{"push_id":1404761152,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"f2c0ac3c6a2f2e69d5a6b514c1b6da923967d5bf","before":"4043c369767ef7725fd3ecb9edf1f69c44f37be5","commits":[{"sha":"f2c0ac3c6a2f2e69d5a6b514c1b6da923967d5bf","author":{"name":"afritz1","email":"9140aba067f8d66b682a7c530725f65a0d2bc4f6@users.noreply.github.com"},"message":"Removed limit on rectangle count per voxel.\n\nThis change adds significant flexibility to geometry allocations in the\nOpenCL buffer. The rectangle buffer now expands as necessary when adding\nvoxel (and eventually sprite) data, instead of using a fixed size based\non world dimensions. Also added equality operator and hash definition to\nInt3 class.","distinct":true,"url":"https://api.github.com/repos/afritz1/OpenTESArena/commits/f2c0ac3c6a2f2e69d5a6b514c1b6da923967d5bf"}]}
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