{"push_id":977059444,"size":1,"distinct_size":1,"ref":"refs/heads/TemplatedSystems","head":"2b774852b3f29bb10811306f27593e09ff6e823f","before":"8bef15591e4e0b29d68350b3ba87a177794a17a7","commits":[{"sha":"2b774852b3f29bb10811306f27593e09ff6e823f","author":{"email":"aadb4516dd52d5409b631bfb9d5cef0fb3176d04@hotmail.com","name":"JeppeNielsen"},"message":"added using Systems = meta::list<...> to specify additional systems within systems. Added gameworld pointer to systems. made gameobject copy constructor private.","distinct":true,"url":"https://api.github.com/repos/JeppeNielsen/ComponentSystem/commits/2b774852b3f29bb10811306f27593e09ff6e823f"}]}