{"action":"created","issue":{"url":"https://api.github.com/repos/UnderwaterApps/overlap2d-runtime-libgdx/issues/69","labels_url":"https://api.github.com/repos/UnderwaterApps/overlap2d-runtime-libgdx/issues/69/labels{/name}","comments_url":"https://api.github.com/repos/UnderwaterApps/overlap2d-runtime-libgdx/issues/69/comments","events_url":"https://api.github.com/repos/UnderwaterApps/overlap2d-runtime-libgdx/issues/69/events","html_url":"https://github.com/UnderwaterApps/overlap2d-runtime-libgdx/pull/69","id":123283134,"number":69,"title":"Rotation and scaling issue fixed","user":{"login":"simoarpe","id":3308503,"avatar_url":"https://avatars.githubusercontent.com/u/3308503?v=3","gravatar_id":"","url":"https://api.github.com/users/simoarpe","html_url":"https://github.com/simoarpe","followers_url":"https://api.github.com/users/simoarpe/followers","following_url":"https://api.github.com/users/simoarpe/following{/other_user}","gists_url":"https://api.github.com/users/simoarpe/gists{/gist_id}","starred_url":"https://api.github.com/users/simoarpe/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/simoarpe/subscriptions","organizations_url":"https://api.github.com/users/simoarpe/orgs","repos_url":"https://api.github.com/users/simoarpe/repos","events_url":"https://api.github.com/users/simoarpe/events{/privacy}","received_events_url":"https://api.github.com/users/simoarpe/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":56,"created_at":"2015-12-21T13:52:25Z","updated_at":"2016-01-28T09:06:02Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/UnderwaterApps/overlap2d-runtime-libgdx/pulls/69","html_url":"https://github.com/UnderwaterApps/overlap2d-runtime-libgdx/pull/69","diff_url":"https://github.com/UnderwaterApps/overlap2d-runtime-libgdx/pull/69.diff","patch_url":"https://github.com/UnderwaterApps/overlap2d-runtime-libgdx/pull/69.patch"},"body":"All the changes should be 100% compatible with the previous logic, just added more options: passing your own world, using custom physics, using custom light.\r\n\r\n- Rotation and scaling fixed.\r\n\r\n- Added a new constructor for SceneLoader(World world, RayHandler rayHandler) because I'm using a custom world on my project. \r\n\r\n- PhysicsBodyLoader with \"mul\" field to public because if Pixel Per Unit is too high (32 in my case) the scaling was becoming too small and the world crashed.\r\n\r\n- Added local.properties to .gitignore so my AndroidStudio IDE is happy and git stop nagging me."},"comment":{"url":"https://api.github.com/repos/UnderwaterApps/overlap2d-runtime-libgdx/issues/comments/176074428","html_url":"https://github.com/UnderwaterApps/overlap2d-runtime-libgdx/pull/69#issuecomment-176074428","issue_url":"https://api.github.com/repos/UnderwaterApps/overlap2d-runtime-libgdx/issues/69","id":176074428,"user":{"login":"olipoh","id":6131931,"avatar_url":"https://avatars.githubusercontent.com/u/6131931?v=3","gravatar_id":"","url":"https://api.github.com/users/olipoh","html_url":"https://github.com/olipoh","followers_url":"https://api.github.com/users/olipoh/followers","following_url":"https://api.github.com/users/olipoh/following{/other_user}","gists_url":"https://api.github.com/users/olipoh/gists{/gist_id}","starred_url":"https://api.github.com/users/olipoh/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/olipoh/subscriptions","organizations_url":"https://api.github.com/users/olipoh/orgs","repos_url":"https://api.github.com/users/olipoh/repos","events_url":"https://api.github.com/users/olipoh/events{/privacy}","received_events_url":"https://api.github.com/users/olipoh/received_events","type":"User","site_admin":false},"created_at":"2016-01-28T09:06:02Z","updated_at":"2016-01-28T09:06:02Z","body":"Ok I tested the editor against the sources provided by simoarpe, and it seems to be ok (except the things I pointed earlier and that might not be related).\r\n"}}