{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1501","repository_url":"https://api.github.com/repos/PCSX2/pcsx2","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1501/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1501/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1501/events","html_url":"https://github.com/PCSX2/pcsx2/issues/1501","id":169402003,"number":1501,"title":"Persona 3 Fes NTSC - Character portraits animation offset","user":{"login":"P3Fan","id":20827998,"avatar_url":"https://avatars.githubusercontent.com/u/20827998?v=3","gravatar_id":"","url":"https://api.github.com/users/P3Fan","html_url":"https://github.com/P3Fan","followers_url":"https://api.github.com/users/P3Fan/followers","following_url":"https://api.github.com/users/P3Fan/following{/other_user}","gists_url":"https://api.github.com/users/P3Fan/gists{/gist_id}","starred_url":"https://api.github.com/users/P3Fan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/P3Fan/subscriptions","organizations_url":"https://api.github.com/users/P3Fan/orgs","repos_url":"https://api.github.com/users/P3Fan/repos","events_url":"https://api.github.com/users/P3Fan/events{/privacy}","received_events_url":"https://api.github.com/users/P3Fan/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2016-08-04T15:24:22Z","updated_at":"2016-08-21T12:01:22Z","closed_at":null,"body":"-PCSX2 version:  v1.5.0-dev-1085\r\n-PCSX2 options: Defaults\r\n-Plugins used: Defaults (Gsdx)\r\n-Plugin settings: Tested multiple GSdx DX9/11 hardware settings,hacks and rendering resolutions. The issue is fixed with a software renderer.\r\n\r\n-Description: Setting the vertical resolution to anything other than native causes part of the character's face to be slightly offset during blinking animation. \r\nHere's how it looks using software renderer and hardware renderer with vertical res at native (448):\r\nhttps://abload.de/img/soft16tsvx.gif\r\nhttps://abload.de/img/soft3f3su6.gif\r\nhttps://abload.de/img/soft4omusz.gif\r\n\r\nHere's the animation at anything other than native vertical res (including multiples of 448):\r\nhttps://abload.de/img/hard1npscg.gif\r\nhttps://abload.de/img/hard3lwj7t.gif\r\nhttps://abload.de/img/hard4ovbbu.gif\r\n\r\n-How to replicate: The issue affects every character portrait in the game\r\n-Last known version to work: Unknown\r\n-PC specifications: CPU: Intel Core i5 760  GPU:  GTX750Ti 2GB OS: Windows 10 (64-bit)"},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/241253622","html_url":"https://github.com/PCSX2/pcsx2/issues/1501#issuecomment-241253622","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1501","id":241253622,"user":{"login":"FlatOutPS2","id":15942346,"avatar_url":"https://avatars.githubusercontent.com/u/15942346?v=3","gravatar_id":"","url":"https://api.github.com/users/FlatOutPS2","html_url":"https://github.com/FlatOutPS2","followers_url":"https://api.github.com/users/FlatOutPS2/followers","following_url":"https://api.github.com/users/FlatOutPS2/following{/other_user}","gists_url":"https://api.github.com/users/FlatOutPS2/gists{/gist_id}","starred_url":"https://api.github.com/users/FlatOutPS2/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/FlatOutPS2/subscriptions","organizations_url":"https://api.github.com/users/FlatOutPS2/orgs","repos_url":"https://api.github.com/users/FlatOutPS2/repos","events_url":"https://api.github.com/users/FlatOutPS2/events{/privacy}","received_events_url":"https://api.github.com/users/FlatOutPS2/received_events","type":"User","site_admin":false},"created_at":"2016-08-21T12:01:22Z","updated_at":"2016-08-21T12:01:22Z","body":"In the PAL version it occurs on native/SW renderer as well. :/"}}
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