{"push_id":1023389201,"size":1,"distinct_size":1,"ref":"refs/heads/branch-1-8","head":"bbc0699eb07940e6e6a52833f693ad94e24db4d2","before":"ed418d1e48b21208c64551b7cb4cc774986de698","commits":[{"sha":"bbc0699eb07940e6e6a52833f693ad94e24db4d2","author":{"email":"74681283f9ce8c05803bea725fb3df917bde8ffc@users.sourceforge.net","name":"Martin Kiewitz"},"message":"SCI: Add workaround for restoring kq6 saved games (lowres/hires)\n\nKQ6 CD sets a global depending on lowres/hires state right at the\nstart and some scripts are using it instead of calling kPlatform.\nThis causes some graphics to be incorrect (well lowres)\nin case the user saves in lowres mode, then switches to hires\nmode and restores the previously saved game.\nWe now set that global directly after restoring saved games,\nso that this issue does not happen anymore.\nKQ6 CD demo did the same.","distinct":true,"url":"https://api.github.com/repos/scummvm/scummvm/commits/bbc0699eb07940e6e6a52833f693ad94e24db4d2"}]}