{"action":"created","issue":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1284","repository_url":"https://api.github.com/repos/PCSX2/pcsx2","labels_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1284/labels{/name}","comments_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1284/comments","events_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1284/events","html_url":"https://github.com/PCSX2/pcsx2/pull/1284","id":146936088,"number":1284,"title":"GSDX: Improvements to the GSDX dialog","user":{"login":"ssakash","id":8477408,"avatar_url":"https://avatars.githubusercontent.com/u/8477408?v=3","gravatar_id":"","url":"https://api.github.com/users/ssakash","html_url":"https://github.com/ssakash","followers_url":"https://api.github.com/users/ssakash/followers","following_url":"https://api.github.com/users/ssakash/following{/other_user}","gists_url":"https://api.github.com/users/ssakash/gists{/gist_id}","starred_url":"https://api.github.com/users/ssakash/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ssakash/subscriptions","organizations_url":"https://api.github.com/users/ssakash/orgs","repos_url":"https://api.github.com/users/ssakash/repos","events_url":"https://api.github.com/users/ssakash/events{/privacy}","received_events_url":"https://api.github.com/users/ssakash/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":53,"created_at":"2016-04-08T13:56:26Z","updated_at":"2016-04-20T17:18:28Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/PCSX2/pcsx2/pulls/1284","html_url":"https://github.com/PCSX2/pcsx2/pull/1284","diff_url":"https://github.com/PCSX2/pcsx2/pull/1284.diff","patch_url":"https://github.com/PCSX2/pcsx2/pull/1284.patch"},"body":"**Summary of changes:**\r\n\r\n* Add new logos for the renderers. **( logos were made by [bmate](http://forums.pcsx2.net/User-bmate) )**\r\n\r\n_**D3D9**_\r\n![D3D9](http://ultraimg.com/images/Screenshot27.png)\r\n\r\n_**D3D11**_\r\n![D3D11](http://ultraimg.com/images/Screenshot28.png)\r\n\r\n_**OpenGL**_\r\n![ogl](http://ultraimg.com/images/Screenshot29.png)\r\n\r\n_**Null**_\r\n![null](http://ultraimg.com/images/Screenshot30.png)\r\n\r\n* Gray out upscaling hacks on native resolution.\r\n\r\n* Properly display usage of D3D10/D3D11 on the combobox. Also, Sort all the renderers in ascending order.\r\n\r\n* Use highest available version of DX by default when GSDX dialog is used the first time (or) when GSDX.ini is not found.\r\n\r\n* Remove all the extra NULL renderers with different rendering backends. ( There should be no difference between them and it makes maintaining renderer related code a bit easier)\r\n\r\n**Build download link : [here](https://ci.appveyor.com/api/buildjobs/8m9je19co68kox92/artifacts/pcsx2-v1.5.0-dev-576-g51b413f-master-816-vs2015-Win32-AppVeyor.7z)**\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/PCSX2/pcsx2/issues/comments/212520894","html_url":"https://github.com/PCSX2/pcsx2/pull/1284#issuecomment-212520894","issue_url":"https://api.github.com/repos/PCSX2/pcsx2/issues/1284","id":212520894,"user":{"login":"gregory38","id":1569559,"avatar_url":"https://avatars.githubusercontent.com/u/1569559?v=3","gravatar_id":"","url":"https://api.github.com/users/gregory38","html_url":"https://github.com/gregory38","followers_url":"https://api.github.com/users/gregory38/followers","following_url":"https://api.github.com/users/gregory38/following{/other_user}","gists_url":"https://api.github.com/users/gregory38/gists{/gist_id}","starred_url":"https://api.github.com/users/gregory38/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gregory38/subscriptions","organizations_url":"https://api.github.com/users/gregory38/orgs","repos_url":"https://api.github.com/users/gregory38/repos","events_url":"https://api.github.com/users/gregory38/events{/privacy}","received_events_url":"https://api.github.com/users/gregory38/received_events","type":"User","site_admin":false},"created_at":"2016-04-20T17:18:28Z","updated_at":"2016-04-20T17:18:28Z","body":"What is the status?"}}