{"action":"created","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17588","repository_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17588/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17588/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17588/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/17588","id":164307848,"number":17588,"title":"brass catcher doesn't work with Kel-Tec KSG's second magazine","user":{"login":"jarmush","id":6452938,"avatar_url":"https://avatars.githubusercontent.com/u/6452938?v=3","gravatar_id":"","url":"https://api.github.com/users/jarmush","html_url":"https://github.com/jarmush","followers_url":"https://api.github.com/users/jarmush/followers","following_url":"https://api.github.com/users/jarmush/following{/other_user}","gists_url":"https://api.github.com/users/jarmush/gists{/gist_id}","starred_url":"https://api.github.com/users/jarmush/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jarmush/subscriptions","organizations_url":"https://api.github.com/users/jarmush/orgs","repos_url":"https://api.github.com/users/jarmush/repos","events_url":"https://api.github.com/users/jarmush/events{/privacy}","received_events_url":"https://api.github.com/users/jarmush/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Bug","name":"Bug","color":"fc2929"},{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/labels/Long-term","name":"Long-term","color":"fbca04"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2016-07-07T13:23:54Z","updated_at":"2016-07-08T03:14:17Z","closed_at":null,"body":"it catches brasses only if regular magazine used, but it doesn't if switched to integrated second magazine"},"comment":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/comments/231265507","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/17588#issuecomment-231265507","issue_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/17588","id":231265507,"user":{"login":"Breligar","id":11800747,"avatar_url":"https://avatars.githubusercontent.com/u/11800747?v=3","gravatar_id":"","url":"https://api.github.com/users/Breligar","html_url":"https://github.com/Breligar","followers_url":"https://api.github.com/users/Breligar/followers","following_url":"https://api.github.com/users/Breligar/following{/other_user}","gists_url":"https://api.github.com/users/Breligar/gists{/gist_id}","starred_url":"https://api.github.com/users/Breligar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Breligar/subscriptions","organizations_url":"https://api.github.com/users/Breligar/orgs","repos_url":"https://api.github.com/users/Breligar/repos","events_url":"https://api.github.com/users/Breligar/events{/privacy}","received_events_url":"https://api.github.com/users/Breligar/received_events","type":"User","site_admin":false},"created_at":"2016-07-08T03:14:17Z","updated_at":"2016-07-08T03:14:17Z","body":"Could possibly just make the ammo capacity 14+1 for now? That's basically what the two tubes accomplish, and would still promote the weapon as being a good choice in-game since it would hold a good amount of ammo at once for a shotgun."}}
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