{"action":"created","issue":{"url":"https://api.github.com/repos/WebGLSamples/WebGL2Samples/issues/77","repository_url":"https://api.github.com/repos/WebGLSamples/WebGL2Samples","labels_url":"https://api.github.com/repos/WebGLSamples/WebGL2Samples/issues/77/labels{/name}","comments_url":"https://api.github.com/repos/WebGLSamples/WebGL2Samples/issues/77/comments","events_url":"https://api.github.com/repos/WebGLSamples/WebGL2Samples/issues/77/events","html_url":"https://github.com/WebGLSamples/WebGL2Samples/issues/77","id":130201885,"number":77,"title":"sample: primitive-restart problem","user":{"login":"shrekshao","id":5031596,"avatar_url":"https://avatars.githubusercontent.com/u/5031596?v=3","gravatar_id":"","url":"https://api.github.com/users/shrekshao","html_url":"https://github.com/shrekshao","followers_url":"https://api.github.com/users/shrekshao/followers","following_url":"https://api.github.com/users/shrekshao/following{/other_user}","gists_url":"https://api.github.com/users/shrekshao/gists{/gist_id}","starred_url":"https://api.github.com/users/shrekshao/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shrekshao/subscriptions","organizations_url":"https://api.github.com/users/shrekshao/orgs","repos_url":"https://api.github.com/users/shrekshao/repos","events_url":"https://api.github.com/users/shrekshao/events{/privacy}","received_events_url":"https://api.github.com/users/shrekshao/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/WebGLSamples/WebGL2Samples/labels/GDC","name":"GDC","color":"5319e7"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":8,"created_at":"2016-01-31T22:30:28Z","updated_at":"2016-03-11T02:55:13Z","closed_at":null,"body":"* primitive restart fails the conformance test\r\n* seems that it is the problem of TRIANGLES_STRIP. Even without the degenerate-triangle, the TRIANGLE_STRIP doesn't work\r\n* try to test TRIANGLES_STRIP in webgl 1 context"},"comment":{"url":"https://api.github.com/repos/WebGLSamples/WebGL2Samples/issues/comments/195155116","html_url":"https://github.com/WebGLSamples/WebGL2Samples/issues/77#issuecomment-195155116","issue_url":"https://api.github.com/repos/WebGLSamples/WebGL2Samples/issues/77","id":195155116,"user":{"login":"shrekshao","id":5031596,"avatar_url":"https://avatars.githubusercontent.com/u/5031596?v=3","gravatar_id":"","url":"https://api.github.com/users/shrekshao","html_url":"https://github.com/shrekshao","followers_url":"https://api.github.com/users/shrekshao/followers","following_url":"https://api.github.com/users/shrekshao/following{/other_user}","gists_url":"https://api.github.com/users/shrekshao/gists{/gist_id}","starred_url":"https://api.github.com/users/shrekshao/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shrekshao/subscriptions","organizations_url":"https://api.github.com/users/shrekshao/orgs","repos_url":"https://api.github.com/users/shrekshao/repos","events_url":"https://api.github.com/users/shrekshao/events{/privacy}","received_events_url":"https://api.github.com/users/shrekshao/received_events","type":"User","site_admin":false},"created_at":"2016-03-11T02:55:13Z","updated_at":"2016-03-11T02:55:13Z","body":"-_-!!  This is stupid.... Fixed, thanks a lot ken!\r\nSo the TRIANGLE_STRIP itself is nothing wrong. "}}