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The real culprit is the `On Attack` event that Warcraft 3 uses, which gets called every time a unit acquires its target, not when it actually performs the attack.  So spamming `Stop` causes the event to run much more frequently than is expected.\r\n\r\nA solution to this would probably involve damage detection."},"comment":{"url":"https://api.github.com/repos/nvs/gem/issues/comments/243652356","html_url":"https://github.com/nvs/gem/issues/9#issuecomment-243652356","issue_url":"https://api.github.com/repos/nvs/gem/issues/9","id":243652356,"user":{"login":"nvs","id":12818,"avatar_url":"https://avatars.githubusercontent.com/u/12818?v=3","gravatar_id":"","url":"https://api.github.com/users/nvs","html_url":"https://github.com/nvs","followers_url":"https://api.github.com/users/nvs/followers","following_url":"https://api.github.com/users/nvs/following{/other_user}","gists_url":"https://api.github.com/users/nvs/gists{/gist_id}","starred_url":"https://api.github.com/users/nvs/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nvs/subscriptions","organizations_url":"https://api.github.com/users/nvs/orgs","repos_url":"https://api.github.com/users/nvs/repos","events_url":"https://api.github.com/users/nvs/events{/privacy}","received_events_url":"https://api.github.com/users/nvs/received_events","type":"User","site_admin":false},"created_at":"2016-08-31T04:00:58Z","updated_at":"2016-08-31T04:00:58Z","body":"This may have been addressed in #174. Need to check."}}
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