{"action":"opened","issue":{"url":"https://api.github.com/repos/citra-emu/citra/issues/2176","repository_url":"https://api.github.com/repos/citra-emu/citra","labels_url":"https://api.github.com/repos/citra-emu/citra/issues/2176/labels{/name}","comments_url":"https://api.github.com/repos/citra-emu/citra/issues/2176/comments","events_url":"https://api.github.com/repos/citra-emu/citra/issues/2176/events","html_url":"https://github.com/citra-emu/citra/issues/2176","id":189306070,"number":2176,"title":"Mario Party Star Rush is unstable","user":{"login":"legend800","id":20983844,"avatar_url":"https://avatars.githubusercontent.com/u/20983844?v=3","gravatar_id":"","url":"https://api.github.com/users/legend800","html_url":"https://github.com/legend800","followers_url":"https://api.github.com/users/legend800/followers","following_url":"https://api.github.com/users/legend800/following{/other_user}","gists_url":"https://api.github.com/users/legend800/gists{/gist_id}","starred_url":"https://api.github.com/users/legend800/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/legend800/subscriptions","organizations_url":"https://api.github.com/users/legend800/orgs","repos_url":"https://api.github.com/users/legend800/repos","events_url":"https://api.github.com/users/legend800/events{/privacy}","received_events_url":"https://api.github.com/users/legend800/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-11-15T05:54:31Z","updated_at":"2016-11-15T05:54:31Z","closed_at":null,"body":"Repro steps:\r\n1) Launch game\r\n2) Play for about 10-20 min\r\n\r\nResults:\r\nThe game will eventually (seemingly randomly) freeze in menus/gameplay. \r\n\r\nVersion being used (observed on a few different recent builds):\r\nBleeding edge - a803978\r\n\r\nSpecs:\r\nGeforce GPU\r\nIntel CPU\r\nWin 10\r\n\r\nOriginal thread here - and confirmation from another user:\r\nhttps://discuss.citra-emu.org/d/868-problem-in-citra-need-help-mario-party-star-rush-game-crash\r\n\r\nThis was observed in the log if it helps:\r\n[ 654.304285] Audio.DSP <Error> audio_core\\hle\\source.cpp: DequeueBuffer:249: Looped buffers are unimplemented at the moment\r\n[ 654.359004] Audio.DSP <Error> audio_core\\hle\\source.cpp: DequeueBuffer:249: Looped buffers are unimplemented at the moment\r\n[ 654.462109] Audio.DSP <Error> audio_core\\hle\\source.cpp: DequeueBuffer:249: Looped buffers are unimplemented at the moment\r\n[ 654.516045] Audio.DSP <Error> audio_core\\hle\\source.cpp: DequeueBuffer:249: Looped buffers are unimplemented at the moment\r\n[ 654.563998] Audio.DSP <Error> audio_core\\hle\\source.cpp: DequeueBuffer:249: Looped buffers are unimplemented at the moment\r\n[ 656.996827] Audio.DSP <Error> audio_core\\hle\\source.cpp: DequeueBuffer:249: Looped buffers are unimplemented at the moment\r\n[ 657.007856] Audio.DSP <Error> audio_core\\hle\\source.cpp: DequeueBuffer:249: Looped buffers are unimplemented at the moment\r\n[ 660.119338] Audio.DSP <Error> audio_core\\hle\\source.cpp: DequeueBuffer:249: Looped buffers are unimplemented at the moment"}}
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