{"action":"created","issue":{"url":"https://api.github.com/repos/random-person-001/MagicText/issues/17","repository_url":"https://api.github.com/repos/random-person-001/MagicText","labels_url":"https://api.github.com/repos/random-person-001/MagicText/issues/17/labels{/name}","comments_url":"https://api.github.com/repos/random-person-001/MagicText/issues/17/comments","events_url":"https://api.github.com/repos/random-person-001/MagicText/issues/17/events","html_url":"https://github.com/random-person-001/MagicText/issues/17","id":177553736,"number":17,"title":"XP Gain","user":{"login":"random-person-001","id":14933641,"avatar_url":"https://avatars.githubusercontent.com/u/14933641?v=3","gravatar_id":"","url":"https://api.github.com/users/random-person-001","html_url":"https://github.com/random-person-001","followers_url":"https://api.github.com/users/random-person-001/followers","following_url":"https://api.github.com/users/random-person-001/following{/other_user}","gists_url":"https://api.github.com/users/random-person-001/gists{/gist_id}","starred_url":"https://api.github.com/users/random-person-001/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/random-person-001/subscriptions","organizations_url":"https://api.github.com/users/random-person-001/orgs","repos_url":"https://api.github.com/users/random-person-001/repos","events_url":"https://api.github.com/users/random-person-001/events{/privacy}","received_events_url":"https://api.github.com/users/random-person-001/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-09-17T03:48:37Z","updated_at":"2016-09-17T15:50:10Z","closed_at":null,"body":"We should have enemies give you xp upon death.  Shouldn't be too hard, and default xp = their initial health."},"comment":{"url":"https://api.github.com/repos/random-person-001/MagicText/issues/comments/247783846","html_url":"https://github.com/random-person-001/MagicText/issues/17#issuecomment-247783846","issue_url":"https://api.github.com/repos/random-person-001/MagicText/issues/17","id":247783846,"user":{"login":"HazilTheNut","id":13503128,"avatar_url":"https://avatars.githubusercontent.com/u/13503128?v=3","gravatar_id":"","url":"https://api.github.com/users/HazilTheNut","html_url":"https://github.com/HazilTheNut","followers_url":"https://api.github.com/users/HazilTheNut/followers","following_url":"https://api.github.com/users/HazilTheNut/following{/other_user}","gists_url":"https://api.github.com/users/HazilTheNut/gists{/gist_id}","starred_url":"https://api.github.com/users/HazilTheNut/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HazilTheNut/subscriptions","organizations_url":"https://api.github.com/users/HazilTheNut/orgs","repos_url":"https://api.github.com/users/HazilTheNut/repos","events_url":"https://api.github.com/users/HazilTheNut/events{/privacy}","received_events_url":"https://api.github.com/users/HazilTheNut/received_events","type":"User","site_admin":false},"created_at":"2016-09-17T15:50:10Z","updated_at":"2016-09-17T15:50:10Z","body":"And what would the xp do?\n\nOur main form of progression in the game is the acquisition of magic\npotatoes. Additionally, the armor and weapons you obtain also help form the\nplayer's progression and growth in power.\n\nSo...what would it do?\n\nOn Fri, Sep 16, 2016 at 10:48 PM, Maniacal Chicken <notifications@github.com\n> wrote:\n\n> We should have enemies give you xp upon death. Shouldn't be too hard, and\n> default xp = their initial health.\n>\n> —\n> You are receiving this because you are subscribed to this thread.\n> Reply to this email directly, view it on GitHub\n> <https://github.com/random-person-001/MagicText/issues/17>, or mute the\n> thread\n> <https://github.com/notifications/unsubscribe-auth/AM4KmH9NgmY5J8hY5pkR-yTscnOxxnAsks5qq2MWgaJpZM4J_f0m>\n> .\n>\n"}}
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