{"push_id":1053675459,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"aabb9e8967fc80b7f189e26718121542af24a700","before":"501d8139a839f41ee5f25d2cc129ebbbbdf7887a","commits":[{"sha":"aabb9e8967fc80b7f189e26718121542af24a700","author":{"email":"2ea582c81cae49692d00b3681965a8b1e8b85058@gmail.com","name":"raymonshansen"},"message":"Refining the asteroid collisions to only use mask based collision AFTER\ntheir rects have intersected. Saves LOTS of CPU. I hope.","distinct":true,"url":"https://api.github.com/repos/MariusMaeland/Space-Shooter/commits/aabb9e8967fc80b7f189e26718121542af24a700"}]}