{"push_id":1322021572,"size":2,"distinct_size":2,"ref":"refs/heads/rpi-4.4.y","head":"5a570ebd5856ec520f7d09f208b2278bb754a554","before":"24d83b27a2e4205a3741c2e3d2e1ded298437ac8","commits":[{"sha":"45def08073014ddb0089a172f2f86ae1daf83418","author":{"name":"Eric Anholt","email":"a16fbdd223a71781803acbd9bd107ba1353fc2f0@anholt.net"},"message":"drm/vc4: Fix races when the CS reads from render targets.\n\nWith the introduction of bin/render pipelining, the previous job may\nnot be completed when we start binning the next one.  If the previous\njob wrote our VBO, IB, or CS textures, then the binning stage might\nget stale or uninitialized results.\n\nFixes the major rendering failure in glmark2 -b terrain.\n\nSigned-off-by: Eric Anholt <eric@anholt.net>\nFixes: ca26d28bbaa3 (\"drm/vc4: improve throughput by pipelining binning and rendering jobs\")\nCc: stable@vger.kernel.org","distinct":true,"url":"https://api.github.com/repos/raspberrypi/linux/commits/45def08073014ddb0089a172f2f86ae1daf83418"},{"sha":"5a570ebd5856ec520f7d09f208b2278bb754a554","author":{"name":"popcornmix","email":"bc2f05c7404bd130a42e8d39bc295471028f7ce6@gmail.com"},"message":"Merge pull request #1658 from anholt/rpi-4.4.y-fixes\n\ndrm/vc4: Fix races when the CS reads from render targets.","distinct":true,"url":"https://api.github.com/repos/raspberrypi/linux/commits/5a570ebd5856ec520f7d09f208b2278bb754a554"}]}
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