{"action":"created","issue":{"url":"https://api.github.com/repos/andybalaam/rabbit-escape/issues/298","repository_url":"https://api.github.com/repos/andybalaam/rabbit-escape","labels_url":"https://api.github.com/repos/andybalaam/rabbit-escape/issues/298/labels{/name}","comments_url":"https://api.github.com/repos/andybalaam/rabbit-escape/issues/298/comments","events_url":"https://api.github.com/repos/andybalaam/rabbit-escape/issues/298/events","html_url":"https://github.com/andybalaam/rabbit-escape/issues/298","id":127550422,"number":298,"title":"RFC: Hydrodynamics","user":{"login":"tttppp","id":7073263,"avatar_url":"https://avatars.githubusercontent.com/u/7073263?v=3","gravatar_id":"","url":"https://api.github.com/users/tttppp","html_url":"https://github.com/tttppp","followers_url":"https://api.github.com/users/tttppp/followers","following_url":"https://api.github.com/users/tttppp/following{/other_user}","gists_url":"https://api.github.com/users/tttppp/gists{/gist_id}","starred_url":"https://api.github.com/users/tttppp/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tttppp/subscriptions","organizations_url":"https://api.github.com/users/tttppp/orgs","repos_url":"https://api.github.com/users/tttppp/repos","events_url":"https://api.github.com/users/tttppp/events{/privacy}","received_events_url":"https://api.github.com/users/tttppp/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":49,"created_at":"2016-01-19T22:08:27Z","updated_at":"2016-02-07T17:06:45Z","closed_at":null,"body":"This isn't Minecraft, but maybe it could get a little closer...\r\n\r\nThis is a discussion of water, how it affects rabbits and how it interacts with its surroundings.\r\n\r\nI propose four water related states:\r\n\r\n1. Springs - water is generated by these.\r\n2. Water fall - This is a square through which water is falling.\r\n3. River - This is water about half a square deep, which is non-fatal to rabbits.\r\n4. Pool - This is water a whole square deep and is fatal to normal rabbits (introduction of snorkels may change things).\r\n\r\nWater will follow a path according to the following rules:\r\n\r\n1. A space with a water fall, spring or river above it becomes a water fall.\r\n2. A water fall with ground or pool under it becomes a river.\r\n3. A space with ground or pool under it and river next to it becomes a river.\r\n4. A horizontal row of rivers squares bounded at both ends by walls/ramps becomes a horizontal row of pool squares.\r\n5. A pool or river without ground under it becomes a water fall (e.g. could be caused by bashing).\r\n6. A pool with water fall next to it becomes a river.\r\n7. A horizontal collection of river tiles without a water fall or spring above them dries up (I think this rule in particular needs some thinking about).\r\n\r\nOnly solid blocks and ramps affect water - bridges have no impact.\r\n\r\nWater movement/changes could either be at some speed, or instantaneous. I'm not sure how I feel about this."},"comment":{"url":"https://api.github.com/repos/andybalaam/rabbit-escape/issues/comments/181051619","html_url":"https://github.com/andybalaam/rabbit-escape/issues/298#issuecomment-181051619","issue_url":"https://api.github.com/repos/andybalaam/rabbit-escape/issues/298","id":181051619,"user":{"login":"GamingInky","id":15169323,"avatar_url":"https://avatars.githubusercontent.com/u/15169323?v=3","gravatar_id":"","url":"https://api.github.com/users/GamingInky","html_url":"https://github.com/GamingInky","followers_url":"https://api.github.com/users/GamingInky/followers","following_url":"https://api.github.com/users/GamingInky/following{/other_user}","gists_url":"https://api.github.com/users/GamingInky/gists{/gist_id}","starred_url":"https://api.github.com/users/GamingInky/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GamingInky/subscriptions","organizations_url":"https://api.github.com/users/GamingInky/orgs","repos_url":"https://api.github.com/users/GamingInky/repos","events_url":"https://api.github.com/users/GamingInky/events{/privacy}","received_events_url":"https://api.github.com/users/GamingInky/received_events","type":"User","site_admin":false},"created_at":"2016-02-07T17:06:45Z","updated_at":"2016-02-07T17:06:45Z","body":"Sorry the copying didn't work I'll fix it..."}}