{"action":"closed","issue":{"url":"https://api.github.com/repos/Kaldaien/SpecialK/issues/1","repository_url":"https://api.github.com/repos/Kaldaien/SpecialK","labels_url":"https://api.github.com/repos/Kaldaien/SpecialK/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/Kaldaien/SpecialK/issues/1/comments","events_url":"https://api.github.com/repos/Kaldaien/SpecialK/issues/1/events","html_url":"https://github.com/Kaldaien/SpecialK/issues/1","id":178725574,"number":1,"title":"DX12 version of HITMAN crashes on launch","user":{"login":"SwooshyCueb","id":1675114,"avatar_url":"https://avatars.githubusercontent.com/u/1675114?v=3","gravatar_id":"","url":"https://api.github.com/users/SwooshyCueb","html_url":"https://github.com/SwooshyCueb","followers_url":"https://api.github.com/users/SwooshyCueb/followers","following_url":"https://api.github.com/users/SwooshyCueb/following{/other_user}","gists_url":"https://api.github.com/users/SwooshyCueb/gists{/gist_id}","starred_url":"https://api.github.com/users/SwooshyCueb/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SwooshyCueb/subscriptions","organizations_url":"https://api.github.com/users/SwooshyCueb/orgs","repos_url":"https://api.github.com/users/SwooshyCueb/repos","events_url":"https://api.github.com/users/SwooshyCueb/events{/privacy}","received_events_url":"https://api.github.com/users/SwooshyCueb/received_events","type":"User","site_admin":false},"labels":[{"id":390956231,"url":"https://api.github.com/repos/Kaldaien/SpecialK/labels/bug","name":"bug","color":"ee0701","default":true}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-09-22T21:29:52Z","updated_at":"2016-11-28T04:23:26Z","closed_at":"2016-11-28T04:23:26Z","body":"I can't give you logs right this second, but HITMAN's DX12 build crashes right after spawning a window. Tested with the dll renamed and put in the folder with HITMAN.exe and with the AppInit functionality.\n\nAs well, the launcher spawns a process and just sits there, never presenting a window, with SuperK loaded via AppInit. Using the compatibility keybind to disable SpecialK seems to get it working, though\n"}}
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