{"push_id":1068893740,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"f6d21bcd6b5cd5073a571034ec640177b0abf82d","before":"ade3108bb5b074013417b31e61b8077ccefb7484","commits":[{"sha":"f6d21bcd6b5cd5073a571034ec640177b0abf82d","author":{"email":"96f164ad4d9b2b0dacf8ebee2bb1eeb3aa69adf1@anholt.net","name":"Eric Anholt"},"message":"vc4: Fix subimage accesses to LT textures.\n\nThis code started out like the T case, iterating over utile offsets, but I\nhad partially switched it to iterating over pixel offsets.  I hadn't\ncaught this before because it's unusual to do piecemeal uploads to small\ntextures.\n\nFixes bad text rendering in QT5 apps, which use a 256x16 glyph cache.\nAlso fixes 6 piglit tests related to glTexSubImage() and\nglGetTexSubImage().\n\nCc: \"11.1 11.2\" <mesa-stable@lists.freedesktop.org>","distinct":true,"url":"https://api.github.com/repos/mesa3d/mesa/commits/f6d21bcd6b5cd5073a571034ec640177b0abf82d"}]}