{"action":"created","issue":{"url":"https://api.github.com/repos/freeorion/freeorion/issues/587","repository_url":"https://api.github.com/repos/freeorion/freeorion","labels_url":"https://api.github.com/repos/freeorion/freeorion/issues/587/labels{/name}","comments_url":"https://api.github.com/repos/freeorion/freeorion/issues/587/comments","events_url":"https://api.github.com/repos/freeorion/freeorion/issues/587/events","html_url":"https://github.com/freeorion/freeorion/pull/587","id":145564875,"number":587,"title":"Fighters 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release.","creator":{"login":"Vezzra","id":10279417,"avatar_url":"https://avatars.githubusercontent.com/u/10279417?v=3","gravatar_id":"","url":"https://api.github.com/users/Vezzra","html_url":"https://github.com/Vezzra","followers_url":"https://api.github.com/users/Vezzra/followers","following_url":"https://api.github.com/users/Vezzra/following{/other_user}","gists_url":"https://api.github.com/users/Vezzra/gists{/gist_id}","starred_url":"https://api.github.com/users/Vezzra/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Vezzra/subscriptions","organizations_url":"https://api.github.com/users/Vezzra/orgs","repos_url":"https://api.github.com/users/Vezzra/repos","events_url":"https://api.github.com/users/Vezzra/events{/privacy}","received_events_url":"https://api.github.com/users/Vezzra/received_events","type":"User","site_admin":false},"open_issues":126,"closed_issues":108,"state":"open","created_at":"2016-04-17T15:47:26Z","updated_at":"2016-11-15T22:40:43Z","due_on":null,"closed_at":null},"comments":71,"created_at":"2016-04-04T01:58:11Z","updated_at":"2016-11-17T19:25:43Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/freeorion/freeorion/pulls/587","html_url":"https://github.com/freeorion/freeorion/pull/587","diff_url":"https://github.com/freeorion/freeorion/pull/587.diff","patch_url":"https://github.com/freeorion/freeorion/pull/587.patch"},"body":"As discussed, set up a branch on the main repo so that the AI team and the testing/balancing players can compare work and keep each other up to date.\n\nIt would be helpful if any fighter-specific changes/bugfixes, etc were added to this branch and not master until we've got things up to speed as there's a danger things will be overlooked.\n\n@Morlic-fo , this is up to date with your branch as of 0230 BST 04/04/2016, it's not up to date with master there's a clash in AI/Shipdesign.py that I assume is your bugfix?\n\nI've done an initial pass on balancing some of the parts in terms of cost/benefit, I've also toned down the species traits, they should be good, but not overpoweringly so, and I think we might need, moving forward, to split up good piloting (fighters) with good piloting (gunnery) for balance purposes but we're good for now.\n\nTodo, balancing: create and cost unlock techs for all fighter based parts, they shouldn't be pre unlocked. Create refinement techs so fighters can stay good in the mid/late game against much beefier hulls and armour.\n\nWe also, if anyone reading this is good at art, need something for the fighter launch bays, the placeholder of the scattered asteroid art isn't working for me.\n"},"comment":{"url":"https://api.github.com/repos/freeorion/freeorion/issues/comments/261343386","html_url":"https://github.com/freeorion/freeorion/pull/587#issuecomment-261343386","issue_url":"https://api.github.com/repos/freeorion/freeorion/issues/587","id":261343386,"user":{"login":"Blue42hand","id":11508124,"avatar_url":"https://avatars.githubusercontent.com/u/11508124?v=3","gravatar_id":"","url":"https://api.github.com/users/Blue42hand","html_url":"https://github.com/Blue42hand","followers_url":"https://api.github.com/users/Blue42hand/followers","following_url":"https://api.github.com/users/Blue42hand/following{/other_user}","gists_url":"https://api.github.com/users/Blue42hand/gists{/gist_id}","starred_url":"https://api.github.com/users/Blue42hand/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Blue42hand/subscriptions","organizations_url":"https://api.github.com/users/Blue42hand/orgs","repos_url":"https://api.github.com/users/Blue42hand/repos","events_url":"https://api.github.com/users/Blue42hand/events{/privacy}","received_events_url":"https://api.github.com/users/Blue42hand/received_events","type":"User","site_admin":false},"created_at":"2016-11-17T19:25:43Z","updated_at":"2016-11-17T19:25:43Z","body":"On the topic of transferring fighters between different species, narratively, if the fighters are unmanned drones it is easier to imagine their cross species compatibility. Everyone uses the exact same hulls and weapons after all. I'm not saying this as an opinion about what the mechanics should be, just that I don't think the story needs to be an obstacle to allowing inter-species fighter transfers."}}
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