{"action":"created","issue":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/8040","repository_url":"https://api.github.com/repos/mrdoob/three.js","labels_url":"https://api.github.com/repos/mrdoob/three.js/issues/8040/labels{/name}","comments_url":"https://api.github.com/repos/mrdoob/three.js/issues/8040/comments","events_url":"https://api.github.com/repos/mrdoob/three.js/issues/8040/events","html_url":"https://github.com/mrdoob/three.js/pull/8040","id":130073226,"number":8040,"title":"Fix bug of SoftwareRender sprite and optimize it","user":{"login":"daoshengmu","id":1263177,"avatar_url":"https://avatars.githubusercontent.com/u/1263177?v=3","gravatar_id":"","url":"https://api.github.com/users/daoshengmu","html_url":"https://github.com/daoshengmu","followers_url":"https://api.github.com/users/daoshengmu/followers","following_url":"https://api.github.com/users/daoshengmu/following{/other_user}","gists_url":"https://api.github.com/users/daoshengmu/gists{/gist_id}","starred_url":"https://api.github.com/users/daoshengmu/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/daoshengmu/subscriptions","organizations_url":"https://api.github.com/users/daoshengmu/orgs","repos_url":"https://api.github.com/users/daoshengmu/repos","events_url":"https://api.github.com/users/daoshengmu/events{/privacy}","received_events_url":"https://api.github.com/users/daoshengmu/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":11,"created_at":"2016-01-31T04:06:50Z","updated_at":"2016-02-07T08:45:42Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/mrdoob/three.js/pulls/8040","html_url":"https://github.com/mrdoob/three.js/pull/8040","diff_url":"https://github.com/mrdoob/three.js/pull/8040.diff","patch_url":"https://github.com/mrdoob/three.js/pull/8040.patch"},"body":"@makc . I have submitted a patch to enhance the problems you mentioned at #8036. Please help me review it.\r\n\r\nI also add some sample tests in the sandbox to provide more solid tests for software renderer. Right now, there is a problem that is related to the depth buffer between drawTriangle and drawLine. I have no idea why they can not share the same depth buffer. If you have any idea, please feel free to tell me.\r\n\r\nThanks.\r\n"},"comment":{"url":"https://api.github.com/repos/mrdoob/three.js/issues/comments/180977407","html_url":"https://github.com/mrdoob/three.js/pull/8040#issuecomment-180977407","issue_url":"https://api.github.com/repos/mrdoob/three.js/issues/8040","id":180977407,"user":{"login":"makc","id":242577,"avatar_url":"https://avatars.githubusercontent.com/u/242577?v=3","gravatar_id":"","url":"https://api.github.com/users/makc","html_url":"https://github.com/makc","followers_url":"https://api.github.com/users/makc/followers","following_url":"https://api.github.com/users/makc/following{/other_user}","gists_url":"https://api.github.com/users/makc/gists{/gist_id}","starred_url":"https://api.github.com/users/makc/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/makc/subscriptions","organizations_url":"https://api.github.com/users/makc/orgs","repos_url":"https://api.github.com/users/makc/repos","events_url":"https://api.github.com/users/makc/events{/privacy}","received_events_url":"https://api.github.com/users/makc/received_events","type":"User","site_admin":false},"created_at":"2016-02-07T08:45:42Z","updated_at":"2016-02-07T08:45:42Z","body":"yep, works in my project."}}