{"push_id":1339032537,"size":1,"distinct_size":1,"ref":"refs/heads/ai_Feature","head":"81ee063992d803a83fb53ce738805970efd9ea1e","before":"dcd6cf44cafb5ed0a4e81d8992ec645e962ae14e","commits":[{"sha":"81ee063992d803a83fb53ce738805970efd9ea1e","author":{"name":"Kodyfwee","email":"f41bba2777a22d7f54662f358fd5e3cca9ecd719@buffalo.edu"},"message":"Working AI (besides combat). Follows patrol route until it gets in range of player, then charges it, stopping and looking around when player is once again out of range.","distinct":true,"url":"https://api.github.com/repos/Kodyfint/3Dvs2D_vr/commits/81ee063992d803a83fb53ce738805970efd9ea1e"}]}
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