{"action":"created","issue":{"url":"https://api.github.com/repos/OregonCore/OregonCore/issues/1421","repository_url":"https://api.github.com/repos/OregonCore/OregonCore","labels_url":"https://api.github.com/repos/OregonCore/OregonCore/issues/1421/labels{/name}","comments_url":"https://api.github.com/repos/OregonCore/OregonCore/issues/1421/comments","events_url":"https://api.github.com/repos/OregonCore/OregonCore/issues/1421/events","html_url":"https://github.com/OregonCore/OregonCore/issues/1421","id":159088973,"number":1421,"title":"Auto attacks can hit even allies and NON_ATTACKABLE mobs","user":{"login":"PadreWoW","id":6802530,"avatar_url":"https://avatars.githubusercontent.com/u/6802530?v=3","gravatar_id":"","url":"https://api.github.com/users/PadreWoW","html_url":"https://github.com/PadreWoW","followers_url":"https://api.github.com/users/PadreWoW/followers","following_url":"https://api.github.com/users/PadreWoW/following{/other_user}","gists_url":"https://api.github.com/users/PadreWoW/gists{/gist_id}","starred_url":"https://api.github.com/users/PadreWoW/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PadreWoW/subscriptions","organizations_url":"https://api.github.com/users/PadreWoW/orgs","repos_url":"https://api.github.com/users/PadreWoW/repos","events_url":"https://api.github.com/users/PadreWoW/events{/privacy}","received_events_url":"https://api.github.com/users/PadreWoW/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":10,"created_at":"2016-06-08T06:30:47Z","updated_at":"2016-06-08T12:34:19Z","closed_at":null,"body":"**Revision**:\r\nlast\r\n**Operating system**:\r\nwinserv2008R2\r\n**Current behavior**: \r\nIf mob can change faction, you can hit him even his faction changed to ally or mob changed his flag to NON_ATTACKABLE\r\n\r\n**Expected behavior**: \r\nAuto attack should stop when npc changes his faction to ally, or changes his flag to NON_ATTACKABLE or there is command \"CombatStop\" in code\r\n\r\n**Steps to reproduce the problem**:\r\nTry to complete last quest in \"The Missing Diplomat\" chain, (defeat Private Hendel) by auto-attack (warrior for example) and when npc will change his faction, you will continue hit him by auto attack\r\n[//]: # (This template is for problem reports, for other type of reports edit it accordingly)\r\n[//]: # (If this is a crash report, include the crashlog with https://gist.github.com/)\r\n"},"comment":{"url":"https://api.github.com/repos/OregonCore/OregonCore/issues/comments/224575148","html_url":"https://github.com/OregonCore/OregonCore/issues/1421#issuecomment-224575148","issue_url":"https://api.github.com/repos/OregonCore/OregonCore/issues/1421","id":224575148,"user":{"login":"LordUsagi","id":2440017,"avatar_url":"https://avatars.githubusercontent.com/u/2440017?v=3","gravatar_id":"","url":"https://api.github.com/users/LordUsagi","html_url":"https://github.com/LordUsagi","followers_url":"https://api.github.com/users/LordUsagi/followers","following_url":"https://api.github.com/users/LordUsagi/following{/other_user}","gists_url":"https://api.github.com/users/LordUsagi/gists{/gist_id}","starred_url":"https://api.github.com/users/LordUsagi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LordUsagi/subscriptions","organizations_url":"https://api.github.com/users/LordUsagi/orgs","repos_url":"https://api.github.com/users/LordUsagi/repos","events_url":"https://api.github.com/users/LordUsagi/events{/privacy}","received_events_url":"https://api.github.com/users/LordUsagi/received_events","type":"User","site_admin":false},"created_at":"2016-06-08T12:34:19Z","updated_at":"2016-06-08T12:34:19Z","body":"which is wrong, because it works perfectly fine in **What Book? I Don't see any book!**\r\n\r\nI think that evade needs to be called for creature instead of just switching faction."}}
{"actor":{"display_login":"LordUsagi"}}