{"push_id":1039143251,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"71c4581250ee8ed7fdbfde8fe09440081631ee6e","before":"9c508a413d68b2677090fae8597a23ee41cac757","commits":[{"sha":"71c4581250ee8ed7fdbfde8fe09440081631ee6e","author":{"email":"3334a4c0c2dbd0cafa198f4fc5b4ee07d0a402cc@hotmail.com","name":"zombie-einstein"},"message":"Shader is now more general\n- The pattern of neighbouring pixels that are checked can be altered from a dropdown menu\n- The ruleset texture can now have arbitary dimensions, allowing for more complex rulesets. The shader is designed such that it only checks the neccesary rule texture values.","distinct":true,"url":"https://api.github.com/repos/zombie-einstein/Cellular-Automata/commits/71c4581250ee8ed7fdbfde8fe09440081631ee6e"}]}