{"action":"created","issue":{"url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/1081","repository_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine","labels_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/1081/labels{/name}","comments_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/1081/comments","events_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/1081/events","html_url":"https://github.com/TeamPorcupine/ProjectPorcupine/issues/1081","id":174604697,"number":1081,"title":"[ART]Isometric vs Top Down vs Fully Flat","user":{"login":"longtomjr","id":3615508,"avatar_url":"https://avatars.githubusercontent.com/u/3615508?v=3","gravatar_id":"","url":"https://api.github.com/users/longtomjr","html_url":"https://github.com/longtomjr","followers_url":"https://api.github.com/users/longtomjr/followers","following_url":"https://api.github.com/users/longtomjr/following{/other_user}","gists_url":"https://api.github.com/users/longtomjr/gists{/gist_id}","starred_url":"https://api.github.com/users/longtomjr/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/longtomjr/subscriptions","organizations_url":"https://api.github.com/users/longtomjr/orgs","repos_url":"https://api.github.com/users/longtomjr/repos","events_url":"https://api.github.com/users/longtomjr/events{/privacy}","received_events_url":"https://api.github.com/users/longtomjr/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":12,"created_at":"2016-09-01T19:23:24Z","updated_at":"2016-09-01T21:36:27Z","closed_at":null,"body":"This is a discussion thread for Isometric vs Topdown vs Fully Flat\r\n*Examples*\r\n### Top Down (aka angled Top Down)\r\n![](http://liza.io/images/2012/02/creatures-and-castles.png)\r\n### Isometric\r\n![](http://1.bp.blogspot.com/--w3dyXRR5pA/Tt6fXQCDs2I/AAAAAAAABDw/UwFy8XUg9Tw/s1600/display_1.jpg)\r\n### Fully Flat (aka true Top Down)\r\n![](http://1.bp.blogspot.com/-DdgIcm5sohI/UY0vkAR2m9I/AAAAAAAALF8/sP3WdN-7AWw/s1600/Monaco-2.jpg)"},"comment":{"url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/comments/244220435","html_url":"https://github.com/TeamPorcupine/ProjectPorcupine/issues/1081#issuecomment-244220435","issue_url":"https://api.github.com/repos/TeamPorcupine/ProjectPorcupine/issues/1081","id":244220435,"user":{"login":"Sommerbo","id":21068792,"avatar_url":"https://avatars.githubusercontent.com/u/21068792?v=3","gravatar_id":"","url":"https://api.github.com/users/Sommerbo","html_url":"https://github.com/Sommerbo","followers_url":"https://api.github.com/users/Sommerbo/followers","following_url":"https://api.github.com/users/Sommerbo/following{/other_user}","gists_url":"https://api.github.com/users/Sommerbo/gists{/gist_id}","starred_url":"https://api.github.com/users/Sommerbo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Sommerbo/subscriptions","organizations_url":"https://api.github.com/users/Sommerbo/orgs","repos_url":"https://api.github.com/users/Sommerbo/repos","events_url":"https://api.github.com/users/Sommerbo/events{/privacy}","received_events_url":"https://api.github.com/users/Sommerbo/received_events","type":"User","site_admin":false},"created_at":"2016-09-01T21:36:27Z","updated_at":"2016-09-01T21:36:27Z","body":"3/4 isometric is awesome but very labor intensive, and wouldn't fit our game\r\nFlat lacks a lot of contextual clues and can be confusing. DF uses this\r\nTop-down is the only sensible choice I feel. Used by PA and Rimworld\r\n"}}
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