{"push_id":1135082639,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"8cbced590583939d6a5cba90107d044c9c8514ac","before":"c1f6132575d56d6130c4d57e16a62f18e39b07dd","commits":[{"sha":"8cbced590583939d6a5cba90107d044c9c8514ac","author":{"name":"Peter Dutton","email":"9ea44a5742f3b10e76f0d0ccc40eba43e04b00f7@gmail.com"},"message":"New repeatable challenge at zone 190\n\nThe DodgedII challenge presents a change of pace to the game. Prior to\nbreaking the planet enemies will dodge 25% of the time. After breaking\nthe planet enemies will dodge 75% of the time. If an enemy dodges they\ncounter attack for 10 times damage. Because this challenge will take\naround 4 times longer than a regular challenge rewards are increased to\nreflect that. The intention is that this challenge is more rewarding to\nthose who have less time to play. They will still be able to complete\none or two challenges a day but will be better rewarded for doing so. On\nthe other hand this challenge should not benefit scripters because the\nhelium rewards should be lower than running other challenges.","distinct":true,"url":"https://api.github.com/repos/finite2/Trimps.github.io/commits/8cbced590583939d6a5cba90107d044c9c8514ac"}]}
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