{"action":"created","issue":{"url":"https://api.github.com/repos/FreezingMoon/AncientBeast/issues/1077","repository_url":"https://api.github.com/repos/FreezingMoon/AncientBeast","labels_url":"https://api.github.com/repos/FreezingMoon/AncientBeast/issues/1077/labels{/name}","comments_url":"https://api.github.com/repos/FreezingMoon/AncientBeast/issues/1077/comments","events_url":"https://api.github.com/repos/FreezingMoon/AncientBeast/issues/1077/events","html_url":"https://github.com/FreezingMoon/AncientBeast/issues/1077","id":175160349,"number":1077,"title":"Nutcase tweaks [$20]","user":{"login":"DreadKnight","id":587487,"avatar_url":"https://avatars.githubusercontent.com/u/587487?v=3","gravatar_id":"","url":"https://api.github.com/users/DreadKnight","html_url":"https://github.com/DreadKnight","followers_url":"https://api.github.com/users/DreadKnight/followers","following_url":"https://api.github.com/users/DreadKnight/following{/other_user}","gists_url":"https://api.github.com/users/DreadKnight/gists{/gist_id}","starred_url":"https://api.github.com/users/DreadKnight/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DreadKnight/subscriptions","organizations_url":"https://api.github.com/users/DreadKnight/orgs","repos_url":"https://api.github.com/users/DreadKnight/repos","events_url":"https://api.github.com/users/DreadKnight/events{/privacy}","received_events_url":"https://api.github.com/users/DreadKnight/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/FreezingMoon/AncientBeast/labels/Abilities","name":"Abilities","color":"006b75"},{"url":"https://api.github.com/repos/FreezingMoon/AncientBeast/labels/Bounty","name":"Bounty","color":"129e5e"},{"url":"https://api.github.com/repos/FreezingMoon/AncientBeast/labels/Coding","name":"Coding","color":"02e10c"},{"url":"https://api.github.com/repos/FreezingMoon/AncientBeast/labels/Priority","name":"Priority","color":"e11d21"}],"state":"open","locked":false,"assignee":{"login":"cxong","id":1083215,"avatar_url":"https://avatars.githubusercontent.com/u/1083215?v=3","gravatar_id":"","url":"https://api.github.com/users/cxong","html_url":"https://github.com/cxong","followers_url":"https://api.github.com/users/cxong/followers","following_url":"https://api.github.com/users/cxong/following{/other_user}","gists_url":"https://api.github.com/users/cxong/gists{/gist_id}","starred_url":"https://api.github.com/users/cxong/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cxong/subscriptions","organizations_url":"https://api.github.com/users/cxong/orgs","repos_url":"https://api.github.com/users/cxong/repos","events_url":"https://api.github.com/users/cxong/events{/privacy}","received_events_url":"https://api.github.com/users/cxong/received_events","type":"User","site_admin":false},"assignees":[{"login":"cxong","id":1083215,"avatar_url":"https://avatars.githubusercontent.com/u/1083215?v=3","gravatar_id":"","url":"https://api.github.com/users/cxong","html_url":"https://github.com/cxong","followers_url":"https://api.github.com/users/cxong/followers","following_url":"https://api.github.com/users/cxong/following{/other_user}","gists_url":"https://api.github.com/users/cxong/gists{/gist_id}","starred_url":"https://api.github.com/users/cxong/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cxong/subscriptions","organizations_url":"https://api.github.com/users/cxong/orgs","repos_url":"https://api.github.com/users/cxong/repos","events_url":"https://api.github.com/users/cxong/events{/privacy}","received_events_url":"https://api.github.com/users/cxong/received_events","type":"User","site_admin":false}],"milestone":{"url":"https://api.github.com/repos/FreezingMoon/AncientBeast/milestones/3","html_url":"https://github.com/FreezingMoon/AncientBeast/milestones/0.3%20-%20Bouncer","labels_url":"https://api.github.com/repos/FreezingMoon/AncientBeast/milestones/3/labels","id":188077,"number":3,"title":"0.3 - Bouncer","description":"Game\r\n- 5 more playable creatures:\r\nNutcase, Nightmare, Headless, Scavenger, Cyber Hound\r\n- big revamps for previous units\r\n- in-game music player and track list\r\n- functional endurance and fatigue\r\n- functional energy and meditations\r\n- functional ability costs (energy)\r\n- unit names shouted when materialized\r\n- ability tooltips display more information\r\n- item drops from killed units\r\n- improved pre-match screen\r\n- improved the action log look\r\n- improved unit grid behavior\r\n- many usability enhancements\r\n- lots of bug fixes and balancing\r\n- removed PHP dependency\r\n- easier to get into development\r\n- updated Phaser game engine\r\n\r\nWebsite\r\n- expanded the units page\r\n- created contribution guides\r\n- new chatroom using gitter\r\n- subreddit as a forum board\r\n- semi-useless user accounts\r\n- lots of website improvements\r\n\r\nPipeline\r\n- development version of game\r\n- added a few automated tasks\r\n- restructured the game assets\r\n- moved from Wuala to MEGA\r\n\r\nRegressions\r\n- removed in-game hexagon perspective grid\r\n- unit progress widget points to generic repo\r\n\r\n//need to sync the \"roadmap\" with the wip blog entry","creator":{"login":"DreadKnight","id":587487,"avatar_url":"https://avatars.githubusercontent.com/u/587487?v=3","gravatar_id":"","url":"https://api.github.com/users/DreadKnight","html_url":"https://github.com/DreadKnight","followers_url":"https://api.github.com/users/DreadKnight/followers","following_url":"https://api.github.com/users/DreadKnight/following{/other_user}","gists_url":"https://api.github.com/users/DreadKnight/gists{/gist_id}","starred_url":"https://api.github.com/users/DreadKnight/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DreadKnight/subscriptions","organizations_url":"https://api.github.com/users/DreadKnight/orgs","repos_url":"https://api.github.com/users/DreadKnight/repos","events_url":"https://api.github.com/users/DreadKnight/events{/privacy}","received_events_url":"https://api.github.com/users/DreadKnight/received_events","type":"User","site_admin":false},"open_issues":7,"closed_issues":340,"state":"open","created_at":"2012-10-02T12:29:10Z","updated_at":"2016-09-15T18:59:31Z","due_on":"2017-09-01T00:00:00Z","closed_at":null},"comments":13,"created_at":"2016-09-06T04:57:57Z","updated_at":"2016-09-27T16:02:21Z","closed_at":null,"body":">**Tentacle Bush** - this ability is passive.