{"action":"opened","issue":{"url":"https://api.github.com/repos/ocornut/imgui/issues/923","repository_url":"https://api.github.com/repos/ocornut/imgui","labels_url":"https://api.github.com/repos/ocornut/imgui/issues/923/labels{/name}","comments_url":"https://api.github.com/repos/ocornut/imgui/issues/923/comments","events_url":"https://api.github.com/repos/ocornut/imgui/issues/923/events","html_url":"https://github.com/ocornut/imgui/issues/923","id":192330025,"number":923,"title":"Provide user-defined callbacks for file operations","user":{"login":"ldecarufel","id":16783712,"avatar_url":"https://avatars.githubusercontent.com/u/16783712?v=3","gravatar_id":"","url":"https://api.github.com/users/ldecarufel","html_url":"https://github.com/ldecarufel","followers_url":"https://api.github.com/users/ldecarufel/followers","following_url":"https://api.github.com/users/ldecarufel/following{/other_user}","gists_url":"https://api.github.com/users/ldecarufel/gists{/gist_id}","starred_url":"https://api.github.com/users/ldecarufel/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ldecarufel/subscriptions","organizations_url":"https://api.github.com/users/ldecarufel/orgs","repos_url":"https://api.github.com/users/ldecarufel/repos","events_url":"https://api.github.com/users/ldecarufel/events{/privacy}","received_events_url":"https://api.github.com/users/ldecarufel/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-11-29T16:27:06Z","updated_at":"2016-11-29T16:27:06Z","closed_at":null,"body":"ImGui currently uses standard library function to read/write to files.  This works most of the time, but it would be useful to be able to provide our own implementation of those functions through callbacks.\r\n\r\nIn a multithreaded game engine, for example, it would be better to perform the save operations in a background thread.\r\n\r\nAlso, a game engine can implement it's own file manager, but it is currently not possible to make ImGui use it.\r\n"}}
{"actor":{"display_login":"ldecarufel"}}