{"action":"created","issue":{"url":"https://api.github.com/repos/AEModernMCPort/Applied-Energistics-2/issues/34","repository_url":"https://api.github.com/repos/AEModernMCPort/Applied-Energistics-2","labels_url":"https://api.github.com/repos/AEModernMCPort/Applied-Energistics-2/issues/34/labels{/name}","comments_url":"https://api.github.com/repos/AEModernMCPort/Applied-Energistics-2/issues/34/comments","events_url":"https://api.github.com/repos/AEModernMCPort/Applied-Energistics-2/issues/34/events","html_url":"https://github.com/AEModernMCPort/Applied-Energistics-2/pull/34","id":171013249,"number":34,"title":"Implemented quartz fixture model","user":{"login":"shartte","id":1261399,"avatar_url":"https://avatars.githubusercontent.com/u/1261399?v=3","gravatar_id":"","url":"https://api.github.com/users/shartte","html_url":"https://github.com/shartte","followers_url":"https://api.github.com/users/shartte/followers","following_url":"https://api.github.com/users/shartte/following{/other_user}","gists_url":"https://api.github.com/users/shartte/gists{/gist_id}","starred_url":"https://api.github.com/users/shartte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shartte/subscriptions","organizations_url":"https://api.github.com/users/shartte/orgs","repos_url":"https://api.github.com/users/shartte/repos","events_url":"https://api.github.com/users/shartte/events{/privacy}","received_events_url":"https://api.github.com/users/shartte/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":12,"created_at":"2016-08-13T15:18:59Z","updated_at":"2016-08-14T11:17:08Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/AEModernMCPort/Applied-Energistics-2/pulls/34","html_url":"https://github.com/AEModernMCPort/Applied-Energistics-2/pull/34","diff_url":"https://github.com/AEModernMCPort/Applied-Energistics-2/pull/34.diff","patch_url":"https://github.com/AEModernMCPort/Applied-Energistics-2/pull/34.patch"},"body":"Now the actual quartz torch model:\r\n![Quartz Torch](https://i.imgur.com/z3f9GtJ.jpg)\r\n\r\nFive Models are used:\r\n- Standing (on the ground), this is rotated 180° and used for the ceiling as well\r\n- Standing with an alternative placement of the tips\r\n- Attached to the wall  (rotated 90°, 180° and 270° for the other facings)\r\n- Attached to the wall with an alternative placement of the tips\r\n- Item Model (Centered, no attachment)\r\n\r\nHere's an example of how the style alternates based on placement, this mirrors the functionality from 1.7:\r\n![Even/Odd Alternation](https://i.imgur.com/pshHYiN.jpg)\r\n\r\nHere's the item model:\r\n![Item Model](https://i.imgur.com/tH27R8y.jpg)\r\n\r\nRegarding the discussion in the previous PR: I haven't implemented any mirroring property here, since unlike what was state there, the player has no way to manually flip the torch. Rather, AE in 1.7 simply used the placement position to determine whether the normal or alternate model was used. I mirrored the behavior here."},"comment":{"url":"https://api.github.com/repos/AEModernMCPort/Applied-Energistics-2/issues/comments/239668277","html_url":"https://github.com/AEModernMCPort/Applied-Energistics-2/pull/34#issuecomment-239668277","issue_url":"https://api.github.com/repos/AEModernMCPort/Applied-Energistics-2/issues/34","id":239668277,"user":{"login":"shartte","id":1261399,"avatar_url":"https://avatars.githubusercontent.com/u/1261399?v=3","gravatar_id":"","url":"https://api.github.com/users/shartte","html_url":"https://github.com/shartte","followers_url":"https://api.github.com/users/shartte/followers","following_url":"https://api.github.com/users/shartte/following{/other_user}","gists_url":"https://api.github.com/users/shartte/gists{/gist_id}","starred_url":"https://api.github.com/users/shartte/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shartte/subscriptions","organizations_url":"https://api.github.com/users/shartte/orgs","repos_url":"https://api.github.com/users/shartte/repos","events_url":"https://api.github.com/users/shartte/events{/privacy}","received_events_url":"https://api.github.com/users/shartte/received_events","type":"User","site_admin":false},"created_at":"2016-08-14T11:17:08Z","updated_at":"2016-08-14T11:17:08Z","body":"@dpeter99 I was a bit wary of just copying the vanilla texture, so I made a new one that looks like the old one, but isn't identical. I amended this PR accordingly."}}
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