{"push_id":1171510461,"size":1,"distinct_size":1,"ref":"refs/heads/nobullet","head":"1bf12edf8b5a822acb222a672885e41746fcd421","before":"58b4b229202e3f68ccef694adea73c0db08500fe","commits":[{"sha":"1bf12edf8b5a822acb222a672885e41746fcd421","author":{"name":"Andrew Lubitz","email":"99a494d4fc1fc4bef5b681d358ae646f8371b6e4@gmail.com"},"message":"Upper body control is now handled by the Lua script (although the computation of the desired bone torques is still done in the C++ code)\nAdded a findSymmetricJoints function to the Lua script, and added local variables for all of the named joints","distinct":true,"url":"https://api.github.com/repos/alubitz/cibraryengine/commits/1bf12edf8b5a822acb222a672885e41746fcd421"}]}
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