{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1582","repository_url":"https://api.github.com/repos/PCSX2/pcsx2","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1582/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1582/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1582/events","html_url":"https://github.com/PCSX2/pcsx2/pull/1582","id":178624529,"number":1582,"title":"GSdx: Automatically set default CRC Hack 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switches the default CRC Hack Level from Full in D3D to\r\nPartial in OGL and vice versa.\r\n\r\nDoes not change CRC Hack Level when it is set to a non-default\r\nsetting."},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/252501664","html_url":"https://github.com/PCSX2/pcsx2/pull/1582#issuecomment-252501664","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1582","id":252501664,"user":{"login":"FlatOutPS2","id":15942346,"avatar_url":"https://avatars.githubusercontent.com/u/15942346?v=3","gravatar_id":"","url":"https://api.github.com/users/FlatOutPS2","html_url":"https://github.com/FlatOutPS2","followers_url":"https://api.github.com/users/FlatOutPS2/followers","following_url":"https://api.github.com/users/FlatOutPS2/following{/other_user}","gists_url":"https://api.github.com/users/FlatOutPS2/gists{/gist_id}","starred_url":"https://api.github.com/users/FlatOutPS2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/FlatOutPS2/subscriptions","organizations_url":"https://api.github.com/users/FlatOutPS2/orgs","repos_url":"https://api.github.com/users/FlatOutPS2/repos","events_url":"https://api.github.com/users/FlatOutPS2/events{/privacy}","received_events_url":"https://api.github.com/users/FlatOutPS2/received_events","type":"User","site_admin":false},"created_at":"2016-10-09T17:59:51Z","updated_at":"2016-10-09T17:59:51Z","body":"> Switch to D3D11 HW -> switches to full\r\n    Manually switch full to partial\r\n    Switch to OpenGL HW -> stays at partial (expected)\r\n    Manually switch partial to full\r\n    Manually switch full to partial\r\n    Switch to D3D11 HW -> stays at partial\r\n\r\nThe intended behaviour is that it switches to Partial or Full if the default CRC levels(Partial for OGL, Full for D3D) are selected. If a custom change is made(Full on OGL), it shouldn't switch back to Partial if you go to D3D11 and back to OGL HW without making changes to the CRC level again. But if you set it to Partial on OGL HW manually it should go back to full on D3D11 HW, so there's a bug in the code. I know what it is, so I'll go and fix it. ;)\r\n\r\nMy PR is better than the manual behaviour because it automatically switches between the default levels for OGL and D3D, which most users won't do out of themselves, even though it's often needed for CRC fixes."}}
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