{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1026","repository_url":"https://api.github.com/repos/PCSX2/pcsx2","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1026/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1026/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1026/events","html_url":"https://github.com/PCSX2/pcsx2/issues/1026","id":120945111,"number":1026,"title":"[Regression] D3D11 renderer adds black lines to bottom and right of the screen","user":{"login":"karasuhebi","id":6857825,"avatar_url":"https://avatars.githubusercontent.com/u/6857825?v=3","gravatar_id":"","url":"https://api.github.com/users/karasuhebi","html_url":"https://github.com/karasuhebi","followers_url":"https://api.github.com/users/karasuhebi/followers","following_url":"https://api.github.com/users/karasuhebi/following{/other_user}","gists_url":"https://api.github.com/users/karasuhebi/gists{/gist_id}","starred_url":"https://api.github.com/users/karasuhebi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/karasuhebi/subscriptions","organizations_url":"https://api.github.com/users/karasuhebi/orgs","repos_url":"https://api.github.com/users/karasuhebi/repos","events_url":"https://api.github.com/users/karasuhebi/events{/privacy}","received_events_url":"https://api.github.com/users/karasuhebi/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/OS:%20Windows","name":"OS: Windows","color":"fef2c0"},{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/Plugin:%20GSdx","name":"Plugin: GSdx","color":"fbca04"},{"url":"https://api.github.com/repos/PCSX2/pcsx2/labels/Regression","name":"Regression","color":"fc2929"}],"state":"open","locked":false,"assignee":{"login":"refractionpcsx2","id":6278726,"avatar_url":"https://avatars.githubusercontent.com/u/6278726?v=3","gravatar_id":"","url":"https://api.github.com/users/refractionpcsx2","html_url":"https://github.com/refractionpcsx2","followers_url":"https://api.github.com/users/refractionpcsx2/followers","following_url":"https://api.github.com/users/refractionpcsx2/following{/other_user}","gists_url":"https://api.github.com/users/refractionpcsx2/gists{/gist_id}","starred_url":"https://api.github.com/users/refractionpcsx2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/refractionpcsx2/subscriptions","organizations_url":"https://api.github.com/users/refractionpcsx2/orgs","repos_url":"https://api.github.com/users/refractionpcsx2/repos","events_url":"https://api.github.com/users/refractionpcsx2/events{/privacy}","received_events_url":"https://api.github.com/users/refractionpcsx2/received_events","type":"User","site_admin":false},"milestone":null,"comments":8,"created_at":"2015-12-08T06:46:06Z","updated_at":"2016-04-26T08:15:24Z","closed_at":null,"body":"While I was taking screenshots for #1025 to showcase the bug, I noticed that the D3D11 renderer adds very thin black lines on the bottom and right side of the screen, cutting off a bit of the image. This did not happen in 1.2.1 and it does not happen in the D3D9 or OGL renderers.\r\n\r\n![6x](http://i.imgur.com/etZBbTh.png)\r\n\r\nThe lines are actually thicker in native resolution:\r\n![native](http://i.imgur.com/YZUXqAc.png)."},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/214663857","html_url":"https://github.com/PCSX2/pcsx2/issues/1026#issuecomment-214663857","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1026","id":214663857,"user":{"login":"gregory38","id":1569559,"avatar_url":"https://avatars.githubusercontent.com/u/1569559?v=3","gravatar_id":"","url":"https://api.github.com/users/gregory38","html_url":"https://github.com/gregory38","followers_url":"https://api.github.com/users/gregory38/followers","following_url":"https://api.github.com/users/gregory38/following{/other_user}","gists_url":"https://api.github.com/users/gregory38/gists{/gist_id}","starred_url":"https://api.github.com/users/gregory38/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gregory38/subscriptions","organizations_url":"https://api.github.com/users/gregory38/orgs","repos_url":"https://api.github.com/users/gregory38/repos","events_url":"https://api.github.com/users/gregory38/events{/privacy}","received_events_url":"https://api.github.com/users/gregory38/received_events","type":"User","site_admin":false},"created_at":"2016-04-26T08:15:24Z","updated_at":"2016-04-26T08:15:24Z","body":"Is still an issue? I didn't follow all hack iteration. (that being said, I see no reason to use D3D on Nvidia for most games)."}}