{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17577","repository_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17577/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17577/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17577/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/17577","id":164183840,"number":17577,"title":"Suggestion: Lockpicking should be Interruptable","user":{"login":"nikheizen","id":16018897,"avatar_url":"https://avatars.githubusercontent.com/u/16018897?v=3","gravatar_id":"","url":"https://api.github.com/users/nikheizen","html_url":"https://github.com/nikheizen","followers_url":"https://api.github.com/users/nikheizen/followers","following_url":"https://api.github.com/users/nikheizen/following{/other_user}","gists_url":"https://api.github.com/users/nikheizen/gists{/gist_id}","starred_url":"https://api.github.com/users/nikheizen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nikheizen/subscriptions","organizations_url":"https://api.github.com/users/nikheizen/orgs","repos_url":"https://api.github.com/users/nikheizen/repos","events_url":"https://api.github.com/users/nikheizen/events{/privacy}","received_events_url":"https://api.github.com/users/nikheizen/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Suggestion%20(Discuss)","name":"Suggestion (Discuss)","color":"FF3399"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2016-07-06T21:55:42Z","updated_at":"2016-07-10T05:11:52Z","closed_at":null,"body":"For an action that takes somewhere around 600-700 \"turns,\" It is certainly strange that you don't get warnings on approaching monsters, noises or _taking damage._\r\nEspecially noticeable since I usually pick locks when I don't want to make noise smashing windows because there are Zs around which I don't want to fight."},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/231571219","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/17577#issuecomment-231571219","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17577","id":231571219,"user":{"login":"kevingranade","id":860276,"avatar_url":"https://avatars.githubusercontent.com/u/860276?v=3","gravatar_id":"","url":"https://api.github.com/users/kevingranade","html_url":"https://github.com/kevingranade","followers_url":"https://api.github.com/users/kevingranade/followers","following_url":"https://api.github.com/users/kevingranade/following{/other_user}","gists_url":"https://api.github.com/users/kevingranade/gists{/gist_id}","starred_url":"https://api.github.com/users/kevingranade/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kevingranade/subscriptions","organizations_url":"https://api.github.com/users/kevingranade/orgs","repos_url":"https://api.github.com/users/kevingranade/repos","events_url":"https://api.github.com/users/kevingranade/events{/privacy}","received_events_url":"https://api.github.com/users/kevingranade/received_events","type":"User","site_admin":false},"created_at":"2016-07-10T05:11:52Z","updated_at":"2016-07-10T05:11:52Z","body":"This reminds me, I'm pro-move randomization, the, \"stand 5 squares away so\nyou can get a free hit in\" type thing is nuts.\n"}}
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