{"action":"created","issue":{"url":"https://api.github.com/repos/iTXTech/Genisys/issues/442","repository_url":"https://api.github.com/repos/iTXTech/Genisys","labels_url":"https://api.github.com/repos/iTXTech/Genisys/issues/442/labels{/name}","comments_url":"https://api.github.com/repos/iTXTech/Genisys/issues/442/comments","events_url":"https://api.github.com/repos/iTXTech/Genisys/issues/442/events","html_url":"https://github.com/iTXTech/Genisys/issues/442","id":136786302,"number":442,"title":"pulls back","user":{"login":"astersx","id":13157548,"avatar_url":"https://avatars.githubusercontent.com/u/13157548?v=3","gravatar_id":"","url":"https://api.github.com/users/astersx","html_url":"https://github.com/astersx","followers_url":"https://api.github.com/users/astersx/followers","following_url":"https://api.github.com/users/astersx/following{/other_user}","gists_url":"https://api.github.com/users/astersx/gists{/gist_id}","starred_url":"https://api.github.com/users/astersx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/astersx/subscriptions","organizations_url":"https://api.github.com/users/astersx/orgs","repos_url":"https://api.github.com/users/astersx/repos","events_url":"https://api.github.com/users/astersx/events{/privacy}","received_events_url":"https://api.github.com/users/astersx/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":5,"created_at":"2016-02-26T19:13:22Z","updated_at":"2016-02-26T23:15:04Z","closed_at":null,"body":"Checkmovement is broken!!\r\nIf is on it pulls back like crazy,  for example,  you get pulled back x to y,  but u got pulled back too fast then u get pulled back from y to x,  and then u get stuck betwen x and y.  I lol so much on that thing =)).\r\n* Why didnt u put checkmovement false?\r\n\r\n-It makes tps 3 with 10 minutes uptime!!\r\n\r\n* We fixed this!!\r\n\r\n-well you didnt!!\r\n\r\nThis is the conversation i dont wanna to have,  the problem is still not solved!!!"},"comment":{"url":"https://api.github.com/repos/iTXTech/Genisys/issues/comments/189521890","html_url":"https://github.com/iTXTech/Genisys/issues/442#issuecomment-189521890","issue_url":"https://api.github.com/repos/iTXTech/Genisys/issues/442","id":189521890,"user":{"login":"astersx","id":13157548,"avatar_url":"https://avatars.githubusercontent.com/u/13157548?v=3","gravatar_id":"","url":"https://api.github.com/users/astersx","html_url":"https://github.com/astersx","followers_url":"https://api.github.com/users/astersx/followers","following_url":"https://api.github.com/users/astersx/following{/other_user}","gists_url":"https://api.github.com/users/astersx/gists{/gist_id}","starred_url":"https://api.github.com/users/astersx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/astersx/subscriptions","organizations_url":"https://api.github.com/users/astersx/orgs","repos_url":"https://api.github.com/users/astersx/repos","events_url":"https://api.github.com/users/astersx/events{/privacy}","received_events_url":"https://api.github.com/users/astersx/received_events","type":"User","site_admin":false},"created_at":"2016-02-26T23:15:04Z","updated_at":"2016-02-26T23:15:04Z","body":"I dont know why,  maybe becouse worlds,  player movement,  inventory tap and any action is,  by my guess,  saved in real time?"}}