{"action":"created","issue":{"url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/60","repository_url":"https://api.github.com/repos/HearthSim/hs-bugs","labels_url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/60/labels{/name}","comments_url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/60/comments","events_url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/60/events","html_url":"https://github.com/HearthSim/hs-bugs/issues/60","id":102708548,"number":60,"title":"Nozdormu 15 second time limit is cut into by enemy animations after their turn ends","user":{"login":"Patashu","id":666597,"avatar_url":"https://avatars.githubusercontent.com/u/666597?v=3","gravatar_id":"","url":"https://api.github.com/users/Patashu","html_url":"https://github.com/Patashu","followers_url":"https://api.github.com/users/Patashu/followers","following_url":"https://api.github.com/users/Patashu/following{/other_user}","gists_url":"https://api.github.com/users/Patashu/gists{/gist_id}","starred_url":"https://api.github.com/users/Patashu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Patashu/subscriptions","organizations_url":"https://api.github.com/users/Patashu/orgs","repos_url":"https://api.github.com/users/Patashu/repos","events_url":"https://api.github.com/users/Patashu/events{/privacy}","received_events_url":"https://api.github.com/users/Patashu/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/HearthSim/hs-bugs/labels/animations","name":"animations","color":"a2a5d9"},{"url":"https://api.github.com/repos/HearthSim/hs-bugs/labels/gameplay","name":"gameplay","color":"eb6420"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/HearthSim/hs-bugs/milestones/14","html_url":"https://github.com/HearthSim/hs-bugs/milestones/4.2.0.12051","labels_url":"https://api.github.com/repos/HearthSim/hs-bugs/milestones/14/labels","id":1643760,"number":14,"title":"4.2.0.12051","description":"","creator":{"login":"jleclanche","id":235410,"avatar_url":"https://avatars.githubusercontent.com/u/235410?v=3","gravatar_id":"","url":"https://api.github.com/users/jleclanche","html_url":"https://github.com/jleclanche","followers_url":"https://api.github.com/users/jleclanche/followers","following_url":"https://api.github.com/users/jleclanche/following{/other_user}","gists_url":"https://api.github.com/users/jleclanche/gists{/gist_id}","starred_url":"https://api.github.com/users/jleclanche/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jleclanche/subscriptions","organizations_url":"https://api.github.com/users/jleclanche/orgs","repos_url":"https://api.github.com/users/jleclanche/repos","events_url":"https://api.github.com/users/jleclanche/events{/privacy}","received_events_url":"https://api.github.com/users/jleclanche/received_events","type":"User","site_admin":false},"open_issues":34,"closed_issues":18,"state":"open","created_at":"2016-03-14T17:34:37Z","updated_at":"2016-07-14T19:32:41Z","due_on":"2016-03-12T23:00:00Z","closed_at":null},"comments":9,"created_at":"2015-08-24T05:16:58Z","updated_at":"2016-08-12T08:59:48Z","closed_at":null,"body":"If Nozdormu was summoned in the Dark Iron Arena, the player's turn was almost always skipped instead of having 15 seconds to play because the turn timer of the player was \"used up\" while replaying the animations of actions made by the AI opponent.\r\nhttps://www.youtube.com/watch?v=msDSzkKiE3s\r\n\r\nThis bug has long existed, and is the case when played against any AI opponent, but was only really noticed during the release of the Dark Iron Arena.\r\nhttps://www.youtube.com/watch?v=9JoEQvGBbVs\r\n\r\nThis bug was claimed to be hotfixed later the same day Dark Iron Arena was released.\r\nhttps://twitter.com/PlayHearthstone/status/583781561071345664\r\nhttp://us.battle.net/hearthstone/en/forum/topic/13840764128#10\r\n\r\nHowever, the bug persists with multiple reports daily going on the official Bug Report forums, and also affects the Chromaggus encounter.\r\nhttps://twitter.com/bdbrode/status/595211308200370176\r\n\r\nThe bug is that the 15 seconds start counting for the player the moment the opponent player clicks the \"End Turn\" button, even if the attacks and animations from the opponent's turn has not completed yet. For example, if the opponent ordered 4 minions to attack and then played Nozdormu quickly and clicked End Turn, on the player's end he might only have seen 3 minions attack so far, the timer already started while he is watching the remaining attack (about 1 second), Nozdormu get played (2 seconds), and finally the \"Your Turn\" and card draw animation (another 2 seconds), so the player gets about 10 seconds left. The rope duration is ~20 seconds normally (including the unfurling animation), so the rope animation will play and move about twice as fast.\r\n\r\nSince the AI plays its entire turn instantaneously, the actual amount of time the player gets out of his allotted 15 seconds is actually just 15 - (entire animation of everything the AI did on his turn) - (2 seconds to animate \"Your Turn\" on the screen) which is probably close to 2 seconds left.\r\n\r\nTechnically, this bug affects all game modes, but it is particularly problematic for battles against the AI.\r\n\r\nAs of Patch 2.7.0.9166 (Tavern Brawl patch), this bug can be observed in Tavern Brawl, and presumably other gameplay modes too.\r\nhttps://www.youtube.com/watch?v=iBOESEGOmss\r\n\r\nAs of Patch 3.0.0.9786 (The Grand Tournament patch), the bug still exists, and can be exploited for example with the Jousting animation:\r\nhttps://www.reddit.com/r/hearthstone/comments/3iz3h2/i_think_its_time_to_talk_about_nozdormu_and_his/\r\n\r\nAllegedly, the bug started affecting multiplayer modes only in a recent patch, due to the removal of 'slush time' added for each long animation to the next turn: \r\nhttps://www.reddit.com/r/hearthstone/comments/3iz3h2/i_think_its_time_to_talk_about_nozdormu_and_his/cukxpqv"},"comment":{"url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/comments/239396275","html_url":"https://github.com/HearthSim/hs-bugs/issues/60#issuecomment-239396275","issue_url":"https://api.github.com/repos/HearthSim/hs-bugs/issues/60","id":239396275,"user":{"login":"Patashu","id":666597,"avatar_url":"https://avatars.githubusercontent.com/u/666597?v=3","gravatar_id":"","url":"https://api.github.com/users/Patashu","html_url":"https://github.com/Patashu","followers_url":"https://api.github.com/users/Patashu/followers","following_url":"https://api.github.com/users/Patashu/following{/other_user}","gists_url":"https://api.github.com/users/Patashu/gists{/gist_id}","starred_url":"https://api.github.com/users/Patashu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Patashu/subscriptions","organizations_url":"https://api.github.com/users/Patashu/orgs","repos_url":"https://api.github.com/users/Patashu/repos","events_url":"https://api.github.com/users/Patashu/events{/privacy}","received_events_url":"https://api.github.com/users/Patashu/received_events","type":"User","site_admin":false},"created_at":"2016-08-12T08:59:48Z","updated_at":"2016-08-12T08:59:48Z","body":"Discovered something interesting - if you summon Nozdormu in the ONiK Prologue, TIMEOUT tag is changed to 75 seconds (not 15)."}}
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