{"push_id":1447985292,"size":1,"distinct_size":1,"ref":"refs/heads/dev","head":"ac28b30d61a4e414ba75bbb71715ee9026f45069","before":"518c14e26ded7db448a7d4ec994f260dfeb26d07","commits":[{"sha":"ac28b30d61a4e414ba75bbb71715ee9026f45069","author":{"name":"sdiaz7","email":"aea1d358ea9a42091b70c2305098f4cb6291e1a5@gmail.com"},"message":"Dev issue181 (#191)\n\n* Accepted changes on enemy behavior\r\n\r\nAlso, enemy-gordo prefab rotated so that it gets spawned facing Columbus\r\ntower.\r\n\r\n* Transition from walking to attack animation\r\n\r\n* gordo & porki controllers fixed\r\n\r\n* Enemies look at target when spawned","distinct":true,"url":"https://api.github.com/repos/NestorTejero/ES2016A/commits/ac28b30d61a4e414ba75bbb71715ee9026f45069"}]}
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