{"push_id":1279241920,"size":1,"distinct_size":1,"ref":"refs/heads/gamelogic_branch","head":"ade045e7d2d3fdccce3a444fd546473e18e91636","before":"2a32dfc84e9c386904d8fbe35f3f2cd561757905","commits":[{"sha":"ade045e7d2d3fdccce3a444fd546473e18e91636","author":{"name":"Adam Redlisiak","email":"50dfc693cd8563f80799489336b44b495bee80a8@gmail.com"},"message":"Beta version ready\n\nDid a lot of work\n\nFixed all bugs that i could think of\nCreated User Interface, game reseting option\nReworked some classes\nAnd refactored a lot\n\nNext step is adding more enemy body types and some visual/sound effects","distinct":true,"url":"https://api.github.com/repos/redadproductions/Spejs-Impakt/commits/ade045e7d2d3fdccce3a444fd546473e18e91636"}]}
{"actor":{"display_login":"redadproductions"}}