{"action":"closed","issue":{"url":"https://api.github.com/repos/nataliaheliova/Diplomovka/issues/4","repository_url":"https://api.github.com/repos/nataliaheliova/Diplomovka","labels_url":"https://api.github.com/repos/nataliaheliova/Diplomovka/issues/4/labels{/name}","comments_url":"https://api.github.com/repos/nataliaheliova/Diplomovka/issues/4/comments","events_url":"https://api.github.com/repos/nataliaheliova/Diplomovka/issues/4/events","html_url":"https://github.com/nataliaheliova/Diplomovka/issues/4","id":135715137,"number":4,"title":"farba uzlov","user":{"login":"nataliaheliova","id":15260868,"avatar_url":"https://avatars.githubusercontent.com/u/15260868?v=3","gravatar_id":"","url":"https://api.github.com/users/nataliaheliova","html_url":"https://github.com/nataliaheliova","followers_url":"https://api.github.com/users/nataliaheliova/followers","following_url":"https://api.github.com/users/nataliaheliova/following{/other_user}","gists_url":"https://api.github.com/users/nataliaheliova/gists{/gist_id}","starred_url":"https://api.github.com/users/nataliaheliova/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nataliaheliova/subscriptions","organizations_url":"https://api.github.com/users/nataliaheliova/orgs","repos_url":"https://api.github.com/users/nataliaheliova/repos","events_url":"https://api.github.com/users/nataliaheliova/events{/privacy}","received_events_url":"https://api.github.com/users/nataliaheliova/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":7,"created_at":"2016-02-23T11:47:17Z","updated_at":"2016-02-25T21:16:56Z","closed_at":"2016-02-25T21:16:56Z","body":"Farba uzlov mi okrem custom color nesedi. Povodne sme mali farbu vo Vertexe typu Int32, cize 8 bitov pre kazdy z kanalov RGBA. Lenze teraz shader vyzaduje float4 Color, takze vo Vertexe je farba ulozena ako Color4. \r\n\r\nNa riadkoch 280, 311 a 317 (DataToRender) inicializujem Color4 s pomocou int, ale dostanem uplne inu farbu. \r\n\r\n"}}