{"action":"created","issue":{"url":"https://api.github.com/repos/GregRos/IEMod.pw/issues/72","repository_url":"https://api.github.com/repos/GregRos/IEMod.pw","labels_url":"https://api.github.com/repos/GregRos/IEMod.pw/issues/72/labels{/name}","comments_url":"https://api.github.com/repos/GregRos/IEMod.pw/issues/72/comments","events_url":"https://api.github.com/repos/GregRos/IEMod.pw/issues/72/events","html_url":"https://github.com/GregRos/IEMod.pw/issues/72","id":135943735,"number":72,"title":"Best Way to Get Started?","user":{"login":"SiliconMage","id":15080969,"avatar_url":"https://avatars.githubusercontent.com/u/15080969?v=3","gravatar_id":"","url":"https://api.github.com/users/SiliconMage","html_url":"https://github.com/SiliconMage","followers_url":"https://api.github.com/users/SiliconMage/followers","following_url":"https://api.github.com/users/SiliconMage/following{/other_user}","gists_url":"https://api.github.com/users/SiliconMage/gists{/gist_id}","starred_url":"https://api.github.com/users/SiliconMage/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SiliconMage/subscriptions","organizations_url":"https://api.github.com/users/SiliconMage/orgs","repos_url":"https://api.github.com/users/SiliconMage/repos","events_url":"https://api.github.com/users/SiliconMage/events{/privacy}","received_events_url":"https://api.github.com/users/SiliconMage/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":25,"created_at":"2016-02-24T03:36:08Z","updated_at":"2016-03-07T02:26:22Z","closed_at":null,"body":"Hey all.\r\n\r\nI'd like to get started on getting IE Mod to work with the latest patch of Pillars of Eternity.  I used to work on it in the past, but a lot has changed, so I have some questions:\r\n\r\n1.) How does the IEMod.pw.dll get built?  Where are the mods specifically getting injected into the DLL?\r\n\r\n2.) Do I still need to decompile the original game assembly?\r\n\r\n3.) I noticed the PrepareEnvironment project doesn't seem to do anything or compile -- do we no longer need it?\r\n\r\nThanks!  I'll keep trying to hack away at this in the mean time."},"comment":{"url":"https://api.github.com/repos/GregRos/IEMod.pw/issues/comments/193060249","html_url":"https://github.com/GregRos/IEMod.pw/issues/72#issuecomment-193060249","issue_url":"https://api.github.com/repos/GregRos/IEMod.pw/issues/72","id":193060249,"user":{"login":"SiliconMage","id":15080969,"avatar_url":"https://avatars.githubusercontent.com/u/15080969?v=3","gravatar_id":"","url":"https://api.github.com/users/SiliconMage","html_url":"https://github.com/SiliconMage","followers_url":"https://api.github.com/users/SiliconMage/followers","following_url":"https://api.github.com/users/SiliconMage/following{/other_user}","gists_url":"https://api.github.com/users/SiliconMage/gists{/gist_id}","starred_url":"https://api.github.com/users/SiliconMage/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SiliconMage/subscriptions","organizations_url":"https://api.github.com/users/SiliconMage/orgs","repos_url":"https://api.github.com/users/SiliconMage/repos","events_url":"https://api.github.com/users/SiliconMage/events{/privacy}","received_events_url":"https://api.github.com/users/SiliconMage/received_events","type":"User","site_admin":false},"created_at":"2016-03-07T02:26:22Z","updated_at":"2016-03-07T02:26:22Z","body":"Is there any way I could get admin access to the branch?  I would like to release an updated version of the mod, and incorporate the latest changes into it."}}