{"action":"created","issue":{"url":"https://api.github.com/repos/snes9xgit/snes9x/issues/91","repository_url":"https://api.github.com/repos/snes9xgit/snes9x","labels_url":"https://api.github.com/repos/snes9xgit/snes9x/issues/91/labels{/name}","comments_url":"https://api.github.com/repos/snes9xgit/snes9x/issues/91/comments","events_url":"https://api.github.com/repos/snes9xgit/snes9x/issues/91/events","html_url":"https://github.com/snes9xgit/snes9x/issues/91","id":109637071,"number":91,"title":"Suggestion: Mute sound while triggering \"turbo\"","user":{"login":"andoruB","id":4868784,"avatar_url":"https://avatars.githubusercontent.com/u/4868784?v=3","gravatar_id":"","url":"https://api.github.com/users/andoruB","html_url":"https://github.com/andoruB","followers_url":"https://api.github.com/users/andoruB/followers","following_url":"https://api.github.com/users/andoruB/following{/other_user}","gists_url":"https://api.github.com/users/andoruB/gists{/gist_id}","starred_url":"https://api.github.com/users/andoruB/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/andoruB/subscriptions","organizations_url":"https://api.github.com/users/andoruB/orgs","repos_url":"https://api.github.com/users/andoruB/repos","events_url":"https://api.github.com/users/andoruB/events{/privacy}","received_events_url":"https://api.github.com/users/andoruB/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2015-10-03T18:20:50Z","updated_at":"2016-07-23T16:11:44Z","closed_at":null,"body":"So I sometimes use turbo to speed through some tedious parts in games, and it's quite a useful feature to have in the emulator, but the only annoyance with it is that you can still hear the sounds, and  since everything is sped up, I end up hearing only screeches. Is it possible to add an option to mute the sound (or disable it altogether) while triggering the turbo mode? This could benefit performance as well, as no extra resources will be used to emulate the sound while speeding through."},"comment":{"url":"https://api.github.com/repos/snes9xgit/snes9x/issues/comments/234726229","html_url":"https://github.com/snes9xgit/snes9x/issues/91#issuecomment-234726229","issue_url":"https://api.github.com/repos/snes9xgit/snes9x/issues/91","id":234726229,"user":{"login":"jcdenton2k","id":11686442,"avatar_url":"https://avatars.githubusercontent.com/u/11686442?v=3","gravatar_id":"","url":"https://api.github.com/users/jcdenton2k","html_url":"https://github.com/jcdenton2k","followers_url":"https://api.github.com/users/jcdenton2k/followers","following_url":"https://api.github.com/users/jcdenton2k/following{/other_user}","gists_url":"https://api.github.com/users/jcdenton2k/gists{/gist_id}","starred_url":"https://api.github.com/users/jcdenton2k/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jcdenton2k/subscriptions","organizations_url":"https://api.github.com/users/jcdenton2k/orgs","repos_url":"https://api.github.com/users/jcdenton2k/repos","events_url":"https://api.github.com/users/jcdenton2k/events{/privacy}","received_events_url":"https://api.github.com/users/jcdenton2k/received_events","type":"User","site_admin":false},"created_at":"2016-07-23T16:11:44Z","updated_at":"2016-07-23T16:11:44Z","body":"@andoruB : It may be worthwhile to recompile from the latest git version for your linux distro and see if that helps with adding in that feature since the last commit was on April 18 2016.  Let me know if it still shows up or not.  If it does not then I'll poke through the code to see what they did to enable it in the Windows version and let you know."}}
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