{"comment":{"url":"https://api.github.com/repos/LoneGazebo/Community-Patch-DLL/comments/17134851","html_url":"https://github.com/LoneGazebo/Community-Patch-DLL/commit/8cdfca2ea4dd9bb876ff412e82d058d962d91ca8#commitcomment-17134851","id":17134851,"user":{"login":"LoneGazebo","id":7849458,"avatar_url":"https://avatars.githubusercontent.com/u/7849458?v=3","gravatar_id":"","url":"https://api.github.com/users/LoneGazebo","html_url":"https://github.com/LoneGazebo","followers_url":"https://api.github.com/users/LoneGazebo/followers","following_url":"https://api.github.com/users/LoneGazebo/following{/other_user}","gists_url":"https://api.github.com/users/LoneGazebo/gists{/gist_id}","starred_url":"https://api.github.com/users/LoneGazebo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LoneGazebo/subscriptions","organizations_url":"https://api.github.com/users/LoneGazebo/orgs","repos_url":"https://api.github.com/users/LoneGazebo/repos","events_url":"https://api.github.com/users/LoneGazebo/events{/privacy}","received_events_url":"https://api.github.com/users/LoneGazebo/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":"","commit_id":"8cdfca2ea4dd9bb876ff412e82d058d962d91ca8","created_at":"2016-04-17T16:15:45Z","updated_at":"2016-04-17T16:15:45Z","body":"Agreed. One more thought, then I'll stop – I wonder if it would be possible to change the names of a player's caravans/cargo ships once they found a corporation to reflect said corporation? i.e.\r\n\r\nIf you found Firaxite Materials Inc., all Caravans and Cargo ships would change their name to:\r\n\r\nFiraxite Materials Transport (land)\r\nFiraxist Mateirals Carrier (sea)\r\n\r\nI assume we could add 'CaravanName' and 'CargoshipName' text elements to the corporation structure, and then have the 'getname' element of unit.cpp grab these names if a player has a corporation, no?"}}