{"push_id":1292369118,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"c4b1af5c662e17fa8fb57295c8bce77b2365840b","before":"2a9d2cffed1fa9fc5c23e0b69c0d28e1ddfecdd3","commits":[{"sha":"c4b1af5c662e17fa8fb57295c8bce77b2365840b","author":{"name":"Mike","email":"247aaf9243aca5a99c2744dca00f0bcb2349fd48@Mikes-MacBook-Pro.local"},"message":"First pass tile interaction\n\nSet up initial tile interaction stuff to change tile state based on\nphysical item impact type and resource isPlantable value. Probably\nneeds testing and debugging on the Vive.","distinct":true,"url":"https://api.github.com/repos/slipperyeel/HaVRest/commits/c4b1af5c662e17fa8fb57295c8bce77b2365840b"}]}
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