{"action":"created","issue":{"url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/613","repository_url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues","labels_url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/613/labels{/name}","comments_url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/613/comments","events_url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/613/events","html_url":"https://github.com/ReikaKalseki/Reika_Mods_Issues/issues/613","id":132029026,"number":613,"title":"Feature Request: Config option for turning off ChromaticCrafts endless End","user":{"login":"Iarinu","id":8089791,"avatar_url":"https://avatars.githubusercontent.com/u/8089791?v=3","gravatar_id":"","url":"https://api.github.com/users/Iarinu","html_url":"https://github.com/Iarinu","followers_url":"https://api.github.com/users/Iarinu/followers","following_url":"https://api.github.com/users/Iarinu/following{/other_user}","gists_url":"https://api.github.com/users/Iarinu/gists{/gist_id}","starred_url":"https://api.github.com/users/Iarinu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Iarinu/subscriptions","organizations_url":"https://api.github.com/users/Iarinu/orgs","repos_url":"https://api.github.com/users/Iarinu/repos","events_url":"https://api.github.com/users/Iarinu/events{/privacy}","received_events_url":"https://api.github.com/users/Iarinu/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/labels/Rejected%20Request","name":"Rejected Request","color":"afa270"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":19,"created_at":"2016-02-08T00:36:55Z","updated_at":"2016-02-23T15:53:27Z","closed_at":"2016-02-08T02:15:31Z","body":"This is a little bit between a bug report and a feature request.\r\nThe Problem is: when ChromaticCraft is installed it changes the worldgen of the End. The island in the middle continues infinite in ever direction.\r\nThis causes some problems, since there are other mods too, which generate stuff in the End. For example the Ender Lillys from Extra Utils, Draconium Ore from Draconic Evolution and the Ender Bees from Binnies. With an endless End its far to easy to collect insane amounts of resources, which aren't supposed to be get that easy and this breaks the entire balancing. The other problem is, that Draconic Evolution adds worldgen in the End too. Every 10.000 block in any direction it generates a special version of the Enderdragon. This one is really hard to fight but nearly impossible when are are dozens of damn vanilla pylons too. The fight just isn't designed to be under the End-island.\r\nSo please, add a config option for ChromaticCraft to turn the classic End worldgen back on. Please! "},"comment":{"url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/comments/187760741","html_url":"https://github.com/ReikaKalseki/Reika_Mods_Issues/issues/613#issuecomment-187760741","issue_url":"https://api.github.com/repos/ReikaKalseki/Reika_Mods_Issues/issues/613","id":187760741,"user":{"login":"DarkAyron","id":10348465,"avatar_url":"https://avatars.githubusercontent.com/u/10348465?v=3","gravatar_id":"","url":"https://api.github.com/users/DarkAyron","html_url":"https://github.com/DarkAyron","followers_url":"https://api.github.com/users/DarkAyron/followers","following_url":"https://api.github.com/users/DarkAyron/following{/other_user}","gists_url":"https://api.github.com/users/DarkAyron/gists{/gist_id}","starred_url":"https://api.github.com/users/DarkAyron/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DarkAyron/subscriptions","organizations_url":"https://api.github.com/users/DarkAyron/orgs","repos_url":"https://api.github.com/users/DarkAyron/repos","events_url":"https://api.github.com/users/DarkAyron/events{/privacy}","received_events_url":"https://api.github.com/users/DarkAyron/received_events","type":"User","site_admin":false},"created_at":"2016-02-23T15:53:27Z","updated_at":"2016-02-23T15:53:27Z","body":"Respawning the Ender Dragon every time you leave shouldn't be forced. If you have Draconic Evolution installed, it implements an other way to respawn the Ender Dragon (and reactivate all the Ender Crystals). What about implementing somthing like that, with a way to disable it by config, if there is an other way to achieve this, which should be used. E.g. Draconic Evolutions resurection ritual."}}