{"push_id":1211299881,"size":1000,"distinct_size":4814,"ref":"refs/heads/master","head":"3510fdd91725f7681db845efd889c5e29e6e7446","before":"5c7e0df9b100ba40cdcaaf530196290e16c34858","commits":[{"sha":"ef7d141a7dde37b3b59a86bd55dd520c2938a86a","author":{"name":"Mr.doob","email":"616e881177e53541ea47e5917a60deb2554e079d@mrdoob.com"},"message":"Updated builds.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/ef7d141a7dde37b3b59a86bd55dd520c2938a86a"},{"sha":"5c543d18b19d08dedb08dc7679fbd7d4220c05dd","author":{"name":"Mr.doob","email":"616e881177e53541ea47e5917a60deb2554e079d@mrdoob.com"},"message":"Merge pull request #8268 from Mugen87/dev\n\nMinor additions to new BufferGeometry","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/5c543d18b19d08dedb08dc7679fbd7d4220c05dd"},{"sha":"2ba3e37476013604b660b5da0f7af05aead04f76","author":{"name":"takahiro","email":"f497c8f1fa36eac1bea90914cdac283dc6d7494d@gachapin.jp"},"message":"Add getShaderPrecisionFormat polyfill","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/2ba3e37476013604b660b5da0f7af05aead04f76"},{"sha":"31ff1e7b92fb32e66a9ca72b2de8a584f301fdcb","author":{"name":"Sagar Dwibhashyam","email":"b43ae8ea10ef01790c6675180666701ee14110a9@gmail.com"},"message":"Added VTP support for VTK.\n\nNow you can load vtp files (can be binary, ascii and compressed).\nAlso added a example related to it. It depends on the Zlib.js inflate.\nIt can be optimized a little more.\n\nI havent tested on large variety of files, but for smaller ones, it should work.\nIt does not support Int64 numbers yet, so any model that has such numbers might not load correctly.\nThere is still a problem of converting the binary compressed string to the original data if the string is not in this format XXXX==XXXX. But it works for most cases.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/31ff1e7b92fb32e66a9ca72b2de8a584f301fdcb"},{"sha":"c61a1e043feb1ef20a25e102eff5b5cdab8e7ced","author":{"name":"Sagar Dwibhashyam","email":"b43ae8ea10ef01790c6675180666701ee14110a9@gmail.com"},"message":"Fixed some comments and formatting","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/c61a1e043feb1ef20a25e102eff5b5cdab8e7ced"},{"sha":"4150c98f2abbdf19ff1fd8e45081467ef880c660","author":{"name":"Mr.doob","email":"616e881177e53541ea47e5917a60deb2554e079d@mrdoob.com"},"message":"Merge pull request #8246 from binki/dev\n\nBlender exporter: optionally export Custom Properties as userData.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/4150c98f2abbdf19ff1fd8e45081467ef880c660"},{"sha":"936c2ad329167895c8a762fb37aaa46349f800c6","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"make disabling mipmap the default in the cube_uv shader for performance reasons.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/936c2ad329167895c8a762fb37aaa46349f800c6"},{"sha":"c14819810b214c3312667be2146f87d79ad474c6","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"fix rounding bug.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/c14819810b214c3312667be2146f87d79ad474c6"},{"sha":"d62f7f0cc794c298b2abef785c08fb0c3e257b1a","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"code cleanup.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/d62f7f0cc794c298b2abef785c08fb0c3e257b1a"},{"sha":"1699287c1ca3dc93a75c0ad845af30e3f99a58f8","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"basic optimizations of cube_uv for faster speed.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/1699287c1ca3dc93a75c0ad845af30e3f99a58f8"},{"sha":"32817bca3c100b448af04c0742200d1a6b4ac7a9","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"precompute costly constants in case the compiler isn't doing it.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/32817bca3c100b448af04c0742200d1a6b4ac7a9"},{"sha":"e7e3d225a1e047876fff37e20c6c73fba9ca3f78","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"optimizing using vec ops and mathematical equivalents.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/e7e3d225a1e047876fff37e20c6c73fba9ca3f78"},{"sha":"9f6ff08c78daf2bda2f66f7ed856b6906d11b307","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"use vector operations and pre-optimize","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/9f6ff08c78daf2bda2f66f7ed856b6906d11b307"},{"sha":"e6ecc05cdd78d9a6d22a1ecdadbf2fe4e0745a04","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"switch from define for texture size to a float const.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/e6ecc05cdd78d9a6d22a1ecdadbf2fe4e0745a04"},{"sha":"612ebe300b5eebf6f8912a9db035b5f24de62179","author":{"name":"JonLim","email":"ac4a23a018dda8b1b6fcb7cfb632f1621f879ab8@gmail.com"},"message":"Expanding documentation for api/object/LineSegments to be more clear about functionality","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/612ebe300b5eebf6f8912a9db035b5f24de62179"},{"sha":"bca32d50e9fa90512688fd9654e469e29db93273","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"physicalLights -> physicallyCorrect, PHYSICAL_LIGHTS -> PHYSICALLY_CORRECT, update documentation.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/bca32d50e9fa90512688fd9654e469e29db93273"},{"sha":"89d1cff29a9ab451cdef8defb9d52b03b122f62a","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"physically_correct example tweaking.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/89d1cff29a9ab451cdef8defb9d52b03b122f62a"},{"sha":"f0f81ebd5da7399dc48e7998d9954e477fb0bdbc","author":{"name":"Ben Houston","email":"9c85637c38b80821c7bd8a03bde7b59da81ab77d@exocortex.com"},"message":"tweak example - hemi light and better camera angle.","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/f0f81ebd5da7399dc48e7998d9954e477fb0bdbc"},{"sha":"2f52de5bc6934e303daeaab7a161362605a4f61c","author":{"name":"Mr.doob","email":"616e881177e53541ea47e5917a60deb2554e079d@mrdoob.com"},"message":"Merge pull request #8285 from JonLim/dev\n\nExpanding documentation for api/object/LineSegments","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/2f52de5bc6934e303daeaab7a161362605a4f61c"},{"sha":"701867fe3c6208be6373a13dc153c5f2e05cf37f","author":{"name":"Mugen87","email":"b79d0d2eaed67d94023163dc7860edb0430e7401@human-interactive.org"},"message":"New RingBufferGeometry\n\nRingGeometry `s BufferGeometry port","distinct":true,"url":"https://api.github.com/repos/fraguada/three.js/commits/701867fe3c6208be6373a13dc153c5f2e05cf37f"}]}
{"actor":{"display_login":"fraguada"}}