{"action":"created","issue":{"url":"https://api.github.com/repos/zturtleman/spearmint/issues/232","repository_url":"https://api.github.com/repos/zturtleman/spearmint","labels_url":"https://api.github.com/repos/zturtleman/spearmint/issues/232/labels{/name}","comments_url":"https://api.github.com/repos/zturtleman/spearmint/issues/232/comments","events_url":"https://api.github.com/repos/zturtleman/spearmint/issues/232/events","html_url":"https://github.com/zturtleman/spearmint/issues/232","id":154330507,"number":232,"title":"Few bugs with rchat.c and \"characteristic 48 not initialized\" in Q3 Demo/Demo Test, as well as weapons not looking like they should, etc.","user":{"login":"coltongit","id":17090935,"avatar_url":"https://avatars.githubusercontent.com/u/17090935?v=3","gravatar_id":"","url":"https://api.github.com/users/coltongit","html_url":"https://github.com/coltongit","followers_url":"https://api.github.com/users/coltongit/followers","following_url":"https://api.github.com/users/coltongit/following{/other_user}","gists_url":"https://api.github.com/users/coltongit/gists{/gist_id}","starred_url":"https://api.github.com/users/coltongit/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/coltongit/subscriptions","organizations_url":"https://api.github.com/users/coltongit/orgs","repos_url":"https://api.github.com/users/coltongit/repos","events_url":"https://api.github.com/users/coltongit/events{/privacy}","received_events_url":"https://api.github.com/users/coltongit/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/zturtleman/spearmint/labels/wontfix","name":"wontfix","color":"ffffff"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":12,"created_at":"2016-05-11T20:03:48Z","updated_at":"2016-05-13T13:29:00Z","closed_at":"2016-05-13T09:02:12Z","body":"I happened to spot a few bugs with rchat.c and Error: characteristic 48 not initialized in the Spearmint Quake 3 Demo Test. The regular demo also has these errors, but the characteristic 48 not initialized error does not occur. It also seems the lightning gun is affected as well. It had a different shader than the final's lightning gun. It fires out the missing texture error instead of the proper lightning.\r\nHere's the console snapshots from in-game:\r\n![spearmint q3 demo test problem](https://cloud.githubusercontent.com/assets/17090935/15194640/458b05c2-179a-11e6-8884-efc8e6ab3791.jpg)\r\n![spearmint q3 demo test problem 2](https://cloud.githubusercontent.com/assets/17090935/15194639/4587e414-179a-11e6-9307-b2ac1c431772.jpg)\r\nI hope these can be fixed up. The sounds should be no problem to fix, just make a pk3 for the patch data with the necessary sounds. I already have a patch for Sarge's taunt (just couldn't be bothered to put it up). The other taunts should be just as easy to fix (before you flamewar, yes, it warns about those not present as well). Also, another bug I found for the demotest is that the skill indicators don't show up.\r\nHere's a snapshot of this:\r\n![shot0000](https://cloud.githubusercontent.com/assets/17090935/15198851/7c7ffa68-17b0-11e6-86d1-41831ca5a50a.png)\r\n& also, the demo cannot find the main track for the main arenas (sonic5.wav).\r\nScreenshot for that:\r\n![spearmint q3 demo problem](https://cloud.githubusercontent.com/assets/17090935/15199210/e127037e-17b2-11e6-840e-06c96fb273b6.jpg)\r\nColtongit out."},"comment":{"url":"https://api.github.com/repos/zturtleman/spearmint/issues/comments/219042747","html_url":"https://github.com/zturtleman/spearmint/issues/232#issuecomment-219042747","issue_url":"https://api.github.com/repos/zturtleman/spearmint/issues/232","id":219042747,"user":{"login":"zturtleman","id":405505,"avatar_url":"https://avatars.githubusercontent.com/u/405505?v=3","gravatar_id":"","url":"https://api.github.com/users/zturtleman","html_url":"https://github.com/zturtleman","followers_url":"https://api.github.com/users/zturtleman/followers","following_url":"https://api.github.com/users/zturtleman/following{/other_user}","gists_url":"https://api.github.com/users/zturtleman/gists{/gist_id}","starred_url":"https://api.github.com/users/zturtleman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zturtleman/subscriptions","organizations_url":"https://api.github.com/users/zturtleman/orgs","repos_url":"https://api.github.com/users/zturtleman/repos","events_url":"https://api.github.com/users/zturtleman/events{/privacy}","received_events_url":"https://api.github.com/users/zturtleman/received_events","type":"User","site_admin":false},"created_at":"2016-05-13T13:28:59Z","updated_at":"2016-05-13T13:28:59Z","body":"If you want to make a Q3 Demo Test mod that uses Spearmint, that's up to you. It doesn't belong in spearmint-patch-data. I'm not going to link to mods that are copyright infringement (data copied out of Q3 pk3s), this doesn't stop you from doing it though."}}