{"action":"published","release":{"url":"https://api.github.com/repos/bradharding/doomretro/releases/3585666","assets_url":"https://api.github.com/repos/bradharding/doomretro/releases/3585666/assets","upload_url":"https://uploads.github.com/repos/bradharding/doomretro/releases/3585666/assets{?name,label}","html_url":"https://github.com/bradharding/doomretro/releases/tag/v2.2.3","id":3585666,"tag_name":"v2.2.3","target_commitish":"master","name":"DOOM Retro v2.2.3","draft":false,"author":{"login":"bradharding","id":3210148,"avatar_url":"https://avatars.githubusercontent.com/u/3210148?v=3","gravatar_id":"","url":"https://api.github.com/users/bradharding","html_url":"https://github.com/bradharding","followers_url":"https://api.github.com/users/bradharding/followers","following_url":"https://api.github.com/users/bradharding/following{/other_user}","gists_url":"https://api.github.com/users/bradharding/gists{/gist_id}","starred_url":"https://api.github.com/users/bradharding/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bradharding/subscriptions","organizations_url":"https://api.github.com/users/bradharding/orgs","repos_url":"https://api.github.com/users/bradharding/repos","events_url":"https://api.github.com/users/bradharding/events{/privacy}","received_events_url":"https://api.github.com/users/bradharding/received_events","type":"User","site_admin":false},"prerelease":false,"created_at":"2016-07-04T07:41:37Z","published_at":"2016-07-05T04:43:26Z","assets":[{"url":"https://api.github.com/repos/bradharding/doomretro/releases/assets/1942329","id":1942329,"name":"doomretro-2.2.3-win32.zip","label":null,"uploader":{"login":"bradharding","id":3210148,"avatar_url":"https://avatars.githubusercontent.com/u/3210148?v=3","gravatar_id":"","url":"https://api.github.com/users/bradharding","html_url":"https://github.com/bradharding","followers_url":"https://api.github.com/users/bradharding/followers","following_url":"https://api.github.com/users/bradharding/following{/other_user}","gists_url":"https://api.github.com/users/bradharding/gists{/gist_id}","starred_url":"https://api.github.com/users/bradharding/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bradharding/subscriptions","organizations_url":"https://api.github.com/users/bradharding/orgs","repos_url":"https://api.github.com/users/bradharding/repos","events_url":"https://api.github.com/users/bradharding/events{/privacy}","received_events_url":"https://api.github.com/users/bradharding/received_events","type":"User","site_admin":false},"content_type":"application/x-zip-compressed","state":"uploaded","size":3330124,"download_count":0,"created_at":"2016-07-05T04:43:16Z","updated_at":"2016-07-05T04:43:21Z","browser_download_url":"https://github.com/bradharding/doomretro/releases/download/v2.2.3/doomretro-2.2.3-win32.zip"}],"tarball_url":"https://api.github.com/repos/bradharding/doomretro/tarball/v2.2.3","zipball_url":"https://api.github.com/repos/bradharding/doomretro/zipball/v2.2.3","body":"* <i>DOOM Retro</i> is now completely portable. The configuration file, <code>doomretro.cfg</code>, is now saved in the same folder as the executable, savegames are saved in a <code>savegames&#92;</code> folder and screenshots are saved in a <code>screenshots&#92;</code> folder.\r\n* Optimizations have been made to further improve the overall performance and stability of <i>DOOM Retro</i>.\r\n* Minor changes have been made to some of the text in the console.\r\n* The width of any selected text is now accounted for when inputting text in the console.\r\n* The number of available displays are now rechecked before creating an external automap if the <code>am_external</code> CVAR is enabled through the console.\r\n* A <code>RMAPINFO</code> lump will now be used if present in preference to a <code>MAPINFO</code> lump to avoid conflicts with other <i>DOOM</i> source ports.\r\n* The keyboard shortcuts <kbd>SHIFT</kbd> + <kbd>HOME</kbd> and <kbd>SHIFT</kbd> + <kbd>END</kbd> are now allowed in the console to select all text to the left and right of the caret.\r\n* The <code>r_berserkintensity</code> CVAR now accepts a value between <code>0</code> and <code>8</code> inclusive instead of a percentage.\r\n* The <code>expansion</code> CVAR is no longer changed if <code>nerve.wad</code> is automatically loaded.\r\n* The player’s view will no longer jump slightly when dead and their corpse is sliding down stairs.\r\n* A <code>teleport</code> CCMD has been elemented that allows the player to be teleported to another location in the current map.\r\n* Fuzzy shadows are now applied to any thing whose <code>SHADOW</code> bit has been set in a <code>DEHACKED</code> lump.\r\n* The map number in the console and automap is now shown in the format <code>E2M<i>xy</i></code> in <i>Back To Saturn X E2: Tower In The Fountain Of Sparks</i>.\r\n* The <code>r_bloodsplats_total</code> CVAR is now calculated correctly once it reaches <code>r_bloodsplats_max</code>.\r\n* A bug has been fixed whereby palette effects from power-ups would remain on the screen after ending a game from the options menu in some instances.\r\n* The value of <code>r_lowpixelsize</code> will no longer affect the display of the title screen when the menu is open.\r\n* The <kbd>F5</kbd> key can no longer be used to change the graphic detail when the automap is open.\r\n"}}
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