{"action":"closed","issue":{"url":"https://api.github.com/repos/CorbecJayne/JoSiJaLu_2016/issues/2","repository_url":"https://api.github.com/repos/CorbecJayne/JoSiJaLu_2016","labels_url":"https://api.github.com/repos/CorbecJayne/JoSiJaLu_2016/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/CorbecJayne/JoSiJaLu_2016/issues/2/comments","events_url":"https://api.github.com/repos/CorbecJayne/JoSiJaLu_2016/issues/2/events","html_url":"https://github.com/CorbecJayne/JoSiJaLu_2016/issues/2","id":155630625,"number":2,"title":"Singleplayer movement","user":{"login":"CorbecJayne","id":1781451,"avatar_url":"https://avatars.githubusercontent.com/u/1781451?v=3","gravatar_id":"","url":"https://api.github.com/users/CorbecJayne","html_url":"https://github.com/CorbecJayne","followers_url":"https://api.github.com/users/CorbecJayne/followers","following_url":"https://api.github.com/users/CorbecJayne/following{/other_user}","gists_url":"https://api.github.com/users/CorbecJayne/gists{/gist_id}","starred_url":"https://api.github.com/users/CorbecJayne/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/CorbecJayne/subscriptions","organizations_url":"https://api.github.com/users/CorbecJayne/orgs","repos_url":"https://api.github.com/users/CorbecJayne/repos","events_url":"https://api.github.com/users/CorbecJayne/events{/privacy}","received_events_url":"https://api.github.com/users/CorbecJayne/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CorbecJayne/JoSiJaLu_2016/labels/basic%20game%20logic","name":"basic game logic","color":"fef2c0"},{"url":"https://api.github.com/repos/CorbecJayne/JoSiJaLu_2016/labels/feature","name":"feature","color":"fbca04"}],"state":"closed","locked":false,"assignee":{"login":"Lulalein99","id":12910098,"avatar_url":"https://avatars.githubusercontent.com/u/12910098?v=3","gravatar_id":"","url":"https://api.github.com/users/Lulalein99","html_url":"https://github.com/Lulalein99","followers_url":"https://api.github.com/users/Lulalein99/followers","following_url":"https://api.github.com/users/Lulalein99/following{/other_user}","gists_url":"https://api.github.com/users/Lulalein99/gists{/gist_id}","starred_url":"https://api.github.com/users/Lulalein99/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Lulalein99/subscriptions","organizations_url":"https://api.github.com/users/Lulalein99/orgs","repos_url":"https://api.github.com/users/Lulalein99/repos","events_url":"https://api.github.com/users/Lulalein99/events{/privacy}","received_events_url":"https://api.github.com/users/Lulalein99/received_events","type":"User","site_admin":false},"milestone":null,"comments":3,"created_at":"2016-05-19T00:28:30Z","updated_at":"2016-06-23T12:25:09Z","closed_at":"2016-06-23T12:25:09Z","body":"2D movement of one player through the environment (graphically displayed in a window) in all four cardinal directions and four more in-between using WASD or the arrow keys. Constant speed when holding down the button. Movement speed changeable through an attribute inside the Player Object.\r\n\r\n- [x] Graphical display of the player object within the window\r\n\r\n- [x] 2D movement of the player object using a keyboard switch\r\n\r\n- [x] Cardinal movement using \"WASD\" or \"Up/Left/Down/Right\" Keyboard Keys (keybindings can later be put inside the Player Object Class)\r\n\r\n- [x] By pressing two adjacent buttons at once, move diagonally (NE/SE/SW/NW)\r\n\r\n- [x] Holding Down Button works, player moves at constant speed\r\n\r\n- [x] Easy way to change the movement speed using a variable (this variable can later be an attribute within the Player Object Class)"}}
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