{"action":"created","issue":{"url":"https://api.github.com/repos/TomorrowTodayLabs/NewtonVR/issues/8","repository_url":"https://api.github.com/repos/TomorrowTodayLabs/NewtonVR","labels_url":"https://api.github.com/repos/TomorrowTodayLabs/NewtonVR/issues/8/labels{/name}","comments_url":"https://api.github.com/repos/TomorrowTodayLabs/NewtonVR/issues/8/comments","events_url":"https://api.github.com/repos/TomorrowTodayLabs/NewtonVR/issues/8/events","html_url":"https://github.com/TomorrowTodayLabs/NewtonVR/pull/8","id":143220973,"number":8,"title":"Multiple Instantiate Problem","user":{"login":"omerfaruk","id":763083,"avatar_url":"https://avatars.githubusercontent.com/u/763083?v=3","gravatar_id":"","url":"https://api.github.com/users/omerfaruk","html_url":"https://github.com/omerfaruk","followers_url":"https://api.github.com/users/omerfaruk/followers","following_url":"https://api.github.com/users/omerfaruk/following{/other_user}","gists_url":"https://api.github.com/users/omerfaruk/gists{/gist_id}","starred_url":"https://api.github.com/users/omerfaruk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/omerfaruk/subscriptions","organizations_url":"https://api.github.com/users/omerfaruk/orgs","repos_url":"https://api.github.com/users/omerfaruk/repos","events_url":"https://api.github.com/users/omerfaruk/events{/privacy}","received_events_url":"https://api.github.com/users/omerfaruk/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-03-24T11:22:54Z","updated_at":"2016-03-24T17:07:55Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/TomorrowTodayLabs/NewtonVR/pulls/8","html_url":"https://github.com/TomorrowTodayLabs/NewtonVR/pull/8","diff_url":"https://github.com/TomorrowTodayLabs/NewtonVR/pull/8.diff","patch_url":"https://github.com/TomorrowTodayLabs/NewtonVR/pull/8.patch"},"body":"Instantiate object on each enable.If u have nvrhand on prefab root it makes infinite loop."},"comment":{"url":"https://api.github.com/repos/TomorrowTodayLabs/NewtonVR/issues/comments/200929670","html_url":"https://github.com/TomorrowTodayLabs/NewtonVR/pull/8#issuecomment-200929670","issue_url":"https://api.github.com/repos/TomorrowTodayLabs/NewtonVR/issues/8","id":200929670,"user":{"login":"zite","id":198704,"avatar_url":"https://avatars.githubusercontent.com/u/198704?v=3","gravatar_id":"","url":"https://api.github.com/users/zite","html_url":"https://github.com/zite","followers_url":"https://api.github.com/users/zite/followers","following_url":"https://api.github.com/users/zite/following{/other_user}","gists_url":"https://api.github.com/users/zite/gists{/gist_id}","starred_url":"https://api.github.com/users/zite/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zite/subscriptions","organizations_url":"https://api.github.com/users/zite/orgs","repos_url":"https://api.github.com/users/zite/repos","events_url":"https://api.github.com/users/zite/events{/privacy}","received_events_url":"https://api.github.com/users/zite/received_events","type":"User","site_admin":false},"created_at":"2016-03-24T17:07:54Z","updated_at":"2016-03-24T17:07:54Z","body":"Is this happening on the most recent version? It should be fixed by the required one frame delay in DoInitialize. I think if we check an initialized variable in OnEnable then it won't regen when the steamvr dashboard shows up."}}