{"action":"created","issue":{"url":"https://api.github.com/repos/Marqt/ViZDoom/issues/67","repository_url":"https://api.github.com/repos/Marqt/ViZDoom","labels_url":"https://api.github.com/repos/Marqt/ViZDoom/issues/67/labels{/name}","comments_url":"https://api.github.com/repos/Marqt/ViZDoom/issues/67/comments","events_url":"https://api.github.com/repos/Marqt/ViZDoom/issues/67/events","html_url":"https://github.com/Marqt/ViZDoom/issues/67","id":155387856,"number":67,"title":"Accessing Agent's Global Map Position","user":{"login":"SimsGautam","id":6364058,"avatar_url":"https://avatars.githubusercontent.com/u/6364058?v=3","gravatar_id":"","url":"https://api.github.com/users/SimsGautam","html_url":"https://github.com/SimsGautam","followers_url":"https://api.github.com/users/SimsGautam/followers","following_url":"https://api.github.com/users/SimsGautam/following{/other_user}","gists_url":"https://api.github.com/users/SimsGautam/gists{/gist_id}","starred_url":"https://api.github.com/users/SimsGautam/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SimsGautam/subscriptions","organizations_url":"https://api.github.com/users/SimsGautam/orgs","repos_url":"https://api.github.com/users/SimsGautam/repos","events_url":"https://api.github.com/users/SimsGautam/events{/privacy}","received_events_url":"https://api.github.com/users/SimsGautam/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2016-05-17T23:46:58Z","updated_at":"2016-05-18T08:39:59Z","closed_at":null,"body":"How would I go about accessing the X,Y position of the agent (with respect to the global map) at any state? I believe what i'm looking for is GetActorX() and GetActorY() defined here (http://zdoom.org/wiki/GetActorX), but I couldn't figure out how to access these values from a script like basic.py.\r\n\r\nThanks!"},"comment":{"url":"https://api.github.com/repos/Marqt/ViZDoom/issues/comments/219962369","html_url":"https://github.com/Marqt/ViZDoom/issues/67#issuecomment-219962369","issue_url":"https://api.github.com/repos/Marqt/ViZDoom/issues/67","id":219962369,"user":{"login":"ebonyclock","id":2771069,"avatar_url":"https://avatars.githubusercontent.com/u/2771069?v=3","gravatar_id":"","url":"https://api.github.com/users/ebonyclock","html_url":"https://github.com/ebonyclock","followers_url":"https://api.github.com/users/ebonyclock/followers","following_url":"https://api.github.com/users/ebonyclock/following{/other_user}","gists_url":"https://api.github.com/users/ebonyclock/gists{/gist_id}","starred_url":"https://api.github.com/users/ebonyclock/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ebonyclock/subscriptions","organizations_url":"https://api.github.com/users/ebonyclock/orgs","repos_url":"https://api.github.com/users/ebonyclock/repos","events_url":"https://api.github.com/users/ebonyclock/events{/privacy}","received_events_url":"https://api.github.com/users/ebonyclock/received_events","type":"User","site_admin":false},"created_at":"2016-05-18T08:39:59Z","updated_at":"2016-05-18T08:39:59Z","body":"Very strange. I copy pasted your code and it works for me. Are you sure you compiled the thing?"}}