{"action":"closed","issue":{"url":"https://api.github.com/repos/TeamSpen210/BEE2-items/issues/615","repository_url":"https://api.github.com/repos/TeamSpen210/BEE2-items","labels_url":"https://api.github.com/repos/TeamSpen210/BEE2-items/issues/615/labels{/name}","comments_url":"https://api.github.com/repos/TeamSpen210/BEE2-items/issues/615/comments","events_url":"https://api.github.com/repos/TeamSpen210/BEE2-items/issues/615/events","html_url":"https://github.com/TeamSpen210/BEE2-items/issues/615","id":165693365,"number":615,"title":"Cube Droppers and Auto Portals cause compile failure","user":{"login":"Luke18033","id":19228201,"avatar_url":"https://avatars.githubusercontent.com/u/19228201?v=3","gravatar_id":"","url":"https://api.github.com/users/Luke18033","html_url":"https://github.com/Luke18033","followers_url":"https://api.github.com/users/Luke18033/followers","following_url":"https://api.github.com/users/Luke18033/following{/other_user}","gists_url":"https://api.github.com/users/Luke18033/gists{/gist_id}","starred_url":"https://api.github.com/users/Luke18033/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Luke18033/subscriptions","organizations_url":"https://api.github.com/users/Luke18033/orgs","repos_url":"https://api.github.com/users/Luke18033/repos","events_url":"https://api.github.com/users/Luke18033/events{/privacy}","received_events_url":"https://api.github.com/users/Luke18033/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/TeamSpen210/BEE2-items/labels/bug","name":"bug","color":"fc2929"},{"url":"https://api.github.com/repos/TeamSpen210/BEE2-items/labels/Clean","name":"Clean","color":"fbca04"},{"url":"https://api.github.com/repos/TeamSpen210/BEE2-items/labels/fixed","name":"fixed","color":"f7c6c7"}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2016-07-15T01:30:26Z","updated_at":"2016-10-05T13:41:44Z","closed_at":"2016-10-05T13:41:43Z","body":"## Cube dropper log\r\n\r\n[PORTAL2 PUZZLEMAKER]  CVoxelTestChamber::Export VMF C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps/preview.vmf ...\r\n[PORTAL2 PUZZLEMAKER]  CVoxelTestChamber::Export VMF success, chamber size: (8,6,4)\r\n[PORTAL2 PUZZLEMAKER]  Compilation time (after export): 40 (ms)\r\n\r\nVBSP failed.\r\n\r\n[I] vbsp: BEE2.4.0pr21 VBSP hook initiallised.\r\n[I] cond.core: Imported all conditions modules!\r\n[I] vbsp: Map path is \"C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps/preview.vmf\"\r\n[I] vbsp: New path: \"C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps\\styled\\preview.vmf\"\r\n[I] vbsp: Clearing inject/ directory..\r\n[I] vbsp: PeTI map detected!\r\n[I] vbsp: Loading settings...\r\n[W] instanceLocs: None in vals: False\r\n[W] cond.core: Invalid weight! ()\r\n[I] vbsp: Settings Loaded!\r\n[I] vbsp: Parsing Map...\r\n[I] vbsp: Reading Map...\r\n[I] vbsp: Loading complete!\r\n[I] vbsp: Forcing elevator spawn!\r\n[I] vbsp: Using random SP Exit (2)\r\n[I] vbsp: Using random SP Entry (5)\r\n[I] vbsp: Game Mode: SP\r\n[I] vbsp: Is Preview: False\r\n[I] cond.core: Checking Conditions...\r\n[I] cond.catwalks: Starting catwalk generator...\r\n[I] cond.scaffold: Running Scaffold Generator (BEE2_SCAFFOLD)...\r\n[I] cond.scaffold: Finished Scaffold generation!\r\n[I] cond.vactubes: Running Generator (BEE2_VACTUBES)...\r\n[I] vbsp: Elevator type: FORCE\r\n[I] voiceLine: Adding Voice Lines!\r\n[I] voiceLine: Adding Base instance!\r\n[I] voiceLine: Quote events: []\r\n[I] voiceLine: Generating responses data..