{"push_id":1254680015,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"7a712b114139f4c84abee574d1e0a2149f5a5b82","before":"9cf8e98029a0d250d16d2af7c7779e6fb0fe8a93","commits":[{"sha":"7a712b114139f4c84abee574d1e0a2149f5a5b82","author":{"name":"EternalBlueFlame","email":"77c3a9ea5e53ad4ce28cc3c215c736f742f1b8e4@live.com"},"message":"partial fix for train placement\n\n- bogies spawn but do not stay after server restart, neef to finish \"if\n(frontBogieXYZ == new double[]{0D,0D,0D})\" for spawning them in.\n- fixed a large number of NBT errors.\n- got the starting point for a proper bounding box.","distinct":true,"url":"https://api.github.com/repos/EternalBlueFlame/Trains-In-Motion/commits/7a712b114139f4c84abee574d1e0a2149f5a5b82"}]}
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