{"push_id":1188154378,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"8162cf62453b432c072d40adea671434da4164f5","before":"933ff447b6773baf2e32eacaacb0f8ccacb272d2","commits":[{"sha":"4a3e94210b15ce14590a0e9874c7bf97bf1e2f4c","author":{"name":"Jordan Woerner","email":"4e498536216c253f76e13b0c83eadd034af56c6d@googlemail.com"},"message":"Improve the XML string output for the types.\n\nAlso adds a Array XML marshaller","distinct":true,"url":"https://api.github.com/repos/hexpunK/DragonsDogmaSaveManager/commits/4a3e94210b15ce14590a0e9874c7bf97bf1e2f4c"},{"sha":"ba5621a6adc89928f9367ef1f228d9d9267868d2","author":{"name":"Jordan Woerner","email":"4e498536216c253f76e13b0c83eadd034af56c6d@googlemail.com"},"message":"Document the `CompressionUtils` class a bit, it's pretty done","distinct":true,"url":"https://api.github.com/repos/hexpunK/DragonsDogmaSaveManager/commits/ba5621a6adc89928f9367ef1f228d9d9267868d2"},{"sha":"8162cf62453b432c072d40adea671434da4164f5","author":{"name":"Jordan Woerner","email":"4e498536216c253f76e13b0c83eadd034af56c6d@googlemail.com"},"message":"Implement basic player and pawn data types some more\n\nBehaviour types, weapon skills and item data structures are now\nin place. I still need to do some work with the abilities.\n\nTime to bust open the memory viewer","distinct":true,"url":"https://api.github.com/repos/hexpunK/DragonsDogmaSaveManager/commits/8162cf62453b432c072d40adea671434da4164f5"}]}
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