{"action":"opened","issue":{"url":"https://api.github.com/repos/MetalES/Project-Zelda/issues/19","repository_url":"https://api.github.com/repos/MetalES/Project-Zelda","labels_url":"https://api.github.com/repos/MetalES/Project-Zelda/issues/19/labels{/name}","comments_url":"https://api.github.com/repos/MetalES/Project-Zelda/issues/19/comments","events_url":"https://api.github.com/repos/MetalES/Project-Zelda/issues/19/events","html_url":"https://github.com/MetalES/Project-Zelda/issues/19","id":168985886,"number":19,"title":"Improve the fading audio feature","user":{"login":"MetalES","id":4288633,"avatar_url":"https://avatars.githubusercontent.com/u/4288633?v=3","gravatar_id":"","url":"https://api.github.com/users/MetalES","html_url":"https://github.com/MetalES","followers_url":"https://api.github.com/users/MetalES/followers","following_url":"https://api.github.com/users/MetalES/following{/other_user}","gists_url":"https://api.github.com/users/MetalES/gists{/gist_id}","starred_url":"https://api.github.com/users/MetalES/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MetalES/subscriptions","organizations_url":"https://api.github.com/users/MetalES/orgs","repos_url":"https://api.github.com/users/MetalES/repos","events_url":"https://api.github.com/users/MetalES/events{/privacy}","received_events_url":"https://api.github.com/users/MetalES/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/MetalES/Project-Zelda/labels/enhancement","name":"enhancement","color":"84b6eb"}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-08-02T20:53:22Z","updated_at":"2016-08-02T20:53:22Z","closed_at":null,"body":"Actually, recalling the game:fade_audio() don't work, this is because the old timer is still active and will return only if the target volume has been reach, so it is a bit weird when pausing."}}
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