{"action":"created","issue":{"url":"https://api.github.com/repos/Ukn0wnSoldure/ASG/issues/4","repository_url":"https://api.github.com/repos/Ukn0wnSoldure/ASG","labels_url":"https://api.github.com/repos/Ukn0wnSoldure/ASG/issues/4/labels{/name}","comments_url":"https://api.github.com/repos/Ukn0wnSoldure/ASG/issues/4/comments","events_url":"https://api.github.com/repos/Ukn0wnSoldure/ASG/issues/4/events","html_url":"https://github.com/Ukn0wnSoldure/ASG/issues/4","id":169549986,"number":4,"title":"Entity speed depends on resolution","user":{"login":"tkaden4","id":8534300,"avatar_url":"https://avatars.githubusercontent.com/u/8534300?v=3","gravatar_id":"","url":"https://api.github.com/users/tkaden4","html_url":"https://github.com/tkaden4","followers_url":"https://api.github.com/users/tkaden4/followers","following_url":"https://api.github.com/users/tkaden4/following{/other_user}","gists_url":"https://api.github.com/users/tkaden4/gists{/gist_id}","starred_url":"https://api.github.com/users/tkaden4/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tkaden4/subscriptions","organizations_url":"https://api.github.com/users/tkaden4/orgs","repos_url":"https://api.github.com/users/tkaden4/repos","events_url":"https://api.github.com/users/tkaden4/events{/privacy}","received_events_url":"https://api.github.com/users/tkaden4/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2016-08-05T07:57:33Z","updated_at":"2016-08-05T20:41:50Z","closed_at":"2016-08-05T20:41:50Z","body":"When changing resolution from 900 x 900 to 500 x 500, there was a considerable difference in speed of the player."},"comment":{"url":"https://api.github.com/repos/Ukn0wnSoldure/ASG/issues/comments/237959600","html_url":"https://github.com/Ukn0wnSoldure/ASG/issues/4#issuecomment-237959600","issue_url":"https://api.github.com/repos/Ukn0wnSoldure/ASG/issues/4","id":237959600,"user":{"login":"Ukn0wnSoldure","id":5044071,"avatar_url":"https://avatars.githubusercontent.com/u/5044071?v=3","gravatar_id":"","url":"https://api.github.com/users/Ukn0wnSoldure","html_url":"https://github.com/Ukn0wnSoldure","followers_url":"https://api.github.com/users/Ukn0wnSoldure/followers","following_url":"https://api.github.com/users/Ukn0wnSoldure/following{/other_user}","gists_url":"https://api.github.com/users/Ukn0wnSoldure/gists{/gist_id}","starred_url":"https://api.github.com/users/Ukn0wnSoldure/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ukn0wnSoldure/subscriptions","organizations_url":"https://api.github.com/users/Ukn0wnSoldure/orgs","repos_url":"https://api.github.com/users/Ukn0wnSoldure/repos","events_url":"https://api.github.com/users/Ukn0wnSoldure/events{/privacy}","received_events_url":"https://api.github.com/users/Ukn0wnSoldure/received_events","type":"User","site_admin":false},"created_at":"2016-08-05T20:41:50Z","updated_at":"2016-08-05T20:41:50Z","body":"This isn't actually a bug. Once I implement scaling (so that the same number of tiles appear on 2000x2000 as 500x500; currently the 2000x2000 will show 16x the tiles) the player will need to move slower to compensate."}}
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