{"push_id":1123013762,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"2439b0ecaf1c49056eaaee727389030712b3a2ac","before":"5e518e9bcbba39a6f21a51a3fc17da25eaeecec6","commits":[{"sha":"2439b0ecaf1c49056eaaee727389030712b3a2ac","author":{"email":"1d6bcf231f120b6287f642a5bf0e3513bf465407@gmail.com","name":"BrianLam4101"},"message":"Made game brighter and fixed spawner\n\n- Changed player flashlight to be an aoe around player\n- Fixed spawner sometimes ending a wave even though not all required\nenemies have been spawned yet.\n- Changed mob collision to continuous, this results in better\ncollisions. They will no longer be able to occupy the same space if they\nare pushed into each other.\n- Modified the waves to be a bit faster\n- Fixed projectiles that could chain, when there are no enemies nearby\nchaining projectiles will now end\n- Gems now last 10 seconds again","distinct":true,"url":"https://api.github.com/repos/rwbysafire/DemonHeart/commits/2439b0ecaf1c49056eaaee727389030712b3a2ac"}]}
{"actor":{"display_login":"BrianLam4101"}}