{"action":"created","issue":{"url":"https://api.github.com/repos/unified-font-object/ufo-spec/issues/26","repository_url":"https://api.github.com/repos/unified-font-object/ufo-spec","labels_url":"https://api.github.com/repos/unified-font-object/ufo-spec/issues/26/labels{/name}","comments_url":"https://api.github.com/repos/unified-font-object/ufo-spec/issues/26/comments","events_url":"https://api.github.com/repos/unified-font-object/ufo-spec/issues/26/events","html_url":"https://github.com/unified-font-object/ufo-spec/issues/26","id":148966680,"number":26,"title":"Why are guideline angles CW?","user":{"login":"adrientetar","id":1250894,"avatar_url":"https://avatars.githubusercontent.com/u/1250894?v=3","gravatar_id":"","url":"https://api.github.com/users/adrientetar","html_url":"https://github.com/adrientetar","followers_url":"https://api.github.com/users/adrientetar/followers","following_url":"https://api.github.com/users/adrientetar/following{/other_user}","gists_url":"https://api.github.com/users/adrientetar/gists{/gist_id}","starred_url":"https://api.github.com/users/adrientetar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/adrientetar/subscriptions","organizations_url":"https://api.github.com/users/adrientetar/orgs","repos_url":"https://api.github.com/users/adrientetar/repos","events_url":"https://api.github.com/users/adrientetar/events{/privacy}","received_events_url":"https://api.github.com/users/adrientetar/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2016-04-17T16:12:49Z","updated_at":"2016-06-01T00:09:05Z","closed_at":null,"body":"Usual rotation direction is generally trigonometric in apps. I'm curious why clockwise angle was chosen."},"comment":{"url":"https://api.github.com/repos/unified-font-object/ufo-spec/issues/comments/222857715","html_url":"https://github.com/unified-font-object/ufo-spec/issues/26#issuecomment-222857715","issue_url":"https://api.github.com/repos/unified-font-object/ufo-spec/issues/26","id":222857715,"user":{"login":"khaledhosny","id":93914,"avatar_url":"https://avatars.githubusercontent.com/u/93914?v=3","gravatar_id":"","url":"https://api.github.com/users/khaledhosny","html_url":"https://github.com/khaledhosny","followers_url":"https://api.github.com/users/khaledhosny/followers","following_url":"https://api.github.com/users/khaledhosny/following{/other_user}","gists_url":"https://api.github.com/users/khaledhosny/gists{/gist_id}","starred_url":"https://api.github.com/users/khaledhosny/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/khaledhosny/subscriptions","organizations_url":"https://api.github.com/users/khaledhosny/orgs","repos_url":"https://api.github.com/users/khaledhosny/repos","events_url":"https://api.github.com/users/khaledhosny/events{/privacy}","received_events_url":"https://api.github.com/users/khaledhosny/received_events","type":"User","site_admin":false},"created_at":"2016-06-01T00:09:05Z","updated_at":"2016-06-01T00:09:05Z","body":"What about changing the guidelines to be just a regular layer? This is how FontForge handles it and I think it got that idea from FontGrapher. This has the advantage of supporting any arbitrary shape in the guidelines, and I have seen people put all sorts of shapes there."}}
{"actor":{"display_login":"khaledhosny"}}