{"push_id":995495156,"size":2,"distinct_size":2,"ref":"refs/heads/bugfix/better-log-compilation_DEV-6946","head":"f0c4c7c242a84517a86acfdb6b92b84c45807e98","before":"408d2f3593fecc306af24bd7b1b5725ddaee8c48","commits":[{"sha":"532d978001d6f8aeacc55ed75dd30843cd3a0f7d","author":{"email":"c71258d281929fda33185cd83758a99417cb3856@gmail.com","name":"Kuranes"},"message":"[#DEV-6946] Fix shader compilation log\n\nwarn and log was used for coloring console, now they should follow the\ndebug/log/warn/error log filter LEVELS\nOn small shader file error log could overflow.","distinct":true,"url":"https://api.github.com/repos/cedricpinson/osgjs/commits/532d978001d6f8aeacc55ed75dd30843cd3a0f7d"},{"sha":"f0c4c7c242a84517a86acfdb6b92b84c45807e98","author":{"email":"c71258d281929fda33185cd83758a99417cb3856@gmail.com","name":"Kuranes"},"message":"[#DEV-6946] Adds compiler error shader test","distinct":true,"url":"https://api.github.com/repos/cedricpinson/osgjs/commits/f0c4c7c242a84517a86acfdb6b92b84c45807e98"}]}