{"action":"opened","issue":{"url":"https://api.github.com/repos/TheNicestGuy/frontend-nanodegree-arcade-game/issues/2","repository_url":"https://api.github.com/repos/TheNicestGuy/frontend-nanodegree-arcade-game","labels_url":"https://api.github.com/repos/TheNicestGuy/frontend-nanodegree-arcade-game/issues/2/labels{/name}","comments_url":"https://api.github.com/repos/TheNicestGuy/frontend-nanodegree-arcade-game/issues/2/comments","events_url":"https://api.github.com/repos/TheNicestGuy/frontend-nanodegree-arcade-game/issues/2/events","html_url":"https://github.com/TheNicestGuy/frontend-nanodegree-arcade-game/issues/2","id":137978756,"number":2,"title":"Player sprite renders too low","user":{"login":"TheNicestGuy","id":1124114,"avatar_url":"https://avatars.githubusercontent.com/u/1124114?v=3","gravatar_id":"","url":"https://api.github.com/users/TheNicestGuy","html_url":"https://github.com/TheNicestGuy","followers_url":"https://api.github.com/users/TheNicestGuy/followers","following_url":"https://api.github.com/users/TheNicestGuy/following{/other_user}","gists_url":"https://api.github.com/users/TheNicestGuy/gists{/gist_id}","starred_url":"https://api.github.com/users/TheNicestGuy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TheNicestGuy/subscriptions","organizations_url":"https://api.github.com/users/TheNicestGuy/orgs","repos_url":"https://api.github.com/users/TheNicestGuy/repos","events_url":"https://api.github.com/users/TheNicestGuy/events{/privacy}","received_events_url":"https://api.github.com/users/TheNicestGuy/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-03-02T20:10:28Z","updated_at":"2016-03-02T20:10:28Z","closed_at":null,"body":"To reproduce:\r\n1. Start the game.\r\n2. Move up.\r\n\r\nActual results:\r\nA. At the start, the player sprite is so low only the tops of its head can be seen.\r\nB. After moving up, the player sprite is positioned so that its feet are standing below the \"lip\" of the bottom tiles.\r\n\r\nExpected results:\r\nA. At the start, the player sprite should stand with its feet firmly within the grass of the bottom tile.\r\nB. After moving in any direction, the player sprite should appear in the same relative position within the new tile."}}