{"action":"created","issue":{"url":"https://api.github.com/repos/digiholic/universalSmashSystem/issues/12","repository_url":"https://api.github.com/repos/digiholic/universalSmashSystem","labels_url":"https://api.github.com/repos/digiholic/universalSmashSystem/issues/12/labels{/name}","comments_url":"https://api.github.com/repos/digiholic/universalSmashSystem/issues/12/comments","events_url":"https://api.github.com/repos/digiholic/universalSmashSystem/issues/12/events","html_url":"https://github.com/digiholic/universalSmashSystem/issues/12","id":134983367,"number":12,"title":"Time battles still enforce stock limit","user":{"login":"meffij","id":8787479,"avatar_url":"https://avatars.githubusercontent.com/u/8787479?v=3","gravatar_id":"","url":"https://api.github.com/users/meffij","html_url":"https://github.com/meffij","followers_url":"https://api.github.com/users/meffij/followers","following_url":"https://api.github.com/users/meffij/following{/other_user}","gists_url":"https://api.github.com/users/meffij/gists{/gist_id}","starred_url":"https://api.github.com/users/meffij/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/meffij/subscriptions","organizations_url":"https://api.github.com/users/meffij/orgs","repos_url":"https://api.github.com/users/meffij/repos","events_url":"https://api.github.com/users/meffij/events{/privacy}","received_events_url":"https://api.github.com/users/meffij/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-02-19T21:47:03Z","updated_at":"2016-02-20T02:19:03Z","closed_at":null,"body":"Even if you select Time battle, the game is still over after you lose however many stocks were set on the rules screen. There seems to be no difference between Time and Stock battles, they are both over when either time runs out or someone runs out of stocks, whichever comes first."},"comment":{"url":"https://api.github.com/repos/digiholic/universalSmashSystem/issues/comments/186487771","html_url":"https://github.com/digiholic/universalSmashSystem/issues/12#issuecomment-186487771","issue_url":"https://api.github.com/repos/digiholic/universalSmashSystem/issues/12","id":186487771,"user":{"login":"digiholic","id":5931971,"avatar_url":"https://avatars.githubusercontent.com/u/5931971?v=3","gravatar_id":"","url":"https://api.github.com/users/digiholic","html_url":"https://github.com/digiholic","followers_url":"https://api.github.com/users/digiholic/followers","following_url":"https://api.github.com/users/digiholic/following{/other_user}","gists_url":"https://api.github.com/users/digiholic/gists{/gist_id}","starred_url":"https://api.github.com/users/digiholic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/digiholic/subscriptions","organizations_url":"https://api.github.com/users/digiholic/orgs","repos_url":"https://api.github.com/users/digiholic/repos","events_url":"https://api.github.com/users/digiholic/events{/privacy}","received_events_url":"https://api.github.com/users/digiholic/received_events","type":"User","site_admin":false},"created_at":"2016-02-20T02:19:03Z","updated_at":"2016-02-20T02:19:03Z","body":"Right now, it's looking like we're going to remove that option. If you want to not be limited by one of those, set it to zero, which is currently being treated as infinity."}}