{"push_id":1403097408,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"142465cdd8979c2d47a3dcffeb66ccaed2341a83","before":"893080fb207858f467d8d5206b9951043fb7271b","commits":[{"sha":"f2efc9e6f69a88e1d8188d8f9e91d737aa680347","author":{"name":"Steven Lee","email":"223a21517848d269cd70e96caf823b18affb2bea@ucsd.edu"},"message":"Fixed building animation\n\nLast firey building animation was bugged, images needed to be converted into sprites etc.","distinct":true,"url":"https://api.github.com/repos/GameDevStudioUCSD/GardensGrow/commits/f2efc9e6f69a88e1d8188d8f9e91d737aa680347"},{"sha":"3bba01a10c921f83ab8c024ecbb1c3f78c806c68","author":{"name":"Steven Lee","email":"223a21517848d269cd70e96caf823b18affb2bea@ucsd.edu"},"message":"A lot of refactoring\n\nCreated subfolders for animation files.\nPulled out animator calls from MoveableObject to more specific Player/Monster object classes.\nRenamed classes due to spelling mistakes or to make their name more generic for example...\nPlayerEdgeTrigger -> EdgeTrigger and Watermellon -> Watermelon.\nTesting out attack animations but they are not in this commit","distinct":true,"url":"https://api.github.com/repos/GameDevStudioUCSD/GardensGrow/commits/3bba01a10c921f83ab8c024ecbb1c3f78c806c68"},{"sha":"142465cdd8979c2d47a3dcffeb66ccaed2341a83","author":{"name":"Steven Lee","email":"223a21517848d269cd70e96caf823b18affb2bea@ucsd.edu"},"message":"Merge branch 'master' of github.com:GameDevStudioUCSD/GardensGrow","distinct":true,"url":"https://api.github.com/repos/GameDevStudioUCSD/GardensGrow/commits/142465cdd8979c2d47a3dcffeb66ccaed2341a83"}]}
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