{"action":"created","issue":{"url":"https://api.github.com/repos/Babygogogo/BabyWars/issues/71","repository_url":"https://api.github.com/repos/Babygogogo/BabyWars","labels_url":"https://api.github.com/repos/Babygogogo/BabyWars/issues/71/labels{/name}","comments_url":"https://api.github.com/repos/Babygogogo/BabyWars/issues/71/comments","events_url":"https://api.github.com/repos/Babygogogo/BabyWars/issues/71/events","html_url":"https://github.com/Babygogogo/BabyWars/issues/71","id":175785765,"number":71,"title":"关于天气系统建议","user":{"login":"3Au","id":21301185,"avatar_url":"https://avatars.githubusercontent.com/u/21301185?v=3","gravatar_id":"","url":"https://api.github.com/users/3Au","html_url":"https://github.com/3Au","followers_url":"https://api.github.com/users/3Au/followers","following_url":"https://api.github.com/users/3Au/following{/other_user}","gists_url":"https://api.github.com/users/3Au/gists{/gist_id}","starred_url":"https://api.github.com/users/3Au/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/3Au/subscriptions","organizations_url":"https://api.github.com/users/3Au/orgs","repos_url":"https://api.github.com/users/3Au/repos","events_url":"https://api.github.com/users/3Au/events{/privacy}","received_events_url":"https://api.github.com/users/3Au/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-09-08T15:31:09Z","updated_at":"2016-09-08T16:33:42Z","closed_at":null,"body":"天气系统现在还未加入。这里对未来天气系统的加入提出几点想法。\r\n1.天气系统大方向选择。天气系统选择老三代还是遵从dor。这一点上我偏向dor，dor的天气系统直观而简洁，并且有较好可控性和量化空间。\r\n2.原作数据。dor原作存在雨，雪，沙三种天气。具体为：雨天，强制雾战且建筑视野降为0，单位视野降低为1；雪天，全军移动-1；沙暴，全军攻击-30。加上晴天，在随机天气中四中天气出现概率相同，且每有玩家或ai结束回合，天气数据随机一次。\r\n3.改进建议。参考原作和国外hack成果。建议采用如下天气系统。\r\n(1)除去晴天，共有6种特殊天气：雨天，台风，雪天，暴雪，沙尘，沙暴。\r\n(2)特殊天气效果。雨天：视野-1，车辆系移动-1。台风：视野-1，全体移动-1，强制雾战。雪天：全体移动-1。暴雪：全体移动-2。沙尘：远程射程-1，全体攻-10。沙暴：远程射程-2，全体攻-20。\r\n(3)随机机制。随机机制暂时没有好的想法，这部分建议保留。"},"comment":{"url":"https://api.github.com/repos/Babygogogo/BabyWars/issues/comments/245657359","html_url":"https://github.com/Babygogogo/BabyWars/issues/71#issuecomment-245657359","issue_url":"https://api.github.com/repos/Babygogogo/BabyWars/issues/71","id":245657359,"user":{"login":"Babygogogo","id":8947358,"avatar_url":"https://avatars.githubusercontent.com/u/8947358?v=3","gravatar_id":"","url":"https://api.github.com/users/Babygogogo","html_url":"https://github.com/Babygogogo","followers_url":"https://api.github.com/users/Babygogogo/followers","following_url":"https://api.github.com/users/Babygogogo/following{/other_user}","gists_url":"https://api.github.com/users/Babygogogo/gists{/gist_id}","starred_url":"https://api.github.com/users/Babygogogo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Babygogogo/subscriptions","organizations_url":"https://api.github.com/users/Babygogogo/orgs","repos_url":"https://api.github.com/users/Babygogogo/repos","events_url":"https://api.github.com/users/Babygogogo/events{/privacy}","received_events_url":"https://api.github.com/users/Babygogogo/received_events","type":"User","site_admin":false},"created_at":"2016-09-08T16:33:41Z","updated_at":"2016-09-08T16:33:41Z","body":"我也偏向于dor的设定，简洁而又有效（老三代的雪天实在是太恶心了）。\r\n由于开发方面的原因，天气系统预计在近期都不会实装（至少要在雾战实装以后），欢迎大家多多讨论具体细节：）"}}
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