{"action":"closed","issue":{"url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/125","repository_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity","labels_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/125/labels{/name}","comments_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/125/comments","events_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/125/events","html_url":"https://github.com/LogicalError/realtime-CSG-for-unity/issues/125","id":190687700,"number":125,"title":"[1.323] Invisible and discarded surfaces block GI","user":{"login":"AlexanderOcias","id":1585507,"avatar_url":"https://avatars.githubusercontent.com/u/1585507?v=3","gravatar_id":"","url":"https://api.github.com/users/AlexanderOcias","html_url":"https://github.com/AlexanderOcias","followers_url":"https://api.github.com/users/AlexanderOcias/followers","following_url":"https://api.github.com/users/AlexanderOcias/following{/other_user}","gists_url":"https://api.github.com/users/AlexanderOcias/gists{/gist_id}","starred_url":"https://api.github.com/users/AlexanderOcias/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AlexanderOcias/subscriptions","organizations_url":"https://api.github.com/users/AlexanderOcias/orgs","repos_url":"https://api.github.com/users/AlexanderOcias/repos","events_url":"https://api.github.com/users/AlexanderOcias/events{/privacy}","received_events_url":"https://api.github.com/users/AlexanderOcias/received_events","type":"User","site_admin":false},"labels":[{"id":473584204,"url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/labels/Fix%20available","name":"Fix available","color":"0e8a16","default":false}],"state":"closed","locked":false,"assignee":{"login":"LogicalError","id":157976,"avatar_url":"https://avatars.githubusercontent.com/u/157976?v=3","gravatar_id":"","url":"https://api.github.com/users/LogicalError","html_url":"https://github.com/LogicalError","followers_url":"https://api.github.com/users/LogicalError/followers","following_url":"https://api.github.com/users/LogicalError/following{/other_user}","gists_url":"https://api.github.com/users/LogicalError/gists{/gist_id}","starred_url":"https://api.github.com/users/LogicalError/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LogicalError/subscriptions","organizations_url":"https://api.github.com/users/LogicalError/orgs","repos_url":"https://api.github.com/users/LogicalError/repos","events_url":"https://api.github.com/users/LogicalError/events{/privacy}","received_events_url":"https://api.github.com/users/LogicalError/received_events","type":"User","site_admin":false},"assignees":[{"login":"LogicalError","id":157976,"avatar_url":"https://avatars.githubusercontent.com/u/157976?v=3","gravatar_id":"","url":"https://api.github.com/users/LogicalError","html_url":"https://github.com/LogicalError","followers_url":"https://api.github.com/users/LogicalError/followers","following_url":"https://api.github.com/users/LogicalError/following{/other_user}","gists_url":"https://api.github.com/users/LogicalError/gists{/gist_id}","starred_url":"https://api.github.com/users/LogicalError/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LogicalError/subscriptions","organizations_url":"https://api.github.com/users/LogicalError/orgs","repos_url":"https://api.github.com/users/LogicalError/repos","events_url":"https://api.github.com/users/LogicalError/events{/privacy}","received_events_url":"https://api.github.com/users/LogicalError/received_events","type":"User","site_admin":false}],"milestone":{"url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/milestones/1","html_url":"https://github.com/LogicalError/realtime-CSG-for-unity/milestone/1","labels_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/milestones/1/labels","id":1967136,"number":1,"title":"1.328 and below","description":"","creator":{"login":"LogicalError","id":157976,"avatar_url":"https://avatars.githubusercontent.com/u/157976?v=3","gravatar_id":"","url":"https://api.github.com/users/LogicalError","html_url":"https://github.com/LogicalError","followers_url":"https://api.github.com/users/LogicalError/followers","following_url":"https://api.github.com/users/LogicalError/following{/other_user}","gists_url":"https://api.github.com/users/LogicalError/gists{/gist_id}","starred_url":"https://api.github.com/users/LogicalError/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LogicalError/subscriptions","organizations_url":"https://api.github.com/users/LogicalError/orgs","repos_url":"https://api.github.com/users/LogicalError/repos","events_url":"https://api.github.com/users/LogicalError/events{/privacy}","received_events_url":"https://api.github.com/users/LogicalError/received_events","type":"User","site_admin":false},"open_issues":8,"closed_issues":17,"state":"open","created_at":"2016-08-27T09:50:25Z","updated_at":"2016-12-08T19:34:30Z","due_on":null,"closed_at":null},"comments":7,"created_at":"2016-11-21T11:18:38Z","updated_at":"2016-12-08T19:34:30Z","closed_at":"2016-12-08T19:34:30Z","body":"- Invisible and discarded surfaces block both realtime and baked GI ([screenshot](http://imgur.com/eJIyzAR))\r\n- Manually disabling visibility of those surfaces before building lighting avoids this bug"}}
{"actor":{"display_login":"LogicalError"}}