{"action":"opened","issue":{"url":"https://api.github.com/repos/HearthSim/UnityHook/issues/12","repository_url":"https://api.github.com/repos/HearthSim/UnityHook","labels_url":"https://api.github.com/repos/HearthSim/UnityHook/issues/12/labels{/name}","comments_url":"https://api.github.com/repos/HearthSim/UnityHook/issues/12/comments","events_url":"https://api.github.com/repos/HearthSim/UnityHook/issues/12/events","html_url":"https://github.com/HearthSim/UnityHook/issues/12","id":183013948,"number":12,"title":"Need help with usage of this tool","user":{"login":"InvisibleMoon","id":1255460,"avatar_url":"https://avatars.githubusercontent.com/u/1255460?v=3","gravatar_id":"","url":"https://api.github.com/users/InvisibleMoon","html_url":"https://github.com/InvisibleMoon","followers_url":"https://api.github.com/users/InvisibleMoon/followers","following_url":"https://api.github.com/users/InvisibleMoon/following{/other_user}","gists_url":"https://api.github.com/users/InvisibleMoon/gists{/gist_id}","starred_url":"https://api.github.com/users/InvisibleMoon/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/InvisibleMoon/subscriptions","organizations_url":"https://api.github.com/users/InvisibleMoon/orgs","repos_url":"https://api.github.com/users/InvisibleMoon/repos","events_url":"https://api.github.com/users/InvisibleMoon/events{/privacy}","received_events_url":"https://api.github.com/users/InvisibleMoon/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-10-14T10:17:20Z","updated_at":"2016-10-14T10:17:20Z","closed_at":null,"body":"I'm just working with this wonderful tool, but something makes me confused.\r\n\r\nWith the example code inside, I create a class with onCall method to execute my own logic firstly. Seems that hooker module works fine, but the call to method in hookregistry performs as it is not executed at all.\r\n\r\nThen with some simple tests, hookregistry.dll was dynamically loaded successfully, but cannot be found in my process memory detection tool, though origin file was locked by the system. Of course none of the debug logic was executed.\r\n\r\nI suspect that something was wrong, and should I pay special attention to anything here?\r\n\r\n[code.txt](https://github.com/HearthSim/UnityHook/files/529237/code.txt)\r\n"}}
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