{"action":"created","issue":{"url":"https://api.github.com/repos/libretro/mame2014-libretro/issues/7","repository_url":"https://api.github.com/repos/libretro/mame2014-libretro","labels_url":"https://api.github.com/repos/libretro/mame2014-libretro/issues/7/labels{/name}","comments_url":"https://api.github.com/repos/libretro/mame2014-libretro/issues/7/comments","events_url":"https://api.github.com/repos/libretro/mame2014-libretro/issues/7/events","html_url":"https://github.com/libretro/mame2014-libretro/issues/7","id":140694497,"number":7,"title":"Problem loading mame games with compiled 64 bits windows libretro in retroarch...","user":{"login":"godzil21","id":17725574,"avatar_url":"https://avatars.githubusercontent.com/u/17725574?v=3","gravatar_id":"","url":"https://api.github.com/users/godzil21","html_url":"https://github.com/godzil21","followers_url":"https://api.github.com/users/godzil21/followers","following_url":"https://api.github.com/users/godzil21/following{/other_user}","gists_url":"https://api.github.com/users/godzil21/gists{/gist_id}","starred_url":"https://api.github.com/users/godzil21/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/godzil21/subscriptions","organizations_url":"https://api.github.com/users/godzil21/orgs","repos_url":"https://api.github.com/users/godzil21/repos","events_url":"https://api.github.com/users/godzil21/events{/privacy}","received_events_url":"https://api.github.com/users/godzil21/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2016-03-14T14:45:47Z","updated_at":"2016-03-16T10:20:48Z","closed_at":null,"body":"Hi again!\r\n\r\nIt seems there is a problem compiling this version of libretro in windows 64. \r\n\r\nIf I download the core from inside Retroarch (mame 2014) and load any rom Retroarch loads the game without any problems but **if I put in my cores directory directly my windows mingw compiled version and execute retroarch from the menu ,as before, or from the cmd with :  retroarch_debug.exe -L .\\cores\\mame2014_libretro.dll j:\\retroarch_64\\samerom.zip then only appears briefly the message of initializing and mame doesn't load any game...**\r\n\r\nAlso the size of the downloaded retroarch version of the core is : 95.252 KB and my compiled version is only 89.990 Kb so some libraries or data are lost in the compiled version. Any idea ? \r\n\r\nI execute the Makefile with  make (without any params) and finishes without any error.\r\n\r\nThanks a lot!"},"comment":{"url":"https://api.github.com/repos/libretro/mame2014-libretro/issues/comments/197249285","html_url":"https://github.com/libretro/mame2014-libretro/issues/7#issuecomment-197249285","issue_url":"https://api.github.com/repos/libretro/mame2014-libretro/issues/7","id":197249285,"user":{"login":"godzil21","id":17725574,"avatar_url":"https://avatars.githubusercontent.com/u/17725574?v=3","gravatar_id":"","url":"https://api.github.com/users/godzil21","html_url":"https://github.com/godzil21","followers_url":"https://api.github.com/users/godzil21/followers","following_url":"https://api.github.com/users/godzil21/following{/other_user}","gists_url":"https://api.github.com/users/godzil21/gists{/gist_id}","starred_url":"https://api.github.com/users/godzil21/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/godzil21/subscriptions","organizations_url":"https://api.github.com/users/godzil21/orgs","repos_url":"https://api.github.com/users/godzil21/repos","events_url":"https://api.github.com/users/godzil21/events{/privacy}","received_events_url":"https://api.github.com/users/godzil21/received_events","type":"User","site_admin":false},"created_at":"2016-03-16T10:20:48Z","updated_at":"2016-03-16T10:20:48Z","body":"This issue can be closed now thanks to the helpful indications of Radius in the irc channel #retroarch . The problem was that my mingw toolchain used Seh compilation instead of SjLj exceptions so some issue related with the libco threads library was making the core crash . Now compiled with sljl exceptions the core works ok. I let this explanation here for any poor guy trying to compile this core in windows.\r\n\r\n"}}