{"push_id":1438678182,"size":1,"distinct_size":1,"ref":"refs/heads/feature/material-depthoffset","head":"4ee368f0741df4e6285c964ff9e610cf8067f216","before":"0b6c3b6820950664be06518a0aa49db2dd4e249a","commits":[{"sha":"4ee368f0741df4e6285c964ff9e610cf8067f216","author":{"name":"Aidin Abedi","email":"ebd0094fd7db46ffd81001ea71103408ae81e223@animechtechnologies.com"},"message":"move setDepthOffset to always be called right after setDepthWrite, hopefully this will avoid conflicts with the separate feature branch setDepthFunc","distinct":true,"url":"https://api.github.com/repos/aidinabedi/playcanvas-engine/commits/4ee368f0741df4e6285c964ff9e610cf8067f216"}]}
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