{"push_id":1080449476,"size":5,"distinct_size":5,"ref":"refs/heads/master","head":"6515e90cf30e39ca8f9e8cb8f1f8c97273f36fc2","before":"2fae1af114c288982900bf7f79a001ec48eeda76","commits":[{"sha":"7840d1352cd477256370619fac3fe85ef0926780","author":{"email":"3fda4bc48f0515b28bda253a86661adf6b61771f@gmail.com","name":"Lee Scheinbeim"},"message":"OpenGL 4.1+ Support","distinct":true,"url":"https://api.github.com/repos/andrecosta/VolumetricLights/commits/7840d1352cd477256370619fac3fe85ef0926780"},{"sha":"3b738161b0cedc65e3d606ea27786f9662af4a6a","author":{"email":"3fda4bc48f0515b28bda253a86661adf6b61771f@gmail.com","name":"Lee Scheinbeim"},"message":"Switching D3D11 defines to use shader target instead","distinct":true,"url":"https://api.github.com/repos/andrecosta/VolumetricLights/commits/3b738161b0cedc65e3d606ea27786f9662af4a6a"},{"sha":"981609b97abde4c9c1408fe8d3271e28b9988339","author":{"email":"12bc26cce733ddab92be2b19c2e1dcfda9276fe0@gmail.com","name":"Michal Skalsky"},"message":"Merge pull request #2 from Arrqh/opengl_support\n\nOpenGL 4.1+ Support","distinct":true,"url":"https://api.github.com/repos/andrecosta/VolumetricLights/commits/981609b97abde4c9c1408fe8d3271e28b9988339"},{"sha":"75f72232c025b627316db15116b3cc65f06b7bdc","author":{"email":"12bc26cce733ddab92be2b19c2e1dcfda9276fe0@gmail.com","name":"Michal Skalsky"},"message":"Update README.md\n\nAdded \"Requirements\" section","distinct":true,"url":"https://api.github.com/repos/andrecosta/VolumetricLights/commits/75f72232c025b627316db15116b3cc65f06b7bdc"},{"sha":"6515e90cf30e39ca8f9e8cb8f1f8c97273f36fc2","author":{"email":"a4826cdc9f34948575542fb1c05e32dd7dd05bb3@gmail.com","name":"André Costa"},"message":"Merge remote-tracking branch 'refs/remotes/SlightlyMad/master'","distinct":true,"url":"https://api.github.com/repos/andrecosta/VolumetricLights/commits/6515e90cf30e39ca8f9e8cb8f1f8c97273f36fc2"}]}