{"action":"created","issue":{"url":"https://api.github.com/repos/acemod/ACE3/issues/4326","repository_url":"https://api.github.com/repos/acemod/ACE3","labels_url":"https://api.github.com/repos/acemod/ACE3/issues/4326/labels{/name}","comments_url":"https://api.github.com/repos/acemod/ACE3/issues/4326/comments","events_url":"https://api.github.com/repos/acemod/ACE3/issues/4326/events","html_url":"https://github.com/acemod/ACE3/issues/4326","id":174952733,"number":4326,"title":"ACE 3 Breaks AI's Ability to Aim (No Matter the Difficulty Settings)","user":{"login":"Shadow6066","id":21986884,"avatar_url":"https://avatars.githubusercontent.com/u/21986884?v=3","gravatar_id":"","url":"https://api.github.com/users/Shadow6066","html_url":"https://github.com/Shadow6066","followers_url":"https://api.github.com/users/Shadow6066/followers","following_url":"https://api.github.com/users/Shadow6066/following{/other_user}","gists_url":"https://api.github.com/users/Shadow6066/gists{/gist_id}","starred_url":"https://api.github.com/users/Shadow6066/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Shadow6066/subscriptions","organizations_url":"https://api.github.com/users/Shadow6066/orgs","repos_url":"https://api.github.com/users/Shadow6066/repos","events_url":"https://api.github.com/users/Shadow6066/events{/privacy}","received_events_url":"https://api.github.com/users/Shadow6066/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/acemod/ACE3/labels/discussion","name":"discussion","color":"fbca04"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":27,"created_at":"2016-09-04T14:55:41Z","updated_at":"2016-09-05T15:45:59Z","closed_at":null,"body":"**Arma 3 Version:** 1.62 (stable)\r\n**CBA Version:** Steam Workshop\r\n**ACE3 Version:** Steam Workshop\r\n\r\n**Mods:**\r\n- @CBA_A3\r\n- @ace\r\n\r\n**Description:**\r\n- After some testing, it seems Ace causes the AI to lose their ability to aim at ranges past 50m. I have provided a short video highlighting the bug:\r\n[https://www.youtube.com/watch?v=RzH4iEs_OdQ](https://www.youtube.com/watch?v=RzH4iEs_OdQ)\r\n\r\nPlease make the AI tweaks a separate module or at least allow us to adjust the AI somehow. I love ACE but it's making my group's missions way too easy.\r\n\r\n**Steps to reproduce:**\r\n- Launch Arma 3 with ACE, place unit of each side down in editor (50m or more apart), play as one of them, watch as the other fails to hit you.\r\n\r\n**Where did the issue occur?**\r\n- Always\r\n\r\n**Placed Modules:**\r\n- None.\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/acemod/ACE3/issues/comments/244775046","html_url":"https://github.com/acemod/ACE3/issues/4326#issuecomment-244775046","issue_url":"https://api.github.com/repos/acemod/ACE3/issues/4326","id":244775046,"user":{"login":"bux578","id":1235520,"avatar_url":"https://avatars.githubusercontent.com/u/1235520?v=3","gravatar_id":"","url":"https://api.github.com/users/bux578","html_url":"https://github.com/bux578","followers_url":"https://api.github.com/users/bux578/followers","following_url":"https://api.github.com/users/bux578/following{/other_user}","gists_url":"https://api.github.com/users/bux578/gists{/gist_id}","starred_url":"https://api.github.com/users/bux578/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bux578/subscriptions","organizations_url":"https://api.github.com/users/bux578/orgs","repos_url":"https://api.github.com/users/bux578/repos","events_url":"https://api.github.com/users/bux578/events{/privacy}","received_events_url":"https://api.github.com/users/bux578/received_events","type":"User","site_admin":false},"created_at":"2016-09-05T15:45:59Z","updated_at":"2016-09-05T15:45:59Z","body":"@alganthe are you able to reproduce the same behavior as in @Shadow6066's dramatic titled video? (https://www.youtube.com/watch?v=RzH4iEs_OdQ)"}}
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