{"push_id":1127119301,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"8e2e93b47dcebe8d103026849c8a76ddf047a26a","before":"bff6a3806c308490c10fafdf3841761f7120c505","commits":[{"sha":"760ba1ce780b72d03cf46f71370ca2477e48466b","author":{"email":"fda86c74acb91bb4394ffbd68cf31b4e87103c1a@gmail.com","name":"Johannes Sjölund"},"message":"Add 3D ParticleController#worldTransform matrix\nand use it in particle renderers.","distinct":true,"url":"https://api.github.com/repos/jsjolund/libgdx/commits/760ba1ce780b72d03cf46f71370ca2477e48466b"},{"sha":"1b7221b4e204189e8aba5bebc8d5a574f32142cd","author":{"email":"fda86c74acb91bb4394ffbd68cf31b4e87103c1a@gmail.com","name":"Johannes Sjölund"},"message":"3D ParticleControllerTest uses world transform matrix.\nAdded ModelInstance and PointSprite controllers to the test.","distinct":true,"url":"https://api.github.com/repos/jsjolund/libgdx/commits/1b7221b4e204189e8aba5bebc8d5a574f32142cd"},{"sha":"8e2e93b47dcebe8d103026849c8a76ddf047a26a","author":{"email":"fda86c74acb91bb4394ffbd68cf31b4e87103c1a@gmail.com","name":"Johannes Sjölund"},"message":"3D ParticleSorter respects ParticleController#worldTransform","distinct":true,"url":"https://api.github.com/repos/jsjolund/libgdx/commits/8e2e93b47dcebe8d103026849c8a76ddf047a26a"}]}
{"actor":{"display_login":"jsjolund"}}