{"action":"created","issue":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10400","repository_url":"https://api.github.com/repos/d3athrow/vgstation13","labels_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10400/labels{/name}","comments_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10400/comments","events_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10400/events","html_url":"https://github.com/d3athrow/vgstation13/pull/10400","id":158543677,"number":10400,"title":"Adds more biohazard shutters to science because only having like 3 locations with them is totally useless, like really you can just walk around it","user":{"login":"Jeroen52","id":2915526,"avatar_url":"https://avatars.githubusercontent.com/u/2915526?v=3","gravatar_id":"","url":"https://api.github.com/users/Jeroen52","html_url":"https://github.com/Jeroen52","followers_url":"https://api.github.com/users/Jeroen52/followers","following_url":"https://api.github.com/users/Jeroen52/following{/other_user}","gists_url":"https://api.github.com/users/Jeroen52/gists{/gist_id}","starred_url":"https://api.github.com/users/Jeroen52/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jeroen52/subscriptions","organizations_url":"https://api.github.com/users/Jeroen52/orgs","repos_url":"https://api.github.com/users/Jeroen52/repos","events_url":"https://api.github.com/users/Jeroen52/events{/privacy}","received_events_url":"https://api.github.com/users/Jeroen52/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/d3athrow/vgstation13/labels/Mapping%20(Box)","name":"Mapping (Box)","color":"006b75"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":22,"created_at":"2016-06-05T08:14:59Z","updated_at":"2016-06-10T21:48:24Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/d3athrow/vgstation13/pulls/10400","html_url":"https://github.com/d3athrow/vgstation13/pull/10400","diff_url":"https://github.com/d3athrow/vgstation13/pull/10400.diff","patch_url":"https://github.com/d3athrow/vgstation13/pull/10400.patch"},"body":"<!--\r\nPull requests must be atomic.  Change one set of related things at a time.  Bundling sucks for everyone.\r\nThis means, primarily, that you shouldn't fix bugs and add content in the same PR. When we mean 'bundling', we mean making one PR for multiple, unrelated changes.\r\n\r\nTest your changes.  PRs that do not compile will not be accepted.\r\nTesting your changes locally is incredibly important. If you break the serb we will be very upset with you.\r\n\r\nLarge changes require discussion.  If you're doing a large, game-changing modification, or a new layout for something, discussion with the community is required as of 26/6/2014.  Map and sprite changes require pictures of before and after.  MAINTAINERS ARE NOT IMMUNE TO THIS.  GET YOUR ASS IN IRC.\r\n\r\nMerging your own PRs is considered bad practice, as it generally means you bypass peer review, which is a core part of how we develop.\r\n\r\nIt is also suggested that you hop into irc.rizon.net #vgstation to discuss your changes, or if you need help.\r\n-->\r\nI got annoyed at how the Biohazard Shutters in Science were inconsistent and easy to evade.\r\nWhat I did was redesign some places in Science to accomodate for the Biohazard Shutters.\r\nI think that it looks somewhat decent as some areas like Telesci and Mech Bay were challenging, criticism is welcome.\r\nXenobio is blocked off from Science and the rest of the station when doing the lockdown, but there are no safe way for Science to cross into the Science hallway without coming in contact with a maintenance tunnel. And Xenobio is pretty much the only Biohazard in Science, I'm wondering why their entire distro isn't separated from the outside world.\r\n\r\n[Check the changelog for all changes in Science.](https://github.com/Jeroen52/vgstation13/blob/546af951e9711d3e14968a069811ee58a1702ae1/html/changelogs/jeroen52.yml)\r\n\r\nHere is a video showing the mapping changes. [YouTube](https://www.youtube.com/watch?v=uOjHZvZ6yw4)"},"comment":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/comments/225304292","html_url":"https://github.com/d3athrow/vgstation13/pull/10400#issuecomment-225304292","issue_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10400","id":225304292,"user":{"login":"Probe1","id":8550416,"avatar_url":"https://avatars.githubusercontent.com/u/8550416?v=3","gravatar_id":"","url":"https://api.github.com/users/Probe1","html_url":"https://github.com/Probe1","followers_url":"https://api.github.com/users/Probe1/followers","following_url":"https://api.github.com/users/Probe1/following{/other_user}","gists_url":"https://api.github.com/users/Probe1/gists{/gist_id}","starred_url":"https://api.github.com/users/Probe1/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Probe1/subscriptions","organizations_url":"https://api.github.com/users/Probe1/orgs","repos_url":"https://api.github.com/users/Probe1/repos","events_url":"https://api.github.com/users/Probe1/events{/privacy}","received_events_url":"https://api.github.com/users/Probe1/received_events","type":"User","site_admin":false},"created_at":"2016-06-10T21:48:24Z","updated_at":"2016-06-10T21:48:24Z","body":"Alright that seems fine.\r\n\r\nDrop the ginormous amount of ugly placement for shutters and just put em over the doors like everywhere else then 5/5 gud4merge"}}
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