{"push_id":1304349191,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"e1647054febba2dbcae153b3e0908792bf88532b","before":"76af8867e67bbe1b4ede80314da665b29033e116","commits":[{"sha":"e1647054febba2dbcae153b3e0908792bf88532b","author":{"name":"JM","email":"244e78c465941a536552f6582754e49940bacd6e@gmail.com"},"message":"Create Actor class, of which Player is a child\n\nGlorious red commit:  Inheritance allows DRYer implementations.\n\n*  Remove Actor specifications from Player class.\n*  Remove Actor implementations from Player class.\n*  Remove Actor members from Player class.\n*  Remove heap instantiation of Player (long live stack instantiation!).\n\n*  Next up:\n  *  Clean up makefile.\n  *  Add Enemy class, child of Actor.","distinct":true,"url":"https://api.github.com/repos/jm-janzen/termq/commits/e1647054febba2dbcae153b3e0908792bf88532b"}]}
{"actor":{"display_login":"jm-janzen"}}