{"push_id":1388997515,"size":1,"distinct_size":1,"ref":"refs/heads/development","head":"b989cf975b4ad1ca80d9352044114af50e2f2ea9","before":"96056b4102c2f3615759bb38712288fdf28a1d32","commits":[{"sha":"b989cf975b4ad1ca80d9352044114af50e2f2ea9","author":{"name":"LuciusSixPercent","email":"79084af84c97974a85d72ff131fdcc117ad6baae@hotmail.com"},"message":"Enemy targetting and animation fix (kinda)\n\n- Implemented targetting system so now the player can lock on an enemy (needs some more work, but it's good enough for now);\n\n- Fixed skill animations! Turns out the problem was with the animation cips, not the code... thought it sometimes glitches a little (but nothing major);","distinct":true,"url":"https://api.github.com/repos/LuciusSixPercent/Finsternis/commits/b989cf975b4ad1ca80d9352044114af50e2f2ea9"}]}
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