{"action":"created","issue":{"url":"https://api.github.com/repos/GameTechDev/ISPCTextureCompressor/issues/3","repository_url":"https://api.github.com/repos/GameTechDev/ISPCTextureCompressor","labels_url":"https://api.github.com/repos/GameTechDev/ISPCTextureCompressor/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/GameTechDev/ISPCTextureCompressor/issues/3/comments","events_url":"https://api.github.com/repos/GameTechDev/ISPCTextureCompressor/issues/3/events","html_url":"https://github.com/GameTechDev/ISPCTextureCompressor/issues/3","id":129929030,"number":3,"title":"HDR and 3D texture support","user":{"login":"boberfly","id":5601445,"avatar_url":"https://avatars.githubusercontent.com/u/5601445?v=3","gravatar_id":"","url":"https://api.github.com/users/boberfly","html_url":"https://github.com/boberfly","followers_url":"https://api.github.com/users/boberfly/followers","following_url":"https://api.github.com/users/boberfly/following{/other_user}","gists_url":"https://api.github.com/users/boberfly/gists{/gist_id}","starred_url":"https://api.github.com/users/boberfly/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/boberfly/subscriptions","organizations_url":"https://api.github.com/users/boberfly/orgs","repos_url":"https://api.github.com/users/boberfly/repos","events_url":"https://api.github.com/users/boberfly/events{/privacy}","received_events_url":"https://api.github.com/users/boberfly/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-01-30T02:14:03Z","updated_at":"2016-02-06T03:27:35Z","closed_at":null,"body":"Hey,\r\n\r\nIt would be great to see HDR and 3D texture support with the ASTC mode of ISPC Texture Compressor. I'm testing the codebase now with plans to do some lightmap baking to ASTC, found here:\r\n\r\nhttps://github.com/boberfly/Urho3D/tree/ispc_texcomp\r\n\r\nCheers"},"comment":{"url":"https://api.github.com/repos/GameTechDev/ISPCTextureCompressor/issues/comments/180665281","html_url":"https://github.com/GameTechDev/ISPCTextureCompressor/issues/3#issuecomment-180665281","issue_url":"https://api.github.com/repos/GameTechDev/ISPCTextureCompressor/issues/3","id":180665281,"user":{"login":"MarcFauconneau","id":14188161,"avatar_url":"https://avatars.githubusercontent.com/u/14188161?v=3","gravatar_id":"","url":"https://api.github.com/users/MarcFauconneau","html_url":"https://github.com/MarcFauconneau","followers_url":"https://api.github.com/users/MarcFauconneau/followers","following_url":"https://api.github.com/users/MarcFauconneau/following{/other_user}","gists_url":"https://api.github.com/users/MarcFauconneau/gists{/gist_id}","starred_url":"https://api.github.com/users/MarcFauconneau/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MarcFauconneau/subscriptions","organizations_url":"https://api.github.com/users/MarcFauconneau/orgs","repos_url":"https://api.github.com/users/MarcFauconneau/repos","events_url":"https://api.github.com/users/MarcFauconneau/events{/privacy}","received_events_url":"https://api.github.com/users/MarcFauconneau/received_events","type":"User","site_admin":false},"created_at":"2016-02-06T03:27:35Z","updated_at":"2016-02-06T03:27:35Z","body":"We are unlikely to add this in the short term unless there's significant demand for it. There are several items that have higher priority (RGBA support for instance).\r\n\r\nIf anyone else values this feature highly, please let us know."}}