{"push_id":920842092,"size":1,"distinct_size":1,"ref":"refs/heads/nvidia-bug","head":"60104ec85ad3009518378cc33d202dbc8bc40e85","before":"dceda10256273d34820fcaa31355b09aa016208e","commits":[{"sha":"60104ec85ad3009518378cc33d202dbc8bc40e85","author":{"email":"4e61d6b3cf69b45f7ab3da285a2a626ad4565e25@googlemail.com","name":"Dennis Brakhane"},"message":"workaround for NVidia 361.43 driver bug\n\nThis driver returns internal/synthetic uniform shaders when\nasked for the list of active uniforms. They all start with\n\"_main_\" and have names like \"_main_0_gp5fp[0]\". We need to\nignore these, otherwise, Panda will later crash with failed\nassertions when trying to set this unknown uniform.","distinct":true,"url":"https://api.github.com/repos/brakhane/panda3d/commits/60104ec85ad3009518378cc33d202dbc8bc40e85"}]}