{"push_id":1008103849,"size":2,"distinct_size":2,"ref":"refs/heads/PrefabsToCode","head":"2eabed64500cd20d9fa7db6b794a6202c1fdafa3","before":"47c5cebe18ddc9982a62f78963c8e93411f9e96e","commits":[{"sha":"aaaf47d4be3bf749feb0771ebc0bda666c6632d6","author":{"email":"593f2cef8bedce12869fd69e8ae41bb9f1155657@oberlin.edu","name":"ffirmo"},"message":"2 new Enemies added and their equivalent spawn enemy functions added to enemy manager","distinct":true,"url":"https://api.github.com/repos/jackson-laskey/JERF/commits/aaaf47d4be3bf749feb0771ebc0bda666c6632d6"},{"sha":"2eabed64500cd20d9fa7db6b794a6202c1fdafa3","author":{"email":"593f2cef8bedce12869fd69e8ae41bb9f1155657@oberlin.edu","name":"ffirmo"},"message":"Merge remote-tracking branch 'origin/PrefabsToCode' into PrefabsToCode\n\n# Conflicts:\n#\tAsteroid.cs\n#\tAsteroidModel.cs\n#\tCaptainManager.cs\n#\tEnemyManager.cs\n#\tGameController.cs\n#\tParentEnemy.cs\n#\tPlayerLaser.cs\n#\tShip.cs\n#\t_DS_Store","distinct":true,"url":"https://api.github.com/repos/jackson-laskey/JERF/commits/2eabed64500cd20d9fa7db6b794a6202c1fdafa3"}]}