{"action":"opened","issue":{"url":"https://api.github.com/repos/OpenNos/OpenNos/issues/527","repository_url":"https://api.github.com/repos/OpenNos/OpenNos","labels_url":"https://api.github.com/repos/OpenNos/OpenNos/issues/527/labels{/name}","comments_url":"https://api.github.com/repos/OpenNos/OpenNos/issues/527/comments","events_url":"https://api.github.com/repos/OpenNos/OpenNos/issues/527/events","html_url":"https://github.com/OpenNos/OpenNos/issues/527","id":153107530,"number":527,"title":"bug","user":{"login":"aerzy","id":16693364,"avatar_url":"https://avatars.githubusercontent.com/u/16693364?v=3","gravatar_id":"","url":"https://api.github.com/users/aerzy","html_url":"https://github.com/aerzy","followers_url":"https://api.github.com/users/aerzy/followers","following_url":"https://api.github.com/users/aerzy/following{/other_user}","gists_url":"https://api.github.com/users/aerzy/gists{/gist_id}","starred_url":"https://api.github.com/users/aerzy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/aerzy/subscriptions","organizations_url":"https://api.github.com/users/aerzy/orgs","repos_url":"https://api.github.com/users/aerzy/repos","events_url":"https://api.github.com/users/aerzy/events{/privacy}","received_events_url":"https://api.github.com/users/aerzy/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-05-04T20:29:54Z","updated_at":"2016-05-04T20:29:54Z","closed_at":null,"body":"this bug just randomly when I drop an item or when I buy an item or I sp up or I use the skills\r\n\r\n> Exception non gérée : System.InvalidOperationException: La séquence contient plu\r\nsieurs éléments correspondants.\r\n   à System.Linq.Enumerable.SingleOrDefault[TSource](IEnumerable`1 source, Func`\r\n2 predicate)\r\n   à OpenNos.GameObject.InventoryList.LoadInventoryBySlotAndType(Int16 slot, Byt\r\ne type) dans C:\\Users\\Administrateur\\Documents\\GitHub\\OpenNos\\OpenNos.GameObject\r\n\\InventoryList.cs:ligne 267\r\n   à OpenNos.GameObject.Character.Save() dans C:\\Users\\Administrateur\\Documents\\\r\nGitHub\\OpenNos\\OpenNos.GameObject\\Character.cs:ligne 1180\r\n   à OpenNos.GameObject.ClientLinkManager.<>c.<SaveAllProcess>b__35_0(ClientSess\r\nion s) dans C:\\Users\\Administrateur\\Documents\\GitHub\\OpenNos\\OpenNos.GameObject\\\r\nNetworking\\ClientLinkManager.cs:ligne 572\r\n   à System.Collections.Generic.List`1.ForEach(Action`1 action)\r\n   à OpenNos.GameObject.ClientLinkManager.<SaveAllProcess>d__35.MoveNext() dans\r\nC:\\Users\\Administrateur\\Documents\\GitHub\\OpenNos\\OpenNos.GameObject\\Networking\\C\r\nlientLinkManager.cs:ligne 572\r\n--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duq\r\nuel l'exception a été levée ---\r\n   à System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6\r\n_1(Object state)\r\n   à System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object stat\r\ne)\r\n   à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionCon\r\ntext, ContextCallback callback, Object state, Boolean preserveSyncCtx)\r\n   à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, Co\r\nntextCallback callback, Object state, Boolean preserveSyncCtx)\r\n   à System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWork\r\nItem.ExecuteWorkItem()\r\n   à System.Threading.ThreadPoolWorkQueue.Dispatch()\r\n   à System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()"}}