{"comment":{"url":"https://api.github.com/repos/gonetz/GLideN64/comments/19745151","html_url":"https://github.com/gonetz/GLideN64/commit/a68c0da1f84790b2bc6b2f63a7fbbb777c307790#commitcomment-19745151","id":19745151,"user":{"login":"fzurita","id":11581687,"avatar_url":"https://avatars.githubusercontent.com/u/11581687?v=3","gravatar_id":"","url":"https://api.github.com/users/fzurita","html_url":"https://github.com/fzurita","followers_url":"https://api.github.com/users/fzurita/followers","following_url":"https://api.github.com/users/fzurita/following{/other_user}","gists_url":"https://api.github.com/users/fzurita/gists{/gist_id}","starred_url":"https://api.github.com/users/fzurita/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/fzurita/subscriptions","organizations_url":"https://api.github.com/users/fzurita/orgs","repos_url":"https://api.github.com/users/fzurita/repos","events_url":"https://api.github.com/users/fzurita/events{/privacy}","received_events_url":"https://api.github.com/users/fzurita/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":null,"commit_id":"a68c0da1f84790b2bc6b2f63a7fbbb777c307790","created_at":"2016-11-08T19:33:41Z","updated_at":"2016-11-08T19:33:41Z","body":"I'm looking through all this code, and there aren't that many places where we perform logic checks based on results internally to the shader. I only count 4 on this file. I'll go ahead and fix them all while I'm at it."}}
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