{"push_id":1408619797,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"eb181f4a188cd5c35403532db9c499e7ffc78665","before":"4351a0898093b4f1318877ab18f568d1eb4e12a1","commits":[{"sha":"eb181f4a188cd5c35403532db9c499e7ffc78665","author":{"name":"PhilipKatis","email":"2164a7804cc82f549acf0afeeac8158219dfc63a@gmail.com"},"message":"- Added a more capable 2D renderer. The BatchRenderer2D.\n- Properly handle sprite creation. This makes sprites so easy to use.\n- Improved on the 2D rendering framework.\n- Implemented the improvements on the Simple2DRenderer.\n- Fixed a bug with the VertexArray.\n- Optimized the IndexBuffer and the Buffer.\n- Test rendered 57600 sprites with the new renderer.","distinct":true,"url":"https://api.github.com/repos/PhilipKatis/Droplet/commits/eb181f4a188cd5c35403532db9c499e7ffc78665"}]}
{"actor":{"display_login":"PhilipKatis"}}