{"action":"created","issue":{"url":"https://api.github.com/repos/yogstation13/yogstation/issues/1117","repository_url":"https://api.github.com/repos/yogstation13/yogstation","labels_url":"https://api.github.com/repos/yogstation13/yogstation/issues/1117/labels{/name}","comments_url":"https://api.github.com/repos/yogstation13/yogstation/issues/1117/comments","events_url":"https://api.github.com/repos/yogstation13/yogstation/issues/1117/events","html_url":"https://github.com/yogstation13/yogstation/pull/1117","id":153639147,"number":1117,"title":"Riot Shield Updates","user":{"login":"Super3222","id":16735500,"avatar_url":"https://avatars.githubusercontent.com/u/16735500?v=3","gravatar_id":"","url":"https://api.github.com/users/Super3222","html_url":"https://github.com/Super3222","followers_url":"https://api.github.com/users/Super3222/followers","following_url":"https://api.github.com/users/Super3222/following{/other_user}","gists_url":"https://api.github.com/users/Super3222/gists{/gist_id}","starred_url":"https://api.github.com/users/Super3222/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Super3222/subscriptions","organizations_url":"https://api.github.com/users/Super3222/orgs","repos_url":"https://api.github.com/users/Super3222/repos","events_url":"https://api.github.com/users/Super3222/events{/privacy}","received_events_url":"https://api.github.com/users/Super3222/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/yogstation13/yogstation/labels/Balance","name":"Balance","color":"207de5"},{"url":"https://api.github.com/repos/yogstation13/yogstation/labels/Feature","name":"Feature","color":"00981f"},{"url":"https://api.github.com/repos/yogstation13/yogstation/labels/Fix","name":"Fix","color":"00aff5"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":14,"created_at":"2016-05-08T06:17:25Z","updated_at":"2016-05-09T19:14:42Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/yogstation13/yogstation/pulls/1117","html_url":"https://github.com/yogstation13/yogstation/pull/1117","diff_url":"https://github.com/yogstation13/yogstation/pull/1117.diff","patch_url":"https://github.com/yogstation13/yogstation/pull/1117.patch"},"body":"Refer to issue #1059 and #1055.\r\n\r\n### Intent of your Pull Request\r\n- Eshields now block disarms, like it should have been.\r\n- Hulks during harm mode will bypass shields, ignoring them, and still doing damage to the blocker.\r\n- So when hulks bypass shields they have a 50% chance to knock a shield out the blockers hand or the blocker will be weakened from the force of the hulks punch. So basically backfiring.\r\n- Melee attacks that do more than 25 damage will break shields, shattering them and making them useless.\r\n\r\n:cl:Super3222\r\nrscadd: The Syndicate has noticed a faulty in their energy shield products which would make them disarmable. This was patched and they are now greytider resistant.\r\nrscadd: Nanotrasen security has fallen victim towards their companies budget cuts, their riot shields can no longer block every melee attack. Be on the lookout for anything that might break em!\r\n/:cl:"},"comment":{"url":"https://api.github.com/repos/yogstation13/yogstation/issues/comments/217960811","html_url":"https://github.com/yogstation13/yogstation/pull/1117#issuecomment-217960811","issue_url":"https://api.github.com/repos/yogstation13/yogstation/issues/1117","id":217960811,"user":{"login":"Super3222","id":16735500,"avatar_url":"https://avatars.githubusercontent.com/u/16735500?v=3","gravatar_id":"","url":"https://api.github.com/users/Super3222","html_url":"https://github.com/Super3222","followers_url":"https://api.github.com/users/Super3222/followers","following_url":"https://api.github.com/users/Super3222/following{/other_user}","gists_url":"https://api.github.com/users/Super3222/gists{/gist_id}","starred_url":"https://api.github.com/users/Super3222/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Super3222/subscriptions","organizations_url":"https://api.github.com/users/Super3222/orgs","repos_url":"https://api.github.com/users/Super3222/repos","events_url":"https://api.github.com/users/Super3222/events{/privacy}","received_events_url":"https://api.github.com/users/Super3222/received_events","type":"User","site_admin":false},"created_at":"2016-05-09T19:14:41Z","updated_at":"2016-05-09T19:14:41Z","body":"@EMT321, Hulks don't instantly destroy shields.... come on now, second and third bullet point.\r\n\r\nAttacks over 25 do... and lets take a second to consider what Juggernauts are.\r\n\r\nGiant mass-shifting constructs that are suppose to hit like a truck (they do literally 30 brute damage, which is the amount energy swords hit for and energy shields pass shields) and be a tank, why should riot sheilds 100% of the time block every last hit that they throw. What would you call 9 juggernaughts trying to kill the one security officer cornered with a shield in his hand. Right, you'd call that unfair and unrealistic. They should be able to at least do damage to the shield.\r\n\r\nI'll be every comment into consideration for the next update to this branch. I'll explain everything all over again, even. Also had the same thing in mind, @Oisin100."}}