{"push_id":1248694349,"size":1,"distinct_size":1,"ref":"refs/heads/Spritesheeted","head":"13952344ed10f47fda629818693e0c08cb89a8d4","before":"7de9ba38ef3a504ed82a6ab64c1ff82d7cf4bcfb","commits":[{"sha":"13952344ed10f47fda629818693e0c08cb89a8d4","author":{"name":"nginyc","email":"3d82d7c563b7d8ec14aeb1b8ae93483c435e3fac@gmail.com"},"message":"Rework of player moves bar and other minor improvements/fixes\n- Player moves bar has been reworked!\n- Fixed back-end bug where preprocessing the skin altas does not reflect in the game's graphics\n- Doors should appear to be opened/closed more appropriately during undo-ing\n- The game no longer saves its state when you are in a puzzle (only on a selection map)\n- Development: The final player move (move to reach the treasure) is now included in the output string of player moves\n- Development: clearMaps() method provided to clear the maps folder in android/assets of maps","distinct":true,"url":"https://api.github.com/repos/nginyc/Magna-Caves/commits/13952344ed10f47fda629818693e0c08cb89a8d4"}]}
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