{"push_id":1011238573,"size":2,"distinct_size":0,"ref":"refs/heads/caf/LA.HB.1.3.1","head":"db22d53ac0f5f3c77f817d8d18ca41772b660527","before":"5b621ba2f944d8ed0cc801b0940a263f5ac2ab25","commits":[{"sha":"071ac03fc015025e816164d8063989108300017d","author":{"email":"b64165f6a54ff12c407e5faac7822db90ff6fd01@codeaurora.org","name":"Omprakash Dhyade"},"message":"surfaceflinger: Use only one EventThread when phase offsets are same.\n\nSurfaceFlinger uses two event-threads to support phase-offsets\nfor application and SurfaceFlinger itself. Extra thread may\ncause scheduling issues and wake-up latency for either\nSurfaceFlinger or Application, depending on scheduling, even\nwhen running at higher priority as these threads have low-load\nand qualify for task-packing.\n\nUse single event-thread when phase offsets are same.\n\nDebug runtime service call behavior change when same phase-offset:\n1018 (set phase offset for Application): will change both\nApplication and SurfaceFlinger phase offsets.\n1019 (set phase offset for SurfaceFlinger): Will be a no-op.\n\nChange-Id: I2514b4ff6249e9bce3eb19f60b1dfe0de12b86d9","distinct":false,"url":"https://api.github.com/repos/codeaurora-unoffical/platform-frameworks-native/commits/071ac03fc015025e816164d8063989108300017d"},{"sha":"db22d53ac0f5f3c77f817d8d18ca41772b660527","author":{"email":"0092f93505695349d801476c89d5fe332c2b32e4@codeaurora.org","name":"Manoj Kumar AVM"},"message":"vds: Allocate Framebuffer target buffer\n\nIncrease frame buffer surface buffers to 3. Call allocateBuffers\nfrom the producer so that buffers are allocated. With out this,\nBufferQueue implementation will only allocate 1 buffer\n\nCRs-Fixed: 930504\n@Buganizer: 26778657\nChange-Id: Id0cadeb78957273d670d63f9956a09454b45eb69","distinct":false,"url":"https://api.github.com/repos/codeaurora-unoffical/platform-frameworks-native/commits/db22d53ac0f5f3c77f817d8d18ca41772b660527"}]}