{"push_id":936092905,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"4b3e4b8019a35e086ded3a12a42e5d27dd5bad8c","before":"2064c48485f1a783ab32b3c79f2e2dd0ae42033b","commits":[{"sha":"4b3e4b8019a35e086ded3a12a42e5d27dd5bad8c","author":{"email":"24b4c510a3624287fb447bd60fa054fd5356d052@gmail.com","name":"jonnyjack"},"message":"I added a stateful environment, and found that the state\nthat you hash in the jack is significant.  Depending on\nwhat you hash, there is a different environment that it\nis suitable to solve... but what does that mean?\n\nAlso, it seems that entities can get into a \"rut\".  I know\nof tricks in other AI disciplines that would help but I'm still\ntoo low level to want to use random number generators.\n\nThings are starting to get interesting.","distinct":true,"url":"https://api.github.com/repos/frankbryce/Jack/commits/4b3e4b8019a35e086ded3a12a42e5d27dd5bad8c"}]}