{"push_id":1041383875,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"2378212e5a6cc8f2a4752e167c14a54934a0c54c","before":"9c246c4bbeb2f12846c7648feac3d33885645248","commits":[{"sha":"2378212e5a6cc8f2a4752e167c14a54934a0c54c","author":{"email":"9507adee858471ab168c339dc72b814b168c081b@webrtc.org","name":"magjed"},"message":"Android HW decoder: Add support for textures when using EGL 1.0\n\nThere is no reason to require EGL 1.4 for the decoder, it works fine with EGL 1.0 as well. It's important to support EGL 1.0 after https://codereview.webrtc.org/1829923002\n\nBUG=webrtc:5702\nTBR=glaznev@webrtc.org\n\nReview URL: https://codereview.webrtc.org/1837913005\n\nCr-Commit-Position: refs/heads/master@{#12136}","distinct":true,"url":"https://api.github.com/repos/pristineio/webrtc-mirror/commits/2378212e5a6cc8f2a4752e167c14a54934a0c54c"}]}