{"push_id":1372193325,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"f870d5ac934697f87bc2ed97227acdadb76d3f70","before":"bb198ce516a36c49d877fc519f7f7748d30d9226","commits":[{"sha":"f870d5ac934697f87bc2ed97227acdadb76d3f70","author":{"name":"fostertjaques","email":"a0cb6df8eb8b7fd012eb761a4ec3f83d5c74f516@yahoo.com"},"message":"Player Death Effect. Fixed Shoving of Enemies. Cleaned Up Player's Movement Script\n\nI commented out most of the script labeled Movement that is used by the\nplayer. I also implemented a tag called \"Enemy\" that is shared by the\nBush Enemy and the Beetle Enemy. In addition, I gave the player a pixely\ndeath effect that occurs when he dies.","distinct":true,"url":"https://api.github.com/repos/Spinark167/Fall2016CGC/commits/f870d5ac934697f87bc2ed97227acdadb76d3f70"}]}
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