{"push_id":1303380398,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"0de93001af31a35d27ae63f5900547f1bcdaea59","before":"23b7d905e022477306f8c868d4109657562a83a2","commits":[{"sha":"0de93001af31a35d27ae63f5900547f1bcdaea59","author":{"name":"László Matuska","email":"616e881177e53541ea47e5917a60deb2554e079d@bitofgold.com"},"message":"solidParticleSystem .recalculateNormals\n\ndefaults to true, so no change in default behaviour.\nif false, keeps the added particle shape normals (of the shape mesh)\ninstead of recalculating every normal.","distinct":true,"url":"https://api.github.com/repos/BitOfGold/Babylon.js/commits/0de93001af31a35d27ae63f5900547f1bcdaea59"}]}
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