\r\nGrabs hold of all the melee attackers, making them unable to move that turn.\r\nBecomes unmovable by most abilities.\r\nUpgrade: +5 energy to foe ability cost.\r\n\r\nUnits that attack Nutcase at melee range (no traps!) will have their movement restricted, both regular / flight / hover, as well as movement abilities, except teleportation (Abolished's Wild Fire). The restrictions to other units apply only while they're active.\r\nNutcase becomes unmovable by most abilities, regardless if it has any foes nearby or not.\r\n\r\nThe upgrade will make the caught foe's ability cost 5 extra energy (provided it uses energy in the first place), but only while being caught.\r\n\r\n>**Hammer Time** - costs 24 energy pts.\r\nNails a nearby unit using its hard head, making it take extra damage if moving.\r\n10 crush + 10 pierce damage & pinning.\r\nUpgrade: Attacks up to 3 frontal foes.\r\n\r\nNutcase can target a nearby foe in the usual manner (near its head, inline and diagonals, as well as well as backwards). The target, if successfully hit, will get a debuff, which will trigger once, causing 10 more pierce damage if the unit moves. The buff itself lasts indefinitely (or until cured...).\r\n\r\nThe upgrade will cause multiple attacks, up to 3, to different targets, either frontal or from behind. The order is from Nutcase's left to right. Extra: can pick the left or right hexagon to prioritize that, otherwise attacks from left to right.\r\n\r\n>**War Horn** - costs 26 energy pts.\r\nCharges towards an inline foe, doing a bit of extra damage based on distance.\r\n11 pierce damage + 1 bonus / hexagon.\r\nUpgrade: Can also push the target foe.\r\n\r\nWill charge towards the first inline foe, doing bonus damage based on the distance traveled. It has unlimited range and it won't consume movement points. It will get affected by the traps along the way, so it can get stuck or killed, terminating the ability at the spot. It will move extra fast while charging.\r\n\r\nThe upgrade will display dashed hexagons after the target, until the first met obstacle. The player can select the path towards the foe or the foe itself to have Nutcase only charge to the unit, but if the player chooses hexagons beyond the foe, Nutcase will try pushing the target up to that empty spot if possible (target shouldn't be unmovable, should take damage from the hit and Nutcase shouldn't die along the way and it should still be able to move past the hitting point). The damage along with the bonus will be calculated and done at the impact point. Moving the foe won't cause any extra damage from the ability, but the foe can be moved over traps, having it receive damage or even get stuck, stopping the push charge. The push charge itself (after the impact point) should be performed at slower speed compared to regular movement (which should be rather fast).\r\n\r\n>**Fishing Hook** - costs 29 energy pts.\r\nThrows over a nearby foe, swapping places if it is small or medium sized.\r\n12 pierce + 12 crush damage & swap.\r\nUpgrade: Can also swap large units.\r\n\r\nNutcases throws over an inline (back or forward) adjacent foe, that's one or two hexagons big, in order to swap places. The unit needs to not block the attack for the swap to succeed. If the foe dies in the process, it will do so after the swap, dropping the stuff at the new spot.\r\n\r\nThe upgrade won't have a size restriction anymore.\r\n\r\n<bountysource-plugin>\r\n---\r\nThere is a **[$20 open bounty](https://www.bountysource.com/issues/37605205-nutcase-tweaks?utm_campaign=plugin&utm_content=tracker%2F260151&utm_medium=issues&utm_source=github)** on this issue. Add to the bounty at [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F260151&utm_medium=issues&utm_source=github).\r\n</bountysource-plugin>"},"comment":{"url":"https://api.github.com/repos/FreezingMoon/AncientBeast/issues/comments/249911572","html_url":"https://github.com/FreezingMoon/AncientBeast/issues/1077#issuecomment-249911572","issue_url":"https://api.github.com/repos/FreezingMoon/AncientBeast/issues/1077","id":249911572,"user":{"login":"DreadKnight","id":587487,"avatar_url":"https://avatars.githubusercontent.com/u/587487?v=3","gravatar_id":"","url":"https://api.github.com/users/DreadKnight","html_url":"https://github.com/DreadKnight","followers_url":"https://api.github.com/users/DreadKnight/followers","following_url":"https://api.github.com/users/DreadKnight/following{/other_user}","gists_url":"https://api.github.com/users/DreadKnight/gists{/gist_id}","starred_url":"https://api.github.com/users/DreadKnight/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DreadKnight/subscriptions","organizations_url":"https://api.github.com/users/DreadKnight/orgs","repos_url":"https://api.github.com/users/DreadKnight/repos","events_url":"https://api.github.com/users/DreadKnight/events{/privacy}","received_events_url":"https://api.github.com/users/DreadKnight/received_events","type":"User","site_admin":false},"created_at":"2016-09-27T16:02:21Z","updated_at":"2016-09-27T16:02:21Z","body":"Dark Priest's Plasma Field (passive ability) blocks attacks."}}
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