{"action":"created","issue":{"url":"https://api.github.com/repos/blackwatchint/modpack/issues/356","repository_url":"https://api.github.com/repos/blackwatchint/modpack","labels_url":"https://api.github.com/repos/blackwatchint/modpack/issues/356/labels{/name}","comments_url":"https://api.github.com/repos/blackwatchint/modpack/issues/356/comments","events_url":"https://api.github.com/repos/blackwatchint/modpack/issues/356/events","html_url":"https://github.com/blackwatchint/modpack/issues/356","id":142109220,"number":356,"title":"Research removing inventory of spawned vehicles","user":{"login":"Fourjays","id":15245980,"avatar_url":"https://avatars.githubusercontent.com/u/15245980?v=3","gravatar_id":"","url":"https://api.github.com/users/Fourjays","html_url":"https://github.com/Fourjays","followers_url":"https://api.github.com/users/Fourjays/followers","following_url":"https://api.github.com/users/Fourjays/following{/other_user}","gists_url":"https://api.github.com/users/Fourjays/gists{/gist_id}","starred_url":"https://api.github.com/users/Fourjays/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fourjays/subscriptions","organizations_url":"https://api.github.com/users/Fourjays/orgs","repos_url":"https://api.github.com/users/Fourjays/repos","events_url":"https://api.github.com/users/Fourjays/events{/privacy}","received_events_url":"https://api.github.com/users/Fourjays/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/blackwatchint/modpack/labels/Research","name":"Research","color":"ffffff"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":6,"created_at":"2016-03-19T22:53:45Z","updated_at":"2016-03-21T15:20:49Z","closed_at":null,"body":"All Zeus/editor spawned vehicles have an inventory full of random weapons, ammunition and supplies. This undermines the resupply system we're trying to impose. We'd like to investigate the possibility of forcing all vehicles to spawn with an empty inventory.\r\n\r\nThis should not interfere with elements that may be considered to be a vehicle contents, such as ACE cargo or our ammo resupply boxes."},"comment":{"url":"https://api.github.com/repos/blackwatchint/modpack/issues/comments/199336286","html_url":"https://github.com/blackwatchint/modpack/issues/356#issuecomment-199336286","issue_url":"https://api.github.com/repos/blackwatchint/modpack/issues/356","id":199336286,"user":{"login":"ShiFoo","id":6233100,"avatar_url":"https://avatars.githubusercontent.com/u/6233100?v=3","gravatar_id":"","url":"https://api.github.com/users/ShiFoo","html_url":"https://github.com/ShiFoo","followers_url":"https://api.github.com/users/ShiFoo/followers","following_url":"https://api.github.com/users/ShiFoo/following{/other_user}","gists_url":"https://api.github.com/users/ShiFoo/gists{/gist_id}","starred_url":"https://api.github.com/users/ShiFoo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ShiFoo/subscriptions","organizations_url":"https://api.github.com/users/ShiFoo/orgs","repos_url":"https://api.github.com/users/ShiFoo/repos","events_url":"https://api.github.com/users/ShiFoo/events{/privacy}","received_events_url":"https://api.github.com/users/ShiFoo/received_events","type":"User","site_admin":false},"created_at":"2016-03-21T15:20:49Z","updated_at":"2016-03-21T15:20:49Z","body":"Exactly thats what i thought. This seems like a good solution.\r\nNow you need the global ones though."}}