{"push_id":1413862761,"size":2,"distinct_size":2,"ref":"refs/heads/version5.0","head":"257d183867e907979fb5286c65766ab21ed73914","before":"d52a98fdab762d1bae535803aebd8b01ceb7fded","commits":[{"sha":"620fdc18fb63bc6e67aecf989092ad86b48de206","author":{"name":"wuzhuobin","email":"bdfce02b643ee0849572263298746b307a998323@qq.com"},"message":"Now the QInteractorStyleVesselSegmentation is almost completed.\nlack of function for multiple filling and maybe the output of lumenSeedsPlacer should changed?","distinct":true,"url":"https://api.github.com/repos/wuzhuobin/blood_vessel/commits/620fdc18fb63bc6e67aecf989092ad86b48de206"},{"sha":"257d183867e907979fb5286c65766ab21ed73914","author":{"name":"wuzhuobin","email":"bdfce02b643ee0849572263298746b307a998323@qq.com"},"message":"The part of using lumen label to generate lumne ContourPolydata\nwas moved to InteractorStyleVesselSegmentation, the pipeline Sounds better?","distinct":true,"url":"https://api.github.com/repos/wuzhuobin/blood_vessel/commits/257d183867e907979fb5286c65766ab21ed73914"}]}
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