{"action":"closed","issue":{"url":"https://api.github.com/repos/TASVideos/BizHawk/issues/215","repository_url":"https://api.github.com/repos/TASVideos/BizHawk","labels_url":"https://api.github.com/repos/TASVideos/BizHawk/issues/215/labels{/name}","comments_url":"https://api.github.com/repos/TASVideos/BizHawk/issues/215/comments","events_url":"https://api.github.com/repos/TASVideos/BizHawk/issues/215/events","html_url":"https://github.com/TASVideos/BizHawk/issues/215","id":90118161,"number":215,"title":"Atari 7800 lightgun input display writes over itself when paused","user":{"login":"GoogleCodeExporter","id":9614759,"avatar_url":"https://avatars.githubusercontent.com/u/9614759?v=3","gravatar_id":"","url":"https://api.github.com/users/GoogleCodeExporter","html_url":"https://github.com/GoogleCodeExporter","followers_url":"https://api.github.com/users/GoogleCodeExporter/followers","following_url":"https://api.github.com/users/GoogleCodeExporter/following{/other_user}","gists_url":"https://api.github.com/users/GoogleCodeExporter/gists{/gist_id}","starred_url":"https://api.github.com/users/GoogleCodeExporter/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GoogleCodeExporter/subscriptions","organizations_url":"https://api.github.com/users/GoogleCodeExporter/orgs","repos_url":"https://api.github.com/users/GoogleCodeExporter/repos","events_url":"https://api.github.com/users/GoogleCodeExporter/events{/privacy}","received_events_url":"https://api.github.com/users/GoogleCodeExporter/received_events","type":"User","site_admin":false},"labels":[{"id":227491308,"url":"https://api.github.com/repos/TASVideos/BizHawk/labels/auto-migrated","name":"auto-migrated","color":"ededed","default":false},{"id":504151827,"url":"https://api.github.com/repos/TASVideos/BizHawk/labels/Core-EMU7800","name":"Core-EMU7800","color":"fbca04","default":false},{"id":227491332,"url":"https://api.github.com/repos/TASVideos/BizHawk/labels/Priority-Low","name":"Priority-Low","color":"ededed","default":false},{"id":227491307,"url":"https://api.github.com/repos/TASVideos/BizHawk/labels/Type-Defect","name":"Type-Defect","color":"ededed","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2015-06-22T14:35:48Z","updated_at":"2016-12-20T12:39:15Z","closed_at":"2016-12-20T12:39:15Z","body":"```\nWhat steps will reproduce the problem?\n1. Start recording a movie on Atari7800Hawk.\n2. Check View>Display Input\n3. Pause the emulator and move the mouse (lightgun) around. \n\nWhat is the expected output? What do you see instead?\nEmuHawk should display one X and one Y value for the lightgun position at a \ntime, and clear the screen and display the new values when the lightgun moves. \nInstead, it fails to clear the screen and writes over the existing numbers, \nmaking the current value difficult to see.\n\nWhat version of the product are you using? On what operating system?\nBizHawk 1.7.2a on Windows 7 x64.\n\nPlease provide any additional information below.\nThis issue does not occur when a movie is not being recorded.\n```\n\nOriginal issue reported on code.google.com by `coolkirb...@gmail.com` on 21 Jul 2014 at 1:42\n\nAttachments:\n- [lightgunbug.png](https://storage.googleapis.com/google-code-attachments/bizhawk/issue-215/comment-0/lightgunbug.png)\n"}}
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