{"action":"opened","issue":{"url":"https://api.github.com/repos/brettonw/webgl.js/issues/25","repository_url":"https://api.github.com/repos/brettonw/webgl.js","labels_url":"https://api.github.com/repos/brettonw/webgl.js/issues/25/labels{/name}","comments_url":"https://api.github.com/repos/brettonw/webgl.js/issues/25/comments","events_url":"https://api.github.com/repos/brettonw/webgl.js/issues/25/events","html_url":"https://github.com/brettonw/webgl.js/issues/25","id":189260595,"number":25,"title":"include multiple files in GLSL","user":{"login":"brettonw","id":2028973,"avatar_url":"https://avatars.githubusercontent.com/u/2028973?v=3","gravatar_id":"","url":"https://api.github.com/users/brettonw","html_url":"https://github.com/brettonw","followers_url":"https://api.github.com/users/brettonw/followers","following_url":"https://api.github.com/users/brettonw/following{/other_user}","gists_url":"https://api.github.com/users/brettonw/gists{/gist_id}","starred_url":"https://api.github.com/users/brettonw/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/brettonw/subscriptions","organizations_url":"https://api.github.com/users/brettonw/orgs","repos_url":"https://api.github.com/users/brettonw/repos","events_url":"https://api.github.com/users/brettonw/events{/privacy}","received_events_url":"https://api.github.com/users/brettonw/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-11-14T23:55:28Z","updated_at":"2016-11-14T23:55:28Z","closed_at":null,"body":"lots of common code is just getting copy-pasted into shaders. It would be nice to design a mechanism to share code between shader sources"}}
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