{"action":"created","issue":{"url":"https://api.github.com/repos/ClassicWoW/Nefarian_1.12.1_Bugtracker/issues/674","repository_url":"https://api.github.com/repos/ClassicWoW/Nefarian_1.12.1_Bugtracker","labels_url":"https://api.github.com/repos/ClassicWoW/Nefarian_1.12.1_Bugtracker/issues/674/labels{/name}","comments_url":"https://api.github.com/repos/ClassicWoW/Nefarian_1.12.1_Bugtracker/issues/674/comments","events_url":"https://api.github.com/repos/ClassicWoW/Nefarian_1.12.1_Bugtracker/issues/674/events","html_url":"https://github.com/ClassicWoW/Nefarian_1.12.1_Bugtracker/issues/674","id":69293569,"number":674,"title":"[Schurke] Wundgift verringert nicht die Heilung von Verbänden","user":{"login":"Ilikegyoza","id":9594306,"avatar_url":"https://avatars.githubusercontent.com/u/9594306?v=3","gravatar_id":"","url":"https://api.github.com/users/Ilikegyoza","html_url":"https://github.com/Ilikegyoza","followers_url":"https://api.github.com/users/Ilikegyoza/followers","following_url":"https://api.github.com/users/Ilikegyoza/following{/other_user}","gists_url":"https://api.github.com/users/Ilikegyoza/gists{/gist_id}","starred_url":"https://api.github.com/users/Ilikegyoza/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ilikegyoza/subscriptions","organizations_url":"https://api.github.com/users/Ilikegyoza/orgs","repos_url":"https://api.github.com/users/Ilikegyoza/repos","events_url":"https://api.github.com/users/Ilikegyoza/events{/privacy}","received_events_url":"https://api.github.com/users/Ilikegyoza/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":12,"created_at":"2015-04-18T10:10:12Z","updated_at":"2016-08-10T21:10:19Z","closed_at":"2016-08-10T21:10:19Z","body":"Ist-Zustand:\r\nEgal wie viel Stacks Wundgift das Target auf sich hat, heilt es sich mit schweren Runenstoffverbänden immer um 250 pro Tick.\r\n\r\nSoll-Zustand:\r\nDIe Heilung sollte pro Stack um einen gewissen Wert verringert werden.\r\n\r\nhttp://datenbank.welli-it.de/?item=10922"},"comment":{"url":"https://api.github.com/repos/ClassicWoW/Nefarian_1.12.1_Bugtracker/issues/comments/239005533","html_url":"https://github.com/ClassicWoW/Nefarian_1.12.1_Bugtracker/issues/674#issuecomment-239005533","issue_url":"https://api.github.com/repos/ClassicWoW/Nefarian_1.12.1_Bugtracker/issues/674","id":239005533,"user":{"login":"dagochen","id":5236186,"avatar_url":"https://avatars.githubusercontent.com/u/5236186?v=3","gravatar_id":"","url":"https://api.github.com/users/dagochen","html_url":"https://github.com/dagochen","followers_url":"https://api.github.com/users/dagochen/followers","following_url":"https://api.github.com/users/dagochen/following{/other_user}","gists_url":"https://api.github.com/users/dagochen/gists{/gist_id}","starred_url":"https://api.github.com/users/dagochen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dagochen/subscriptions","organizations_url":"https://api.github.com/users/dagochen/orgs","repos_url":"https://api.github.com/users/dagochen/repos","events_url":"https://api.github.com/users/dagochen/events{/privacy}","received_events_url":"https://api.github.com/users/dagochen/received_events","type":"User","site_admin":false},"created_at":"2016-08-10T21:10:19Z","updated_at":"2016-08-10T21:10:19Z","body":"Der Unterschied ist, dass es sich bei dem einen um einen physischen Effekt handelt (MS) und bei dem anderen um einen magischen Effekt handelt (Wound Poison). Falls hier aber doch noch richtige Quellen kommen, mache ich gerne wieder auf."}}
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