{"action":"created","issue":{"url":"https://api.github.com/repos/yogstation13/yogstation/issues/232","repository_url":"https://api.github.com/repos/yogstation13/yogstation","labels_url":"https://api.github.com/repos/yogstation13/yogstation/issues/232/labels{/name}","comments_url":"https://api.github.com/repos/yogstation13/yogstation/issues/232/comments","events_url":"https://api.github.com/repos/yogstation13/yogstation/issues/232/events","html_url":"https://github.com/yogstation13/yogstation/issues/232","id":131402951,"number":232,"title":"Ghetto armoury","user":{"login":"Kmc2000","id":16804804,"avatar_url":"https://avatars.githubusercontent.com/u/16804804?v=3","gravatar_id":"","url":"https://api.github.com/users/Kmc2000","html_url":"https://github.com/Kmc2000","followers_url":"https://api.github.com/users/Kmc2000/followers","following_url":"https://api.github.com/users/Kmc2000/following{/other_user}","gists_url":"https://api.github.com/users/Kmc2000/gists{/gist_id}","starred_url":"https://api.github.com/users/Kmc2000/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Kmc2000/subscriptions","organizations_url":"https://api.github.com/users/Kmc2000/orgs","repos_url":"https://api.github.com/users/Kmc2000/repos","events_url":"https://api.github.com/users/Kmc2000/events{/privacy}","received_events_url":"https://api.github.com/users/Kmc2000/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":27,"created_at":"2016-02-04T16:35:21Z","updated_at":"2016-02-05T19:53:40Z","closed_at":null,"body":"Basically, as the name suggests, more craftable weapons and clothing items.\r\n\r\nSprites will follow when they're made\r\n\r\n\r\nDuct tape: Because everything is made of ducktape, only exists for crafting, would be vendable by the tool vendor in arrivals, starting with 5 in stock, also findable in maint with a medium chance\r\nWeapons:\r\nPneumatic spear: A self propelled spear that hits for 20 throw damage at a stupidly high throwspeed and an embed chance, and the usual amount for spears on normal force, made with 1x spear, 1x air tank 2x pipes 1x cable cuffs 1x pipe manifold, like the pnuematic cannon, it would use the air tank as propellant\r\n\r\nGlass shank (stick 'im bruv) : 1x glass shard, 1x duct tape/Or cloth strip for muhpermashank, 5 brute and doesn't cut you like a real shard does\r\n\r\nGlass sword: Very sharp sword made of glass, hits for 15 brute , made with 1x metal rod, 2x glass sheets, 1x glass shard  1x duct tape \r\n\r\nBlack glass sword: Literally the same as above, but looks a bit less shitty,  1x glass sword, 1x black \r\ncrayon (this is only there so that the cool sword is really hard to make)\r\n\r\nRefined glass sword: A baddass looking sword, costs more to make but looks epic (can be worn on your back) and hits slightly harder, 17 brute , 1x black glass sword, 2x metal ,  3x reinforced glass , 2x metal rods\r\n\r\nClothes:\r\nRobust coat: A sleek black coat that gives medium brute resist and makes you look badass, 1x leather coat, 2x metal sheets, 2x duct tape, 2x cloth strip\r\n\r\nCool black undershirt+trousers: Low brute resist, equal to the sec jumpsuit. 1x black jumpsuit, 1x duct tape, 1x cloth strip, 1x metal\r\n\r\n\r\nThoughts?\r\n\r\nLemme know if any of this sounds OP, and i can change it, sprites coming soon\r\n\r\n\r\nAn example of the coat, refined sword, and jumpsuit in action:\r\nhttps://gyazo.com/7bc85d5da1f70392b42d6c77b60c0e45\r\n\r\n\r\nThe shitty sword: https://gyazo.com/ad374d5ce8316bef07bf24d10a059243\r\n\r\nThe black glass sword: https://gyazo.com/8c89c24d91d91a46a575f1486fd4ec42\r\n\r\nThe refined sword: https://gyazo.com/10b37bf8a87de84f572420eb1f6a1224\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/yogstation13/yogstation/issues/comments/180531204","html_url":"https://github.com/yogstation13/yogstation/issues/232#issuecomment-180531204","issue_url":"https://api.github.com/repos/yogstation13/yogstation/issues/232","id":180531204,"user":{"login":"Super3222","id":16735500,"avatar_url":"https://avatars.githubusercontent.com/u/16735500?v=3","gravatar_id":"","url":"https://api.github.com/users/Super3222","html_url":"https://github.com/Super3222","followers_url":"https://api.github.com/users/Super3222/followers","following_url":"https://api.github.com/users/Super3222/following{/other_user}","gists_url":"https://api.github.com/users/Super3222/gists{/gist_id}","starred_url":"https://api.github.com/users/Super3222/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Super3222/subscriptions","organizations_url":"https://api.github.com/users/Super3222/orgs","repos_url":"https://api.github.com/users/Super3222/repos","events_url":"https://api.github.com/users/Super3222/events{/privacy}","received_events_url":"https://api.github.com/users/Super3222/received_events","type":"User","site_admin":false},"created_at":"2016-02-05T19:53:40Z","updated_at":"2016-02-05T19:53:40Z","body":"> Mate, the toolbox does 15 as well, this one does 15 and has a chance to shatter.\r\n\r\n@Kmc2000 \r\nToolboxes and kitchen knives do 10 brute damage, hatchets do 12 brute damage, pickaxes and butcher knives do 15 brute damage. I think these factors should be taken into account somewhere.\r\n\r\n\r\n> 10% chance of embed, 2 shards can embed max\r\n\r\nI think this would make their chances at embedding almost equal to agent ID cards."}}