{"push_id":1414004204,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"e4b8537b76f1866271b96c0292f0a0b884b731b9","before":"d2e7fbdd3332ebaaa101bad979d4da95d032e8e7","commits":[{"sha":"e4b8537b76f1866271b96c0292f0a0b884b731b9","author":{"name":"hideto","email":"d0138776eae4290618217630f9bd33f2d6dd76ef@hotmail.co.jp"},"message":"Added drawcall culling of a image frame.\n\nIt's probably QPainter's bug,  a segment drawcall which is located in the out of screen appears as a strange segment in a next rendering result.","distinct":true,"url":"https://api.github.com/repos/hidefuku/AnimeEffects/commits/e4b8537b76f1866271b96c0292f0a0b884b731b9"}]}
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