{"action":"created","issue":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/902","repository_url":"https://api.github.com/repos/endless-sky/endless-sky","labels_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/902/labels{/name}","comments_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/902/comments","events_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/902/events","html_url":"https://github.com/endless-sky/endless-sky/issues/902","id":145083544,"number":902,"title":"Weapons with charge-up","user":{"login":"wargwargwarg","id":15882273,"avatar_url":"https://avatars.githubusercontent.com/u/15882273?v=3","gravatar_id":"","url":"https://api.github.com/users/wargwargwarg","html_url":"https://github.com/wargwargwarg","followers_url":"https://api.github.com/users/wargwargwarg/followers","following_url":"https://api.github.com/users/wargwargwarg/following{/other_user}","gists_url":"https://api.github.com/users/wargwargwarg/gists{/gist_id}","starred_url":"https://api.github.com/users/wargwargwarg/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wargwargwarg/subscriptions","organizations_url":"https://api.github.com/users/wargwargwarg/orgs","repos_url":"https://api.github.com/users/wargwargwarg/repos","events_url":"https://api.github.com/users/wargwargwarg/events{/privacy}","received_events_url":"https://api.github.com/users/wargwargwarg/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/endless-sky/endless-sky/labels/duplicate","name":"duplicate","color":"cccccc"}],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/endless-sky/endless-sky/milestones/8","html_url":"https://github.com/endless-sky/endless-sky/milestones/0.9.0%20(done)","labels_url":"https://api.github.com/repos/endless-sky/endless-sky/milestones/8/labels","id":1560058,"number":8,"title":"0.9.0 (done)","description":"These are items for the next release that have already been completed.","creator":{"login":"endless-sky","id":11450262,"avatar_url":"https://avatars.githubusercontent.com/u/11450262?v=3","gravatar_id":"","url":"https://api.github.com/users/endless-sky","html_url":"https://github.com/endless-sky","followers_url":"https://api.github.com/users/endless-sky/followers","following_url":"https://api.github.com/users/endless-sky/following{/other_user}","gists_url":"https://api.github.com/users/endless-sky/gists{/gist_id}","starred_url":"https://api.github.com/users/endless-sky/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/endless-sky/subscriptions","organizations_url":"https://api.github.com/users/endless-sky/orgs","repos_url":"https://api.github.com/users/endless-sky/repos","events_url":"https://api.github.com/users/endless-sky/events{/privacy}","received_events_url":"https://api.github.com/users/endless-sky/received_events","type":"User","site_admin":false},"open_issues":18,"closed_issues":6,"state":"open","created_at":"2016-02-03T02:17:22Z","updated_at":"2016-04-01T15:07:59Z","due_on":null,"closed_at":null},"comments":6,"created_at":"2016-04-01T04:27:47Z","updated_at":"2016-04-01T17:59:27Z","closed_at":null,"body":"I'd like the option to make charge-up weapons to be added to the weapons file. \r\nIt could open up  a new type of weapons and, perhaps, gameplay.\r\n\r\nCharge-up as in it takes a number of seconds to progressively charge the capacitor for each such weapon. Discharge in one shot or maybe a burst of shots over 2 seconds, when and if the fire button is pressed.\r\n\r\nOver time, the same amount of damage is inflicted, just not in the continuous \"rain\" of shots we have now.\r\n\r\nAlso, I'd like the fixed weapons to have a small cone of fire so that the player has to choose when to fire (aka expend the hard rationed energy). "},"comment":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/comments/204492622","html_url":"https://github.com/endless-sky/endless-sky/issues/902#issuecomment-204492622","issue_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/902","id":204492622,"user":{"login":"wargwargwarg","id":15882273,"avatar_url":"https://avatars.githubusercontent.com/u/15882273?v=3","gravatar_id":"","url":"https://api.github.com/users/wargwargwarg","html_url":"https://github.com/wargwargwarg","followers_url":"https://api.github.com/users/wargwargwarg/followers","following_url":"https://api.github.com/users/wargwargwarg/following{/other_user}","gists_url":"https://api.github.com/users/wargwargwarg/gists{/gist_id}","starred_url":"https://api.github.com/users/wargwargwarg/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/wargwargwarg/subscriptions","organizations_url":"https://api.github.com/users/wargwargwarg/orgs","repos_url":"https://api.github.com/users/wargwargwarg/repos","events_url":"https://api.github.com/users/wargwargwarg/events{/privacy}","received_events_url":"https://api.github.com/users/wargwargwarg/received_events","type":"User","site_admin":false},"created_at":"2016-04-01T17:59:27Z","updated_at":"2016-04-01T17:59:27Z","body":"**@LocalGod79** read that wiki, thanks (https://github.com/endless-sky/endless-sky/wiki/CreatingOutfits)\r\n\r\nWhile burst is implemented, my suggestion was rather focused on charge-up and fire at specific times, burst being a side thought.\r\nI did not see those options in the Wiki. If I'm wrong, please show me how a blaster should look to do what I said. Thanks \r\n"}}