{"push_id":986490463,"size":5,"distinct_size":0,"ref":"refs/heads/master","head":"d8b3bbf4201a5f9f8b522af8acb87c80b64f319f","before":"009528a42054deb3fafb853b96b22effc13ed897","commits":[{"sha":"286708afb4e44f49c5ea2d1e69850d6907d1478d","author":{"email":"17b2ed51d1d5f399095b0c6ab67c8984dd392e30@gmail.com","name":"J. Anthony Sterrett, Jr"},"message":"Ignore .swp files","distinct":false,"url":"https://api.github.com/repos/Arandur/sdlpong/commits/286708afb4e44f49c5ea2d1e69850d6907d1478d"},{"sha":"c8201601de0d05fc70e0106ebdba5b76b4a69263","author":{"email":"17b2ed51d1d5f399095b0c6ab67c8984dd392e30@gmail.com","name":"J. Anthony Sterrett, Jr"},"message":"Fixes failure to bounce bug\n\nBall position should be calculated and retained as float. Otherwise\nsmall angles will cause the ball to \"stick\" to the top or left walls.","distinct":false,"url":"https://api.github.com/repos/Arandur/sdlpong/commits/c8201601de0d05fc70e0106ebdba5b76b4a69263"},{"sha":"389d8ee6c0ef2750a77778f9c79cebb5400fa65f","author":{"email":"17b2ed51d1d5f399095b0c6ab67c8984dd392e30@gmail.com","name":"J. Anthony Sterrett, Jr"},"message":"Implements pong with AI paddles","distinct":false,"url":"https://api.github.com/repos/Arandur/sdlpong/commits/389d8ee6c0ef2750a77778f9c79cebb5400fa65f"},{"sha":"05fcb4bb8175836d516611cfbf4adfa517c93805","author":{"email":"17b2ed51d1d5f399095b0c6ab67c8984dd392e30@gmail.com","name":"J. Anthony Sterrett, Jr"},"message":"Changes position interface","distinct":false,"url":"https://api.github.com/repos/Arandur/sdlpong/commits/05fcb4bb8175836d516611cfbf4adfa517c93805"},{"sha":"d8b3bbf4201a5f9f8b522af8acb87c80b64f319f","author":{"email":"17b2ed51d1d5f399095b0c6ab67c8984dd392e30@gmail.com","name":"J. Anthony Sterrett, Jr"},"message":"Adds mouse control","distinct":false,"url":"https://api.github.com/repos/Arandur/sdlpong/commits/d8b3bbf4201a5f9f8b522af8acb87c80b64f319f"}]}