{"action":"created","issue":{"url":"https://api.github.com/repos/gvlfm78/BukkitOldCombatMechanics/issues/11","repository_url":"https://api.github.com/repos/gvlfm78/BukkitOldCombatMechanics","labels_url":"https://api.github.com/repos/gvlfm78/BukkitOldCombatMechanics/issues/11/labels{/name}","comments_url":"https://api.github.com/repos/gvlfm78/BukkitOldCombatMechanics/issues/11/comments","events_url":"https://api.github.com/repos/gvlfm78/BukkitOldCombatMechanics/issues/11/events","html_url":"https://github.com/gvlfm78/BukkitOldCombatMechanics/issues/11","id":172782100,"number":11,"title":"Restoring Attack Speed","user":{"login":"Vervatwala","id":11689486,"avatar_url":"https://avatars.githubusercontent.com/u/11689486?v=3","gravatar_id":"","url":"https://api.github.com/users/Vervatwala","html_url":"https://github.com/Vervatwala","followers_url":"https://api.github.com/users/Vervatwala/followers","following_url":"https://api.github.com/users/Vervatwala/following{/other_user}","gists_url":"https://api.github.com/users/Vervatwala/gists{/gist_id}","starred_url":"https://api.github.com/users/Vervatwala/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Vervatwala/subscriptions","organizations_url":"https://api.github.com/users/Vervatwala/orgs","repos_url":"https://api.github.com/users/Vervatwala/repos","events_url":"https://api.github.com/users/Vervatwala/events{/privacy}","received_events_url":"https://api.github.com/users/Vervatwala/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":16,"created_at":"2016-08-23T19:12:31Z","updated_at":"2016-09-06T19:52:37Z","closed_at":null,"body":"When plugin was removed, swords and weapons still crafted with high attack speed? How would I change it back to its 1.9 default? "},"comment":{"url":"https://api.github.com/repos/gvlfm78/BukkitOldCombatMechanics/issues/comments/245069261","html_url":"https://github.com/gvlfm78/BukkitOldCombatMechanics/issues/11#issuecomment-245069261","issue_url":"https://api.github.com/repos/gvlfm78/BukkitOldCombatMechanics/issues/11","id":245069261,"user":{"login":"gvlfm78","id":2789734,"avatar_url":"https://avatars.githubusercontent.com/u/2789734?v=3","gravatar_id":"","url":"https://api.github.com/users/gvlfm78","html_url":"https://github.com/gvlfm78","followers_url":"https://api.github.com/users/gvlfm78/followers","following_url":"https://api.github.com/users/gvlfm78/following{/other_user}","gists_url":"https://api.github.com/users/gvlfm78/gists{/gist_id}","starred_url":"https://api.github.com/users/gvlfm78/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gvlfm78/subscriptions","organizations_url":"https://api.github.com/users/gvlfm78/orgs","repos_url":"https://api.github.com/users/gvlfm78/repos","events_url":"https://api.github.com/users/gvlfm78/events{/privacy}","received_events_url":"https://api.github.com/users/gvlfm78/received_events","type":"User","site_admin":false},"created_at":"2016-09-06T19:52:37Z","updated_at":"2016-09-06T19:52:37Z","body":"Indeed that would work. I believe the original reason for not doing that was to have the least amount of listeners/operations for the plugin to be as efficient as possible, I never considered anyone would want to get rid of the plugin _after_ having allowed their playerbase on."}}
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