{"action":"opened","issue":{"url":"https://api.github.com/repos/AndresTraks/BulletSharp/issues/36","repository_url":"https://api.github.com/repos/AndresTraks/BulletSharp","labels_url":"https://api.github.com/repos/AndresTraks/BulletSharp/issues/36/labels{/name}","comments_url":"https://api.github.com/repos/AndresTraks/BulletSharp/issues/36/comments","events_url":"https://api.github.com/repos/AndresTraks/BulletSharp/issues/36/events","html_url":"https://github.com/AndresTraks/BulletSharp/issues/36","id":138152483,"number":36,"title":"Method CheckCollideWith","user":{"login":"vutranclan","id":17249877,"avatar_url":"https://avatars.githubusercontent.com/u/17249877?v=3","gravatar_id":"","url":"https://api.github.com/users/vutranclan","html_url":"https://github.com/vutranclan","followers_url":"https://api.github.com/users/vutranclan/followers","following_url":"https://api.github.com/users/vutranclan/following{/other_user}","gists_url":"https://api.github.com/users/vutranclan/gists{/gist_id}","starred_url":"https://api.github.com/users/vutranclan/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/vutranclan/subscriptions","organizations_url":"https://api.github.com/users/vutranclan/orgs","repos_url":"https://api.github.com/users/vutranclan/repos","events_url":"https://api.github.com/users/vutranclan/events{/privacy}","received_events_url":"https://api.github.com/users/vutranclan/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-03-03T11:27:16Z","updated_at":"2016-03-03T11:27:16Z","closed_at":null,"body":"I want to check if two rigidbodys colide with each other,\r\n\r\nRigidBody br;\r\nRigidBody br2;\r\n....\r\n...\r\nbr.CheckCollideWith(br2 as CollisionObject); // always true!\r\n\r\nAlso Softbody.CheckCollideWith doesnt seem to work right."}}