{"action":"opened","issue":{"url":"https://api.github.com/repos/aaugustin/websockets/issues/136","repository_url":"https://api.github.com/repos/aaugustin/websockets","labels_url":"https://api.github.com/repos/aaugustin/websockets/issues/136/labels{/name}","comments_url":"https://api.github.com/repos/aaugustin/websockets/issues/136/comments","events_url":"https://api.github.com/repos/aaugustin/websockets/issues/136/events","html_url":"https://github.com/aaugustin/websockets/issues/136","id":184797912,"number":136,"title":"is websockets support cocurrent?","user":{"login":"JoyCood","id":8186555,"avatar_url":"https://avatars.githubusercontent.com/u/8186555?v=3","gravatar_id":"","url":"https://api.github.com/users/JoyCood","html_url":"https://github.com/JoyCood","followers_url":"https://api.github.com/users/JoyCood/followers","following_url":"https://api.github.com/users/JoyCood/following{/other_user}","gists_url":"https://api.github.com/users/JoyCood/gists{/gist_id}","starred_url":"https://api.github.com/users/JoyCood/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/JoyCood/subscriptions","organizations_url":"https://api.github.com/users/JoyCood/orgs","repos_url":"https://api.github.com/users/JoyCood/repos","events_url":"https://api.github.com/users/JoyCood/events{/privacy}","received_events_url":"https://api.github.com/users/JoyCood/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-10-24T10:00:55Z","updated_at":"2016-10-24T10:00:55Z","closed_at":null,"body":"when two client connect in to server, the client that last connect the server must wait the first client processing finish? like a queue? is there have an example like SocketServer lib? one thread to one client after connected made."}}
{"actor":{"display_login":"JoyCood"}}