{"push_id":1287547252,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"529fbc21bc8ba4d865f8a17ec390147175ecdb3f","before":"1014f66cb0efb1cd052f5395607fbacea563bfb5","commits":[{"sha":"529fbc21bc8ba4d865f8a17ec390147175ecdb3f","author":{"name":"afritz1","email":"9140aba067f8d66b682a7c530725f65a0d2bc4f6@users.noreply.github.com"},"message":"More work on FLC file support.\n\nI implemented a simple method for reading palette data that assumes all\nof the Arena FLC files have just one 768 byte color palette each. I\ndon't think there needs to be more functionality added than just reading\nBYTE_RUN chunks and DELTA_FLC chunks and updating the frame pixels with\nthem.","distinct":true,"url":"https://api.github.com/repos/afritz1/OpenTESArena/commits/529fbc21bc8ba4d865f8a17ec390147175ecdb3f"}]}
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