{"push_id":1006852025,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"27964d1807e50387587afcccfb9bcb4658748eb2","before":"e162b351135696d2bd29a799a0f932fa1806b874","commits":[{"sha":"27964d1807e50387587afcccfb9bcb4658748eb2","author":{"email":"40df1f4b8dc5574a681032cacd82c5f7286d9896@ucsc.edu","name":"cdilday"},"message":"GUI restructuring fixes and updates:\n\n- the GUI is now the main process and the game itself is now in a thread, allowing the SFML window to be responsive to events\n- made Hex_GUI h and cpp files to further reduce clutter and increase clarity\n- added event listener loop that currently detects mouse input and the close button\n- canvas now clears every frame.","distinct":true,"url":"https://api.github.com/repos/cdilday/Hex_Game/commits/27964d1807e50387587afcccfb9bcb4658748eb2"}]}