{"push_id":1090704991,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"bc88d0529a0c2ea5736ac738de38089bb600d2d6","before":"0f92dc99d766fb10649b1ff016a99b2dc054369b","commits":[{"sha":"bc88d0529a0c2ea5736ac738de38089bb600d2d6","author":{"email":"2cc01b53b2091c16456582747a08dc17e17b9bb8@gmail.com","name":"Kenny Nguyen"},"message":"Changed Hierarchy, implemented boundary boxes\n\nReattached Unity-chan to the camera for smooth movement while user is\nnot inputting commands\nimplemented rudimentary boundary box so character does not go too far\noff the map(although she'll still walk into nothingness eventually)","distinct":true,"url":"https://api.github.com/repos/KeniMorri/ScratchProject/commits/bc88d0529a0c2ea5736ac738de38089bb600d2d6"}]}