{"push_id":1237910709,"size":4,"distinct_size":0,"ref":"refs/heads/7650_OgreTerrainQuadTreeNodeMovable_Ogre2Update_Ogre2Update","head":"8f30fc8e342ee5aa61f7fd2ff0a945f5d23d48b5","before":"b52e1f452496282fc27e2996cbf9aef0e9f32f2a","commits":[{"sha":"95bdcf726808274157b82f756368c645509be422","author":{"name":"Pang Lih-Hern","email":"f8f457d0e40c2f04ac42663b4b1f6210cf28e582@users.sourceforge.net"},"message":"- Fixed a bug where when an animation length is zero, <tracks> tag was not generated which caused a crash in the XMLConverter. (blender exporter)\n\n--HG--\nbranch : v1-6","distinct":false,"url":"https://api.github.com/repos/digimatic/ogre/commits/95bdcf726808274157b82f756368c645509be422"},{"sha":"b6a4c05c40d231894b485edde4926c97dd2aa676","author":{"name":"Steve Streeting","email":"5eb4f8ae09d1b5661f1add989b1c3fabe443bd83@stevestreeting.com"},"message":"Fix HLSL skinning with 3x4 matrices\nThis was broken by fixes to cope with matrices declared as 4x4 but which ended up being physically 3x3 or similar because of use in the shader (compiler optimised); that's why RegisterCount is used and not row/column definition directly. However the RegisterCount is multiplied by the array size which was throwing off the switch. Also made it deal with column/row major matrices.\n\n--HG--\nbranch : v1-6","distinct":false,"url":"https://api.github.com/repos/digimatic/ogre/commits/b6a4c05c40d231894b485edde4926c97dd2aa676"},{"sha":"7a5a1400a2b8885e1403447dc4e9047b403d46ad","author":{"name":"Steve Streeting","email":"5eb4f8ae09d1b5661f1add989b1c3fabe443bd83@stevestreeting.com"},"message":"Include a HLSL example of the skinning shader (lack of this was why HLSL issue was missed)\nAlso add missing ambient param\n\n--HG--\nbranch : v1-6","distinct":false,"url":"https://api.github.com/repos/digimatic/ogre/commits/7a5a1400a2b8885e1403447dc4e9047b403d46ad"},{"sha":"8f30fc8e342ee5aa61f7fd2ff0a945f5d23d48b5","author":{"name":"Steve Streeting","email":"5eb4f8ae09d1b5661f1add989b1c3fabe443bd83@stevestreeting.com"},"message":"Merged revisions 9421,9459-9460 via svnmerge from\nhttps://svn.ogre3d.org/svnroot/ogre/branches/v1-6\n\n........\n  r9421 | Lf3T-Hn4D | 2009-12-15 06:54:51 +0000 (Tue, 15 Dec 2009) | 1 line\n\n  - Fixed a bug where when an animation length is zero, <tracks> tag was not generated which caused a crash in the XMLConverter. (blender exporter)\n........\n  r9459 | sinbad | 2009-12-23 11:27:06 +0000 (Wed, 23 Dec 2009) | 2 lines\n\n  Fix HLSL skinning with 3x4 matrices\n  This was broken by fixes to cope with matrices declared as 4x4 but which ended up being physically 3x3 or similar because of use in the shader (compiler optimised); that's why RegisterCount is used and not row/column definition directly. However the RegisterCount is multiplied by the array size which was throwing off the switch. Also made it deal with column/row major matrices.\n........\n  r9460 | sinbad | 2009-12-23 11:46:02 +0000 (Wed, 23 Dec 2009) | 2 lines\n\n  Include a HLSL example of the skinning shader (lack of this was why HLSL issue was missed)\n  Also add missing ambient param\n........\n  r9462 | sinbad | 2009-12-23 12:46:02 +0000 (Wed, 23 Dec 2009) | 1 line\n\n  HLSL parsing Columns -> secondDim, for consistency\n........","distinct":false,"url":"https://api.github.com/repos/digimatic/ogre/commits/8f30fc8e342ee5aa61f7fd2ff0a945f5d23d48b5"}]}
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