{"action":"closed","issue":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/8966","repository_url":"https://api.github.com/repos/mrdoob/three.js","labels_url":"https://api.github.com/repos/mrdoob/three.js/issues/8966/labels{/name}","comments_url":"https://api.github.com/repos/mrdoob/three.js/issues/8966/comments","events_url":"https://api.github.com/repos/mrdoob/three.js/issues/8966/events","html_url":"https://github.com/mrdoob/three.js/issues/8966","id":156139696,"number":8966,"title":"Cannot animate SkinnedMesh .clone()","user":{"login":"austingray","id":3529737,"avatar_url":"https://avatars.githubusercontent.com/u/3529737?v=3","gravatar_id":"","url":"https://api.github.com/users/austingray","html_url":"https://github.com/austingray","followers_url":"https://api.github.com/users/austingray/followers","following_url":"https://api.github.com/users/austingray/following{/other_user}","gists_url":"https://api.github.com/users/austingray/gists{/gist_id}","starred_url":"https://api.github.com/users/austingray/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/austingray/subscriptions","organizations_url":"https://api.github.com/users/austingray/orgs","repos_url":"https://api.github.com/users/austingray/repos","events_url":"https://api.github.com/users/austingray/events{/privacy}","received_events_url":"https://api.github.com/users/austingray/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":1,"created_at":"2016-05-22T07:34:58Z","updated_at":"2016-05-22T08:11:36Z","closed_at":"2016-05-22T08:11:36Z","body":"##### Description of the problem \r\n\r\nImport model via ObjectLoader, create AnimationMixer then clipAction from geometry.animation,\r\neverything works fine. I clone the SkinnedMesh, and setup a new AnimationMixer and clipAction, but I cannot for the life of me get it to work. The mesh loads fine but I cannot animate the new mesh. One difference I noticed between the two meshes was the .children on the cloned copy had two bones named Root while the original had just one.\r\n\r\n\r\n##### Three.js version\r\n\r\n- [x] Dev\r\n- [x] r77\r\n- [ ] ...\r\n\r\n##### Browser\r\n\r\n- [ ] All of them\r\n- [x] Chrome\r\n- [ ] Firefox\r\n- [ ] Internet Explorer\r\n\r\n##### OS\r\n\r\n- [ ] All of them\r\n- [ ] Windows\r\n- [ ] Linux\r\n- [ ] Android\r\n- [ ] IOS\r\n- [x] OSX\r\n\r\n##### Hardware Requirements (graphics card, VR Device, ...)\r\n\r\n\r\n"}}
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