{"push_id":1476490421,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"72656b8c3b0d1749dc8191ebafecad5bd7369760","before":"aa7ad84c497e0db32c2ec3a7084bcfa4bf94abc9","commits":[{"sha":"d94763c855ce97d621077bcbddde0b2f547dd183","author":{"name":"Jeff Parsons","email":"f438ab86509b0904a4f8dc4741adff5f32e23439@parsons.io"},"message":"Bring `movement` module to crate root","distinct":true,"url":"https://api.github.com/repos/jeffparsons/planetkit/commits/d94763c855ce97d621077bcbddde0b2f547dd183"},{"sha":"a43ad26b35c72b0170807ef7b3ecf9eb2614e2b2","author":{"name":"Jeff Parsons","email":"f438ab86509b0904a4f8dc4741adff5f32e23439@parsons.io"},"message":"Implement `step_forward_and_face_neighbor`\n\nThis is what you'll want most of the time, e.g., as a CellDweller.\n\nThis also fixes \"Triangle 9\" being defined erroneously to refer to\n\"Triangle 0\" in its exits. I found this through my new random walk\ntest, which asserts it can find its way back to its starting position\nby retracing its steps backwards.\n\nI'm now confident because of this that all the forward movement cases\nand turning cases are handled properly.\n\nNext up: \"step backwards\"!","distinct":true,"url":"https://api.github.com/repos/jeffparsons/planetkit/commits/a43ad26b35c72b0170807ef7b3ecf9eb2614e2b2"},{"sha":"72656b8c3b0d1749dc8191ebafecad5bd7369760","author":{"name":"Jeff Parsons","email":"f438ab86509b0904a4f8dc4741adff5f32e23439@parsons.io"},"message":"Implement `step_backward_and_face_neighbor`\n\nNext up: hook turning and stepping backwards up to CellDweller.","distinct":true,"url":"https://api.github.com/repos/jeffparsons/planetkit/commits/72656b8c3b0d1749dc8191ebafecad5bd7369760"}]}
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