{"push_id":1350373264,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"6e212e7faf3153c5f3ea3451ba0201285fbb7693","before":"6df68f4c949fcf9705978ac5b8a70f4deadf3a0e","commits":[{"sha":"6e212e7faf3153c5f3ea3451ba0201285fbb7693","author":{"name":"LBEVAN","email":"b25640a00eda3f453b4c372e8c5f5fff21bcc2a0@gmail.com"},"message":"Simple gameloop - Update and render\n\nImplementation of a simple gameloop using java.util.Timer and TimerTask. This will limit the gameloop to 60FPS. The loop will update entities and render the game every tick.\nAdded update() method to entities so that they can run their own logic.","distinct":true,"url":"https://api.github.com/repos/LBEVAN/not-another-pong-spinoff/commits/6e212e7faf3153c5f3ea3451ba0201285fbb7693"}]}
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