{"push_id":1082940010,"size":1,"distinct_size":1,"ref":"refs/heads/slope-fixes","head":"0a887948eb456540a69a4de6cefdc5bae398311a","before":"ab2cadd372292ba3019c7eaf9d3bee3e19383f40","commits":[{"sha":"0a887948eb456540a69a4de6cefdc5bae398311a","author":{"email":"10b0c79ece386f13251e5116a31b418115720246@ntlworld.com","name":"Monster Iestyn"},"message":"Ensure pixhigh/pixlow is always set whenever the game decides a top/bottom texture should be drawn\n\nThis fixes the rendering glitches encountered around slopes in Glacier Gear, yes. :)","distinct":true,"url":"https://api.github.com/repos/STJr/SRB2/commits/0a887948eb456540a69a4de6cefdc5bae398311a"}]}