{"action":"created","issue":{"url":"https://api.github.com/repos/x3dom/x3dom/issues/604","repository_url":"https://api.github.com/repos/x3dom/x3dom","labels_url":"https://api.github.com/repos/x3dom/x3dom/issues/604/labels{/name}","comments_url":"https://api.github.com/repos/x3dom/x3dom/issues/604/comments","events_url":"https://api.github.com/repos/x3dom/x3dom/issues/604/events","html_url":"https://github.com/x3dom/x3dom/issues/604","id":127864058,"number":604,"title":"Rendering and Physics mirrored axis","user":{"login":"FaicSilier","id":16774386,"avatar_url":"https://avatars.githubusercontent.com/u/16774386?v=3","gravatar_id":"","url":"https://api.github.com/users/FaicSilier","html_url":"https://github.com/FaicSilier","followers_url":"https://api.github.com/users/FaicSilier/followers","following_url":"https://api.github.com/users/FaicSilier/following{/other_user}","gists_url":"https://api.github.com/users/FaicSilier/gists{/gist_id}","starred_url":"https://api.github.com/users/FaicSilier/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/FaicSilier/subscriptions","organizations_url":"https://api.github.com/users/FaicSilier/orgs","repos_url":"https://api.github.com/users/FaicSilier/repos","events_url":"https://api.github.com/users/FaicSilier/events{/privacy}","received_events_url":"https://api.github.com/users/FaicSilier/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2016-01-21T07:38:41Z","updated_at":"2016-02-03T15:13:40Z","closed_at":null,"body":"Hello,\r\nWhen I load a non symmetric object with indexedFaceSet to display it and load the same indexedFaceSet as collidableShape in the physic, it is mirrored in the physic.\r\n\r\nUnfortunately there is no way to scale the physic model of my object by -1 because there is no way to scale the physic model at all (at least I haven't found a way)."},"comment":{"url":"https://api.github.com/repos/x3dom/x3dom/issues/comments/179287221","html_url":"https://github.com/x3dom/x3dom/issues/604#issuecomment-179287221","issue_url":"https://api.github.com/repos/x3dom/x3dom/issues/604","id":179287221,"user":{"login":"andreasplesch","id":6171115,"avatar_url":"https://avatars.githubusercontent.com/u/6171115?v=3","gravatar_id":"","url":"https://api.github.com/users/andreasplesch","html_url":"https://github.com/andreasplesch","followers_url":"https://api.github.com/users/andreasplesch/followers","following_url":"https://api.github.com/users/andreasplesch/following{/other_user}","gists_url":"https://api.github.com/users/andreasplesch/gists{/gist_id}","starred_url":"https://api.github.com/users/andreasplesch/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/andreasplesch/subscriptions","organizations_url":"https://api.github.com/users/andreasplesch/orgs","repos_url":"https://api.github.com/users/andreasplesch/repos","events_url":"https://api.github.com/users/andreasplesch/events{/privacy}","received_events_url":"https://api.github.com/users/andreasplesch/received_events","type":"User","site_admin":false},"created_at":"2016-02-03T15:13:40Z","updated_at":"2016-02-03T15:13:40Z","body":"It may be necessary to boil the scene down to a minimal set of boxes which show the problem since the problem does not affect the example scenes.\r\nI noticed that the floor in your scene defines explicit normals whereas in the examples the green plane does not seem to have normals. Did you try the scene without explicit normals ?\r\n"}}