{"action":"opened","issue":{"url":"https://api.github.com/repos/thestonefox/SteamVR_Unity_Toolkit/issues/479","repository_url":"https://api.github.com/repos/thestonefox/SteamVR_Unity_Toolkit","labels_url":"https://api.github.com/repos/thestonefox/SteamVR_Unity_Toolkit/issues/479/labels{/name}","comments_url":"https://api.github.com/repos/thestonefox/SteamVR_Unity_Toolkit/issues/479/comments","events_url":"https://api.github.com/repos/thestonefox/SteamVR_Unity_Toolkit/issues/479/events","html_url":"https://github.com/thestonefox/SteamVR_Unity_Toolkit/issues/479","id":173683235,"number":479,"title":"Radial Menu : Some bug about OnHoverEnter()","user":{"login":"Jeff-xue","id":21231211,"avatar_url":"https://avatars.githubusercontent.com/u/21231211?v=3","gravatar_id":"","url":"https://api.github.com/users/Jeff-xue","html_url":"https://github.com/Jeff-xue","followers_url":"https://api.github.com/users/Jeff-xue/followers","following_url":"https://api.github.com/users/Jeff-xue/following{/other_user}","gists_url":"https://api.github.com/users/Jeff-xue/gists{/gist_id}","starred_url":"https://api.github.com/users/Jeff-xue/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jeff-xue/subscriptions","organizations_url":"https://api.github.com/users/Jeff-xue/orgs","repos_url":"https://api.github.com/users/Jeff-xue/repos","events_url":"https://api.github.com/users/Jeff-xue/events{/privacy}","received_events_url":"https://api.github.com/users/Jeff-xue/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-08-29T02:08:27Z","updated_at":"2016-08-29T02:08:27Z","closed_at":null,"body":"I have defined two methods.\r\npublic void HoverEnter(int i)\r\n{\r\n        Debug.Log(\"Enter Element \" + i);\r\n}\r\npublic void HoverExit(int i)\r\n{\r\n        Debug.Log(\"Exit Element \" + i);\r\n}\r\nAssign methods to Buttons. such as Element 0, HoverEnter() assigned to OnHoverEnter() and i is 0, HoveExit() assigned to OnHoverExit() and i is 0. The same way, In the Element 1, i is 1.\r\n\r\nNow, I defined tow buttons. \r\nWhen I touch Element 0, it will debug:\r\n        Enter Element 0\r\nAnd than I move my finger to Element 1, it will debug:\r\n        Exit Element 0\r\n        Enter Element 1\r\nHowever, I raise my finger, it will debug:\r\n        Exit Element 1\r\n        Enter Element 0\r\n**Enter Element 0** is the Bug!!!\r\nAnd then if I touch Element 0, it no debug, after raise finger, it will debug:\r\n        Exit Element 0\r\n        Enter Element 0\r\nwhen I touch Element 1, it will debug: \r\n        Exit Element 0\r\n        Enter Element 1\r\nAfter raise finger, it will debug:\r\n        Exit Element 1\r\n        Enter Element 0\r\n\r\nOn the other hand, I defined 3 buttons.\r\nwhen I touch Element 0, it will debug: \r\n        Enter Element 0\r\nAnd than I move my finger to Element 1, it will debug:\r\n        Exit Element 0\r\n        Enter Element 1\r\nHowever, I raise my finger, it will debug:\r\n        Exit Element 1\r\n        Enter Element 2\r\n**Enter Element 2** is the Bug!!!"}}
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