{"action":"created","issue":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12723","repository_url":"https://api.github.com/repos/d3athrow/vgstation13","labels_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12723/labels{/name}","comments_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12723/comments","events_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12723/events","html_url":"https://github.com/d3athrow/vgstation13/pull/12723","id":194727242,"number":12723,"title":"Removes Jaunt invocation, speech bubbles don't follow invisible casters","user":{"login":"9600bauds","id":6526157,"avatar_url":"https://avatars.githubusercontent.com/u/6526157?v=3","gravatar_id":"","url":"https://api.github.com/users/9600bauds","html_url":"https://github.com/9600bauds","followers_url":"https://api.github.com/users/9600bauds/followers","following_url":"https://api.github.com/users/9600bauds/following{/other_user}","gists_url":"https://api.github.com/users/9600bauds/gists{/gist_id}","starred_url":"https://api.github.com/users/9600bauds/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/9600bauds/subscriptions","organizations_url":"https://api.github.com/users/9600bauds/orgs","repos_url":"https://api.github.com/users/9600bauds/repos","events_url":"https://api.github.com/users/9600bauds/events{/privacy}","received_events_url":"https://api.github.com/users/9600bauds/received_events","type":"User","site_admin":false},"labels":[{"id":41962026,"url":"https://api.github.com/repos/d3athrow/vgstation13/labels/Bug%20/%20Fix","name":"Bug / Fix","color":"FFCC33","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2016-12-10T00:08:51Z","updated_at":"2016-12-12T00:39:22Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/d3athrow/vgstation13/pulls/12723","html_url":"https://github.com/d3athrow/vgstation13/pull/12723","diff_url":"https://github.com/d3athrow/vgstation13/pull/12723.diff","patch_url":"https://github.com/d3athrow/vgstation13/pull/12723.patch"},"body":"Jaunt was having problems in that the invocation caused a speech bubble, which followed the invisible wizard while they jaunted\r\nI thought that by making invisible mobs have speech bubbles not follow them, the problem would be solved\r\nSadly the actual jaunt invocation happens before the jaunt, so I just made jaunt not have an invocation again\r\nLeft the whole \"speech bubbles don't follow invisible casters\" thing in in case a brain damage wizard speaks while jaunted or something"},"comment":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/comments/266320837","html_url":"https://github.com/d3athrow/vgstation13/pull/12723#issuecomment-266320837","issue_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/12723","id":266320837,"user":{"login":"Shadowmech88","id":3991927,"avatar_url":"https://avatars.githubusercontent.com/u/3991927?v=3","gravatar_id":"","url":"https://api.github.com/users/Shadowmech88","html_url":"https://github.com/Shadowmech88","followers_url":"https://api.github.com/users/Shadowmech88/followers","following_url":"https://api.github.com/users/Shadowmech88/following{/other_user}","gists_url":"https://api.github.com/users/Shadowmech88/gists{/gist_id}","starred_url":"https://api.github.com/users/Shadowmech88/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Shadowmech88/subscriptions","organizations_url":"https://api.github.com/users/Shadowmech88/orgs","repos_url":"https://api.github.com/users/Shadowmech88/repos","events_url":"https://api.github.com/users/Shadowmech88/events{/privacy}","received_events_url":"https://api.github.com/users/Shadowmech88/received_events","type":"User","site_admin":false},"created_at":"2016-12-12T00:39:22Z","updated_at":"2016-12-12T00:39:22Z","body":"If *possible*, I think it'd make most logical sense for the speech bubble to appear on a random tile near the invisible speaker. \r\nJust because a person's invisible doesn't mean you can't tell what direction their voice is coming from, after all."}}
{"actor":{"display_login":"Shadowmech88"}}