{"action":"closed","issue":{"url":"https://api.github.com/repos/OpenRA/OpenRA/issues/10937","repository_url":"https://api.github.com/repos/OpenRA/OpenRA","labels_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/10937/labels{/name}","comments_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/10937/comments","events_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/10937/events","html_url":"https://github.com/OpenRA/OpenRA/issues/10937","id":141778479,"number":10937,"title":"Longbow creation limits circumvented","user":{"login":"whi7ed3vil","id":17712974,"avatar_url":"https://avatars.githubusercontent.com/u/17712974?v=3","gravatar_id":"","url":"https://api.github.com/users/whi7ed3vil","html_url":"https://github.com/whi7ed3vil","followers_url":"https://api.github.com/users/whi7ed3vil/followers","following_url":"https://api.github.com/users/whi7ed3vil/following{/other_user}","gists_url":"https://api.github.com/users/whi7ed3vil/gists{/gist_id}","starred_url":"https://api.github.com/users/whi7ed3vil/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/whi7ed3vil/subscriptions","organizations_url":"https://api.github.com/users/whi7ed3vil/orgs","repos_url":"https://api.github.com/users/whi7ed3vil/repos","events_url":"https://api.github.com/users/whi7ed3vil/events{/privacy}","received_events_url":"https://api.github.com/users/whi7ed3vil/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2016-03-18T05:19:32Z","updated_at":"2016-03-18T17:41:34Z","closed_at":"2016-03-18T17:41:34Z","body":"Longbow unit limits (appears to be 10 units per helipad, or perhaps 10 units max, I haven't checked which directly) can be circumvented by reloading a longbow on the helipad while you have a constructed longbow (over the limit, triggering the \"unable to build more\" message) waiting and ready to deploy. When the reloaded longbow leaves the helipad, it will split into two longbows (the one you reloaded and the one you just constructed. Must be a semaphore glitch. This allows an arbitrarily large number of airborne units to be produced with a little finesse."}}