{"action":"created","issue":{"url":"https://api.github.com/repos/Azanor/thaumcraft-suggestions/issues/24","repository_url":"https://api.github.com/repos/Azanor/thaumcraft-suggestions","labels_url":"https://api.github.com/repos/Azanor/thaumcraft-suggestions/issues/24/labels{/name}","comments_url":"https://api.github.com/repos/Azanor/thaumcraft-suggestions/issues/24/comments","events_url":"https://api.github.com/repos/Azanor/thaumcraft-suggestions/issues/24/events","html_url":"https://github.com/Azanor/thaumcraft-suggestions/issues/24","id":148418203,"number":24,"title":"Primal arrows rework","user":{"login":"Hyxaru","id":11833817,"avatar_url":"https://avatars.githubusercontent.com/u/11833817?v=3","gravatar_id":"","url":"https://api.github.com/users/Hyxaru","html_url":"https://github.com/Hyxaru","followers_url":"https://api.github.com/users/Hyxaru/followers","following_url":"https://api.github.com/users/Hyxaru/following{/other_user}","gists_url":"https://api.github.com/users/Hyxaru/gists{/gist_id}","starred_url":"https://api.github.com/users/Hyxaru/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Hyxaru/subscriptions","organizations_url":"https://api.github.com/users/Hyxaru/orgs","repos_url":"https://api.github.com/users/Hyxaru/repos","events_url":"https://api.github.com/users/Hyxaru/events{/privacy}","received_events_url":"https://api.github.com/users/Hyxaru/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-04-14T16:38:07Z","updated_at":"2016-04-14T16:54:20Z","closed_at":null,"body":"As it stands now, primal arrows are hardly used and their effects too minor or similair, which prevents them from being used, atleast for me. Here is my toss at a rework.\r\nFire arrows, I think their niche should be a source of DoT in the form of fire. That currently is already the case, however the flame enchantment takes the vibe away from it by allowing it's niche to be applied to all arrows. For this arrow I suggest increasing the burn duration. That way it would be your best friend when aiming carefully and shooting with a low rate of fire is your goal. To further support this,  make the flame enchantment incompatible with the other arrows and/or boost the damage the fire DoT does for the fire arrow.\r\n\r\nNext the air arrow. They bypass al armor, which is definitely a good trait. However the order arrow is similar.  Maybe it would be"},"comment":{"url":"https://api.github.com/repos/Azanor/thaumcraft-suggestions/issues/comments/210046966","html_url":"https://github.com/Azanor/thaumcraft-suggestions/issues/24#issuecomment-210046966","issue_url":"https://api.github.com/repos/Azanor/thaumcraft-suggestions/issues/24","id":210046966,"user":{"login":"carso150","id":18265477,"avatar_url":"https://avatars.githubusercontent.com/u/18265477?v=3","gravatar_id":"","url":"https://api.github.com/users/carso150","html_url":"https://github.com/carso150","followers_url":"https://api.github.com/users/carso150/followers","following_url":"https://api.github.com/users/carso150/following{/other_user}","gists_url":"https://api.github.com/users/carso150/gists{/gist_id}","starred_url":"https://api.github.com/users/carso150/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/carso150/subscriptions","organizations_url":"https://api.github.com/users/carso150/orgs","repos_url":"https://api.github.com/users/carso150/repos","events_url":"https://api.github.com/users/carso150/events{/privacy}","received_events_url":"https://api.github.com/users/carso150/received_events","type":"User","site_admin":false},"created_at":"2016-04-14T16:54:20Z","updated_at":"2016-04-14T16:54:20Z","body":"I don't see this, the 1.9 already add lots of new arrows someones are really usefull, maybe thaumcraft can add his own new arrows, but is dificult to make them special without making them op, maybe that they have special powers or effects, but also it use a lot of resourses"}}