{"action":"closed","issue":{"url":"https://api.github.com/repos/timburmenn/SR5_Ruleset/issues/26","repository_url":"https://api.github.com/repos/timburmenn/SR5_Ruleset","labels_url":"https://api.github.com/repos/timburmenn/SR5_Ruleset/issues/26/labels{/name}","comments_url":"https://api.github.com/repos/timburmenn/SR5_Ruleset/issues/26/comments","events_url":"https://api.github.com/repos/timburmenn/SR5_Ruleset/issues/26/events","html_url":"https://github.com/timburmenn/SR5_Ruleset/issues/26","id":178867793,"number":26,"title":"NPC new tab attributes selection does not work since the references are not modular enough.","user":{"login":"Helgiorn","id":17567799,"avatar_url":"https://avatars.githubusercontent.com/u/17567799?v=3","gravatar_id":"","url":"https://api.github.com/users/Helgiorn","html_url":"https://github.com/Helgiorn","followers_url":"https://api.github.com/users/Helgiorn/followers","following_url":"https://api.github.com/users/Helgiorn/following{/other_user}","gists_url":"https://api.github.com/users/Helgiorn/gists{/gist_id}","starred_url":"https://api.github.com/users/Helgiorn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Helgiorn/subscriptions","organizations_url":"https://api.github.com/users/Helgiorn/orgs","repos_url":"https://api.github.com/users/Helgiorn/repos","events_url":"https://api.github.com/users/Helgiorn/events{/privacy}","received_events_url":"https://api.github.com/users/Helgiorn/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-09-23T12:46:43Z","updated_at":"2016-09-23T12:53:46Z","closed_at":"2016-09-23T12:53:46Z","body":"Question if I should make a dirty fix or try to keep it as modular as possible.\r\n\r\nThis affects both the skill tab and the combat tab.\r\n\r\nWould be awesome to use the same class for both sheets."}}
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