{"comment":{"url":"https://api.github.com/repos/shonumi/gbe-plus/comments/17927035","html_url":"https://github.com/shonumi/gbe-plus/commit/eed0db4a5c5ccb5875e4c5175db11616013dee28#commitcomment-17927035","id":17927035,"user":{"login":"shonumi","id":7418176,"avatar_url":"https://avatars.githubusercontent.com/u/7418176?v=3","gravatar_id":"","url":"https://api.github.com/users/shonumi","html_url":"https://github.com/shonumi","followers_url":"https://api.github.com/users/shonumi/followers","following_url":"https://api.github.com/users/shonumi/following{/other_user}","gists_url":"https://api.github.com/users/shonumi/gists{/gist_id}","starred_url":"https://api.github.com/users/shonumi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shonumi/subscriptions","organizations_url":"https://api.github.com/users/shonumi/orgs","repos_url":"https://api.github.com/users/shonumi/repos","events_url":"https://api.github.com/users/shonumi/events{/privacy}","received_events_url":"https://api.github.com/users/shonumi/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":null,"commit_id":"eed0db4a5c5ccb5875e4c5175db11616013dee28","created_at":"2016-06-19T17:49:54Z","updated_at":"2016-06-19T17:49:54Z","body":"Geeze, SDL2 sure likes to make things hard on you if you want to do things old-school and work without the new SDL_Renderer. Previously a lot of nice things about Fullscreen mode where handled automatically in SDL 1.2 (image is centered and scaled, for example), and they can still be done in SDL2, but through SDL_Renderer. I'd like to keep GBE+ as far away from SDL_Renderer as possible, so that means I have to do a lot of manual work to get around SDL2 issues... :("}}
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