{"action":"opened","issue":{"url":"https://api.github.com/repos/Lotes/voxelify/issues/6","repository_url":"https://api.github.com/repos/Lotes/voxelify","labels_url":"https://api.github.com/repos/Lotes/voxelify/issues/6/labels{/name}","comments_url":"https://api.github.com/repos/Lotes/voxelify/issues/6/comments","events_url":"https://api.github.com/repos/Lotes/voxelify/issues/6/events","html_url":"https://github.com/Lotes/voxelify/issues/6","id":174597400,"number":6,"title":"Optimize unit sieve","user":{"login":"Lotes","id":1525964,"avatar_url":"https://avatars.githubusercontent.com/u/1525964?v=3","gravatar_id":"","url":"https://api.github.com/users/Lotes","html_url":"https://github.com/Lotes","followers_url":"https://api.github.com/users/Lotes/followers","following_url":"https://api.github.com/users/Lotes/following{/other_user}","gists_url":"https://api.github.com/users/Lotes/gists{/gist_id}","starred_url":"https://api.github.com/users/Lotes/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Lotes/subscriptions","organizations_url":"https://api.github.com/users/Lotes/orgs","repos_url":"https://api.github.com/users/Lotes/repos","events_url":"https://api.github.com/users/Lotes/events{/privacy}","received_events_url":"https://api.github.com/users/Lotes/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Lotes/voxelify/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-09-01T18:48:36Z","updated_at":"2016-09-01T18:48:36Z","closed_at":null,"body":"Problem: The unit sieve (essentially a BSP tree) splits incoming faces into subfaces with always 3 vertices. I think that results in many, many long faces. That could be a performance issue.\r\nSolution:\r\n* [ ] split at inner nodes to produce polygons and triangles at leaf node level\r\n* [ ] compare the triangle counts (before/after), if better performance could be reached, switch to new approach"}}
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