{"action":"created","issue":{"url":"https://api.github.com/repos/MegaMek/megamek/issues/70","repository_url":"https://api.github.com/repos/MegaMek/megamek","labels_url":"https://api.github.com/repos/MegaMek/megamek/issues/70/labels{/name}","comments_url":"https://api.github.com/repos/MegaMek/megamek/issues/70/comments","events_url":"https://api.github.com/repos/MegaMek/megamek/issues/70/events","html_url":"https://github.com/MegaMek/megamek/issues/70","id":139394360,"number":70,"title":"Terrain Damage for Engine Explosions and Ammo Explosions","user":{"login":"mkerensky","id":16884576,"avatar_url":"https://avatars.githubusercontent.com/u/16884576?v=3","gravatar_id":"","url":"https://api.github.com/users/mkerensky","html_url":"https://github.com/mkerensky","followers_url":"https://api.github.com/users/mkerensky/followers","following_url":"https://api.github.com/users/mkerensky/following{/other_user}","gists_url":"https://api.github.com/users/mkerensky/gists{/gist_id}","starred_url":"https://api.github.com/users/mkerensky/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mkerensky/subscriptions","organizations_url":"https://api.github.com/users/mkerensky/orgs","repos_url":"https://api.github.com/users/mkerensky/repos","events_url":"https://api.github.com/users/mkerensky/events{/privacy}","received_events_url":"https://api.github.com/users/mkerensky/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/MegaMek/megamek/labels/bug","name":"bug","color":"fc2929"}],"state":"open","locked":false,"assignee":{"login":"arlith","id":13815237,"avatar_url":"https://avatars.githubusercontent.com/u/13815237?v=3","gravatar_id":"","url":"https://api.github.com/users/arlith","html_url":"https://github.com/arlith","followers_url":"https://api.github.com/users/arlith/followers","following_url":"https://api.github.com/users/arlith/following{/other_user}","gists_url":"https://api.github.com/users/arlith/gists{/gist_id}","starred_url":"https://api.github.com/users/arlith/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/arlith/subscriptions","organizations_url":"https://api.github.com/users/arlith/orgs","repos_url":"https://api.github.com/users/arlith/repos","events_url":"https://api.github.com/users/arlith/events{/privacy}","received_events_url":"https://api.github.com/users/arlith/received_events","type":"User","site_admin":false},"assignees":[{"login":"arlith","id":13815237,"avatar_url":"https://avatars.githubusercontent.com/u/13815237?v=3","gravatar_id":"","url":"https://api.github.com/users/arlith","html_url":"https://github.com/arlith","followers_url":"https://api.github.com/users/arlith/followers","following_url":"https://api.github.com/users/arlith/following{/other_user}","gists_url":"https://api.github.com/users/arlith/gists{/gist_id}","starred_url":"https://api.github.com/users/arlith/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/arlith/subscriptions","organizations_url":"https://api.github.com/users/arlith/orgs","repos_url":"https://api.github.com/users/arlith/repos","events_url":"https://api.github.com/users/arlith/events{/privacy}","received_events_url":"https://api.github.com/users/arlith/received_events","type":"User","site_admin":false}],"milestone":{"url":"https://api.github.com/repos/MegaMek/megamek/milestones/1","html_url":"https://github.com/MegaMek/megamek/milestones/stable%200.42","labels_url":"https://api.github.com/repos/MegaMek/megamek/milestones/1/labels","id":1535103,"number":1,"title":"stable 0.42","description":"All issues that are fixed or will be fixed for the 0.42 stable release","creator":{"login":"arlith","id":13815237,"avatar_url":"https://avatars.githubusercontent.com/u/13815237?v=3","gravatar_id":"","url":"https://api.github.com/users/arlith","html_url":"https://github.com/arlith","followers_url":"https://api.github.com/users/arlith/followers","following_url":"https://api.github.com/users/arlith/following{/other_user}","gists_url":"https://api.github.com/users/arlith/gists{/gist_id}","starred_url":"https://api.github.com/users/arlith/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/arlith/subscriptions","organizations_url":"https://api.github.com/users/arlith/orgs","repos_url":"https://api.github.com/users/arlith/repos","events_url":"https://api.github.com/users/arlith/events{/privacy}","received_events_url":"https://api.github.com/users/arlith/received_events","type":"User","site_admin":false},"open_issues":7,"closed_issues":177,"state":"open","created_at":"2016-01-22T17:35:40Z","updated_at":"2016-09-17T15:23:41Z","due_on":null,"closed_at":null},"comments":5,"created_at":"2016-03-08T21:11:08Z","updated_at":"2016-09-17T15:24:17Z","closed_at":null,"body":"With TacOps Engine Explosions and TacOps ammo explosions turned on, the terrain isn't damaged when items/units explode. I would think these types of 'attacks' would flatten woods as if they were artillery strikes (double damage).  This is not new to 41.15, I just don't think it was ever implemented/thought about. \r\n\r\nIf this gets added in, it would be worth checking to ensure terrain is not damaged when ammo explodes on a location protected by CASE. \r\n\r\nI also think a Vehicle Explodes critical hit on a vehicle with ICE should roll to set woods on fire if the vehicle is occupying a woods hex. "},"comment":{"url":"https://api.github.com/repos/MegaMek/megamek/issues/comments/247780854","html_url":"https://github.com/MegaMek/megamek/issues/70#issuecomment-247780854","issue_url":"https://api.github.com/repos/MegaMek/megamek/issues/70","id":247780854,"user":{"login":"HammerGS","id":13752452,"avatar_url":"https://avatars.githubusercontent.com/u/13752452?v=3","gravatar_id":"","url":"https://api.github.com/users/HammerGS","html_url":"https://github.com/HammerGS","followers_url":"https://api.github.com/users/HammerGS/followers","following_url":"https://api.github.com/users/HammerGS/following{/other_user}","gists_url":"https://api.github.com/users/HammerGS/gists{/gist_id}","starred_url":"https://api.github.com/users/HammerGS/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HammerGS/subscriptions","organizations_url":"https://api.github.com/users/HammerGS/orgs","repos_url":"https://api.github.com/users/HammerGS/repos","events_url":"https://api.github.com/users/HammerGS/events{/privacy}","received_events_url":"https://api.github.com/users/HammerGS/received_events","type":"User","site_admin":false},"created_at":"2016-09-17T15:24:17Z","updated_at":"2016-09-17T15:24:17Z","body":"Looks like the start a fire part is missing.  I've tested it in a couple of games with no luck as well."}}
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