{"action":"created","issue":{"url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/217","repository_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive","labels_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/217/labels{/name}","comments_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/217/comments","events_url":"https://api.github.com/repos/WildBamaBoy/minecraft-comes-alive/issues/217/events","html_url":"https://github.com/WildBamaBoy/minecraft-comes-alive/issues/217","id":57681568,"number":217,"title":"Add Monarch 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Also, just asking for the single play people.\r\n\r\nIDEA: What if when you won a war, your could choose options for what your reward would be. \r\n\r\n- Conquer the loser (their village is now owned by/a part of yours)\r\n- Opponent isn't aloud to attack you or your village in anyway but you can attack them/their village, \r\n- Ally them (the winner and loser don't attack eachother, can support one another when one is at war, can extend into a large group using ally documents) \r\n- The enemy pays you a fine \r\n- No reward(s?)... (etc)"}}
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