{"action":"opened","issue":{"url":"https://api.github.com/repos/hovgaardgames/isodom.js/issues/7","repository_url":"https://api.github.com/repos/hovgaardgames/isodom.js","labels_url":"https://api.github.com/repos/hovgaardgames/isodom.js/issues/7/labels{/name}","comments_url":"https://api.github.com/repos/hovgaardgames/isodom.js/issues/7/comments","events_url":"https://api.github.com/repos/hovgaardgames/isodom.js/issues/7/events","html_url":"https://github.com/hovgaardgames/isodom.js/issues/7","id":185341493,"number":7,"title":"Lockable cells","user":{"login":"jhovgaard","id":1388347,"avatar_url":"https://avatars.githubusercontent.com/u/1388347?v=3","gravatar_id":"","url":"https://api.github.com/users/jhovgaard","html_url":"https://github.com/jhovgaard","followers_url":"https://api.github.com/users/jhovgaard/followers","following_url":"https://api.github.com/users/jhovgaard/following{/other_user}","gists_url":"https://api.github.com/users/jhovgaard/gists{/gist_id}","starred_url":"https://api.github.com/users/jhovgaard/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jhovgaard/subscriptions","organizations_url":"https://api.github.com/users/jhovgaard/orgs","repos_url":"https://api.github.com/users/jhovgaard/repos","events_url":"https://api.github.com/users/jhovgaard/events{/privacy}","received_events_url":"https://api.github.com/users/jhovgaard/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-10-26T09:30:39Z","updated_at":"2016-10-26T09:30:39Z","closed_at":null,"body":"We need to make a system allowing you to lock specific cells. \r\n\r\nThe player cannot place objects on top of locked cells. We might want to use the same system for ensuring players cannot place items on top of each other.\r\n\r\nA helper method for defining locked zones might be good too. Example: `addLockedZone(0,0,4,4)`. The first two parameters is the start coordinate, the last two is the end coordinate."}}
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