{"action":"created","issue":{"url":"https://api.github.com/repos/MultiMC/MultiMC5/issues/1507","repository_url":"https://api.github.com/repos/MultiMC/MultiMC5","labels_url":"https://api.github.com/repos/MultiMC/MultiMC5/issues/1507/labels{/name}","comments_url":"https://api.github.com/repos/MultiMC/MultiMC5/issues/1507/comments","events_url":"https://api.github.com/repos/MultiMC/MultiMC5/issues/1507/events","html_url":"https://github.com/MultiMC/MultiMC5/issues/1507","id":137570859,"number":1507,"title":"Is there some reason to avoid LWJGL 2.9.3?","user":{"login":"Vekseid","id":8073705,"avatar_url":"https://avatars.githubusercontent.com/u/8073705?v=3","gravatar_id":"","url":"https://api.github.com/users/Vekseid","html_url":"https://github.com/Vekseid","followers_url":"https://api.github.com/users/Vekseid/followers","following_url":"https://api.github.com/users/Vekseid/following{/other_user}","gists_url":"https://api.github.com/users/Vekseid/gists{/gist_id}","starred_url":"https://api.github.com/users/Vekseid/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Vekseid/subscriptions","organizations_url":"https://api.github.com/users/Vekseid/orgs","repos_url":"https://api.github.com/users/Vekseid/repos","events_url":"https://api.github.com/users/Vekseid/events{/privacy}","received_events_url":"https://api.github.com/users/Vekseid/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2016-03-01T13:11:45Z","updated_at":"2016-03-01T14:06:27Z","closed_at":null,"body":"Having to manually update is a bit mildly annoying."},"comment":{"url":"https://api.github.com/repos/MultiMC/MultiMC5/issues/comments/190735117","html_url":"https://github.com/MultiMC/MultiMC5/issues/1507#issuecomment-190735117","issue_url":"https://api.github.com/repos/MultiMC/MultiMC5/issues/1507","id":190735117,"user":{"login":"peterix","id":203326,"avatar_url":"https://avatars.githubusercontent.com/u/203326?v=3","gravatar_id":"","url":"https://api.github.com/users/peterix","html_url":"https://github.com/peterix","followers_url":"https://api.github.com/users/peterix/followers","following_url":"https://api.github.com/users/peterix/following{/other_user}","gists_url":"https://api.github.com/users/peterix/gists{/gist_id}","starred_url":"https://api.github.com/users/peterix/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/peterix/subscriptions","organizations_url":"https://api.github.com/users/peterix/orgs","repos_url":"https://api.github.com/users/peterix/repos","events_url":"https://api.github.com/users/peterix/events{/privacy}","received_events_url":"https://api.github.com/users/peterix/received_events","type":"User","site_admin":false},"created_at":"2016-03-01T14:06:27Z","updated_at":"2016-03-01T14:06:27Z","body":"Well. I'm refactoring code related to version files and will then continue with replacing the existing version files and their lists with a unified format.\r\n\r\nI'm not going to mess with the existing solution in any significant way, because it will be replaced entirely.\r\n\r\n1. Repackaging upstream builds would make sense - repackaging because they don't exactly fit into how the mojang version files work.\r\n\r\n2. Making a custom build would work too. I forked LWJGL at some point and added some minor AMD switchable graphics improvement - https://github.com/MultiMC/lwjgl\r\nRealistically, it should just be merged to upstream though...\r\n\r\n3. The easiest would be to expose all the Mojang versions. I should be able to do that with just version files and adding the ability to filter versions by rules.\r\n\r\nI'll probably start with **3.** and decide what to do after that later."}}