{"action":"created","issue":{"url":"https://api.github.com/repos/CBATeam/CBA_A3/issues/400","repository_url":"https://api.github.com/repos/CBATeam/CBA_A3","labels_url":"https://api.github.com/repos/CBATeam/CBA_A3/issues/400/labels{/name}","comments_url":"https://api.github.com/repos/CBATeam/CBA_A3/issues/400/comments","events_url":"https://api.github.com/repos/CBATeam/CBA_A3/issues/400/events","html_url":"https://github.com/CBATeam/CBA_A3/issues/400","id":162202713,"number":400,"title":"CBA 2.4.1 and TFR (APEX Preview build)","user":{"login":"Pydrex","id":4186040,"avatar_url":"https://avatars.githubusercontent.com/u/4186040?v=3","gravatar_id":"","url":"https://api.github.com/users/Pydrex","html_url":"https://github.com/Pydrex","followers_url":"https://api.github.com/users/Pydrex/followers","following_url":"https://api.github.com/users/Pydrex/following{/other_user}","gists_url":"https://api.github.com/users/Pydrex/gists{/gist_id}","starred_url":"https://api.github.com/users/Pydrex/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Pydrex/subscriptions","organizations_url":"https://api.github.com/users/Pydrex/orgs","repos_url":"https://api.github.com/users/Pydrex/repos","events_url":"https://api.github.com/users/Pydrex/events{/privacy}","received_events_url":"https://api.github.com/users/Pydrex/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CBATeam/CBA_A3/labels/Need%20More%20Information","name":"Need More Information","color":"bfd4f2"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":47,"created_at":"2016-06-24T18:20:53Z","updated_at":"2016-06-24T21:26:27Z","closed_at":null,"body":"Hello Folks,\r\n\r\nI have opened an issue over on TFRS Git too (https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1077) \r\n\r\nWhen you load into the game with CBA 2.4.1 and TFR loaded TFR does not connect you or move you into the server, If you use an old build 2.3.1 it works however on APEX You get the string error which crashes your game.\r\n\r\n19:02:59 String STR_CBA_FORMAT_NUMBER_DECIMAL_POINT not found\r\n19:02:59 String STR_CBA_FORMAT_NUMBER_THOUSANDS_SEPARATOR not found\r\n19:02:59 String STR_CBA_FORMAT_NUMBER_DECIMAL_POINT not found\r\n19:02:59 String STR_CBA_FORMAT_NUMBER_THOUSANDS_SEPARATOR not found\r\n19:02:59 String STR_CBA_FORMAT_NUMBER_DECIMAL_POINT not found\r\n19:02:59 String STR_CBA_FORMAT_NUMBER_THOUSANDS_SEPARATOR not found\r\n19:02:59 String STR_CBA_FORMAT_NUMBER_DECIMAL_POINT not found\r\n"},"comment":{"url":"https://api.github.com/repos/CBATeam/CBA_A3/issues/comments/228466041","html_url":"https://github.com/CBATeam/CBA_A3/issues/400#issuecomment-228466041","issue_url":"https://api.github.com/repos/CBATeam/CBA_A3/issues/400","id":228466041,"user":{"login":"commy2","id":6576312,"avatar_url":"https://avatars.githubusercontent.com/u/6576312?v=3","gravatar_id":"","url":"https://api.github.com/users/commy2","html_url":"https://github.com/commy2","followers_url":"https://api.github.com/users/commy2/followers","following_url":"https://api.github.com/users/commy2/following{/other_user}","gists_url":"https://api.github.com/users/commy2/gists{/gist_id}","starred_url":"https://api.github.com/users/commy2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/commy2/subscriptions","organizations_url":"https://api.github.com/users/commy2/orgs","repos_url":"https://api.github.com/users/commy2/repos","events_url":"https://api.github.com/users/commy2/events{/privacy}","received_events_url":"https://api.github.com/users/commy2/received_events","type":"User","site_admin":false},"created_at":"2016-06-24T21:26:27Z","updated_at":"2016-06-24T21:26:27Z","body":">Is there any other way to call this function for OnEachFrame, Literally searching all over but can't find this lil bugger!\r\n\r\nUnfortunately no. Welcome to Arma.\r\n\r\nI know a way you can band-aid fix this. This is a very suboptimal way and hacky way. You might want to consider it in case you cannot find the last source of your error.\r\n\r\n```\r\nif (isServer) then {\r\n    private _dummyTrigger = createTrigger [\"EmptyDetector\", [0,0,0], true];\r\n    _dummyTrigger setTriggerStatements [\"\r\n        [\"\"commy_fixOPC\"\", \"\"onEachFrame\"\", {}] call BIS_fnc_addStackedEventHandler;\r\n        false\r\n    \", \"\", \"\"];\r\n};\r\n```\r\n\r\nThis creates a trigger that sets a dummy OEF event handler every 0.5 seconds."}}
{"actor":{"display_login":"commy2"}}