{"push_id":1026502632,"size":1,"distinct_size":1,"ref":"refs/heads/develop","head":"7ca27f79d29d2bb2ff9b39c8bf39ac5a6ecedce4","before":"aa9a9b9e489714eca3112dd1ecc6e86e8ebcf3b0","commits":[{"sha":"7ca27f79d29d2bb2ff9b39c8bf39ac5a6ecedce4","author":{"email":"4c57736a53dfd7fc3790ac4d498012c3af2958f8@gmail.com","name":"Christopher Maeda"},"message":"Rogue Asteroid Implemented\n\ngetRandomNumber return a float instead of a int\nRotation for all collider must get normalized after rotating\nAdd a asteroid gameobject with the rogue component\nAdd a AI filter\nFixed some include in SteeringBehaviour","distinct":true,"url":"https://api.github.com/repos/Team-MegaFox/People-of-Earth/commits/7ca27f79d29d2bb2ff9b39c8bf39ac5a6ecedce4"}]}