{"action":"created","issue":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1319","repository_url":"https://api.github.com/repos/endless-sky/endless-sky","labels_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1319/labels{/name}","comments_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1319/comments","events_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1319/events","html_url":"https://github.com/endless-sky/endless-sky/issues/1319","id":165354996,"number":1319,"title":"circumventing death benefits","user":{"login":"KiLEdEnNis","id":10348657,"avatar_url":"https://avatars.githubusercontent.com/u/10348657?v=3","gravatar_id":"","url":"https://api.github.com/users/KiLEdEnNis","html_url":"https://github.com/KiLEdEnNis","followers_url":"https://api.github.com/users/KiLEdEnNis/followers","following_url":"https://api.github.com/users/KiLEdEnNis/following{/other_user}","gists_url":"https://api.github.com/users/KiLEdEnNis/gists{/gist_id}","starred_url":"https://api.github.com/users/KiLEdEnNis/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/KiLEdEnNis/subscriptions","organizations_url":"https://api.github.com/users/KiLEdEnNis/orgs","repos_url":"https://api.github.com/users/KiLEdEnNis/repos","events_url":"https://api.github.com/users/KiLEdEnNis/events{/privacy}","received_events_url":"https://api.github.com/users/KiLEdEnNis/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/endless-sky/endless-sky/labels/mechanics","name":"mechanics","color":"bfe5bf"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/endless-sky/endless-sky/milestones/7","html_url":"https://github.com/endless-sky/endless-sky/milestones/1.0.0","labels_url":"https://api.github.com/repos/endless-sky/endless-sky/milestones/7/labels","id":1503467,"number":7,"title":"1.0.0","description":"These are features that will probably not be included any time soon, but ought to be included prior to the [1.0.0 release](https://github.com/endless-sky/endless-sky/wiki/DevelopmentRoadmap).","creator":{"login":"endless-sky","id":11450262,"avatar_url":"https://avatars.githubusercontent.com/u/11450262?v=3","gravatar_id":"","url":"https://api.github.com/users/endless-sky","html_url":"https://github.com/endless-sky","followers_url":"https://api.github.com/users/endless-sky/followers","following_url":"https://api.github.com/users/endless-sky/following{/other_user}","gists_url":"https://api.github.com/users/endless-sky/gists{/gist_id}","starred_url":"https://api.github.com/users/endless-sky/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/endless-sky/subscriptions","organizations_url":"https://api.github.com/users/endless-sky/orgs","repos_url":"https://api.github.com/users/endless-sky/repos","events_url":"https://api.github.com/users/endless-sky/events{/privacy}","received_events_url":"https://api.github.com/users/endless-sky/received_events","type":"User","site_admin":false},"open_issues":39,"closed_issues":2,"state":"open","created_at":"2016-01-13T00:01:40Z","updated_at":"2016-07-14T01:41:29Z","due_on":null,"closed_at":null},"comments":10,"created_at":"2016-07-13T15:47:05Z","updated_at":"2016-07-16T16:06:42Z","closed_at":null,"body":"I have another \"bug\" (more like circumventing boarding mechanics):\r\n\r\nif you board a ship and capture it after taking casualties, you have to pay death benefits\r\n\r\nif you board a ship, kill as much enemies w/o capturing (and losing crew), retreat, press done, board AGAIN and then kill the few enemies to capture the ship, only the casualties from the last boarding count\r\n\r\nfor example: you can board a cruiser which has 84 crew, you have 160, you kill 20 each attack while losing 3 yourself, you can attack 4x, losing 12, killing 80, retreat & press done, THEN board again, kill the 4 others w/o losses; no death benefits\r\ncan that be classified as a bug? (it's technically not a bug)"},"comment":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/comments/233137360","html_url":"https://github.com/endless-sky/endless-sky/issues/1319#issuecomment-233137360","issue_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/1319","id":233137360,"user":{"login":"davidwhitman","id":1343347,"avatar_url":"https://avatars.githubusercontent.com/u/1343347?v=3","gravatar_id":"","url":"https://api.github.com/users/davidwhitman","html_url":"https://github.com/davidwhitman","followers_url":"https://api.github.com/users/davidwhitman/followers","following_url":"https://api.github.com/users/davidwhitman/following{/other_user}","gists_url":"https://api.github.com/users/davidwhitman/gists{/gist_id}","starred_url":"https://api.github.com/users/davidwhitman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/davidwhitman/subscriptions","organizations_url":"https://api.github.com/users/davidwhitman/orgs","repos_url":"https://api.github.com/users/davidwhitman/repos","events_url":"https://api.github.com/users/davidwhitman/events{/privacy}","received_events_url":"https://api.github.com/users/davidwhitman/received_events","type":"User","site_admin":false},"created_at":"2016-07-16T16:06:42Z","updated_at":"2016-07-16T16:06:42Z","body":"Just because you can cheat, it doesn't mean that balance doesn't matter. It probably doesn't even cross the mind of most gamers that they could find a save game on their computer, open it as a text file, and edit it. \r\n\r\nThis game is about the journey, not about scoreboards. If the journey has issues, then the game is flawed. \r\n\r\nThis is off topic, but I wouldn't mind seeing a *hidden* option to encrypt your save file.The game would read/write to it in binary. The option would have to be hidden because there's no reason to tip people off that there's a possibility of editing their save file - simply knowing that you can cheat will taint the game experience for many people. \r\n\r\nAnyway, I'm sure MZ will decide on a solution for this. "}}
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