{"push_id":1370298270,"size":3,"distinct_size":0,"ref":"refs/heads/master","head":"839464da0ffc5bbd25d961f7345e66965071957b","before":"4bc3a988b80b01c210971fd929fe08c99afd099b","commits":[{"sha":"306f067ba84f7b3156d0e7ac83af1a492a7274d9","author":{"name":"Tony Diethelm","email":"35fc99dd9cf51f3f573239161df786e08c08f784@gmail.com"},"message":"Instead of multiple written while loops I created one subroutine and called it for each slot cut, after setting up the variables for that slot cut.","distinct":false,"url":"https://api.github.com/repos/tonydiethelm/ManualNeckGCode/commits/306f067ba84f7b3156d0e7ac83af1a492a7274d9"},{"sha":"c1d7f9824fef0155eeba1974a81d73d521561859","author":{"name":"Tony Diethelm","email":"35fc99dd9cf51f3f573239161df786e08c08f784@gmail.com"},"message":"I think this will work to nearly half our cut time.\n\nOld way was to go up the Y axis, then come back fast, THEN update the X.\n\nNew way is conditional, will go up or down y axis, depending on previous up/down status. No more zig zag along one line.\n\nI'm saying this badly. Damn. :D","distinct":false,"url":"https://api.github.com/repos/tonydiethelm/ManualNeckGCode/commits/c1d7f9824fef0155eeba1974a81d73d521561859"},{"sha":"839464da0ffc5bbd25d961f7345e66965071957b","author":{"name":"router","email":"dc5b426b93e793d64be86c911edd3386990d20ff@localhost.localdomain"},"message":"This is the zig zag branch. This is a massive speed increase.\n\nThis also increases the Z height for moves to get over the wood clamps.\n\nThis has been tested to work on the machine. yay!\n\nTony","distinct":false,"url":"https://api.github.com/repos/tonydiethelm/ManualNeckGCode/commits/839464da0ffc5bbd25d961f7345e66965071957b"}]}
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