{"push_id":996194396,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"937178227047a3a2e05ef9369d6c55be4c102e7a","before":"db1a231abf8d11b50bc5ae81c4116e55dbaec900","commits":[{"sha":"937178227047a3a2e05ef9369d6c55be4c102e7a","author":{"email":"ff950404331c98df4cab2f10607ec47c6197d6a3@gmail.com","name":"Trevor Buckner"},"message":"V 0.3 (CR Calculator)\n- Now calculates:\n   + CON score based on HP\n   + STR score based on ATK BONUS (if STR-based attacks)\n   + DEX score based on ATK BONUS (if DEX-based attacks)\n   + CHA score based on SAVE DC (if Innate Magic-based attacks)\n- Gives warning for total Ability Score points too high or low.\n- Correctly calculates Hit Dice for all creature sizes\n- Handle shifting up and down to the next CR level rather than just adding 1.\n- Fix some duplicate calculations by reordering function calls.\n- Added \"Nimble Escape\" monster feature.\n\nV 0.1 (Encounter Suggestor)\n- Given only CR,  AC, and HP, calculates what offensive CR should be.\n- Started adding list of Monster Features for more precise calculation in future.","distinct":true,"url":"https://api.github.com/repos/calculuschild/5eMonsterCalculator/commits/937178227047a3a2e05ef9369d6c55be4c102e7a"}]}