{"action":"opened","issue":{"url":"https://api.github.com/repos/OpenRA/OpenRA/issues/10991","repository_url":"https://api.github.com/repos/OpenRA/OpenRA","labels_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/10991/labels{/name}","comments_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/10991/comments","events_url":"https://api.github.com/repos/OpenRA/OpenRA/issues/10991/events","html_url":"https://github.com/OpenRA/OpenRA/issues/10991","id":143983003,"number":10991,"title":"Cannot add uncloaking of harvesters in mod when docking","user":{"login":"dtluna","id":10116666,"avatar_url":"https://avatars.githubusercontent.com/u/10116666?v=3","gravatar_id":"","url":"https://api.github.com/users/dtluna","html_url":"https://github.com/dtluna","followers_url":"https://api.github.com/users/dtluna/followers","following_url":"https://api.github.com/users/dtluna/following{/other_user}","gists_url":"https://api.github.com/users/dtluna/gists{/gist_id}","starred_url":"https://api.github.com/users/dtluna/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/dtluna/subscriptions","organizations_url":"https://api.github.com/users/dtluna/orgs","repos_url":"https://api.github.com/users/dtluna/repos","events_url":"https://api.github.com/users/dtluna/events{/privacy}","received_events_url":"https://api.github.com/users/dtluna/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-03-28T13:54:18Z","updated_at":"2016-03-28T13:54:18Z","closed_at":null,"body":"I am making a C&C3-like mod for TD and I have made steathed harvesters for Nod. They must uncloak when they are docking to a refinery but there isn't a property for that in `Cloak` trait.\r\n![screenshot_2016-03-28_16-53-31](https://cloud.githubusercontent.com/assets/10116666/14079353/ad82e86e-f505-11e5-9033-46e17feb9813.png)\r\n"}}