{"push_id":1214574982,"size":1,"distinct_size":0,"ref":"refs/heads/Artist_Hub","head":"d1c473afb7588ee18b68a316bfa17d44d2c29f3a","before":"f711aaf8fdac98994150be7036f2fc7d5c4ec850","commits":[{"sha":"d1c473afb7588ee18b68a316bfa17d44d2c29f3a","author":{"name":"Cristiano","email":"b1cf1ecaf99b02f61be1fd4536dde1f6a273711a@gmail.com"},"message":"Enemy Tool Settings is completed and linked\nPatrolling, Aggro and Following System Revamped accordingly to the new Enemy dinamic Logic\nGhost Mechanic Implemented\nEnemy Visible System Implemented\nAll Enemy Prefabs are available to be placed on level design\nMove Rate Implemented\nEnemy Damage System Revamped\nLight System Tweaked to these values:  1.0 visible, 0.7 semi visible, 0.3 discovered, 0.0 not yet discovered\n\nKnockBack Bug is still there\nNo other known Bugs currently","distinct":false,"url":"https://api.github.com/repos/Sciuzza/Spacchiamo_Tutto/commits/d1c473afb7588ee18b68a316bfa17d44d2c29f3a"}]}
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