{"push_id":1237789278,"size":1,"distinct_size":0,"ref":"refs/heads/7650_OgreTerrainQuadTreeNodeMovable_Ogre2Update_Ogre2Update","head":"88db5424db966bb16e30479486658c3497bf80c8","before":"09172994eb10916095615557a35c0d282fa5c098","commits":[{"sha":"88db5424db966bb16e30479486658c3497bf80c8","author":{"name":"Steve Streeting","email":"5eb4f8ae09d1b5661f1add989b1c3fabe443bd83@stevestreeting.com"},"message":"Merged revisions 8466,8495,8498-8499 via svnmerge from\nhttps://svn.ogre3d.org/svnroot/ogre/branches/v1-6\n\n........\n  r8466 | sinbad | 2009-03-31 20:53:46 +0100 (Tue, 31 Mar 2009) | 1 line\n\n  ManualObject should use the default priority as a base, not 0\n........\n  r8495 | sinbad | 2009-04-06 18:06:11 +0100 (Mon, 06 Apr 2009) | 1 line\n\n  Backport Assaf's recent ATI fix re point sprites to v1-6, but also generalise\n........\n  r8498 | sinbad | 2009-04-07 21:41:12 +0100 (Tue, 07 Apr 2009) | 1 line\n\n  Fix bug with StaticGeometry, stencil shadows and LOD. Edge lists and shadow renderables should be at the LODBucket level not the Region, since they can differ per LOD level.\n........\n  r8499 | sinbad | 2009-04-08 12:04:31 +0100 (Wed, 08 Apr 2009) | 1 line\n\n  Fix a bug in the new script translator: the GLSL 'attach' directive was not allowing multiple attachments in one directive.\n........","distinct":false,"url":"https://api.github.com/repos/digimatic/ogre/commits/88db5424db966bb16e30479486658c3497bf80c8"}]}
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