{"action":"created","issue":{"url":"https://api.github.com/repos/uWebSockets/uWebSockets/issues/284","repository_url":"https://api.github.com/repos/uWebSockets/uWebSockets","labels_url":"https://api.github.com/repos/uWebSockets/uWebSockets/issues/284/labels{/name}","comments_url":"https://api.github.com/repos/uWebSockets/uWebSockets/issues/284/comments","events_url":"https://api.github.com/repos/uWebSockets/uWebSockets/issues/284/events","html_url":"https://github.com/uWebSockets/uWebSockets/issues/284","id":182068442,"number":284,"title":"Output build log of node module on stdout","user":{"login":"silverwind","id":115237,"avatar_url":"https://avatars.githubusercontent.com/u/115237?v=3","gravatar_id":"","url":"https://api.github.com/users/silverwind","html_url":"https://github.com/silverwind","followers_url":"https://api.github.com/users/silverwind/followers","following_url":"https://api.github.com/users/silverwind/following{/other_user}","gists_url":"https://api.github.com/users/silverwind/gists{/gist_id}","starred_url":"https://api.github.com/users/silverwind/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/silverwind/subscriptions","organizations_url":"https://api.github.com/users/silverwind/orgs","repos_url":"https://api.github.com/users/silverwind/repos","events_url":"https://api.github.com/users/silverwind/events{/privacy}","received_events_url":"https://api.github.com/users/silverwind/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2016-10-10T17:17:41Z","updated_at":"2016-10-10T17:55:18Z","closed_at":null,"body":"I think it'd be more convenient to have the build log visible while building, as opposed to having to go digging for `build_log` every time it fails. What do you think?"},"comment":{"url":"https://api.github.com/repos/uWebSockets/uWebSockets/issues/comments/252693561","html_url":"https://github.com/uWebSockets/uWebSockets/issues/284#issuecomment-252693561","issue_url":"https://api.github.com/repos/uWebSockets/uWebSockets/issues/284","id":252693561,"user":{"login":"alexhultman","id":3397140,"avatar_url":"https://avatars.githubusercontent.com/u/3397140?v=3","gravatar_id":"","url":"https://api.github.com/users/alexhultman","html_url":"https://github.com/alexhultman","followers_url":"https://api.github.com/users/alexhultman/followers","following_url":"https://api.github.com/users/alexhultman/following{/other_user}","gists_url":"https://api.github.com/users/alexhultman/gists{/gist_id}","starred_url":"https://api.github.com/users/alexhultman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/alexhultman/subscriptions","organizations_url":"https://api.github.com/users/alexhultman/orgs","repos_url":"https://api.github.com/users/alexhultman/repos","events_url":"https://api.github.com/users/alexhultman/events{/privacy}","received_events_url":"https://api.github.com/users/alexhultman/received_events","type":"User","site_admin":false},"created_at":"2016-10-10T17:55:18Z","updated_at":"2016-10-10T17:55:18Z","body":"There's not really any reason, it was recommended by @kapouer (he wrote the binding.gyp and made it fail silently, which is awesome). Well, ofc, if the user has a working C++ compiler it will build correctly and overwrite the pre-built binary. If you remember node-lws, I didn't have anything else than pre-built binaries and people seemed to go by just fine."}}
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