{"action":"opened","issue":{"url":"https://api.github.com/repos/akoskm/blueprint3d-beamtrace2d/issues/3","repository_url":"https://api.github.com/repos/akoskm/blueprint3d-beamtrace2d","labels_url":"https://api.github.com/repos/akoskm/blueprint3d-beamtrace2d/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/akoskm/blueprint3d-beamtrace2d/issues/3/comments","events_url":"https://api.github.com/repos/akoskm/blueprint3d-beamtrace2d/issues/3/events","html_url":"https://github.com/akoskm/blueprint3d-beamtrace2d/issues/3","id":158490975,"number":3,"title":"Wall thickness","user":{"login":"rdmiller","id":990196,"avatar_url":"https://avatars.githubusercontent.com/u/990196?v=3","gravatar_id":"","url":"https://api.github.com/users/rdmiller","html_url":"https://github.com/rdmiller","followers_url":"https://api.github.com/users/rdmiller/followers","following_url":"https://api.github.com/users/rdmiller/following{/other_user}","gists_url":"https://api.github.com/users/rdmiller/gists{/gist_id}","starred_url":"https://api.github.com/users/rdmiller/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/rdmiller/subscriptions","organizations_url":"https://api.github.com/users/rdmiller/orgs","repos_url":"https://api.github.com/users/rdmiller/repos","events_url":"https://api.github.com/users/rdmiller/events{/privacy}","received_events_url":"https://api.github.com/users/rdmiller/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-06-04T06:36:58Z","updated_at":"2016-06-04T06:36:58Z","closed_at":null,"body":"We should be able to vary the thickness of the wall to ensure it matches the background drawing.  We should ensure the beamtrace2d ray that reflects off the wall is at the edge of wall, and not the middle.\r\n\r\nIt can be a input[type=number] with a [step=0.01] for metric and 1\" for imperial."}}
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