{"push_id":997591455,"size":3,"distinct_size":3,"ref":"refs/heads/work","head":"e642da295cd8906077db062b09a301b5151d4ae7","before":"83bcdd7f92536f38abb9a3a8bcbad7e4d4b32cc4","commits":[{"sha":"4b2f2e8d69470f3b318ec9a4886e0c9bf044dd85","author":{"email":"413e074df06b8da61bd1112de0b35189e501ae0a@kapsi.fi","name":"elmokki"},"message":"#maxvarieties_override to help with eternal loops\n\nThis is not supposed to be actually used for anything but may help with\nfoul spawn content creation","distinct":true,"url":"https://api.github.com/repos/elmokki/nationgen/commits/4b2f2e8d69470f3b318ec9a4886e0c9bf044dd85"},{"sha":"75b8188d394fee963d6a12817228dc1d63a7791d","author":{"email":"413e074df06b8da61bd1112de0b35189e501ae0a@kapsi.fi","name":"elmokki"},"message":"Added a failsafe to nation summaries regarding mounts that are null","distinct":true,"url":"https://api.github.com/repos/elmokki/nationgen/commits/75b8188d394fee963d6a12817228dc1d63a7791d"},{"sha":"e642da295cd8906077db062b09a301b5151d4ae7","author":{"email":"413e074df06b8da61bd1112de0b35189e501ae0a@kapsi.fi","name":"elmokki"},"message":"#maxvar in pose can now be used to raise max varieties above 3\n\n...or 2 for cavalry or 1 for chariots.\n\nHowever, this way still takes weapon amount into account. Use the\noverride version if you want it not to.","distinct":true,"url":"https://api.github.com/repos/elmokki/nationgen/commits/e642da295cd8906077db062b09a301b5151d4ae7"}]}