{"action":"closed","issue":{"url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/issues/794","repository_url":"https://api.github.com/repos/cs340tabyu/cs340fall2016","labels_url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/issues/794/labels{/name}","comments_url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/issues/794/comments","events_url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/issues/794/events","html_url":"https://github.com/cs340tabyu/cs340fall2016/issues/794","id":190476323,"number":794,"title":"Moving robber blocks gameplay (Phase 3, Group 6, P2)","user":{"login":"johnlarson","id":3012978,"avatar_url":"https://avatars.githubusercontent.com/u/3012978?v=3","gravatar_id":"","url":"https://api.github.com/users/johnlarson","html_url":"https://github.com/johnlarson","followers_url":"https://api.github.com/users/johnlarson/followers","following_url":"https://api.github.com/users/johnlarson/following{/other_user}","gists_url":"https://api.github.com/users/johnlarson/gists{/gist_id}","starred_url":"https://api.github.com/users/johnlarson/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/johnlarson/subscriptions","organizations_url":"https://api.github.com/users/johnlarson/orgs","repos_url":"https://api.github.com/users/johnlarson/repos","events_url":"https://api.github.com/users/johnlarson/events{/privacy}","received_events_url":"https://api.github.com/users/johnlarson/received_events","type":"User","site_admin":false},"labels":[{"id":468082522,"url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/labels/Fixed","name":"Fixed","color":"0e8a16","default":false},{"id":468082530,"url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/labels/P2:%20Blocking%20gameplay","name":"P2: Blocking gameplay","color":"d93f0b","default":false},{"id":468085190,"url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/labels/Phase%203","name":"Phase 3","color":"c5def5","default":false},{"id":468085387,"url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/labels/TA-Fixed","name":"TA-Fixed","color":"5319e7","default":false},{"id":468085815,"url":"https://api.github.com/repos/cs340tabyu/cs340fall2016/labels/Team%206","name":"Team 6","color":"d4c5f9","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-11-19T04:38:38Z","updated_at":"2016-11-22T22:54:36Z","closed_at":"2016-11-22T22:54:36Z","body":"Steps to reproduce:\r\n\r\n1. Play until you roll a seven.\r\n2. When prompted, move the robber. I moved it to a spot with no one to rob; I don't know if that detail matters or not.\r\n3. The robber will remain on the desert hex, and when click the \"End Turn\" button, it greys out and the text on it switches to \"Waiting for other Players\". However, after some amount of time, sometime no time, sometimes after a sec, it goes back to \"End Turn\". No matter how many times you click it, it keeps going back to \"End Turn\". All the other players are in the \"Waiting for other Players\" state."}}
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