{"action":"opened","issue":{"url":"https://api.github.com/repos/uber/deck.gl/issues/84","repository_url":"https://api.github.com/repos/uber/deck.gl","labels_url":"https://api.github.com/repos/uber/deck.gl/issues/84/labels{/name}","comments_url":"https://api.github.com/repos/uber/deck.gl/issues/84/comments","events_url":"https://api.github.com/repos/uber/deck.gl/issues/84/events","html_url":"https://github.com/uber/deck.gl/issues/84","id":179257164,"number":84,"title":"Deck.gl v3 checklist","user":{"login":"ibgreen","id":7025232,"avatar_url":"https://avatars.githubusercontent.com/u/7025232?v=3","gravatar_id":"","url":"https://api.github.com/users/ibgreen","html_url":"https://github.com/ibgreen","followers_url":"https://api.github.com/users/ibgreen/followers","following_url":"https://api.github.com/users/ibgreen/following{/other_user}","gists_url":"https://api.github.com/users/ibgreen/gists{/gist_id}","starred_url":"https://api.github.com/users/ibgreen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ibgreen/subscriptions","organizations_url":"https://api.github.com/users/ibgreen/orgs","repos_url":"https://api.github.com/users/ibgreen/repos","events_url":"https://api.github.com/users/ibgreen/events{/privacy}","received_events_url":"https://api.github.com/users/ibgreen/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-09-26T15:14:57Z","updated_at":"2016-09-26T15:14:57Z","closed_at":null,"body":"Tentative release checklist for deck.gl v3 (currently being assembled on dev branch and published as v3.0.0-beta*)\r\n\r\n- [ ] New documentation on gh-pages to replace the current API docs in README.MD\r\n- [ ] High-precision (64-bit) versions of core layers\r\n- [ ] Add performance test layers\r\n- [ ] Fix broken HexagonLayer angle\r\n- [ ] Grid layer, fix or remove\r\n- [ ] Point Cloud layer example\r\n- [ ] Viewport class - fitbounds replacement\r\n- [ ] Viewport class supported as input parameter to layers to avoid excessive recalculation of perspective enabled viewports in each layer\r\n\r\nluma.gl\r\n- [ ] shaderlib: high-precision (64-bit) floating point calculation support\r\n- [ ] New logging library with performance instrumentation\r\n\r\nreact-map-gl\r\n- [ ] Viewport class exported from deck.gl and react-map-gl layers able to use it.\r\n- [ ] Map layers can use new perspective enabled projection functions\r\n- [ ] All dependencies on mapbox's internal transform class removed\r\n- [ ] map-interactions independent of react-map-gl, used to control deck.gl visualizations without maps?\r\n"}}
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