{"action":"created","issue":{"url":"https://api.github.com/repos/SDLash3D/cs16-client/issues/182","repository_url":"https://api.github.com/repos/SDLash3D/cs16-client","labels_url":"https://api.github.com/repos/SDLash3D/cs16-client/issues/182/labels{/name}","comments_url":"https://api.github.com/repos/SDLash3D/cs16-client/issues/182/comments","events_url":"https://api.github.com/repos/SDLash3D/cs16-client/issues/182/events","html_url":"https://github.com/SDLash3D/cs16-client/issues/182","id":159803091,"number":182,"title":"Съезд надписей ","user":{"login":"RomkaZVO","id":15728269,"avatar_url":"https://avatars.githubusercontent.com/u/15728269?v=3","gravatar_id":"","url":"https://api.github.com/users/RomkaZVO","html_url":"https://github.com/RomkaZVO","followers_url":"https://api.github.com/users/RomkaZVO/followers","following_url":"https://api.github.com/users/RomkaZVO/following{/other_user}","gists_url":"https://api.github.com/users/RomkaZVO/gists{/gist_id}","starred_url":"https://api.github.com/users/RomkaZVO/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/RomkaZVO/subscriptions","organizations_url":"https://api.github.com/users/RomkaZVO/orgs","repos_url":"https://api.github.com/users/RomkaZVO/repos","events_url":"https://api.github.com/users/RomkaZVO/events{/privacy}","received_events_url":"https://api.github.com/users/RomkaZVO/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-06-12T02:09:40Z","updated_at":"2016-06-12T08:48:18Z","closed_at":null,"body":"Обратил внимание, что при значении hud_scale свыше одного текст начинает съезжать, как информация на экране ( бомба активирована, победа т или кт), так и в gui \r\nВот пример:\r\nhttp://fastpic.ru/view/77/2016/0612/_dcb88f1e6f0e1257bd79500b1bb26058.png.html"},"comment":{"url":"https://api.github.com/repos/SDLash3D/cs16-client/issues/comments/225417628","html_url":"https://github.com/SDLash3D/cs16-client/issues/182#issuecomment-225417628","issue_url":"https://api.github.com/repos/SDLash3D/cs16-client/issues/182","id":225417628,"user":{"login":"a1batross","id":3213697,"avatar_url":"https://avatars.githubusercontent.com/u/3213697?v=3","gravatar_id":"","url":"https://api.github.com/users/a1batross","html_url":"https://github.com/a1batross","followers_url":"https://api.github.com/users/a1batross/followers","following_url":"https://api.github.com/users/a1batross/following{/other_user}","gists_url":"https://api.github.com/users/a1batross/gists{/gist_id}","starred_url":"https://api.github.com/users/a1batross/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/a1batross/subscriptions","organizations_url":"https://api.github.com/users/a1batross/orgs","repos_url":"https://api.github.com/users/a1batross/repos","events_url":"https://api.github.com/users/a1batross/events{/privacy}","received_events_url":"https://api.github.com/users/a1batross/received_events","type":"User","site_admin":false},"created_at":"2016-06-12T08:48:18Z","updated_at":"2016-06-12T08:48:18Z","body":"Частично исправил со стороны движкового API то, что должен был сделать давно. По сути, уже всё сделано, но осталось пофиксить со стороны клиента такие вещи как высота шрифта, и тогда будет показываться там, как надо. \r\n\r\nА с консольным шрифтом то же самое? "}}
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