{"push_id":1367117873,"size":6,"distinct_size":6,"ref":"refs/heads/master","head":"0002f5af91044ba61c46ce38d35eea97c18c6402","before":"3159622e54b669dc0d1abf7bfc36a87e08566420","commits":[{"sha":"b2b726831d229bfc329dbf6522384ae3d2a3d9b2","author":{"name":"Bill Currie","email":"7d8fb5221dddb30ca0738503eceb5dce85cfc989@taniwha.org"},"message":"Compile fixes for KSP 1.2","distinct":true,"url":"https://api.github.com/repos/taniwha/Kethane/commits/b2b726831d229bfc329dbf6522384ae3d2a3d9b2"},{"sha":"bc4df33ec0871b09c89fcdf778dd781acb12e92d","author":{"name":"Bill Currie","email":"7d8fb5221dddb30ca0738503eceb5dce85cfc989@taniwha.org"},"message":"Put the shader source into a Unity project.\n\nIck, but Unity 5.4 no longer supports loading shaders via strings :(, so\nuse unity to build an asset bundle.","distinct":true,"url":"https://api.github.com/repos/taniwha/Kethane/commits/bc4df33ec0871b09c89fcdf778dd781acb12e92d"},{"sha":"29e4457b7360ba5d8fdf355b477a5f235bc5eeeb","author":{"name":"Bill Currie","email":"7d8fb5221dddb30ca0738503eceb5dce85cfc989@taniwha.org"},"message":"Add the shader asset bundles.\n\nI really don't like putting these into git as they are compiled output, but\nhaving to fire up Unity is a RPITA and I don't expect the shader to change\noften, so themz the breaks.","distinct":true,"url":"https://api.github.com/repos/taniwha/Kethane/commits/29e4457b7360ba5d8fdf355b477a5f235bc5eeeb"},{"sha":"34366e6c01f1d2c7267103c1faf9b9eb32a5df42","author":{"name":"Bill Currie","email":"7d8fb5221dddb30ca0738503eceb5dce85cfc989@taniwha.org"},"message":"Install the asset bundles.","distinct":true,"url":"https://api.github.com/repos/taniwha/Kethane/commits/34366e6c01f1d2c7267103c1faf9b9eb32a5df42"},{"sha":"ffbc68bb39f5ee03cea9c26b4e1ac91d702fd766","author":{"name":"Bill Currie","email":"7d8fb5221dddb30ca0738503eceb5dce85cfc989@taniwha.org"},"message":"Use the shader as loaded by KSP.\n\nWhile this commit is really very simple, this whole shader/asset bundle\nbusiness is thanks to VanDisaster for his advice, and the EVE devs for the\ncode used to create the bundles via Unity.","distinct":true,"url":"https://api.github.com/repos/taniwha/Kethane/commits/ffbc68bb39f5ee03cea9c26b4e1ac91d702fd766"},{"sha":"0002f5af91044ba61c46ce38d35eea97c18c6402","author":{"name":"Bill Currie","email":"7d8fb5221dddb30ca0738503eceb5dce85cfc989@taniwha.org"},"message":"Ignore various asset bundle stuff.","distinct":true,"url":"https://api.github.com/repos/taniwha/Kethane/commits/0002f5af91044ba61c46ce38d35eea97c18c6402"}]}
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