{"action":"created","issue":{"url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/43","repository_url":"https://api.github.com/repos/libretro/beetle-psx-libretro","labels_url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/43/labels{/name}","comments_url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/43/comments","events_url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/43/events","html_url":"https://github.com/libretro/beetle-psx-libretro/issues/43","id":156156890,"number":43,"title":"GL renderer bugs","user":{"login":"twinaphex","id":1075274,"avatar_url":"https://avatars.githubusercontent.com/u/1075274?v=3","gravatar_id":"","url":"https://api.github.com/users/twinaphex","html_url":"https://github.com/twinaphex","followers_url":"https://api.github.com/users/twinaphex/followers","following_url":"https://api.github.com/users/twinaphex/following{/other_user}","gists_url":"https://api.github.com/users/twinaphex/gists{/gist_id}","starred_url":"https://api.github.com/users/twinaphex/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/twinaphex/subscriptions","organizations_url":"https://api.github.com/users/twinaphex/orgs","repos_url":"https://api.github.com/users/twinaphex/repos","events_url":"https://api.github.com/users/twinaphex/events{/privacy}","received_events_url":"https://api.github.com/users/twinaphex/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":132,"created_at":"2016-05-22T15:17:51Z","updated_at":"2016-06-10T19:13:45Z","closed_at":null,"body":"\r\n"},"comment":{"url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/comments/225270895","html_url":"https://github.com/libretro/beetle-psx-libretro/issues/43#issuecomment-225270895","issue_url":"https://api.github.com/repos/libretro/beetle-psx-libretro/issues/43","id":225270895,"user":{"login":"saftle","id":852777,"avatar_url":"https://avatars.githubusercontent.com/u/852777?v=3","gravatar_id":"","url":"https://api.github.com/users/saftle","html_url":"https://github.com/saftle","followers_url":"https://api.github.com/users/saftle/followers","following_url":"https://api.github.com/users/saftle/following{/other_user}","gists_url":"https://api.github.com/users/saftle/gists{/gist_id}","starred_url":"https://api.github.com/users/saftle/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/saftle/subscriptions","organizations_url":"https://api.github.com/users/saftle/orgs","repos_url":"https://api.github.com/users/saftle/repos","events_url":"https://api.github.com/users/saftle/events{/privacy}","received_events_url":"https://api.github.com/users/saftle/received_events","type":"User","site_admin":false},"created_at":"2016-06-10T19:13:45Z","updated_at":"2016-06-10T19:13:45Z","body":"**Ball Breakers (USA)**\r\n\r\nInstance 1: When loading a stage the screen does an animation similar to FF8 when entering a battle. Rather than the animation getting lighter, it instead gets darker with texture issues.\r\n\r\nError screenshots:\r\n![retroarch-0610-205112](https://cloud.githubusercontent.com/assets/852777/15975905/20da53ae-2f50-11e6-92c3-94cfb247e269.png)\r\n![retroarch-0610-205111](https://cloud.githubusercontent.com/assets/852777/15975904/20d7d6a6-2f50-11e6-80a8-44034952c572.png)\r\n\r\nError screenshots with VRAM:\r\n![retroarch-0610-205248](https://cloud.githubusercontent.com/assets/852777/15975911/28d69e96-2f50-11e6-9b16-b98f9701e305.png)\r\n![retroarch-0610-205246](https://cloud.githubusercontent.com/assets/852777/15975912/28da7836-2f50-11e6-8ac2-33e25c328d9b.png)\r\n\r\nSoftware:\r\n![retroarch-0610-205354](https://cloud.githubusercontent.com/assets/852777/15975915/2f6ad9ca-2f50-11e6-833b-5006c79b0693.png)\r\n![retroarch-0610-205355](https://cloud.githubusercontent.com/assets/852777/15975916/2f6edb56-2f50-11e6-8033-c697eed399ad.png)\r\n"}}
{"actor":{"display_login":"saftle"}}