{"action":"created","issue":{"url":"https://api.github.com/repos/icsharpcode/ILSpy/issues/690","repository_url":"https://api.github.com/repos/icsharpcode/ILSpy","labels_url":"https://api.github.com/repos/icsharpcode/ILSpy/issues/690/labels{/name}","comments_url":"https://api.github.com/repos/icsharpcode/ILSpy/issues/690/comments","events_url":"https://api.github.com/repos/icsharpcode/ILSpy/issues/690/events","html_url":"https://github.com/icsharpcode/ILSpy/issues/690","id":148838753,"number":690,"title":"C# function crashes","user":{"login":"damh0503","id":18374650,"avatar_url":"https://avatars.githubusercontent.com/u/18374650?v=3","gravatar_id":"","url":"https://api.github.com/users/damh0503","html_url":"https://github.com/damh0503","followers_url":"https://api.github.com/users/damh0503/followers","following_url":"https://api.github.com/users/damh0503/following{/other_user}","gists_url":"https://api.github.com/users/damh0503/gists{/gist_id}","starred_url":"https://api.github.com/users/damh0503/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/damh0503/subscriptions","organizations_url":"https://api.github.com/users/damh0503/orgs","repos_url":"https://api.github.com/users/damh0503/repos","events_url":"https://api.github.com/users/damh0503/events{/privacy}","received_events_url":"https://api.github.com/users/damh0503/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":2,"created_at":"2016-04-16T09:59:21Z","updated_at":"2016-04-16T11:40:21Z","closed_at":null,"body":"When I decompile dll file bools and functions are crashes like ࣁ...\r\n"},"comment":{"url":"https://api.github.com/repos/icsharpcode/ILSpy/issues/comments/210795614","html_url":"https://github.com/icsharpcode/ILSpy/issues/690#issuecomment-210795614","issue_url":"https://api.github.com/repos/icsharpcode/ILSpy/issues/690","id":210795614,"user":{"login":"damh0503","id":18374650,"avatar_url":"https://avatars.githubusercontent.com/u/18374650?v=3","gravatar_id":"","url":"https://api.github.com/users/damh0503","html_url":"https://github.com/damh0503","followers_url":"https://api.github.com/users/damh0503/followers","following_url":"https://api.github.com/users/damh0503/following{/other_user}","gists_url":"https://api.github.com/users/damh0503/gists{/gist_id}","starred_url":"https://api.github.com/users/damh0503/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/damh0503/subscriptions","organizations_url":"https://api.github.com/users/damh0503/orgs","repos_url":"https://api.github.com/users/damh0503/repos","events_url":"https://api.github.com/users/damh0503/events{/privacy}","received_events_url":"https://api.github.com/users/damh0503/received_events","type":"User","site_admin":false},"created_at":"2016-04-16T11:40:21Z","updated_at":"2016-04-16T11:40:21Z","body":"Latest version of ILSpy,\r\nAnd example code, if you talking about crashing code,\r\n`using System;\r\nusing System.Collections.Generic;\r\nusing UnityEngine;\r\n\r\n[Serializable]\r\npublic class BulletPool : MonoBehaviour\r\n{\r\n\tpublic GameObject genericBullet;\r\n\r\n\tpublic List<GameObject> bullets;\r\n\r\n\tpublic int poolenAmount;\r\n\r\n\tpublic BulletPool()\r\n\t{\r\n\t\tthis.poolenAmount = 150;\r\n\t}\r\n\r\n\tpublic override void ࢬ()\r\n\t{\r\n\t\tthis.bullets = new List<GameObject>();\r\n\t\tfor (int i = 0; i < this.poolenAmount; i++)\r\n\t\t{\r\n\t\t\tGameObject gameObject = Object.Instantiate<GameObject>(this.genericBullet);\r\n\t\t\tgameObject.SetActive(false);\r\n\t\t\tgameObject.get_transform().set_parent(this.get_transform());\r\n\t\t\tthis.bullets.Add(gameObject);\r\n\t\t}\r\n\t}\r\n\r\n\tpublic override void Main()\r\n\t{\r\n\t}\r\n\r\n\tpublic override void Start()\r\n\t{\r\n\t\tthis.ࢬ();\r\n\t}\r\n}\r\n`\r\nHere.\r\n"}}