{"push_id":1412673004,"size":16,"distinct_size":16,"ref":"refs/heads/master","head":"a496aff1878d46dfda6f3aab41e6d3cf42837cf6","before":"a33f2ea6b141e80f7fb294e73eaa28c33d9ded47","commits":[{"sha":"de5f910dafde883d3670c167191137d917de71ad","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Create procedural meshes allowing for basic game mechanics\n\nGeneralize the displacement shader and add variants to improve performance","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/de5f910dafde883d3670c167191137d917de71ad"},{"sha":"6d1ade42e2bb4cdd89eb5e22304a7c52d205bc82","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Perform displacements, visualize controller-targetted block and the block displacement heightmap","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/6d1ade42e2bb4cdd89eb5e22304a7c52d205bc82"},{"sha":"3ef13f2165dd84e8cf59e17efdb3b270e356c617","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Tag individual walls","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/3ef13f2165dd84e8cf59e17efdb3b270e356c617"},{"sha":"2a525a040ca3d3ad4003b40e9b93fe301d25fc9d","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Stop using a default skybox","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/2a525a040ca3d3ad4003b40e9b93fe301d25fc9d"},{"sha":"cf449707f13edb09403b795d3dedb7ae72b5122c","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Add basic static reflections","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/cf449707f13edb09403b795d3dedb7ae72b5122c"},{"sha":"d699f95f52530c564641ebb32e264fd83022b7f0","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Add support for vertex specular overrides","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/d699f95f52530c564641ebb32e264fd83022b7f0"},{"sha":"af63114f4b28cf9903e00fb42f17afb5e807ad65","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Use more accurate global illumination settings","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/af63114f4b28cf9903e00fb42f17afb5e807ad65"},{"sha":"4cf82d0177a61361867b2b8ee8f05650f90de67b","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Move shaders to the resources directory","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/4cf82d0177a61361867b2b8ee8f05650f90de67b"},{"sha":"78b45532c798acff12ea20e453aa704ee6fd9726","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Add helpers to draw the renderer bounding boxes around selected objects and other gizmos","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/78b45532c798acff12ea20e453aa704ee6fd9726"},{"sha":"aeb28a0cf5ee9a554c9fa7b46e946a1bb6810883","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Add game object dictionaries and other utilities for runtime introspection","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/aeb28a0cf5ee9a554c9fa7b46e946a1bb6810883"},{"sha":"a356a1fff9d338e4c141a757ccb16e93246d27e5","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Use volumetric textures and compute shaders instead of cubemaps and cameras","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/a356a1fff9d338e4c141a757ccb16e93246d27e5"},{"sha":"81095ece64aa6be6c74326fcba759dc9018d4412","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Allow the frame listener to fire one-off events","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/81095ece64aa6be6c74326fcba759dc9018d4412"},{"sha":"bd079d20cbf98ae7196e6de7a586d67f62eec752","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Force DirectX 11","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/bd079d20cbf98ae7196e6de7a586d67f62eec752"},{"sha":"dbee06731223d695458734101d3532b4e426041d","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Disable VSync","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/dbee06731223d695458734101d3532b4e426041d"},{"sha":"d7344107a0ade9c9e908c1de1dc74c116172f587","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Create a cleaner directory structure","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/d7344107a0ade9c9e908c1de1dc74c116172f587"},{"sha":"a496aff1878d46dfda6f3aab41e6d3cf42837cf6","author":{"name":"Victor Porof","email":"d9de067ca7b9c1f8d3343fd4b29e0720fc40063f@gmail.com"},"message":"Add crude blend modes support for the displacement compute shader","distinct":true,"url":"https://api.github.com/repos/victorporof/The-Room/commits/a496aff1878d46dfda6f3aab41e6d3cf42837cf6"}]}
{"actor":{"display_login":"victorporof"}}