{"action":"created","issue":{"url":"https://api.github.com/repos/fortressforever/fortressforever/issues/270","repository_url":"https://api.github.com/repos/fortressforever/fortressforever","labels_url":"https://api.github.com/repos/fortressforever/fortressforever/issues/270/labels{/name}","comments_url":"https://api.github.com/repos/fortressforever/fortressforever/issues/270/comments","events_url":"https://api.github.com/repos/fortressforever/fortressforever/issues/270/events","html_url":"https://github.com/fortressforever/fortressforever/pull/270","id":158562227,"number":270,"title":"Pyro revamp","user":{"login":"AfterShockFF","id":10003487,"avatar_url":"https://avatars.githubusercontent.com/u/10003487?v=3","gravatar_id":"","url":"https://api.github.com/users/AfterShockFF","html_url":"https://github.com/AfterShockFF","followers_url":"https://api.github.com/users/AfterShockFF/followers","following_url":"https://api.github.com/users/AfterShockFF/following{/other_user}","gists_url":"https://api.github.com/users/AfterShockFF/gists{/gist_id}","starred_url":"https://api.github.com/users/AfterShockFF/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AfterShockFF/subscriptions","organizations_url":"https://api.github.com/users/AfterShockFF/orgs","repos_url":"https://api.github.com/users/AfterShockFF/repos","events_url":"https://api.github.com/users/AfterShockFF/events{/privacy}","received_events_url":"https://api.github.com/users/AfterShockFF/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":86,"created_at":"2016-06-05T16:27:09Z","updated_at":"2016-09-12T19:52:18Z","closed_at":"2016-09-04T13:07:00Z","pull_request":{"url":"https://api.github.com/repos/fortressforever/fortressforever/pulls/270","html_url":"https://github.com/fortressforever/fortressforever/pull/270","diff_url":"https://github.com/fortressforever/fortressforever/pull/270.diff","patch_url":"https://github.com/fortressforever/fortressforever/pull/270.patch"},"body":"This is to address a number of concerns and move the pyro towards a much more fun class to play and play against. This also has the intention of making him playable in the current competitive scene as an offensive class.\r\n\r\nThe revamp currently involves the following:\r\n\r\n* New movement ability: Jetpack\r\n-- Hold right click whilst in the air to produce additional thrust (upwards and horizontally)\r\n\r\n* Revamped burning\r\n-- No more afterburn damage-over-time ticks. Instead, increased burn levels will increase damage from the IC and flamethrower\r\n-- The flamethrower or napalm nade is now necessary to light a player on fire. After that, any fire damage (IC/flamethrower/napalm) will contribute towards increasing the burn level based on damage done.\r\n\r\n* Removal of flamethrower push\r\n-- The jetpack now replaces this\r\n-- This also means you can use the flamethrower whilst bunny hopping, sliding etc without penalty\r\n-- This also allows players to fire IC projectiles at enemies whilst jetpacking\r\n\r\n* Incendiary Cannon revamp\r\n-- The IC now has a clip\r\n-- The IC now fires and reloads much faster\r\n-- IC base damage increased\r\n-- IC jumping now does much less damage to the pyro, so can be used in conjunction with the jetpack for a variety of trick jumps\r\n\r\n* Improved napalm grenade\r\n-- Slightly increased napalmlet damage\r\n-- Increased the vertical damage radius of napalmlets\r\n-- Increased the rate at which napalmlets check for players (harder to avoid damage by jumping through them)\r\n-- Made napalmlets distribution less random\r\n\r\nScripts pull request: https://github.com/fortressforever/fortressforever-scripts/pull/58"},"comment":{"url":"https://api.github.com/repos/fortressforever/fortressforever/issues/comments/246470106","html_url":"https://github.com/fortressforever/fortressforever/pull/270#issuecomment-246470106","issue_url":"https://api.github.com/repos/fortressforever/fortressforever/issues/270","id":246470106,"user":{"login":"Jitterskull","id":20630907,"avatar_url":"https://avatars.githubusercontent.com/u/20630907?v=3","gravatar_id":"","url":"https://api.github.com/users/Jitterskull","html_url":"https://github.com/Jitterskull","followers_url":"https://api.github.com/users/Jitterskull/followers","following_url":"https://api.github.com/users/Jitterskull/following{/other_user}","gists_url":"https://api.github.com/users/Jitterskull/gists{/gist_id}","starred_url":"https://api.github.com/users/Jitterskull/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jitterskull/subscriptions","organizations_url":"https://api.github.com/users/Jitterskull/orgs","repos_url":"https://api.github.com/users/Jitterskull/repos","events_url":"https://api.github.com/users/Jitterskull/events{/privacy}","received_events_url":"https://api.github.com/users/Jitterskull/received_events","type":"User","site_admin":false},"created_at":"2016-09-12T19:52:18Z","updated_at":"2016-09-12T19:52:18Z","body":"Ehh... And I hoped they could introduce the loadout system before such radical unnecessary change will actually apply in to official update.\r\n\r\nR.I.P. Fortress Forever."}}
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