ShadowDeath6/following{/other_user}","gists_url":"https://api.github.com/users/ShadowDeath6/gists{/gist_id}","starred_url":"https://api.github.com/users/ShadowDeath6/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ShadowDeath6/subscriptions","organizations_url":"https://api.github.com/users/ShadowDeath6/orgs","repos_url":"https://api.github.com/users/ShadowDeath6/repos","events_url":"https://api.github.com/users/ShadowDeath6/events{/privacy}","received_events_url":"https://api.github.com/users/ShadowDeath6/received_events","type":"User","site_admin":false},"created_at":"2016-11-25T16:45:55Z","updated_at":"2016-11-25T16:45:55Z","body":"I don't want to be that guy but it really seems like you're trying to vaccum seal clock cult against literally every possible scenario which in turn makes anyone with remotely any competence almost impossible to beat. I'd tone it down with the prs, it's going to hurt your reputation if you keep this kind of thing up\r\n\r\nBuffing windows is fine though, gives people a reason to convert them :ok_hand:"}}
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