{"comment":{"url":"https://api.github.com/repos/lexac1/code_review/comments/18462640","html_url":"https://github.com/lexac1/code_review/commit/c7dd5ccacea6ff6739944f38db87b8c2cb8052e9#commitcomment-18462640","id":18462640,"user":{"login":"philc","id":8598,"avatar_url":"https://avatars.githubusercontent.com/u/8598?v=3","gravatar_id":"","url":"https://api.github.com/users/philc","html_url":"https://github.com/philc","followers_url":"https://api.github.com/users/philc/followers","following_url":"https://api.github.com/users/philc/following{/other_user}","gists_url":"https://api.github.com/users/philc/gists{/gist_id}","starred_url":"https://api.github.com/users/philc/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/philc/subscriptions","organizations_url":"https://api.github.com/users/philc/orgs","repos_url":"https://api.github.com/users/philc/repos","events_url":"https://api.github.com/users/philc/events{/privacy}","received_events_url":"https://api.github.com/users/philc/received_events","type":"User","site_admin":false},"position":31,"line":31,"path":"wheel_of_fortune_clone.rb","commit_id":"c7dd5ccacea6ff6739944f38db87b8c2cb8052e9","created_at":"2016-07-31T06:38:40Z","updated_at":"2016-07-31T06:38:40Z","body":"The contract of this function is surprising. It's called \"get_word\", and yet it modifies two variables in the Game class, setting them to the contents of `word` and a masked version of `word`. I think this function should be called `set_word`"}}
{"actor":{"display_login":"philc"}}