{"action":"created","issue":{"url":"https://api.github.com/repos/libretro/Lakka/issues/336","repository_url":"https://api.github.com/repos/libretro/Lakka","labels_url":"https://api.github.com/repos/libretro/Lakka/issues/336/labels{/name}","comments_url":"https://api.github.com/repos/libretro/Lakka/issues/336/comments","events_url":"https://api.github.com/repos/libretro/Lakka/issues/336/events","html_url":"https://github.com/libretro/Lakka/issues/336","id":142630351,"number":336,"title":"[request] Make Y and X into turbo B and A for NES (libretro-fceumm)","user":{"login":"lir448","id":16818095,"avatar_url":"https://avatars.githubusercontent.com/u/16818095?v=3","gravatar_id":"","url":"https://api.github.com/users/lir448","html_url":"https://github.com/lir448","followers_url":"https://api.github.com/users/lir448/followers","following_url":"https://api.github.com/users/lir448/following{/other_user}","gists_url":"https://api.github.com/users/lir448/gists{/gist_id}","starred_url":"https://api.github.com/users/lir448/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/lir448/subscriptions","organizations_url":"https://api.github.com/users/lir448/orgs","repos_url":"https://api.github.com/users/lir448/repos","events_url":"https://api.github.com/users/lir448/events{/privacy}","received_events_url":"https://api.github.com/users/lir448/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":7,"created_at":"2016-03-22T12:05:22Z","updated_at":"2016-04-18T17:50:16Z","closed_at":null,"body":"This is implemented in the fceumm core and works well in Retroarch for Windows but not working in Lakka. I found this topic with a description: https://github.com/libretro/libretro-fceumm/pull/30"},"comment":{"url":"https://api.github.com/repos/libretro/Lakka/issues/comments/211499378","html_url":"https://github.com/libretro/Lakka/issues/336#issuecomment-211499378","issue_url":"https://api.github.com/repos/libretro/Lakka/issues/336","id":211499378,"user":{"login":"lir448","id":16818095,"avatar_url":"https://avatars.githubusercontent.com/u/16818095?v=3","gravatar_id":"","url":"https://api.github.com/users/lir448","html_url":"https://github.com/lir448","followers_url":"https://api.github.com/users/lir448/followers","following_url":"https://api.github.com/users/lir448/following{/other_user}","gists_url":"https://api.github.com/users/lir448/gists{/gist_id}","starred_url":"https://api.github.com/users/lir448/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/lir448/subscriptions","organizations_url":"https://api.github.com/users/lir448/orgs","repos_url":"https://api.github.com/users/lir448/repos","events_url":"https://api.github.com/users/lir448/events{/privacy}","received_events_url":"https://api.github.com/users/lir448/received_events","type":"User","site_admin":false},"created_at":"2016-04-18T17:50:16Z","updated_at":"2016-04-18T17:50:16Z","body":"I installed Lakka again to another memory card and added the library from here: Online Updater -> Core Updater -> NES / Famicom (FCEUmm). After that I chose Load Content -> Select File And Detect Core -> Contra (USA).nes -> NES / Famicom (FCEUmm). But X and Y did not become Turrbo-B and Turbo-A buttons. Then I opened Quick Menu -> Core Input Options in Lakka and in Retroarch for Windows, and there is no turbo buttons in FCEUmm for Lakka =(\r\nScreenshots from Lakka: http://i65.tinypic.com/mj7mgz.jpg and from Retroarch for Windows: http://i64.tinypic.com/29xg5qe.jpg"}}