{"action":"opened","issue":{"url":"https://api.github.com/repos/jaredlll08/JSON-Ables/issues/12","repository_url":"https://api.github.com/repos/jaredlll08/JSON-Ables","labels_url":"https://api.github.com/repos/jaredlll08/JSON-Ables/issues/12/labels{/name}","comments_url":"https://api.github.com/repos/jaredlll08/JSON-Ables/issues/12/comments","events_url":"https://api.github.com/repos/jaredlll08/JSON-Ables/issues/12/events","html_url":"https://github.com/jaredlll08/JSON-Ables/issues/12","id":163069831,"number":12,"title":"How to add icons for fluids?","user":{"login":"Haggle1996","id":11808184,"avatar_url":"https://avatars.githubusercontent.com/u/11808184?v=3","gravatar_id":"","url":"https://api.github.com/users/Haggle1996","html_url":"https://github.com/Haggle1996","followers_url":"https://api.github.com/users/Haggle1996/followers","following_url":"https://api.github.com/users/Haggle1996/following{/other_user}","gists_url":"https://api.github.com/users/Haggle1996/gists{/gist_id}","starred_url":"https://api.github.com/users/Haggle1996/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Haggle1996/subscriptions","organizations_url":"https://api.github.com/users/Haggle1996/orgs","repos_url":"https://api.github.com/users/Haggle1996/repos","events_url":"https://api.github.com/users/Haggle1996/events{/privacy}","received_events_url":"https://api.github.com/users/Haggle1996/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-06-30T02:46:07Z","updated_at":"2016-06-30T02:46:07Z","closed_at":null,"body":"![image](https://cloud.githubusercontent.com/assets/11808184/16475185/b8d567a0-3e39-11e6-8c1b-61040d7d0591.png)\r\n\r\nFrom the image above, you can see a custom fluid and material I've added. The tools, bucket, etc., all have the proper color from the json file; however, the generated fluid is always white in NEI. Placing it on the ground results in the proper fluid color in the world.\r\n\r\nI assume I can address this by adding a proper texture in the jsonables\\icons\\blocks folder; however, I've tried all variations of the fluid name that I can find in the game. The fluid unlocalized name in the json file is `\"unlocalizedName\":\"molten.chromaalloy\"`. I've tried naming the png `molten.chromaalloy.png`, `tile.molten.chromaalloy.png`, `liquid_chromaalloy.png`, and `fluid.molten.chromaalloy.png`, but none work. They are all properly in the JSONAbles.Resourcepack.zip\\assets\\jsonables\\textures\\blocks folder. \r\n\r\nAny help would be greatly appreciated."}}
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