{"action":"closed","issue":{"url":"https://api.github.com/repos/Microsoft/WinObjC/issues/1","repository_url":"https://api.github.com/repos/Microsoft/WinObjC","labels_url":"https://api.github.com/repos/Microsoft/WinObjC/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/Microsoft/WinObjC/issues/1/comments","events_url":"https://api.github.com/repos/Microsoft/WinObjC/issues/1/events","html_url":"https://github.com/Microsoft/WinObjC/issues/1","id":99499476,"number":1,"title":"Enable the use of existing iOS libraries","user":{"login":"Alovchin91","id":8490695,"avatar_url":"https://avatars.githubusercontent.com/u/8490695?v=3","gravatar_id":"","url":"https://api.github.com/users/Alovchin91","html_url":"https://github.com/Alovchin91","followers_url":"https://api.github.com/users/Alovchin91/followers","following_url":"https://api.github.com/users/Alovchin91/following{/other_user}","gists_url":"https://api.github.com/users/Alovchin91/gists{/gist_id}","starred_url":"https://api.github.com/users/Alovchin91/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Alovchin91/subscriptions","organizations_url":"https://api.github.com/users/Alovchin91/orgs","repos_url":"https://api.github.com/users/Alovchin91/repos","events_url":"https://api.github.com/users/Alovchin91/events{/privacy}","received_events_url":"https://api.github.com/users/Alovchin91/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/Microsoft/WinObjC/labels/Under%20Review","name":"Under Review","color":"556b75"}],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":6,"created_at":"2015-08-06T18:41:07Z","updated_at":"2016-05-12T19:07:44Z","closed_at":"2016-05-12T19:07:44Z","body":"This is more like a suggestion than an issue.\r\n\r\nI would like to see an ability to build Windows Runtime components that can be used from any supported language and that can use existing iOS libraries.\r\n\r\nI'm a C# developer, and the company I work for uses Flurry Analytics in mobile apps. I'm building mobile apps for Windows and Windows Phone, and recently I learned that Flurry doesn't support Windows Runtime SDK anymore. This issue could be easily solved with Windows iOS Bridge by just using Flurry's iOS SDK and wrapping it up in a Windows Runtime component.\r\n\r\nI believe there are many other examples of such an application for iOS Bridge.\r\n\r\n_Windows Runtime components are discussed in issue #20_"}}