{"action":"created","issue":{"url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/113","repository_url":"https://api.github.com/repos/googlesamples/cardboard-unity","labels_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/113/labels{/name}","comments_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/113/comments","events_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/113/events","html_url":"https://github.com/googlesamples/cardboard-unity/issues/113","id":114775108,"number":113,"title":"Android. Crash with Signal 11 (SIGSEGV), code 1 (SEGV_MAPERR) on 0.5.2","user":{"login":"ITurchenko","id":7439522,"avatar_url":"https://avatars.githubusercontent.com/u/7439522?v=3","gravatar_id":"","url":"https://api.github.com/users/ITurchenko","html_url":"https://github.com/ITurchenko","followers_url":"https://api.github.com/users/ITurchenko/followers","following_url":"https://api.github.com/users/ITurchenko/following{/other_user}","gists_url":"https://api.github.com/users/ITurchenko/gists{/gist_id}","starred_url":"https://api.github.com/users/ITurchenko/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ITurchenko/subscriptions","organizations_url":"https://api.github.com/users/ITurchenko/orgs","repos_url":"https://api.github.com/users/ITurchenko/repos","events_url":"https://api.github.com/users/ITurchenko/events{/privacy}","received_events_url":"https://api.github.com/users/ITurchenko/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":9,"created_at":"2015-11-03T09:26:32Z","updated_at":"2016-05-11T10:11:44Z","closed_at":"2016-01-22T00:24:21Z","body":"Sometimes we get application crash with error \"signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)\" when returning from scene with VR to scene without VR.\r\n\r\nIt is occurring for all android devices, but not frequently. We using Unity 5.2.1.\r\nProblem appearing only after upgrading from 0.5.1. to 0.5.2. All works fine with 0.5.1 version.\r\n\r\nHere is logtrace\r\n```\r\nBuild fingerprint: 'google/hammerhead/hammerhead:6.0/MRA58K/2256973:user/release-keys'\r\nRevision: '0'\r\nABI: 'arm'\r\npid: 21403, tid: 21423, name: UnityMain  >>> mobi.sevenwinds.ourapp <<<\r\nsignal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x9c67a208\r\n    r0 9c67a208  r1 9c67b000  r2 fffffe8c  r3 9c67b000\r\n    r4 9c67a208  r5 00000001  r6 9c67affc  r7 b35e0000\r\n    r8 91c0708c  r9 9844e990  sl 9844e990  fp aefdf0f4\r\n    ip b3afeed8  sp aefdf0c8  lr b3a20a44  pc b3a209b4  cpsr 800e0010\r\nbacktrace:\r\n    #00 pc 002b29b4  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #01 pc 002b2a40  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so (GC_push_all_stack+72)\r\n    #02 pc 002bb6c4  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #03 pc 002bb794  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #04 pc 002b7508  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #05 pc 002b44fc  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #06 pc 002b0df0  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #07 pc 002aaec4  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #08 pc 002aa9a8  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #09 pc 002ab76c  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #10 pc 002ab80c  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so\r\n    #11 pc 00139530  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libmono.so (mono_gc_collect+40)\r\n    #12 pc 002b302c  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #13 pc 0031014c  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #14 pc 0030f69c  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #15 pc 0030f238  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #16 pc 0030db5c  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #17 pc 0030cd94  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #18 pc 0030bc1c  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #19 pc 00490378  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #20 pc 00494d54  /data/app/mobi.sevenwinds.ourapp-1/lib/arm/libunity.so\r\n    #21 pc 000349c1  /data/app/mobi.sevenwinds.ourapp-1/oat/arm/base.odex (offset 0x34000)\r\n```"},"comment":{"url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/comments/218417794","html_url":"https://github.com/googlesamples/cardboard-unity/issues/113#issuecomment-218417794","issue_url":"https://api.github.com/repos/googlesamples/cardboard-unity/issues/113","id":218417794,"user":{"login":"mmitang","id":5334863,"avatar_url":"https://avatars.githubusercontent.com/u/5334863?v=3","gravatar_id":"","url":"https://api.github.com/users/mmitang","html_url":"https://github.com/mmitang","followers_url":"https://api.github.com/users/mmitang/followers","following_url":"https://api.github.com/users/mmitang/following{/other_user}","gists_url":"https://api.github.com/users/mmitang/gists{/gist_id}","starred_url":"https://api.github.com/users/mmitang/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mmitang/subscriptions","organizations_url":"https://api.github.com/users/mmitang/orgs","repos_url":"https://api.github.com/users/mmitang/repos","events_url":"https://api.github.com/users/mmitang/events{/privacy}","received_events_url":"https://api.github.com/users/mmitang/received_events","type":"User","site_admin":false},"created_at":"2016-05-11T10:11:44Z","updated_at":"2016-05-11T10:11:44Z","body":"i fount that use il2cpp can avoid this problem.\r\nthe c++ to c++ thread call is ok,and willn't crash anymore."}}