{"action":"created","issue":{"url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/70","repository_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS","labels_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/70/labels{/name}","comments_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/70/comments","events_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/70/events","html_url":"https://github.com/s1lentq/ReGameDLL_CS/issues/70","id":189393634,"number":70,"title":"New Request/Suggestion","user":{"login":"ish12321","id":23138213,"avatar_url":"https://avatars.githubusercontent.com/u/23138213?v=3","gravatar_id":"","url":"https://api.github.com/users/ish12321","html_url":"https://github.com/ish12321","followers_url":"https://api.github.com/users/ish12321/followers","following_url":"https://api.github.com/users/ish12321/following{/other_user}","gists_url":"https://api.github.com/users/ish12321/gists{/gist_id}","starred_url":"https://api.github.com/users/ish12321/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ish12321/subscriptions","organizations_url":"https://api.github.com/users/ish12321/orgs","repos_url":"https://api.github.com/users/ish12321/repos","events_url":"https://api.github.com/users/ish12321/events{/privacy}","received_events_url":"https://api.github.com/users/ish12321/received_events","type":"User","site_admin":false},"labels":[{"id":433007621,"url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/labels/request","name":"request","color":"5319e7","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2016-11-15T13:37:52Z","updated_at":"2016-11-16T12:22:15Z","closed_at":null,"body":"Like FRAGLIMIT can we have a roundlimit such that when XX rounds (total over) then the map changes "},"comment":{"url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/comments/260933322","html_url":"https://github.com/s1lentq/ReGameDLL_CS/issues/70#issuecomment-260933322","issue_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/70","id":260933322,"user":{"login":"Mistrick","id":4307674,"avatar_url":"https://avatars.githubusercontent.com/u/4307674?v=3","gravatar_id":"","url":"https://api.github.com/users/Mistrick","html_url":"https://github.com/Mistrick","followers_url":"https://api.github.com/users/Mistrick/followers","following_url":"https://api.github.com/users/Mistrick/following{/other_user}","gists_url":"https://api.github.com/users/Mistrick/gists{/gist_id}","starred_url":"https://api.github.com/users/Mistrick/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Mistrick/subscriptions","organizations_url":"https://api.github.com/users/Mistrick/orgs","repos_url":"https://api.github.com/users/Mistrick/repos","events_url":"https://api.github.com/users/Mistrick/events{/privacy}","received_events_url":"https://api.github.com/users/Mistrick/received_events","type":"User","site_admin":false},"created_at":"2016-11-16T12:22:15Z","updated_at":"2016-11-16T12:22:15Z","body":"This cvar already exists in original gamedll and regamedll."}}
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