{"comment":{"url":"https://api.github.com/repos/scanmem/scanmem/comments/17923608","html_url":"https://github.com/scanmem/scanmem/commit/e3fc56f64ef5437bcce813f321457ba4021b3b45#commitcomment-17923608","id":17923608,"user":{"login":"12345ieee","id":4094351,"avatar_url":"https://avatars.githubusercontent.com/u/4094351?v=3","gravatar_id":"","url":"https://api.github.com/users/12345ieee","html_url":"https://github.com/12345ieee","followers_url":"https://api.github.com/users/12345ieee/followers","following_url":"https://api.github.com/users/12345ieee/following{/other_user}","gists_url":"https://api.github.com/users/12345ieee/gists{/gist_id}","starred_url":"https://api.github.com/users/12345ieee/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/12345ieee/subscriptions","organizations_url":"https://api.github.com/users/12345ieee/orgs","repos_url":"https://api.github.com/users/12345ieee/repos","events_url":"https://api.github.com/users/12345ieee/events{/privacy}","received_events_url":"https://api.github.com/users/12345ieee/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":null,"commit_id":"e3fc56f64ef5437bcce813f321457ba4021b3b45","created_at":"2016-06-18T15:15:24Z","updated_at":"2016-06-18T15:15:24Z","body":"One of the uses I had for CheatEngine's speedhack was to freeze the game to catch a break and examine the situation.\r\n\r\nscanmem already does this when scanning (IIRC is a side effect of attaching with `ptrace()`).\r\nIt's not exactly the same thing as sending `SIGSTOP` to the process (e.g. if I scan `firefox`, youtube keep playing a video, but `SIGSTOP` stops that, too), but pretty close.\r\n\r\nSo, can the backend be taught how to freeze a process (in whatever way)? I'd like a \"freeze/unfreeze\" button in the GUI.\r\nI'd write the button myself, once I have time to look how GC interacts with the backend."}}
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