{"push_id":1025315914,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"9a15d685c2e6237bee47a332f8677e66176e6896","before":"9be84fe195f72a2240dc8376131bfd0b8f25d735","commits":[{"sha":"9a15d685c2e6237bee47a332f8677e66176e6896","author":{"email":"1a73af9e7ae00182733b2292511b814be66f065f@gamesfrommars.fr","name":"ponce"},"message":"Fix the color correction bug for all platforms. The problem was that WindowPixelFormat wasn't respected for curves, so only the Carbon correction would be correct, and Cocoa and Win32 would have R and B inverted.","distinct":true,"url":"https://api.github.com/repos/p0nce/dplug/commits/9a15d685c2e6237bee47a332f8677e66176e6896"}]}