{"push_id":1268147218,"size":1,"distinct_size":1,"ref":"refs/heads/develop","head":"6a55912ab2229581c6888826cbfb11623d120a82","before":"f4de54ba8fc5926463432472116521a7031575bf","commits":[{"sha":"6a55912ab2229581c6888826cbfb11623d120a82","author":{"name":"IAmBaguette","email":"ed498793bfeb1325f47a581f714238a2d668e284@users.noreply.github.com"},"message":"Player Turn\n\nAdded Player turn, players can only play if it is their turn\n\nA game will not start until all three players have joined\nIf there's no more room in a game a new game will be created for the players and they will have to wait until more players joined to start a game\n\nIf a player leaves when a game has already started the game will reset and await for a new player to join\n\nNodes now have Energy Points (EP) that is consumed per build action (HQ's have 2 EP and CP's have 1 EP)\nEnergy Points are restored at the end of cycle of turns (roundabout)","distinct":true,"url":"https://api.github.com/repos/IAmBaguette/rvgvb/commits/6a55912ab2229581c6888826cbfb11623d120a82"}]}
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