{"action":"created","issue":{"url":"https://api.github.com/repos/ludumdare/ludumdare/issues/346","repository_url":"https://api.github.com/repos/ludumdare/ludumdare","labels_url":"https://api.github.com/repos/ludumdare/ludumdare/issues/346/labels{/name}","comments_url":"https://api.github.com/repos/ludumdare/ludumdare/issues/346/comments","events_url":"https://api.github.com/repos/ludumdare/ludumdare/issues/346/events","html_url":"https://github.com/ludumdare/ludumdare/issues/346","id":193249551,"number":346,"title":"Theme Suggestions: Information/Guidance Page","user":{"login":"karai17","id":590332,"avatar_url":"https://avatars.githubusercontent.com/u/590332?v=3","gravatar_id":"","url":"https://api.github.com/users/karai17","html_url":"https://github.com/karai17","followers_url":"https://api.github.com/users/karai17/followers","following_url":"https://api.github.com/users/karai17/following{/other_user}","gists_url":"https://api.github.com/users/karai17/gists{/gist_id}","starred_url":"https://api.github.com/users/karai17/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/karai17/subscriptions","organizations_url":"https://api.github.com/users/karai17/orgs","repos_url":"https://api.github.com/users/karai17/repos","events_url":"https://api.github.com/users/karai17/events{/privacy}","received_events_url":"https://api.github.com/users/karai17/received_events","type":"User","site_admin":false},"labels":[{"id":493492963,"url":"https://api.github.com/repos/ludumdare/ludumdare/labels/%22write%20me%22","name":"\"write me\"","color":"006b75","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2016-12-03T00:22:27Z","updated_at":"2016-12-03T01:18:42Z","closed_at":null,"body":"Right now there is no guidance for users submitting themes on what constitutes a \"good\" theme suggestion. In my humble opinion, I believe a theme should not dictate what kind of game you can make, nor should it dictate what you *can't* make. A theme should guide you in a general direction--but not too general! I've been slogging through the theme slaughter over the past few days and I have a few suggestions:\r\n\r\n1. **Mechanics are not themes**: \"you control time\", \"game about jumping\", \"light and shadows\" are not themes, they are mechanics. These suggestions tend to force you in a direction. Would we be happy if there were 3500 games that were all based on the same mechanic? Bleh!\r\n\r\n1. **Genres are not themes**: \"fps\", \"platformer\", \"open world survival horror mmo\" are types of games, and not everyone wants to make one of those. The beauty of Ludum Dare is that output is so diverse. Limiting people to making the same game with a different skin would be unfortunate.\r\n\r\n1. **Constraints are not themes**: \"2d\", \"8-bit\", \"128x128\" are limitations and provide no guidance for the user to make a game, only constrain what they are allowed to make.\r\n\r\n1. **One word themes are worthless**: Themes that consist of a single word are not useful. They are extremely vague and unimaginative. I would definitely outright block single word submissions.\r\n\r\n1. **Ultra-specific themes are too personal**: If someone really wants to make a specific game, they should be encouraged to do so! But they should not limit everyone else to make that game too.\r\n\r\nIn general, I find themes that are 3-5 words in length to be ideal. Less than that and they tend to suck. Above that and they become too personal. As it stands right now, my \"Yes\" rate is between 1 and 2%. If users were given more guidance and if really bad themes were outright blocked, we might be able to bring that up to 5 or 10%, which would be *awesome*!"},"comment":{"url":"https://api.github.com/repos/ludumdare/ludumdare/issues/comments/264603966","html_url":"https://github.com/ludumdare/ludumdare/issues/346#issuecomment-264603966","issue_url":"https://api.github.com/repos/ludumdare/ludumdare/issues/346","id":264603966,"user":{"login":"povrazor","id":1570313,"avatar_url":"https://avatars.githubusercontent.com/u/1570313?v=3","gravatar_id":"","url":"https://api.github.com/users/povrazor","html_url":"https://github.com/povrazor","followers_url":"https://api.github.com/users/povrazor/followers","following_url":"https://api.github.com/users/povrazor/following{/other_user}","gists_url":"https://api.github.com/users/povrazor/gists{/gist_id}","starred_url":"https://api.github.com/users/povrazor/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/povrazor/subscriptions","organizations_url":"https://api.github.com/users/povrazor/orgs","repos_url":"https://api.github.com/users/povrazor/repos","events_url":"https://api.github.com/users/povrazor/events{/privacy}","received_events_url":"https://api.github.com/users/povrazor/received_events","type":"User","site_admin":false},"created_at":"2016-12-03T01:18:42Z","updated_at":"2016-12-03T01:18:42Z","body":"I'm glad I have you both here discussing this. This basically sums up why I think care is important when writing the guide. :smile:"}}
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