{"action":"opened","issue":{"url":"https://api.github.com/repos/ValveSoftware/openvr/issues/264","repository_url":"https://api.github.com/repos/ValveSoftware/openvr","labels_url":"https://api.github.com/repos/ValveSoftware/openvr/issues/264/labels{/name}","comments_url":"https://api.github.com/repos/ValveSoftware/openvr/issues/264/comments","events_url":"https://api.github.com/repos/ValveSoftware/openvr/issues/264/events","html_url":"https://github.com/ValveSoftware/openvr/issues/264","id":177199027,"number":264,"title":"Steam Controller configurations cannot be managed for OpenVR applications","user":{"login":"LibreVR","id":18057864,"avatar_url":"https://avatars.githubusercontent.com/u/18057864?v=3","gravatar_id":"","url":"https://api.github.com/users/LibreVR","html_url":"https://github.com/LibreVR","followers_url":"https://api.github.com/users/LibreVR/followers","following_url":"https://api.github.com/users/LibreVR/following{/other_user}","gists_url":"https://api.github.com/users/LibreVR/gists{/gist_id}","starred_url":"https://api.github.com/users/LibreVR/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LibreVR/subscriptions","organizations_url":"https://api.github.com/users/LibreVR/orgs","repos_url":"https://api.github.com/users/LibreVR/repos","events_url":"https://api.github.com/users/LibreVR/events{/privacy}","received_events_url":"https://api.github.com/users/LibreVR/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-09-15T14:51:57Z","updated_at":"2016-09-15T14:51:57Z","closed_at":null,"body":"When adding games through OpenVR applications manifests there doesn't seem to be any option in big-picture mode to change the Steam Controller configuration.\r\n\r\nHowever when adding them as a non-Steam game  the controller configuration can be managed, but this is far from ideal as it won't be properly detected as a VR application.\r\n\r\nIt would also be useful if OpenVR reported gamepad input from the Steam Controller so dashboard overlays can add support for it."}}
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