{"action":"opened","issue":{"url":"https://api.github.com/repos/kfprimm/blitz3d-ng/issues/5","repository_url":"https://api.github.com/repos/kfprimm/blitz3d-ng","labels_url":"https://api.github.com/repos/kfprimm/blitz3d-ng/issues/5/labels{/name}","comments_url":"https://api.github.com/repos/kfprimm/blitz3d-ng/issues/5/comments","events_url":"https://api.github.com/repos/kfprimm/blitz3d-ng/issues/5/events","html_url":"https://github.com/kfprimm/blitz3d-ng/issues/5","id":194734587,"number":5,"title":"Collision Error","user":{"login":"kfprimm","id":303606,"avatar_url":"https://avatars.githubusercontent.com/u/303606?v=3","gravatar_id":"","url":"https://api.github.com/users/kfprimm","html_url":"https://github.com/kfprimm","followers_url":"https://api.github.com/users/kfprimm/followers","following_url":"https://api.github.com/users/kfprimm/following{/other_user}","gists_url":"https://api.github.com/users/kfprimm/gists{/gist_id}","starred_url":"https://api.github.com/users/kfprimm/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kfprimm/subscriptions","organizations_url":"https://api.github.com/users/kfprimm/orgs","repos_url":"https://api.github.com/users/kfprimm/repos","events_url":"https://api.github.com/users/kfprimm/events{/privacy}","received_events_url":"https://api.github.com/users/kfprimm/received_events","type":"User","site_admin":false},"labels":[{"id":379809199,"url":"https://api.github.com/repos/kfprimm/blitz3d-ng/labels/bug","name":"bug","color":"ee0701","default":true}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-12-10T01:24:48Z","updated_at":"2016-12-10T01:24:48Z","closed_at":null,"body":"There seems to be an issue where the collision system where, under certain circumstance, the screen just goes completely blank.\r\n\r\nTo replicate, fire up the castle demo & jump up under the cone \"roof\" of the left tower. If you hit it just right, the screen blanks.\r\n\r\nI checked the value of the camera X/Y/Z & the print out as \"NaN.\"\r\n\r\nI traced the problem all the way back to 0077a1ee8ef68d0121f51e09d9f3667a493f61b5 (my first commit). So I did [a diff](https://github.com/kfprimm/blitz3d-ng/compare/647f304...0077a1e?&diff=split&name=0077a1e) but couldn't find anything that jumped out as a problem.\r\n\r\nWhen I have a chance, I will compile the original source under VS2015 from scratch and see if the problem exists there."}}
{"actor":{"display_login":"kfprimm"}}