\r\n[I] voiceLine: Adding quote: \"Line\"\r\n | \t{\r\n | \t\"ID\" \"GENERIC_1\"\r\n | \t\"choreo\" \"scenes/npc/glados/a2_triple_laser01.vcd\"\r\n | \t}\r\n |_\r\n\r\n[I] voiceLine: End-commands: \r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Adding quote: \"Line_SP\"\r\n | \t{\r\n | \t\"ID\" \"GENERIC_4\"\r\n | \t\"Choreo\" \"scenes/npc/glados/dlc1_leaderboard23.vcd\"\r\n | \t}\r\n |_\r\n\r\n[I] voiceLine: End-commands: \r\n[I] voiceLine: 1 Mid quotes\r\n[I] voiceLine: Adding quote: \"Line\"\r\n | \t{\r\n | \t\"Name\" \"We Have Warehouses\"\r\n | \t\"OnlyOnce\" \"1\"\r\n | \t\"Choreo_Name\" \"@voice_cube_dest\"\r\n | \t\"Choreo\" \"scenes/npc/glados/fizzlecube06.vcd\"\r\n | \t\"Choreo_Name\" \"@voice_cube_redrop\"\r\n | \t\"Choreo\"\r\n | \t\t{\r\n | \t\t\"1\" \"scenes/npc/glados/fizzlecube06.vcd\"\r\n | \t\t\"2\" \"scenes/npc/glados/fizzlecube03.vcd\"\r\n | \t\t}\r\n | \t}\r\n |_\r\n\r\n[I] voiceLine: End-commands: \r\n[I] voiceLine: End-commands: \r\n[I] voiceLine: Done!\r\n[I] vbsp: Adding Portal Bumpers to fizzlers...\r\n[I] vbsp: Done!\r\n[I] vbsp: Setting Portalgun:\r\n[I] vbsp: Blue: Y, Orange: Y\r\n[I] vbsp: Done!\r\n[I] vbsp: Added Screenshot Logic\r\n[I] cond.core: Map has attributes: ['cubedropperstandard', 'cubestandard', 'cube', 'spawn_dual', 'cubedropper']\r\n[I] cond.core: instanceLocs cache: CacheInfo(hits=3158, misses=277, maxsize=256, currsize=256)\r\n[I] cond.core: Style Vars: {'allowgoomist': False, 'doorcameras': True, 'rexcubepelletfizzle': False, 'nomidvoices': False, 'bee_show_trigger': True, 'unlockdefault': True, 'multiversecave': False, 'fixfizzlerbump': True}\r\n[I] cond.core: Global instances: {'instances/BEE2/clean/global_ents.vmf'}\r\n[I] vbsp: Adding Music...\r\n[I] vbsp: Adding Global PTI Ents\r\n[I] vbsp: Editing Other Entities...\r\n[I] vbsp: Editing Brushes...\r\n[I] vbsp: Make Bottomless Pit: False\r\n[I] vbsp: Editing Overlays...\r\n[I] vbsp: Editing Triggers...\r\n[I] vbsp: Collapsing goo triggers...\r\n[I] vbsp: Done!\r\n[I] vbsp: Editing Brush Entities...\r\n[I] vbsp: Removing static indicator toggles...\r\n[I] vbsp: Done!\r\n[I] vbsp: Editing WorldSpawn\r\n[I] vbsp: Making Pack list...\r\n[I] vbsp: \"scripts/vscripts/BEE2/video_splitter_specific.nut\"\r\n[I] vbsp: Packlist written!\r\n[I] vbsp: Generating VRAD config...\r\n[I] vbsp: Saving New Map...\r\n[I] vbsp: Complete!\r\n[I] vbsp: Calling original VBSP...\r\n[I] vbsp: Arguments: \"C:\\Program Files (x86)\\Steam\\steamapps\\common\\Portal 2\\bin\\vbsp_original.exe\" -game \"C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/\" \"C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps\\styled\\preview.vmf\"\r\n[E] <Valve>: Valve Software - vbsp.exe (Aug 26 2015)\r\n | 4 threads\r\n | materialPath: C:\\Program Files (x86)\\Steam\\steamapps\\common\\Portal 2\\portal2\\materials\r\n | Loading C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps\\styled\\preview.vmf\r\n | ConVarRef gpu_level doesn't point to an existing ConVar\r\n | Could not open instance file instances/bee2/clean/items/cube/dropper_respawn.vmf\r\n | \r\n |_\r\n\r\n[E] vbsp: VBSP failed! (1)\r\n\r\n**Note that \"dropper_respawn.vmf\" becomes \"dropper_no_respawn.vmf\" when auto-respawn is disabled.**\r\n## Auto Portal log\r\n\r\nLuke18033 unpaused the game\r\n[PORTAL2 PUZZLEMAKER]  Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\\76561198067086340\\autosave.p2c\r\n[PORTAL2 PUZZLEMAKER]  Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\\76561198067086340\\autosave.p2c\r\nLuke18033 unpaused the game\r\n[PORTAL2 PUZZLEMAKER]  CVoxelTestChamber::Export VMF C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps/preview.vmf ...\r\n[PORTAL2 PUZZLEMAKER]  CVoxelTestChamber::Export VMF success, chamber size: (8,6,4)\r\n[PORTAL2 PUZZLEMAKER]  Compilation time (after export): 39 (ms)\r\n\r\nVBSP failed.\r\n\r\n[I] vbsp: BEE2.4.0pr21 VBSP hook initiallised.\r\n[I] cond.core: Imported all conditions modules!\r\n[I] vbsp: Map path is \"C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps/preview.vmf\"\r\n[I] vbsp: New path: \"C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps\\styled\\preview.vmf\"\r\n[I] vbsp: Clearing inject/ directory..