{"push_id":1083776922,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"cc8a0677ea49c84de1cb6cc46c09f881e7d90baa","before":"6ec7d90a482d03bdbf5b98bf569c5ac6c0b56851","commits":[{"sha":"cc8a0677ea49c84de1cb6cc46c09f881e7d90baa","author":{"email":"f7d14c62c76757faee83feede7dfc5bc07f47f4f@gmail.com","name":"Jakub Sapalski"},"message":"Fix #316 - Use final damage in \"die\" objective\n\nChange priorities of \"die\" objective listeners\nPrevent handling of canceled damage in \"die\" objective","distinct":true,"url":"https://api.github.com/repos/Co0sh/BetonQuest/commits/cc8a0677ea49c84de1cb6cc46c09f881e7d90baa"}]}