{"push_id":957132575,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"563f6827e93cc54b77012f42176257f1237bee3c","before":"18edc8bffacb7747c69e2cc85c8475e5be13f057","commits":[{"sha":"c02262acd78b52f75f706e06cab7972855bc8ede","author":{"email":"4e968de4391b48fb369768606911aa0ecbaf508f@gmail.com","name":"Eric Lifka"},"message":"set the indexes manually, to ensure the right stacking order","distinct":true,"url":"https://api.github.com/repos/ericlifka/phoenix-arcade-shooter/commits/c02262acd78b52f75f706e06cab7972855bc8ede"},{"sha":"563f6827e93cc54b77012f42176257f1237bee3c","author":{"email":"4e968de4391b48fb369768606911aa0ecbaf508f@gmail.com","name":"Eric Lifka"},"message":"give explicit indexes to the various entities. 1 for UI, 5 for ships/bullet etc, and 10 for floating text","distinct":true,"url":"https://api.github.com/repos/ericlifka/phoenix-arcade-shooter/commits/563f6827e93cc54b77012f42176257f1237bee3c"}]}