{"action":"opened","issue":{"url":"https://api.github.com/repos/BuiltBrokenModding/VoltzEngine/issues/50","repository_url":"https://api.github.com/repos/BuiltBrokenModding/VoltzEngine","labels_url":"https://api.github.com/repos/BuiltBrokenModding/VoltzEngine/issues/50/labels{/name}","comments_url":"https://api.github.com/repos/BuiltBrokenModding/VoltzEngine/issues/50/comments","events_url":"https://api.github.com/repos/BuiltBrokenModding/VoltzEngine/issues/50/events","html_url":"https://github.com/BuiltBrokenModding/VoltzEngine/issues/50","id":174874241,"number":50,"title":"Add: Tool Parts","user":{"login":"DarkGuardsman","id":1477330,"avatar_url":"https://avatars.githubusercontent.com/u/1477330?v=3","gravatar_id":"","url":"https://api.github.com/users/DarkGuardsman","html_url":"https://github.com/DarkGuardsman","followers_url":"https://api.github.com/users/DarkGuardsman/followers","following_url":"https://api.github.com/users/DarkGuardsman/following{/other_user}","gists_url":"https://api.github.com/users/DarkGuardsman/gists{/gist_id}","starred_url":"https://api.github.com/users/DarkGuardsman/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DarkGuardsman/subscriptions","organizations_url":"https://api.github.com/users/DarkGuardsman/orgs","repos_url":"https://api.github.com/users/DarkGuardsman/repos","events_url":"https://api.github.com/users/DarkGuardsman/events{/privacy}","received_events_url":"https://api.github.com/users/DarkGuardsman/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-09-03T02:19:03Z","updated_at":"2016-09-03T02:19:03Z","closed_at":null,"body":"To make creating tools cheaper and more dynamic we should include parts. \r\n\r\nExamples: handles, hinges, blades, etc. \r\n\r\nPros: Less recipe conflicts, mass production, module designs, building with different materials, Replacing damaged parts, Adding upgrades\r\n\r\nCons: Longer recipe chains, More time consuming, Harder to understand, Harder to craft/use"}}
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