{"action":"created","issue":{"url":"https://api.github.com/repos/zlsa/atc/issues/558","repository_url":"https://api.github.com/repos/zlsa/atc","labels_url":"https://api.github.com/repos/zlsa/atc/issues/558/labels{/name}","comments_url":"https://api.github.com/repos/zlsa/atc/issues/558/comments","events_url":"https://api.github.com/repos/zlsa/atc/issues/558/events","html_url":"https://github.com/zlsa/atc/issues/558","id":158578637,"number":558,"title":"Review by DonSeawolf","user":{"login":"Fechulo","id":13125311,"avatar_url":"https://avatars.githubusercontent.com/u/13125311?v=3","gravatar_id":"","url":"https://api.github.com/users/Fechulo","html_url":"https://github.com/Fechulo","followers_url":"https://api.github.com/users/Fechulo/followers","following_url":"https://api.github.com/users/Fechulo/following{/other_user}","gists_url":"https://api.github.com/users/Fechulo/gists{/gist_id}","starred_url":"https://api.github.com/users/Fechulo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fechulo/subscriptions","organizations_url":"https://api.github.com/users/Fechulo/orgs","repos_url":"https://api.github.com/users/Fechulo/repos","events_url":"https://api.github.com/users/Fechulo/events{/privacy}","received_events_url":"https://api.github.com/users/Fechulo/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2016-06-05T22:29:16Z","updated_at":"2016-06-06T15:18:20Z","closed_at":null,"body":"I found a [review](https://www.youtube.com/watch?v=mj41IeFuejo) of this game on YouTube, by DonSeawolf. The review is in German but I understood most of it. He had previously reviewed Aerosoft's Global ATC Sim, so he often compares the 2, always bearing in mind that our game is free. The video was made in January 2016, so many of the things he points out have changed.\r\n\r\n**Here's a 'short' summary of the review:**\r\n-He first describes the radar screen (fixes, range rings, command bar, etc.)\r\n-He points out that although the most important fixes are present, there are many fixes which are missing, specifically those necessary for transitions:\r\n![fixes](https://cloud.githubusercontent.com/assets/13125311/15808282/b200eff2-2b6b-11e6-94e4-e4bc7220ddf4.PNG)\r\n-He talks about the speech synthesizer not working for him. (possibly fixed now?)\r\n-There are not as many airports as in Aerosoft's Global ATC Sim (A lot of new airports have been added since then)\r\n-He found the tutorial very helpful and easy-to-use.\r\n-Talks through the commands used for departures\r\n\r\nThe reviewer then proceeds to give his opinion on certain aspects of the game.\r\n**Here's a list of the things he likes about the game:**\r\n-Number of fixes is OK, not too over-crowded (He may not like the new version of EDDM, or LOWW)\r\n-It is 100% free!\r\n-A lot of variety and realism regarding the airlines at EDDM. (Unlike Areosoft's ATC, where traffic is the same regardless of the airport)\r\n-proceed command is pretty cool (replaced by route and reroute)\r\n\r\n**Here's a list of the things he does NOT like about the game:**\r\n-Initial altitudes have to be assigned which is not realistic since this is described in the charts (fixed with the 'caf' command)\r\n-The player must give the aircraft clearance and taxi instructions (The role of the player has already been discussed, though not much has changed)\r\n-many fixes are missing at EDDM, which makes it impossible to assign transitions to final approach (like the transitions discussed for LOWW)\r\n-No climb/descent rate indication (I believe that ATC in Germany can give an aircraft the instruction to climb/descend at a specific rate; this isn't common anywhere else)\r\n-altitude is unrealistic (EDDM's elevation is 1487ft, so aircraft on the ground who appear to be at 0ft, would actually be underground; Also affects the altitudes at different points of the ILS)\r\n![elevation](https://cloud.githubusercontent.com/assets/13125311/15808542/95e42d56-2b71-11e6-93ed-384f34a85695.PNG)\r\n-aircraft spawning at 9500ft is very unrealistic (jokes about ATC telling an aircraft to climb to 9370ft)\r\n-Inability to move flight-strips (These have changed lately, moving them around is still not possible)\r\n-WIP tag doesn't have a meaning. EDDM has a WIP tag while EHAM doesn't, and both airports are at a pretty similar state (WIP tag at EDDM has been removed, EHAM remains unchanged)\r\n-Difficulty is unrealistic (According to the game, EDDH has more traffic than EDDM, which isn't realistic)\r\n-Lack of tool-tip for the windsock (unsure if the speed is in kts)\r\n-Player can't see where the aircraft is taxiing.\r\n\r\n**Overall impression of the game:**\r\nDespite his complaints, he really enjoys it and definitely recommends it to everyone, as it is great fun and free. Compares it to Aerosoft's Global ATC Sim, and thinks ours is better in many aspects.\r\n\r\n**My thoughts:**\r\nSome of the issues he mentions are really small and easy to fix. Some other ones have caught my attention, and encouraged me to think of possible solutions:\r\n\r\nClimb/descent rates: We could add 2 new commands - 'rate' and 'sayrate' - These would allow players to control the climb and descent rate of aircraft. Example usage: AAL123 rate 2500 (tells AAL123 to climb at a rate of 2500ft/min; negative rates could be used for descent, e.g., AAL123 rate -2500). The 'sayrate' command could work the same way the 'sayroute' command works.\r\n\r\nUnrealistic altitudes: We could add an option to the options menu to chose between simplified and realistic altitudes. Similar to the simplified airspeed, simplified altitude would remain the same, while realistic altitude would take the airport elevation into account.\r\n\r\nI have encouraged DonSeawolf to play the new version of the game and check out this GitHub page and take part in discussions. Let me know what you think!"},"comment":{"url":"https://api.github.com/repos/zlsa/atc/issues/comments/223991030","html_url":"https://github.com/zlsa/atc/issues/558#issuecomment-223991030","issue_url":"https://api.github.com/repos/zlsa/atc/issues/558","id":223991030,"user":{"login":"Fechulo","id":13125311,"avatar_url":"https://avatars.githubusercontent.com/u/13125311?v=3","gravatar_id":"","url":"https://api.github.com/users/Fechulo","html_url":"https://github.com/Fechulo","followers_url":"https://api.github.com/users/Fechulo/followers","following_url":"https://api.github.com/users/Fechulo/following{/other_user}","gists_url":"https://api.github.com/users/Fechulo/gists{/gist_id}","starred_url":"https://api.github.com/users/Fechulo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fechulo/subscriptions","organizations_url":"https://api.github.com/users/Fechulo/orgs","repos_url":"https://api.github.com/users/Fechulo/repos","events_url":"https://api.github.com/users/Fechulo/events{/privacy}","received_events_url":"https://api.github.com/users/Fechulo/received_events","type":"User","site_admin":false},"created_at":"2016-06-06T15:18:19Z","updated_at":"2016-06-06T15:18:19Z","body":"The possibility to controlling Ground and other facilities has already been discussed in #128 , however no significant changes were made. Lately, some features were added, which could eventually facilitate the implementation of a center controller, e.g. the new route system or the possibility to add airways, though they're still not useful."}}
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