{"action":"created","issue":{"url":"https://api.github.com/repos/hugoam/kiui/issues/35","repository_url":"https://api.github.com/repos/hugoam/kiui","labels_url":"https://api.github.com/repos/hugoam/kiui/issues/35/labels{/name}","comments_url":"https://api.github.com/repos/hugoam/kiui/issues/35/comments","events_url":"https://api.github.com/repos/hugoam/kiui/issues/35/events","html_url":"https://github.com/hugoam/kiui/issues/35","id":132022722,"number":35,"title":"Problems linking with GLFW","user":{"login":"wini3d","id":12629729,"avatar_url":"https://avatars.githubusercontent.com/u/12629729?v=3","gravatar_id":"","url":"https://api.github.com/users/wini3d","html_url":"https://github.com/wini3d","followers_url":"https://api.github.com/users/wini3d/followers","following_url":"https://api.github.com/users/wini3d/following{/other_user}","gists_url":"https://api.github.com/users/wini3d/gists{/gist_id}","starred_url":"https://api.github.com/users/wini3d/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wini3d/subscriptions","organizations_url":"https://api.github.com/users/wini3d/orgs","repos_url":"https://api.github.com/users/wini3d/repos","events_url":"https://api.github.com/users/wini3d/events{/privacy}","received_events_url":"https://api.github.com/users/wini3d/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2016-02-07T22:50:31Z","updated_at":"2016-02-14T20:27:00Z","closed_at":null,"body":"Hi, My build was good for the most part but the linking process throws an error. I have successfully pointed the include path and lib (glfw*.a) for GLFW. I'm using MinGW on both glfw and kiui cmake builds\r\n\r\nAny ideas?"},"comment":{"url":"https://api.github.com/repos/hugoam/kiui/issues/comments/183969406","html_url":"https://github.com/hugoam/kiui/issues/35#issuecomment-183969406","issue_url":"https://api.github.com/repos/hugoam/kiui/issues/35","id":183969406,"user":{"login":"hugoam","id":9502098,"avatar_url":"https://avatars.githubusercontent.com/u/9502098?v=3","gravatar_id":"","url":"https://api.github.com/users/hugoam","html_url":"https://github.com/hugoam","followers_url":"https://api.github.com/users/hugoam/followers","following_url":"https://api.github.com/users/hugoam/following{/other_user}","gists_url":"https://api.github.com/users/hugoam/gists{/gist_id}","starred_url":"https://api.github.com/users/hugoam/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/hugoam/subscriptions","organizations_url":"https://api.github.com/users/hugoam/orgs","repos_url":"https://api.github.com/users/hugoam/repos","events_url":"https://api.github.com/users/hugoam/events{/privacy}","received_events_url":"https://api.github.com/users/hugoam/received_events","type":"User","site_admin":false},"created_at":"2016-02-14T20:27:00Z","updated_at":"2016-02-14T20:27:00Z","body":"The problem you are having is with glew, it is unrelated to GLFW.\r\nI believe if you are not linking with a shared library of glew, you have to define GLEW_STATIC before compiling glew.c.\r\nI think default is dllimport if you don't set GLEW_STATIC, which means you have to link with glew library."}}