\r\n[I] vbsp: PeTI map detected!\r\n[I] vbsp: Loading settings...\r\n[W] instanceLocs: None in vals: False\r\n[W] cond.core: Invalid weight! ()\r\n[I] vbsp: Settings Loaded!\r\n[I] vbsp: Parsing Map...\r\n[I] vbsp: Reading Map...\r\n[I] vbsp: Loading complete!\r\n[I] vbsp: Forcing elevator spawn!\r\n[I] vbsp: Using random SP Exit (2)\r\n[I] vbsp: Using random SP Entry (5)\r\n[I] vbsp: Game Mode: SP\r\n[I] vbsp: Is Preview: False\r\n[I] cond.core: Checking Conditions...\r\n[I] cond.catwalks: Starting catwalk generator...\r\n[I] cond.scaffold: Running Scaffold Generator (BEE2_SCAFFOLD)...\r\n[I] cond.scaffold: Finished Scaffold generation!\r\n[I] cond.vactubes: Running Generator (BEE2_VACTUBES)...\r\n[I] vbsp: Elevator type: FORCE\r\n[I] voiceLine: Adding Voice Lines!\r\n[I] voiceLine: Adding Base instance!\r\n[I] voiceLine: Quote events: []\r\n[I] voiceLine: Generating responses data..\r\n[I] voiceLine: Adding quote: \"Line\"\r\n | \t{\r\n | \t\"ID\" \"GENERIC_1\"\r\n | \t\"choreo\" \"scenes/npc/glados/a2_triple_laser01.vcd\"\r\n | \t}\r\n |_\r\n\r\n[I] voiceLine: End-commands: \r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Line \"??\" is disabled..\r\n[I] voiceLine: Adding quote: \"Line_SP\"\r\n | \t{\r\n | \t\"ID\" \"GENERIC_4\"\r\n | \t\"Choreo\" \"scenes/npc/glados/dlc1_leaderboard23.vcd\"\r\n | \t}\r\n |_\r\n\r\n[I] voiceLine: End-commands: \r\n[I] voiceLine: 0 Mid quotes\r\n[I] voiceLine: Done!\r\n[I] vbsp: Adding Portal Bumpers to fizzlers...\r\n[I] vbsp: Done!\r\n[I] vbsp: Setting Portalgun:\r\n[I] vbsp: Blue: Y, Orange: N\r\n[I] vbsp: Done!\r\n[I] vbsp: Added Screenshot Logic\r\n[I] cond.core: Map has attributes: ['orangeportal', 'autoportal', 'spawn_single', 'orangeportalspawner']\r\n[I] cond.core: instanceLocs cache: CacheInfo(hits=2839, misses=275, maxsize=256, currsize=256)\r\n[I] cond.core: Style Vars: {'fixfizzlerbump': True, 'doorcameras': True, 'nomidvoices': False, 'allowgoomist': False, 'rexcubepelletfizzle': False, 'multiversecave': False, 'bee_show_trigger': True, 'unlockdefault': True}\r\n[I] cond.core: Global instances: {'instances/BEE2/clean/global_ents.vmf'}\r\n[I] vbsp: Adding Music...\r\n[I] vbsp: Adding Global PTI Ents\r\n[I] vbsp: Editing Other Entities...\r\n[I] vbsp: Editing Brushes...\r\n[I] vbsp: Make Bottomless Pit: False\r\n[I] vbsp: Editing Overlays...\r\n[I] vbsp: Editing Triggers...\r\n[I] vbsp: Collapsing goo triggers...\r\n[I] vbsp: Done!\r\n[I] vbsp: Editing Brush Entities...\r\n[I] vbsp: Removing static indicator toggles...\r\n[I] vbsp: Done!\r\n[I] vbsp: Editing WorldSpawn\r\n[I] vbsp: Making Pack list...\r\n[I] vbsp: \"scripts/vscripts/BEE2/video_splitter_specific.nut\"\r\n[I] vbsp: Packlist written!\r\n[I] vbsp: Generating VRAD config...\r\n[I] vbsp: Saving New Map...\r\n[I] vbsp: Complete!\r\n[I] vbsp: Calling original VBSP...\r\n[I] vbsp: Arguments: \"C:\\Program Files (x86)\\Steam\\steamapps\\common\\Portal 2\\bin\\vbsp_original.exe\" -game \"C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/\" \"C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps\\styled\\preview.vmf\"\r\n[E] <Valve>: Valve Software - vbsp.exe (Aug 26 2015)\r\n | 4 threads\r\n | materialPath: C:\\Program Files (x86)\\Steam\\steamapps\\common\\Portal 2\\portal2\\materials\r\n | Loading C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps\\styled\\preview.vmf\r\n | ConVarRef gpu_level doesn't point to an existing ConVar\r\n | Could not open instance file instances/bee2/clean/items/bee/autoportal.vmf\r\n | \r\n |_\r\n\r\n[E] vbsp: VBSP failed! (1)\r\n\r\n\r\nI don't know whether or not this happens on other styles, I haven't tried it yet. "}}
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