{"action":"created","issue":{"url":"https://api.github.com/repos/ValveSoftware/Counter-Strike-Global-Offensive/issues/405","labels_url":"https://api.github.com/repos/ValveSoftware/Counter-Strike-Global-Offensive/issues/405/labels{/name}","comments_url":"https://api.github.com/repos/ValveSoftware/Counter-Strike-Global-Offensive/issues/405/comments","events_url":"https://api.github.com/repos/ValveSoftware/Counter-Strike-Global-Offensive/issues/405/events","html_url":"https://github.com/ValveSoftware/Counter-Strike-Global-Offensive/issues/405","id":97272008,"number":405,"title":"[Linux] Mouse is slower in one direction than all others","user":{"login":"fallore","id":5697257,"avatar_url":"https://avatars.githubusercontent.com/u/5697257?v=3","gravatar_id":"","url":"https://api.github.com/users/fallore","html_url":"https://github.com/fallore","followers_url":"https://api.github.com/users/fallore/followers","following_url":"https://api.github.com/users/fallore/following{/other_user}","gists_url":"https://api.github.com/users/fallore/gists{/gist_id}","starred_url":"https://api.github.com/users/fallore/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/fallore/subscriptions","organizations_url":"https://api.github.com/users/fallore/orgs","repos_url":"https://api.github.com/users/fallore/repos","events_url":"https://api.github.com/users/fallore/events{/privacy}","received_events_url":"https://api.github.com/users/fallore/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/ValveSoftware/Counter-Strike-Global-Offensive/labels/Reviewed","name":"Reviewed","color":"fbca04"}],"state":"open","locked":false,"assignee":{"login":"davidw-valve","id":3083436,"avatar_url":"https://avatars.githubusercontent.com/u/3083436?v=3","gravatar_id":"","url":"https://api.github.com/users/davidw-valve","html_url":"https://github.com/davidw-valve","followers_url":"https://api.github.com/users/davidw-valve/followers","following_url":"https://api.github.com/users/davidw-valve/following{/other_user}","gists_url":"https://api.github.com/users/davidw-valve/gists{/gist_id}","starred_url":"https://api.github.com/users/davidw-valve/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/davidw-valve/subscriptions","organizations_url":"https://api.github.com/users/davidw-valve/orgs","repos_url":"https://api.github.com/users/davidw-valve/repos","events_url":"https://api.github.com/users/davidw-valve/events{/privacy}","received_events_url":"https://api.github.com/users/davidw-valve/received_events","type":"User","site_admin":false},"milestone":null,"comments":6,"created_at":"2015-07-26T01:10:38Z","updated_at":"2016-01-08T16:46:58Z","closed_at":null,"body":"Hello. I've been tearing my hair out trying to solve this issue, to no avail. When I look up and to the left diagonally *while in a game*, my mouse goes slower than in any other direction. I.E., if I move my mouse from the center of my mousepad to the top left, and then back to center, I end up looking further down and right than when I started. This doesn't happen in any other direction. I've tested multiple mice (Logitech MX518 and Microsoft Intellimouse), and I've tried it on Ubuntu 14.04 and Linux Mint 17.2. I've tried it with all possible combinations of Raw Input and Mouse Accel, from both the Linux end and the game settings end. \r\n\r\nThe weird thing is that this only happens when I'm in game, not in the game menus, not in Dota 2, not on my desktop. Just consistently while in actual gameplay. I've fiddled with all my video settings, but it seems to happen regardless of where they're set at. This is occurring in the Fullscreen game mode, with launch options \"-threads 4 -freq 144.\" It happens even if I change my mouse sensivity, although I haven't tried a wide range of them (from .6 to .75). It happens whether I'm in Fullscreen or Fullscreen windowed. This is the last thing holding me back from switching completely to Linux, which I'd like very much to do. I'd be happy to give more information/specs, or even to make a video of the issue occurring, but I think I've covered everything relevant. Please, if you have or need any information, I'd love to hear it.\r\n\r\nSystem information from steam:\r\nhttp://dpaste.com/287AWJZ\r\n\r\nIn game video settings:\r\nhttp://i.imgur.com/qdRQIRt.jpg"},"comment":{"url":"https://api.github.com/repos/ValveSoftware/Counter-Strike-Global-Offensive/issues/comments/170052210","html_url":"https://github.com/ValveSoftware/Counter-Strike-Global-Offensive/issues/405#issuecomment-170052210","issue_url":"https://api.github.com/repos/ValveSoftware/Counter-Strike-Global-Offensive/issues/405","id":170052210,"user":{"login":"iderik","id":540843,"avatar_url":"https://avatars.githubusercontent.com/u/540843?v=3","gravatar_id":"","url":"https://api.github.com/users/iderik","html_url":"https://github.com/iderik","followers_url":"https://api.github.com/users/iderik/followers","following_url":"https://api.github.com/users/iderik/following{/other_user}","gists_url":"https://api.github.com/users/iderik/gists{/gist_id}","starred_url":"https://api.github.com/users/iderik/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/iderik/subscriptions","organizations_url":"https://api.github.com/users/iderik/orgs","repos_url":"https://api.github.com/users/iderik/repos","events_url":"https://api.github.com/users/iderik/events{/privacy}","received_events_url":"https://api.github.com/users/iderik/received_events","type":"User","site_admin":false},"created_at":"2016-01-08T16:46:58Z","updated_at":"2016-01-08T16:46:58Z","body":"\r\nI am having the same problem. Also I did some more research in-game, maybe it helps.\r\n\r\nWhen moving the mouse diagonally towards the upper left corner, after a sertain distance the sensitivty lowers (about one half). It is possible to keep it moving but with lowered sensitivity, it does not stop like on bug #44. This bug is only when moving towards the outer edges of the 2nd quadrant (upper-left).\r\nI noticed that the distance before this occurs is different depending on how far off upper-left corner you goes to. For example, if you drag the mouse almost straight up but sliiightly to the left, it can travel much further before the sensitivty is lowered. Same when mouse moves almost straight left but slightly upwards. So the shortest distance is when moving diagonally (up and left equally).\r\nThis distance is not depending on speed of the mouse. Also, it feels (not completly sure) that the sensitivty is lowered to the same value every time and in all \"upper-left directions\".\r\n\r\nThe sensitivity is back to normal instantly as soon as mouse is moved towards bottom-right corner. But the distance is not reset when moving the mouse backwards, I'll give an example:\r\nI move the mouse towards upper-left corner.\r\nSensitivity gets lowered (crosshair moves much slower).\r\nI keep moving the mouse, lets say 10 units as an example.\r\nI stop the mouse.\r\nMoves it back 1 unit, sensitivity is back to normal.\r\nMoves it another 4 units, so now total 5 units towards bottom-right corner.\r\nNow i can move it 5 units towards upper-left before the sensitivity is lowered again.\r\n\r\nThe distance when moving diagonally is the same even if I zig-zag on the way to the upper-left corner.\r\n\r\nI am running with Debian 8 and installed CS:GO today, so I cant say if the recent patch is the cause. I have tried Windowed mode and Fullscreen with native resolution.\r\n\r\nAlso, some users in #574 seem to have the same problem. Could someone redirect them here? I dont know how to do that :)"}}