{"action":"created","issue":{"url":"https://api.github.com/repos/TheCBProject/NotEnoughItems/issues/28","repository_url":"https://api.github.com/repos/TheCBProject/NotEnoughItems","labels_url":"https://api.github.com/repos/TheCBProject/NotEnoughItems/issues/28/labels{/name}","comments_url":"https://api.github.com/repos/TheCBProject/NotEnoughItems/issues/28/comments","events_url":"https://api.github.com/repos/TheCBProject/NotEnoughItems/issues/28/events","html_url":"https://github.com/TheCBProject/NotEnoughItems/issues/28","id":182542814,"number":28,"title":"Issue with OpenGL state and compatibility","user":{"login":"AlHollandiyah","id":9619351,"avatar_url":"https://avatars.githubusercontent.com/u/9619351?v=3","gravatar_id":"","url":"https://api.github.com/users/AlHollandiyah","html_url":"https://github.com/AlHollandiyah","followers_url":"https://api.github.com/users/AlHollandiyah/followers","following_url":"https://api.github.com/users/AlHollandiyah/following{/other_user}","gists_url":"https://api.github.com/users/AlHollandiyah/gists{/gist_id}","starred_url":"https://api.github.com/users/AlHollandiyah/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AlHollandiyah/subscriptions","organizations_url":"https://api.github.com/users/AlHollandiyah/orgs","repos_url":"https://api.github.com/users/AlHollandiyah/repos","events_url":"https://api.github.com/users/AlHollandiyah/events{/privacy}","received_events_url":"https://api.github.com/users/AlHollandiyah/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":6,"created_at":"2016-10-12T14:36:54Z","updated_at":"2016-10-16T22:03:46Z","closed_at":null,"body":"I found an compatability issue with Lunatrius Laser Levels mod, where the color of the laser level build guides dissapears to near invisibility if I press F9 to toggle NEI's chunk grid. I reported this problem in their topic and they said:\r\n\r\n\"As for the bug, the grid/chunk border renderer is setting some OpenGL state and it's not resetting it to the previous, expected value. Mods should always try to revert any OGL changes to ensure maximum compatibility with other mods.\"\r\n\r\nFor reference, [here](http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284041-lunatrius-mods?page=58#c1150) is my initial report of that issue, complete with screenshots, and in the posts after that Lunatrius has replied including the quote above. I hope that this info can help you guys find out what goes wrong here and I hope that you can fix it!"},"comment":{"url":"https://api.github.com/repos/TheCBProject/NotEnoughItems/issues/comments/254078403","html_url":"https://github.com/TheCBProject/NotEnoughItems/issues/28#issuecomment-254078403","issue_url":"https://api.github.com/repos/TheCBProject/NotEnoughItems/issues/28","id":254078403,"user":{"login":"Lunatrius","id":864627,"avatar_url":"https://avatars.githubusercontent.com/u/864627?v=3","gravatar_id":"","url":"https://api.github.com/users/Lunatrius","html_url":"https://github.com/Lunatrius","followers_url":"https://api.github.com/users/Lunatrius/followers","following_url":"https://api.github.com/users/Lunatrius/following{/other_user}","gists_url":"https://api.github.com/users/Lunatrius/gists{/gist_id}","starred_url":"https://api.github.com/users/Lunatrius/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Lunatrius/subscriptions","organizations_url":"https://api.github.com/users/Lunatrius/orgs","repos_url":"https://api.github.com/users/Lunatrius/repos","events_url":"https://api.github.com/users/Lunatrius/events{/privacy}","received_events_url":"https://api.github.com/users/Lunatrius/received_events","type":"User","site_admin":false},"created_at":"2016-10-16T22:03:46Z","updated_at":"2016-10-16T22:03:46Z","body":"Fixed the fix and as it turns out NEI enables lighting (it's disabled in vanilla/forge when the event is fired).\r\n\r\nIt's worth looking into this - this call might be one of the reasons why the sky and/or some items in the old NEI overlay used to flicker when you tried to interact with NEI."}}
{"actor":{"display_login":"Lunatrius"}}