{"action":"created","issue":{"url":"https://api.github.com/repos/cuberite/cuberite/issues/2454","labels_url":"https://api.github.com/repos/cuberite/cuberite/issues/2454/labels{/name}","comments_url":"https://api.github.com/repos/cuberite/cuberite/issues/2454/comments","events_url":"https://api.github.com/repos/cuberite/cuberite/issues/2454/events","html_url":"https://github.com/cuberite/cuberite/issues/2454","id":103842035,"number":2454,"title":"Dying in Nether","user":{"login":"mathias-github","id":8754153,"avatar_url":"https://avatars.githubusercontent.com/u/8754153?v=3","gravatar_id":"","url":"https://api.github.com/users/mathias-github","html_url":"https://github.com/mathias-github","followers_url":"https://api.github.com/users/mathias-github/followers","following_url":"https://api.github.com/users/mathias-github/following{/other_user}","gists_url":"https://api.github.com/users/mathias-github/gists{/gist_id}","starred_url":"https://api.github.com/users/mathias-github/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mathias-github/subscriptions","organizations_url":"https://api.github.com/users/mathias-github/orgs","repos_url":"https://api.github.com/users/mathias-github/repos","events_url":"https://api.github.com/users/mathias-github/events{/privacy}","received_events_url":"https://api.github.com/users/mathias-github/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2015-08-29T09:42:54Z","updated_at":"2016-01-05T09:26:11Z","closed_at":null,"body":"When dying in the Nether, you don't respawn in the overworld. You stay in the Nether (and in worst cases you'll keep falling into lava when respawning)."},"comment":{"url":"https://api.github.com/repos/cuberite/cuberite/issues/comments/168944773","html_url":"https://github.com/cuberite/cuberite/issues/2454#issuecomment-168944773","issue_url":"https://api.github.com/repos/cuberite/cuberite/issues/2454","id":168944773,"user":{"login":"NiLSPACE","id":1160867,"avatar_url":"https://avatars.githubusercontent.com/u/1160867?v=3","gravatar_id":"","url":"https://api.github.com/users/NiLSPACE","html_url":"https://github.com/NiLSPACE","followers_url":"https://api.github.com/users/NiLSPACE/followers","following_url":"https://api.github.com/users/NiLSPACE/following{/other_user}","gists_url":"https://api.github.com/users/NiLSPACE/gists{/gist_id}","starred_url":"https://api.github.com/users/NiLSPACE/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NiLSPACE/subscriptions","organizations_url":"https://api.github.com/users/NiLSPACE/orgs","repos_url":"https://api.github.com/users/NiLSPACE/repos","events_url":"https://api.github.com/users/NiLSPACE/events{/privacy}","received_events_url":"https://api.github.com/users/NiLSPACE/received_events","type":"User","site_admin":false},"created_at":"2016-01-05T09:26:11Z","updated_at":"2016-01-05T09:26:11Z","body":"How about we add another variable in the LinkedWorlds section where you can define the world you will be transported to if a player dies.\r\n```ini\r\n[LinkedWorlds]\r\nOverworldName=world\r\nEndWorldName=\r\nOnDeathWorldName=world\r\n```"}}