{"action":"closed","issue":{"url":"https://api.github.com/repos/mousebird/WhirlyGlobe/issues/715","repository_url":"https://api.github.com/repos/mousebird/WhirlyGlobe","labels_url":"https://api.github.com/repos/mousebird/WhirlyGlobe/issues/715/labels{/name}","comments_url":"https://api.github.com/repos/mousebird/WhirlyGlobe/issues/715/comments","events_url":"https://api.github.com/repos/mousebird/WhirlyGlobe/issues/715/events","html_url":"https://github.com/mousebird/WhirlyGlobe/issues/715","id":172312616,"number":715,"title":"Screen Markers do not respect Z buffer between each others","user":{"login":"castics","id":21153970,"avatar_url":"https://avatars.githubusercontent.com/u/21153970?v=3","gravatar_id":"","url":"https://api.github.com/users/castics","html_url":"https://github.com/castics","followers_url":"https://api.github.com/users/castics/followers","following_url":"https://api.github.com/users/castics/following{/other_user}","gists_url":"https://api.github.com/users/castics/gists{/gist_id}","starred_url":"https://api.github.com/users/castics/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/castics/subscriptions","organizations_url":"https://api.github.com/users/castics/orgs","repos_url":"https://api.github.com/users/castics/repos","events_url":"https://api.github.com/users/castics/events{/privacy}","received_events_url":"https://api.github.com/users/castics/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2016-08-21T09:22:27Z","updated_at":"2016-11-04T17:52:21Z","closed_at":"2016-11-04T17:52:21Z","body":"Hello, I'm playing with WhirlyGlobe and screen markers (2d) and have an issue that they do not respect their Z-coordinate between each others and are rendered by the wrong order, so one marker that is in behind in 3d scene is rendered on top of a marker that is in front in 3d scene. I understand that it's 2d and they follow \"draw priority\", but is there any way to force them use their \"geo-location\" on \"3d scene\" in order to calculate it's draw priority and to be rendered in a right order? \n"}}
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