{"action":"opened","issue":{"url":"https://api.github.com/repos/Secretchronicles/TSC/issues/521","labels_url":"https://api.github.com/repos/Secretchronicles/TSC/issues/521/labels{/name}","comments_url":"https://api.github.com/repos/Secretchronicles/TSC/issues/521/comments","events_url":"https://api.github.com/repos/Secretchronicles/TSC/issues/521/events","html_url":"https://github.com/Secretchronicles/TSC/issues/521","id":127018310,"number":521,"title":"Force Feedback Support...","user":{"login":"datahead8888","id":6478551,"avatar_url":"https://avatars.githubusercontent.com/u/6478551?v=3","gravatar_id":"","url":"https://api.github.com/users/datahead8888","html_url":"https://github.com/datahead8888","followers_url":"https://api.github.com/users/datahead8888/followers","following_url":"https://api.github.com/users/datahead8888/following{/other_user}","gists_url":"https://api.github.com/users/datahead8888/gists{/gist_id}","starred_url":"https://api.github.com/users/datahead8888/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/datahead8888/subscriptions","organizations_url":"https://api.github.com/users/datahead8888/orgs","repos_url":"https://api.github.com/users/datahead8888/repos","events_url":"https://api.github.com/users/datahead8888/events{/privacy}","received_events_url":"https://api.github.com/users/datahead8888/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Secretchronicles/TSC/labels/Feature","name":"Feature","color":"009800"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-01-16T11:23:10Z","updated_at":"2016-01-16T11:23:10Z","closed_at":null,"body":"It would be really cool if TSC supported force feedback on game controllers.  If you've ever used the Rumble Pack for the Nintendo 64, this is an example of force feedback.  The controller vibrates in response to game events, such as being hit by an enemy, stomping on an enemy, or falling from a height.\r\n\r\nThis could really help immerse the player in the game world."}}