{"push_id":1029678109,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"fbb89a818e5768b6e9f12d881b333c35e7a2c1a2","before":"1e1d0861a6ca9a4fd61cd5439fc94c3108061994","commits":[{"sha":"3294dc1e2b7b427a71506ccef6d5f9602a46ad87","author":{"email":"736bc0aebe6e525f4ca57edff9ce69229a3f4682@imedo.de","name":"Thomas Kadauke"},"message":"Allow view plane selection in render window","distinct":true,"url":"https://api.github.com/repos/tkadauke/raytracer/commits/3294dc1e2b7b427a71506ccef6d5f9602a46ad87"},{"sha":"fbb89a818e5768b6e9f12d881b333c35e7a2c1a2","author":{"email":"736bc0aebe6e525f4ca57edff9ce69229a3f4682@imedo.de","name":"Thomas Kadauke"},"message":"Use QThreadPool in raytracer with configurable thread count and queue size. Now the image is tiled by queue size which makes it possible to use the threads in a more optimal way.","distinct":true,"url":"https://api.github.com/repos/tkadauke/raytracer/commits/fbb89a818e5768b6e9f12d881b333c35e7a2c1a2"}]}