{"push_id":1066847985,"size":2,"distinct_size":2,"ref":"refs/heads/raster-source","head":"e33f611efd871bc32c48088c2d99fd7cfe0a0d3f","before":"ba9546b0c0e4dc7863445af6f2cdbdce34c27d15","commits":[{"sha":"07ea074a4e9cf70b8a95bf76aad8c74c093a9c8e","author":{"email":"e10f2cef3ede6ef438e81177e9579edb2c584f9d@gmail.com","name":"Varun Talwar"},"message":"Structure for raster samplers for a datasource\n\n- Also adds a bool member to check if this datasource will actually construct any geometry, and\nif so then its tiles will be created/managed by the tile manager, else not.","distinct":true,"url":"https://api.github.com/repos/tangrams/tangram-es/commits/07ea074a4e9cf70b8a95bf76aad8c74c093a9c8e"},{"sha":"e33f611efd871bc32c48088c2d99fd7cfe0a0d3f","author":{"email":"e10f2cef3ede6ef438e81177e9579edb2c584f9d@gmail.com","name":"Varun Talwar"},"message":"Datasource rasters parsing and more\n\n- scene parsing for datasource rasters\n- assign rasters to appropriate datasource\n- assign geometry_tile property to true for appropriate datasource (the one used in\nlayer->data->source)\n- use geometry_tile datasource property to decide what datasources to consider for\nadding/constructing/managing tiles","distinct":true,"url":"https://api.github.com/repos/tangrams/tangram-es/commits/e33f611efd871bc32c48088c2d99fd7cfe0a0d3f"}]}