{"push_id":1232373073,"size":3,"distinct_size":3,"ref":"refs/heads/dev","head":"4213ecb378b080bffdf251bea26cf2f2366dc959","before":"19997dfe856add6367c95fd2f3822ded5fa75cc0","commits":[{"sha":"8db0529794ba832698e01b01661f8e0f80ca428e","author":{"name":"Sergey Linev","email":"9e77ea801b1a85b641dcc2cd6340f9e54d9ba39f@gsi.de"},"message":"Set importance factor for each shape\n\nNormally shape build in volume order - bigger first.\nBut one could decide to build some smaller shapes first,\nproviding importance factor for them. This (will be) done for shapes \nin camera view.","distinct":true,"url":"https://api.github.com/repos/bellenot/jsroot/commits/8db0529794ba832698e01b01661f8e0f80ca428e"},{"sha":"b4b2e7f00361d7a315604da089fded1b8a011d36","author":{"name":"Sergey Linev","email":"9e77ea801b1a85b641dcc2cd6340f9e54d9ba39f@gsi.de"},"message":"Temporary disable camera for the visibility tests\n\nProbably, one should use it only when less than 25% of geometry is seen.","distinct":true,"url":"https://api.github.com/repos/bellenot/jsroot/commits/b4b2e7f00361d7a315604da089fded1b8a011d36"},{"sha":"4213ecb378b080bffdf251bea26cf2f2366dc959","author":{"name":"Sergey Linev","email":"9e77ea801b1a85b641dcc2cd6340f9e54d9ba39f@gsi.de"},"message":"Use sortmap for nodes to access them in sorted order\n\nSaves ~100 ms every time sorted order is required.","distinct":true,"url":"https://api.github.com/repos/bellenot/jsroot/commits/4213ecb378b080bffdf251bea26cf2f2366dc959"}]}
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