{"push_id":1167464300,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"5864833f0174bd2a6b72f7b4d476ac13c8d3ac7a","before":"b4e72302bb247a05763ff480b70b5d6aeb937339","commits":[{"sha":"20a053e63076896b5ed121406641584a895b0842","author":{"name":"Tamar Curry","email":"2786a417d8841a3bdbbd8345341e9a285881b383@playtika.com"},"message":"Implementing event system\n\n* Started groundwork for event system -- includes handling capture and\nbubbling phases and event propagation\n* DisplayObject now extends EventDispatcher","distinct":true,"url":"https://api.github.com/repos/streiffus/Poncho/commits/20a053e63076896b5ed121406641584a895b0842"},{"sha":"326ac2bad678fd94a8d84a12033b4f6822defef5","author":{"name":"Tamar Curry","email":"2786a417d8841a3bdbbd8345341e9a285881b383@playtika.com"},"message":"Event system tweaks\n\n* Added EventPhase\n* Changed the order for hierarchy in DispatchEvent","distinct":true,"url":"https://api.github.com/repos/streiffus/Poncho/commits/326ac2bad678fd94a8d84a12033b4f6822defef5"},{"sha":"5864833f0174bd2a6b72f7b4d476ac13c8d3ac7a","author":{"name":"Tamar Curry","email":"2786a417d8841a3bdbbd8345341e9a285881b383@playtika.com"},"message":"Event listeners are now just actions\n\nC# delegates are very strict, won't allow a delegate that accepts an\nevent to be cast to a delegate that accepts a subclass of an event. To\nget around this, events just now accept actions and the user can fetch\nthe most recent event using Event.activeEvent if need be.","distinct":true,"url":"https://api.github.com/repos/streiffus/Poncho/commits/5864833f0174bd2a6b72f7b4d476ac13c8d3ac7a"}]}
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