{"action":"created","issue":{"url":"https://api.github.com/repos/googlevr/gvr-ios-sdk/issues/3","repository_url":"https://api.github.com/repos/googlevr/gvr-ios-sdk","labels_url":"https://api.github.com/repos/googlevr/gvr-ios-sdk/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/googlevr/gvr-ios-sdk/issues/3/comments","events_url":"https://api.github.com/repos/googlevr/gvr-ios-sdk/issues/3/events","html_url":"https://github.com/googlevr/gvr-ios-sdk/issues/3","id":145132869,"number":3,"title":"cardboard settings like distortion enabed missing","user":{"login":"mjsibbald","id":10487679,"avatar_url":"https://avatars.githubusercontent.com/u/10487679?v=3","gravatar_id":"","url":"https://api.github.com/users/mjsibbald","html_url":"https://github.com/mjsibbald","followers_url":"https://api.github.com/users/mjsibbald/followers","following_url":"https://api.github.com/users/mjsibbald/following{/other_user}","gists_url":"https://api.github.com/users/mjsibbald/gists{/gist_id}","starred_url":"https://api.github.com/users/mjsibbald/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mjsibbald/subscriptions","organizations_url":"https://api.github.com/users/mjsibbald/orgs","repos_url":"https://api.github.com/users/mjsibbald/repos","events_url":"https://api.github.com/users/mjsibbald/events{/privacy}","received_events_url":"https://api.github.com/users/mjsibbald/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":6,"created_at":"2016-04-01T09:29:11Z","updated_at":"2016-06-13T16:49:11Z","closed_at":"2016-06-13T16:43:55Z","body":"Love this ios version, but the only setting we have is the VR mode. Is there a way to turn of distortion of vignette etc...?\r\n\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/googlevr/gvr-ios-sdk/issues/comments/225640150","html_url":"https://github.com/googlevr/gvr-ios-sdk/issues/3#issuecomment-225640150","issue_url":"https://api.github.com/repos/googlevr/gvr-ios-sdk/issues/3","id":225640150,"user":{"login":"mjsibbald","id":10487679,"avatar_url":"https://avatars.githubusercontent.com/u/10487679?v=3","gravatar_id":"","url":"https://api.github.com/users/mjsibbald","html_url":"https://github.com/mjsibbald","followers_url":"https://api.github.com/users/mjsibbald/followers","following_url":"https://api.github.com/users/mjsibbald/following{/other_user}","gists_url":"https://api.github.com/users/mjsibbald/gists{/gist_id}","starred_url":"https://api.github.com/users/mjsibbald/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mjsibbald/subscriptions","organizations_url":"https://api.github.com/users/mjsibbald/orgs","repos_url":"https://api.github.com/users/mjsibbald/repos","events_url":"https://api.github.com/users/mjsibbald/events{/privacy}","received_events_url":"https://api.github.com/users/mjsibbald/received_events","type":"User","site_admin":false},"created_at":"2016-06-13T16:49:11Z","updated_at":"2016-06-13T16:49:11Z","body":"I would recommend making this optional because the current solution drops frames in Android. As far as I can tell its a 2 pass shader solution? There are multiple reports on people having their frames dropped. So giving developer the chance to write their own distortion based on the one that is shown in the Google Cardboard Design lab. Not making this optional is a limitation for some developers. My 2 cents "}}
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