{"push_id":1174500010,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"79366ba47a0b5fb22e8ceb6de821b24984b8a3e3","before":"97ba7d0a4a22bf3d3f6dda1ffbf5b0eb26fc292c","commits":[{"sha":"79366ba47a0b5fb22e8ceb6de821b24984b8a3e3","author":{"name":"David Mohajer","email":"d8099b0f90e53c29d29eb12a7a3caa5af4f12681@xahive.com"},"message":"few tags and icons to fix and 2 masteries to update for 0036\n\nalmost there\n0036 - ?\nengineer is already 1.2\nmerged in 1.0.0.4HF2 changes\nSkelethon and Ranger are both called Coronus and Necromancer is Called\nSkelethon. - fixed\nfix coronus dead dogs skill\nremoved unnecessary *tex files from \\*\\source\\*\nupdated git sync prep (XAGIT.bat) script to truly clone the work dir so\ni can delete stuff without double searching it\nchange credit link for Koba0100 to\nhttp://www.grimdawn.com/forums/showthread.php?t=41693\ncheck component recipes are they borked? - fixed\nupdate vanillabak folder with 1.0.0.4HF2 arz file + NSIS script update\ncratebox still a problem. fixed - removed the clickable NPC item\n(cratebox) And placed the actual npc in the map in the appropriate\nlocation of the outcast hideout entrance. you can use him even if she is\nhostile.\nmove the occultist and terrorknight component vendors to another part of\nBOC that is actually accessible\n*fix DGA token icons\n*fix hero soul icons\n*check npc tags in DGA\n*updated dawn of heroes to 1.4\n*update engineer to 1.4","distinct":true,"url":"https://api.github.com/repos/davoodinator/XADAIL/commits/79366ba47a0b5fb22e8ceb6de821b24984b8a3e3"}]}
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