{"push_id":1051299178,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"f160332741102dea270d3ff7fdcb5aeb9dbc5dd7","before":"12854b6817042877e16aa2498a3ea4b6e22fc12e","commits":[{"sha":"634bb6f2e5fb59c43507536ee5f95219c7774bee","author":{"email":"e9c4aa4378435b6ae0464c380b5b4a567fbf560a@gmail.com","name":"Zagaki"},"message":"Added TJ's skybox/terrain/networking\n\ncompiles and runs. terrain works. skybox doesn't. networking looks good,\nbut not used yet. refactoring/whitespace done.","distinct":true,"url":"https://api.github.com/repos/Zagaki/DungeonCrawler/commits/634bb6f2e5fb59c43507536ee5f95219c7774bee"},{"sha":"c71b77fca4c10b59e858399af4771a446925d031","author":{"email":"e9c4aa4378435b6ae0464c380b5b4a567fbf560a@gmail.com","name":"Zagaki"},"message":"skybox and cleaning\n\nshifting unneeded doghouse code outside of the main file.  skybox still\nneeds to follow ava/cam and proper draw order","distinct":true,"url":"https://api.github.com/repos/Zagaki/DungeonCrawler/commits/c71b77fca4c10b59e858399af4771a446925d031"},{"sha":"f160332741102dea270d3ff7fdcb5aeb9dbc5dd7","author":{"email":"e9c4aa4378435b6ae0464c380b5b4a567fbf560a@gmail.com","name":"Zagaki"},"message":"Removed split screen and fixed skybox","distinct":true,"url":"https://api.github.com/repos/Zagaki/DungeonCrawler/commits/f160332741102dea270d3ff7fdcb5aeb9dbc5dd7"}]}