{"action":"created","issue":{"url":"https://api.github.com/repos/pret/pokeemerald/issues/3","repository_url":"https://api.github.com/repos/pret/pokeemerald","labels_url":"https://api.github.com/repos/pret/pokeemerald/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/pret/pokeemerald/issues/3/comments","events_url":"https://api.github.com/repos/pret/pokeemerald/issues/3/events","html_url":"https://github.com/pret/pokeemerald/issues/3","id":139867724,"number":3,"title":"Compiling-problems","user":{"login":"JaceCearK1","id":11230293,"avatar_url":"https://avatars.githubusercontent.com/u/11230293?v=3","gravatar_id":"","url":"https://api.github.com/users/JaceCearK1","html_url":"https://github.com/JaceCearK1","followers_url":"https://api.github.com/users/JaceCearK1/followers","following_url":"https://api.github.com/users/JaceCearK1/following{/other_user}","gists_url":"https://api.github.com/users/JaceCearK1/gists{/gist_id}","starred_url":"https://api.github.com/users/JaceCearK1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/JaceCearK1/subscriptions","organizations_url":"https://api.github.com/users/JaceCearK1/orgs","repos_url":"https://api.github.com/users/JaceCearK1/repos","events_url":"https://api.github.com/users/JaceCearK1/events{/privacy}","received_events_url":"https://api.github.com/users/JaceCearK1/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2016-03-10T12:01:41Z","updated_at":"2016-04-05T17:19:55Z","closed_at":null,"body":"I've tried compiling/assembling pokeemerald by using devkitpro/GCC but it looks like the .charmap, .charmapconst and .charmapstr Pseudo-Ops used for RSE's custom character-mapping are not compatible with the stock-assembler/compiler!\r\nCould you provide installing instructions or a link to the compiler-binary that you use in the readme file? Would be much appreciated!"},"comment":{"url":"https://api.github.com/repos/pret/pokeemerald/issues/comments/205906133","html_url":"https://github.com/pret/pokeemerald/issues/3#issuecomment-205906133","issue_url":"https://api.github.com/repos/pret/pokeemerald/issues/3","id":205906133,"user":{"login":"YamaArashi","id":8276965,"avatar_url":"https://avatars.githubusercontent.com/u/8276965?v=3","gravatar_id":"","url":"https://api.github.com/users/YamaArashi","html_url":"https://github.com/YamaArashi","followers_url":"https://api.github.com/users/YamaArashi/followers","following_url":"https://api.github.com/users/YamaArashi/following{/other_user}","gists_url":"https://api.github.com/users/YamaArashi/gists{/gist_id}","starred_url":"https://api.github.com/users/YamaArashi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/YamaArashi/subscriptions","organizations_url":"https://api.github.com/users/YamaArashi/orgs","repos_url":"https://api.github.com/users/YamaArashi/repos","events_url":"https://api.github.com/users/YamaArashi/events{/privacy}","received_events_url":"https://api.github.com/users/YamaArashi/received_events","type":"User","site_admin":false},"created_at":"2016-04-05T17:19:55Z","updated_at":"2016-04-05T17:19:55Z","body":"Yes. I will put that in the README.md.\r\n\r\nI am pretty sure that gas does not have similar capabilities with respect to its macros. I am currently in the process of rewriting much of gas in an attempt to improve its assembly speed and simplify its code. I think it can be made a lot faster.\r\n\r\nWith regard to this disassembly, I am currently focusing more on Ruby due to it being simpler in general. https://github.com/pret/pokeruby I am also attempting to decompile it into C code that compiles back to the original ROM. I have encountered a lot more problems getting the compiler's output to match the ROM with Emerald than with Ruby, though there are cases where inline assembly must be used in Ruby as well, at least for now."}}