{"push_id":1018642683,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"91293e0c4d66a9342b332fff94940b4926d3f5ff","before":"f558acf9ec0346415f4d49d95d7d5dbb0db9f8c6","commits":[{"sha":"91293e0c4d66a9342b332fff94940b4926d3f5ff","author":{"email":"8ec3231a7095f7c0c803ea2eea640cc57512803d@visr-vr.com","name":"Master"},"message":"Project refactor for more intuitive first use.\nAdded an editor VR menu which contains springboard buttons \"Provision Scene\" which setup a default scene for use.\n\nTracking now not implicitly bound to scene hierarchy, the camera can track the Head node of the target tracking system without needing to be a child of it, this helps not have stacks of prefabs which breaks the editing flow.\n\nAdded some missing files from the last commit.","distinct":true,"url":"https://api.github.com/repos/visr-vr/visr-vr-sdk/commits/91293e0c4d66a9342b332fff94940b4926d3f5ff"}]}