{"action":"opened","issue":{"url":"https://api.github.com/repos/jeegnathebug/Tetris/issues/13","repository_url":"https://api.github.com/repos/jeegnathebug/Tetris","labels_url":"https://api.github.com/repos/jeegnathebug/Tetris/issues/13/labels{/name}","comments_url":"https://api.github.com/repos/jeegnathebug/Tetris/issues/13/comments","events_url":"https://api.github.com/repos/jeegnathebug/Tetris/issues/13/events","html_url":"https://github.com/jeegnathebug/Tetris/issues/13","id":142758746,"number":13,"title":"Improve Project (Optional)","user":{"login":"sirMerr","id":11183523,"avatar_url":"https://avatars.githubusercontent.com/u/11183523?v=3","gravatar_id":"","url":"https://api.github.com/users/sirMerr","html_url":"https://github.com/sirMerr","followers_url":"https://api.github.com/users/sirMerr/followers","following_url":"https://api.github.com/users/sirMerr/following{/other_user}","gists_url":"https://api.github.com/users/sirMerr/gists{/gist_id}","starred_url":"https://api.github.com/users/sirMerr/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sirMerr/subscriptions","organizations_url":"https://api.github.com/users/sirMerr/orgs","repos_url":"https://api.github.com/users/sirMerr/repos","events_url":"https://api.github.com/users/sirMerr/events{/privacy}","received_events_url":"https://api.github.com/users/sirMerr/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-03-22T19:47:55Z","updated_at":"2016-03-22T19:47:55Z","closed_at":null,"body":"1.implement a more intelligent pile-clearing algorithm. Image above from Wikipedia to explain.Instead of simply deleting a filled row, and descending all rows above, implement a flood fillalgorithm. In other words, don't stop at the 4th frame above.2- show the next shape3- allow the player to hold a piece for later use4- enable clockwise rotation5- show \"ghost\" shapes that indicate where the shape would fall if there was no further manipulation6- Allow the player to pause/resume the game at any time.7- Add music!8- Save and read the high score from a file. Save one or multiple high scores, with the players' gamertags"}}