{"action":"created","issue":{"url":"https://api.github.com/repos/chocolate-doom/chocolate-doom/issues/781","repository_url":"https://api.github.com/repos/chocolate-doom/chocolate-doom","labels_url":"https://api.github.com/repos/chocolate-doom/chocolate-doom/issues/781/labels{/name}","comments_url":"https://api.github.com/repos/chocolate-doom/chocolate-doom/issues/781/comments","events_url":"https://api.github.com/repos/chocolate-doom/chocolate-doom/issues/781/events","html_url":"https://github.com/chocolate-doom/chocolate-doom/issues/781","id":182061776,"number":781,"title":"[2.2.1 / Heretic] Bug with pickup messages","user":{"login":"JNechaevsky","id":21193394,"avatar_url":"https://avatars.githubusercontent.com/u/21193394?v=3","gravatar_id":"","url":"https://api.github.com/users/JNechaevsky","html_url":"https://github.com/JNechaevsky","followers_url":"https://api.github.com/users/JNechaevsky/followers","following_url":"https://api.github.com/users/JNechaevsky/following{/other_user}","gists_url":"https://api.github.com/users/JNechaevsky/gists{/gist_id}","starred_url":"https://api.github.com/users/JNechaevsky/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/JNechaevsky/subscriptions","organizations_url":"https://api.github.com/users/JNechaevsky/orgs","repos_url":"https://api.github.com/users/JNechaevsky/repos","events_url":"https://api.github.com/users/JNechaevsky/events{/privacy}","received_events_url":"https://api.github.com/users/JNechaevsky/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2016-10-10T16:44:59Z","updated_at":"2016-10-11T09:03:18Z","closed_at":null,"body":"Dear Simon, Dear Colleagues,\r\nGuess, I have found a little but annoying bug with pickup messages.\r\n\r\nSituation: Messages are ON in options menu. I'm playing any level normally for 5-10 minutes, i.e. killing monsters picking up items, everything is fine. Next, I'm finishing level, and when new level starts, there is NO pickup messages, when I’m pickup something. To make them show again, it is necessary to simply press ESC two times (enter and exit menu).\r\n\r\nThoughts: I was trying to repeat this case with saving/loading - no result. Looks likes, it is necessary to spent real 5-10 minutes on level, receive some pickup messages, then go to next level - and only then this bug will appear.\r\n\r\nSituation seems like there is some kind of timer, that disables messages on next level.\r\nI was trying to figure out / fix it in sources of 2.2.1 -- no luck (lack of experience), but correct displaying of messages is critical for me, since I'm working on Russian translation.\r\n\r\nif necessary, I will try to record video."},"comment":{"url":"https://api.github.com/repos/chocolate-doom/chocolate-doom/issues/comments/252853717","html_url":"https://github.com/chocolate-doom/chocolate-doom/issues/781#issuecomment-252853717","issue_url":"https://api.github.com/repos/chocolate-doom/chocolate-doom/issues/781","id":252853717,"user":{"login":"JNechaevsky","id":21193394,"avatar_url":"https://avatars.githubusercontent.com/u/21193394?v=3","gravatar_id":"","url":"https://api.github.com/users/JNechaevsky","html_url":"https://github.com/JNechaevsky","followers_url":"https://api.github.com/users/JNechaevsky/followers","following_url":"https://api.github.com/users/JNechaevsky/following{/other_user}","gists_url":"https://api.github.com/users/JNechaevsky/gists{/gist_id}","starred_url":"https://api.github.com/users/JNechaevsky/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/JNechaevsky/subscriptions","organizations_url":"https://api.github.com/users/JNechaevsky/orgs","repos_url":"https://api.github.com/users/JNechaevsky/repos","events_url":"https://api.github.com/users/JNechaevsky/events{/privacy}","received_events_url":"https://api.github.com/users/JNechaevsky/received_events","type":"User","site_admin":false},"created_at":"2016-10-11T09:03:18Z","updated_at":"2016-10-11T09:03:18Z","body":"**@CapnClever**, I was thinking that this is some kind of text buffer problem, but now I see that I was completely wrong. :) Thank you **very much** for investigation and explanation! Guess, there is no need to make an video now.\r\n\r\nAs you pointed, I have fixed this case for myself by simple stricting _ultimatemsg_ to _false_ in p_inter.c:\r\n```\r\n    if (ultmsg)\r\n    {\r\n        ultimatemsg = false; \r\n    }\r\n```\r\nNot exactly a professional and right way, but it completely covers all my translation needs and this is the best I can do, since I'm not programmer. After compiling and testing by your way, everything becomes okay: \r\n[https://youtu.be/5f52XzhEgIc](https://youtu.be/5f52XzhEgIc)\r\n\r\nI'm also agreed that maybe it is better to left this Raven's bug-feature \"as is\" to comply Chocolate philosophy."}}
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