{"action":"opened","issue":{"url":"https://api.github.com/repos/firegodjr/Alagaesias-Ancient-Language/issues/16","repository_url":"https://api.github.com/repos/firegodjr/Alagaesias-Ancient-Language","labels_url":"https://api.github.com/repos/firegodjr/Alagaesias-Ancient-Language/issues/16/labels{/name}","comments_url":"https://api.github.com/repos/firegodjr/Alagaesias-Ancient-Language/issues/16/comments","events_url":"https://api.github.com/repos/firegodjr/Alagaesias-Ancient-Language/issues/16/events","html_url":"https://github.com/firegodjr/Alagaesias-Ancient-Language/issues/16","id":153151532,"number":16,"title":"Player Name Bug","user":{"login":"Spartan322","id":4315446,"avatar_url":"https://avatars.githubusercontent.com/u/4315446?v=3","gravatar_id":"","url":"https://api.github.com/users/Spartan322","html_url":"https://github.com/Spartan322","followers_url":"https://api.github.com/users/Spartan322/followers","following_url":"https://api.github.com/users/Spartan322/following{/other_user}","gists_url":"https://api.github.com/users/Spartan322/gists{/gist_id}","starred_url":"https://api.github.com/users/Spartan322/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Spartan322/subscriptions","organizations_url":"https://api.github.com/users/Spartan322/orgs","repos_url":"https://api.github.com/users/Spartan322/repos","events_url":"https://api.github.com/users/Spartan322/events{/privacy}","received_events_url":"https://api.github.com/users/Spartan322/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-05-05T01:34:13Z","updated_at":"2016-05-05T01:34:13Z","closed_at":null,"body":"A problem with player names arises when player names themselves after a registry word, to fix this, I'll push a fix that:\r\n\r\nChecks if word is script object first\r\nIf its both a script object and player name, and doesn't contain a name differentiation character, then it is a script object\r\ndifferentiation characters will be either '@', quotes, or both depending on mod config"}}