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The (new) default GCC 4.2 in XCode 3.2 can only be used for targetting 10.5+. So use GCC 4.0 by default to avoid any surprises (user can change this in the source build if they want).\n........\n  r9195 | sinbad | 2009-10-21 17:49:52 +0100 (Wed, 21 Oct 2009) | 1 line\n\n  Patch 2871183: if Mesh::buildTangentVectors is called and causes vertex splits, and mesh had pose animation, make sure we fix up the poses too.\n........\n  r9196 | sinbad | 2009-10-21 17:53:58 +0100 (Wed, 21 Oct 2009) | 1 line\n\n  Patch 2876506: mention RenderQueueGroupID enum in documentation where a uint render queue ID is accepted\n........","distinct":false,"url":"https://api.github.com/repos/digimatic/ogre/commits/f5b5fc35e16070eb60f2c865c34a1cf4b7b5e4d6"}]}
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