{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349","repository_url":"https://api.github.com/repos/PCSX2/pcsx2","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349/events","html_url":"https://github.com/PCSX2/pcsx2/pull/1349","id":153525859,"number":1349,"title":"Gsdx channel effect","user":{"login":"gregory38","id":1569559,"avatar_url":"https://avatars.githubusercontent.com/u/1569559?v=3","gravatar_id":"","url":"https://api.github.com/users/gregory38","html_url":"https://github.com/gregory38","followers_url":"https://api.github.com/users/gregory38/followers","following_url":"https://api.github.com/users/gregory38/following{/other_user}","gists_url":"https://api.github.com/users/gregory38/gists{/gist_id}","starred_url":"https://api.github.com/users/gregory38/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gregory38/subscriptions","organizations_url":"https://api.github.com/users/gregory38/orgs","repos_url":"https://api.github.com/users/gregory38/repos","events_url":"https://api.github.com/users/gregory38/events{/privacy}","received_events_url":"https://api.github.com/users/gregory38/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":35,"created_at":"2016-05-06T19:52:42Z","updated_at":"2016-05-06T22:03:43Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/PCSX2/pcsx2/pulls/1349","html_url":"https://github.com/PCSX2/pcsx2/pull/1349","diff_url":"https://github.com/PCSX2/pcsx2/pull/1349.diff","patch_url":"https://github.com/PCSX2/pcsx2/pull/1349.patch"},"body":"Yeah more channel effect hle emulation #1318 #1313 \r\n\r\n* Correct urban chaos HLE shader\r\n* Add a GT3/4/concept HLE shader\r\n* Add a Tales of Abyss HLE shader\r\n* Use HLE shader for tekken5 (acid stage)\r\n* Hack to disable channel in blood will tell (hopefully limited to this game)\r\n\r\nPlease test carefully above game and post-processing effect."},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/217571740","html_url":"https://github.com/PCSX2/pcsx2/pull/1349#issuecomment-217571740","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1349","id":217571740,"user":{"login":"gregory38","id":1569559,"avatar_url":"https://avatars.githubusercontent.com/u/1569559?v=3","gravatar_id":"","url":"https://api.github.com/users/gregory38","html_url":"https://github.com/gregory38","followers_url":"https://api.github.com/users/gregory38/followers","following_url":"https://api.github.com/users/gregory38/following{/other_user}","gists_url":"https://api.github.com/users/gregory38/gists{/gist_id}","starred_url":"https://api.github.com/users/gregory38/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gregory38/subscriptions","organizations_url":"https://api.github.com/users/gregory38/orgs","repos_url":"https://api.github.com/users/gregory38/repos","events_url":"https://api.github.com/users/gregory38/events{/privacy}","received_events_url":"https://api.github.com/users/gregory38/received_events","type":"User","site_admin":false},"created_at":"2016-05-06T22:03:43Z","updated_at":"2016-05-06T22:03:43Z","body":"@refractionpcsx2 I don't think I will be able to fix it. I have the game, I will need to play it. But I guess it is likely a texture cache issue. Or it could be another effect not emulated properly. Burnout/R&C also suffers of a left column issue.\r\n\r\n```\r\nThe Tekken 5 stage from the screenshot is Moonlit Wilderness. It along with at least 2 other stages benefit from the shader! :D \r\n```\r\nOk good news. I will sleep well tonight ;)\r\n\r\n```\r\nTekken 5 burning temple the heat effect only works on the top half of the screen:\r\n```\r\nHum top half is working, so bottom half isn't working (like a too long list of game). I guess it could go in the meta tracker."}}