{"action":"created","issue":{"url":"https://api.github.com/repos/betaflight/betaflight/issues/1767","repository_url":"https://api.github.com/repos/betaflight/betaflight","labels_url":"https://api.github.com/repos/betaflight/betaflight/issues/1767/labels{/name}","comments_url":"https://api.github.com/repos/betaflight/betaflight/issues/1767/comments","events_url":"https://api.github.com/repos/betaflight/betaflight/issues/1767/events","html_url":"https://github.com/betaflight/betaflight/issues/1767","id":193911161,"number":1767,"title":"revolt f4 motor mixer issue","user":{"login":"JUSTBYCHANCE","id":24421407,"avatar_url":"https://avatars.githubusercontent.com/u/24421407?v=3","gravatar_id":"","url":"https://api.github.com/users/JUSTBYCHANCE","html_url":"https://github.com/JUSTBYCHANCE","followers_url":"https://api.github.com/users/JUSTBYCHANCE/followers","following_url":"https://api.github.com/users/JUSTBYCHANCE/following{/other_user}","gists_url":"https://api.github.com/users/JUSTBYCHANCE/gists{/gist_id}","starred_url":"https://api.github.com/users/JUSTBYCHANCE/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/JUSTBYCHANCE/subscriptions","organizations_url":"https://api.github.com/users/JUSTBYCHANCE/orgs","repos_url":"https://api.github.com/users/JUSTBYCHANCE/repos","events_url":"https://api.github.com/users/JUSTBYCHANCE/events{/privacy}","received_events_url":"https://api.github.com/users/JUSTBYCHANCE/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2016-12-06T23:03:39Z","updated_at":"2016-12-08T19:51:57Z","closed_at":null,"body":"i flashed a revolt f4 with 3.1 everything works fine until takeoff.  I have everything on correctly(props) and motors spin right way.  Using mixer quad x 1234 and wired esc's as setup on revolt.  Quad freaks out upon lift.  Changed wiring to esc's to match that of quad x, same thing.  arm up great and motors spin fine, freak out and crash upon takeoff.  Again, triple checked props and motor rotation, and its good.  Ideas?"},"comment":{"url":"https://api.github.com/repos/betaflight/betaflight/issues/comments/265837380","html_url":"https://github.com/betaflight/betaflight/issues/1767#issuecomment-265837380","issue_url":"https://api.github.com/repos/betaflight/betaflight/issues/1767","id":265837380,"user":{"login":"blckmn","id":6168871,"avatar_url":"https://avatars.githubusercontent.com/u/6168871?v=3","gravatar_id":"","url":"https://api.github.com/users/blckmn","html_url":"https://github.com/blckmn","followers_url":"https://api.github.com/users/blckmn/followers","following_url":"https://api.github.com/users/blckmn/following{/other_user}","gists_url":"https://api.github.com/users/blckmn/gists{/gist_id}","starred_url":"https://api.github.com/users/blckmn/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/blckmn/subscriptions","organizations_url":"https://api.github.com/users/blckmn/orgs","repos_url":"https://api.github.com/users/blckmn/repos","events_url":"https://api.github.com/users/blckmn/events{/privacy}","received_events_url":"https://api.github.com/users/blckmn/received_events","type":"User","site_admin":false},"created_at":"2016-12-08T19:51:57Z","updated_at":"2016-12-08T19:51:57Z","body":"The motor numbers marked on the board aren't aligned. If you wire up based on motor output closest to ESC or frame Arm (as in no wires cross crossing the board) then you can use quadx.\r\n\r\nYou can also play around with the motor tab and move the motor outputs using the resource command."}}
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