{"push_id":1154757907,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"ffd2bfc3d555e0cf91587045749ace34ee5963f3","before":"6ab7127f5ae72d1808c37bca534806a1ae3636ca","commits":[{"sha":"ffd2bfc3d555e0cf91587045749ace34ee5963f3","author":{"name":"Ethan Morrill-Ploum","email":"7ea53d6b037db6702dda72f27a2d0a1d73f66219@gmail.com"},"message":"Fixed Knock Back Bug And Made Small Changes\n\nThe knockback bug that pushed enemies through objects and walls has been\nfixed, but I currently only raycast from the center out. May need to\nperform a few more horizontal raycasts from varying heights to make this\nfix more stable. Aside from that, I've made a few small changes to some\nlevels to make the game a bit easier. These changes include lengthening\nthe ladder in the barn and shortening the gap in the residence attic. I\nalso fixed the bug where corpses would be pushed aside when thrown from\nwithin an open doors hitbox. Tomorrow I'll work on enemy jump triggers\nto make the final level possible. If I make them easy/fast enough to\nplace around, I may put them in the other levels, too.","distinct":true,"url":"https://api.github.com/repos/morrilet/Dropped/commits/ffd2bfc3d555e0cf91587045749ace34ee5963f3"}]}
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