{"action":"opened","issue":{"url":"https://api.github.com/repos/excessive/lua-bgfx/issues/1","repository_url":"https://api.github.com/repos/excessive/lua-bgfx","labels_url":"https://api.github.com/repos/excessive/lua-bgfx/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/excessive/lua-bgfx/issues/1/comments","events_url":"https://api.github.com/repos/excessive/lua-bgfx/issues/1/events","html_url":"https://github.com/excessive/lua-bgfx/issues/1","id":152799652,"number":1,"title":"We shouldn't be linking/using SDL","user":{"login":"shakesoda","id":219510,"avatar_url":"https://avatars.githubusercontent.com/u/219510?v=3","gravatar_id":"","url":"https://api.github.com/users/shakesoda","html_url":"https://github.com/shakesoda","followers_url":"https://api.github.com/users/shakesoda/followers","following_url":"https://api.github.com/users/shakesoda/following{/other_user}","gists_url":"https://api.github.com/users/shakesoda/gists{/gist_id}","starred_url":"https://api.github.com/users/shakesoda/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shakesoda/subscriptions","organizations_url":"https://api.github.com/users/shakesoda/orgs","repos_url":"https://api.github.com/users/shakesoda/repos","events_url":"https://api.github.com/users/shakesoda/events{/privacy}","received_events_url":"https://api.github.com/users/shakesoda/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-05-03T15:15:27Z","updated_at":"2016-05-03T15:15:27Z","closed_at":null,"body":"SDL is great and all, but we shouldn't need to be doing that.\r\n\r\nNeed a way to get WMI info for BGFX without creating our own windows / linking more libs."}}