{"push_id":1037119147,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"f8c3ba40cf4f42b2c2ba1b473c28d7733383223e","before":"f299e7105435829c47e94f4cf6e408cad675bc77","commits":[{"sha":"f8c3ba40cf4f42b2c2ba1b473c28d7733383223e","author":{"email":"95e8ac5504948c7bf91b22c16a8dbb7ae7c66bfd@google.com","name":"robertphillips"},"message":"Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of https://codereview.chromium.org/1825393002/ )\n\nReason for revert:\nLots of Android redness\n\nOriginal issue's description:\n> Consolidate GPU buffer implementations\n>\n> Consolidates all the different buffer implementations into a single\n> GrBuffer class. This will allow us to add new buffer types, use DSA in\n> OpenGL, track buffer bindings by unique ID, cache buffers without\n> respect to the type of data they have been used for previously, etc.\n> This change is strictly a refactor; it introduces no change in\n> functionality.\n>\n> BUG=skia:\n> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1825393002\n>\n> Committed: https://skia.googlesource.com/skia/+/8b1bff29675afd25843439eade634a57f68fe16f\n\nTBR=bsalomon@google.com,egdaniel@google.com,jvanverth@google.com,cdalton@nvidia.com\n# Skipping CQ checks because original CL landed less than 1 days ago.\nNOPRESUBMIT=true\nNOTREECHECKS=true\nNOTRY=true\nBUG=skia:\n\nReview URL: https://codereview.chromium.org/1831133004","distinct":true,"url":"https://api.github.com/repos/HalCanary/skia-hc/commits/f8c3ba40cf4f42b2c2ba1b473c28d7733383223e"}]}