{"push_id":1052094038,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"167034eedbc67f437417e50b54a99c46fc54013f","before":"dee1a47e8c7d67680c88f86a92564b6b3098d668","commits":[{"sha":"79ae196e4cc131981d8de3355b74df34866c8c3c","author":{"email":"50b379b671332426fde200633d59fe9d18a8d139@gmail.com","name":"asarium"},"message":"Add interface for querying the capabilities of a renderer","distinct":true,"url":"https://api.github.com/repos/asarium/GL3Test/commits/79ae196e4cc131981d8de3355b74df34866c8c3c"},{"sha":"8827f9996146c19a066096ba6e05740de522928f","author":{"email":"50b379b671332426fde200633d59fe9d18a8d139@gmail.com","name":"asarium"},"message":"Add more control over depth test","distinct":true,"url":"https://api.github.com/repos/asarium/GL3Test/commits/8827f9996146c19a066096ba6e05740de522928f"},{"sha":"167034eedbc67f437417e50b54a99c46fc54013f","author":{"email":"50b379b671332426fde200633d59fe9d18a8d139@gmail.com","name":"asarium"},"message":"Add support for point sprites\n\nThere is an issue where the image of the lighting pass gets corrupted, I\ndon't know what's causing it although I suspect that there is something\nwrong with the depth buffer.","distinct":true,"url":"https://api.github.com/repos/asarium/GL3Test/commits/167034eedbc67f437417e50b54a99c46fc54013f"}]}