{"action":"created","issue":{"url":"https://api.github.com/repos/jmoenig/Snap--Build-Your-Own-Blocks/issues/1383","repository_url":"https://api.github.com/repos/jmoenig/Snap--Build-Your-Own-Blocks","labels_url":"https://api.github.com/repos/jmoenig/Snap--Build-Your-Own-Blocks/issues/1383/labels{/name}","comments_url":"https://api.github.com/repos/jmoenig/Snap--Build-Your-Own-Blocks/issues/1383/comments","events_url":"https://api.github.com/repos/jmoenig/Snap--Build-Your-Own-Blocks/issues/1383/events","html_url":"https://github.com/jmoenig/Snap--Build-Your-Own-Blocks/issues/1383","id":172388700,"number":1383,"title":"Touching<sprite> block is not detecting collisions involving clones","user":{"login":"bjr1822","id":20499673,"avatar_url":"https://avatars.githubusercontent.com/u/20499673?v=3","gravatar_id":"","url":"https://api.github.com/users/bjr1822","html_url":"https://github.com/bjr1822","followers_url":"https://api.github.com/users/bjr1822/followers","following_url":"https://api.github.com/users/bjr1822/following{/other_user}","gists_url":"https://api.github.com/users/bjr1822/gists{/gist_id}","starred_url":"https://api.github.com/users/bjr1822/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bjr1822/subscriptions","organizations_url":"https://api.github.com/users/bjr1822/orgs","repos_url":"https://api.github.com/users/bjr1822/repos","events_url":"https://api.github.com/users/bjr1822/events{/privacy}","received_events_url":"https://api.github.com/users/bjr1822/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-08-22T07:50:40Z","updated_at":"2016-08-22T08:44:45Z","closed_at":null,"body":"I am trying to use collision detection involving clones in a Space Invader project, the bullets and the aliens are clones. I have logic that should detect player bullet clones colliding with alien clones (so clone touching clone logic) and alien bullets colliding with player (which is clone touching original sprite logic), and neither piece of logic is returning true when testing for collision.\r\n\r\nExample repro project is attached\r\n\r\n[bjr1822_TouchingCloneBugRepro.xml.txt](https://github.com/jmoenig/Snap--Build-Your-Own-Blocks/files/429596/bjr1822_TouchingCloneBugRepro.xml.txt)\r\n"},"comment":{"url":"https://api.github.com/repos/jmoenig/Snap--Build-Your-Own-Blocks/issues/comments/241349219","html_url":"https://github.com/jmoenig/Snap--Build-Your-Own-Blocks/issues/1383#issuecomment-241349219","issue_url":"https://api.github.com/repos/jmoenig/Snap--Build-Your-Own-Blocks/issues/1383","id":241349219,"user":{"login":"introlinux","id":12085920,"avatar_url":"https://avatars.githubusercontent.com/u/12085920?v=3","gravatar_id":"","url":"https://api.github.com/users/introlinux","html_url":"https://github.com/introlinux","followers_url":"https://api.github.com/users/introlinux/followers","following_url":"https://api.github.com/users/introlinux/following{/other_user}","gists_url":"https://api.github.com/users/introlinux/gists{/gist_id}","starred_url":"https://api.github.com/users/introlinux/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/introlinux/subscriptions","organizations_url":"https://api.github.com/users/introlinux/orgs","repos_url":"https://api.github.com/users/introlinux/repos","events_url":"https://api.github.com/users/introlinux/events{/privacy}","received_events_url":"https://api.github.com/users/introlinux/received_events","type":"User","site_admin":false},"created_at":"2016-08-22T08:44:45Z","updated_at":"2016-08-22T08:44:45Z","body":"If you change in PlayerBullet \"Set size to 100%\", it works.\r\nBut it is still rare."}}
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