{"push_id":1094635061,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"34a7ab63c916cd31624e72f05104317edc8d94f4","before":"c7bd9746e0a07600e16c4ce16084351557cd27ae","commits":[{"sha":"34a7ab63c916cd31624e72f05104317edc8d94f4","author":{"email":"7aefaa7b56b46da7b3f2fe804c87a87aa0f43793@gmail.com","name":"Jean-Nicolas Artaud"},"message":"Introduce the takeHole message in MessageListener.\n\nCall GameMaker that calls Game !\nRefactor the takeHole function and split it in two.\nThe first one is callable from upper system, uses Account\nThe other callable internaly uses 1 or 2 to express player 1 or player 2.","distinct":true,"url":"https://api.github.com/repos/morice-net/Awale/commits/34a7ab63c916cd31624e72f05104317edc8d94f4"}]}