{"push_id":1053312146,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"9dd1a110013b0fa463cb0e55b5f8cbbb430915f7","before":"167b4e7e8ed4b3478dc8d846df3e0b9ed3a85b5e","commits":[{"sha":"9dd1a110013b0fa463cb0e55b5f8cbbb430915f7","author":{"email":"2b610dd43c437b26564801a096aee90a248aef9c@gmail.com","name":"José Villegas"},"message":"Passing all lights to radiance injection compute shader.","distinct":true,"url":"https://api.github.com/repos/jose-villegas/VCTRenderer/commits/9dd1a110013b0fa463cb0e55b5f8cbbb430915f7"}]}