{"push_id":1089716749,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"0ef237d6da53545558414e87e839e32ce201bc4f","before":"07cc4606507dfdc5795dbe2679a9edb5630dca1f","commits":[{"sha":"0ef237d6da53545558414e87e839e32ce201bc4f","author":{"email":"ad20ce9f5f3a3d5380daf006d825e5f0df2c2b7d@gmail.com","name":"Wojciech Kordalski"},"message":"Some bugfixes - gameplay work.\n\nFixed:\n1) Game.get_transformable_pawn() returns new TransformablePawn\n   which is not rotated initially (rotation = 0)\n   So wykonaj_ruch(...) should get pawn instead of passing new,\n   not rotated one.\n2) Somebody has limited the move positions to constants instead of\n   board and pawn sizes so could not place pawn at the bottom of\n   the board.\n3) Server was rotating pawn counter-clockwise instead of clockwise.\n\nTodo:\n1) Handling game ending proparely.","distinct":true,"url":"https://api.github.com/repos/wojtex/dvd-project-yellow/commits/0ef237d6da53545558414e87e839e32ce201bc4f"}]}