{"action":"created","issue":{"url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/2278","repository_url":"https://api.github.com/repos/Facepunch/garrysmod-issues","labels_url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/2278/labels{/name}","comments_url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/2278/comments","events_url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/2278/events","html_url":"https://github.com/Facepunch/garrysmod-issues/issues/2278","id":114390088,"number":2278,"title":"ACT_VM_HOLSTER does not reset the viewmodel","user":{"login":"Kefta","id":4593679,"avatar_url":"https://avatars.githubusercontent.com/u/4593679?v=3","gravatar_id":"","url":"https://api.github.com/users/Kefta","html_url":"https://github.com/Kefta","followers_url":"https://api.github.com/users/Kefta/followers","following_url":"https://api.github.com/users/Kefta/following{/other_user}","gists_url":"https://api.github.com/users/Kefta/gists{/gist_id}","starred_url":"https://api.github.com/users/Kefta/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Kefta/subscriptions","organizations_url":"https://api.github.com/users/Kefta/orgs","repos_url":"https://api.github.com/users/Kefta/repos","events_url":"https://api.github.com/users/Kefta/events{/privacy}","received_events_url":"https://api.github.com/users/Kefta/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":4,"created_at":"2015-10-31T06:05:06Z","updated_at":"2016-05-14T16:32:05Z","closed_at":"2016-05-14T16:32:04Z","body":"Running the holster anim does not reset the viewmodel to the new weapon"},"comment":{"url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/comments/219229674","html_url":"https://github.com/Facepunch/garrysmod-issues/issues/2278#issuecomment-219229674","issue_url":"https://api.github.com/repos/Facepunch/garrysmod-issues/issues/2278","id":219229674,"user":{"login":"Kefta","id":4593679,"avatar_url":"https://avatars.githubusercontent.com/u/4593679?v=3","gravatar_id":"","url":"https://api.github.com/users/Kefta","html_url":"https://github.com/Kefta","followers_url":"https://api.github.com/users/Kefta/followers","following_url":"https://api.github.com/users/Kefta/following{/other_user}","gists_url":"https://api.github.com/users/Kefta/gists{/gist_id}","starred_url":"https://api.github.com/users/Kefta/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Kefta/subscriptions","organizations_url":"https://api.github.com/users/Kefta/orgs","repos_url":"https://api.github.com/users/Kefta/repos","events_url":"https://api.github.com/users/Kefta/events{/privacy}","received_events_url":"https://api.github.com/users/Kefta/received_events","type":"User","site_admin":false},"created_at":"2016-05-14T16:32:04Z","updated_at":"2016-05-14T16:32:04Z","body":"I fixed this by manually resetting the viewmodel now that SetWeaponModel can accept NULL. Thanks"}}