{"action":"created","issue":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10607","repository_url":"https://api.github.com/repos/d3athrow/vgstation13","labels_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10607/labels{/name}","comments_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10607/comments","events_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10607/events","html_url":"https://github.com/d3athrow/vgstation13/issues/10607","id":160958288,"number":10607,"title":"Snekpeople","user":{"login":"Midaychi","id":1968809,"avatar_url":"https://avatars.githubusercontent.com/u/1968809?v=3","gravatar_id":"","url":"https://api.github.com/users/Midaychi","html_url":"https://github.com/Midaychi","followers_url":"https://api.github.com/users/Midaychi/followers","following_url":"https://api.github.com/users/Midaychi/following{/other_user}","gists_url":"https://api.github.com/users/Midaychi/gists{/gist_id}","starred_url":"https://api.github.com/users/Midaychi/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Midaychi/subscriptions","organizations_url":"https://api.github.com/users/Midaychi/orgs","repos_url":"https://api.github.com/users/Midaychi/repos","events_url":"https://api.github.com/users/Midaychi/events{/privacy}","received_events_url":"https://api.github.com/users/Midaychi/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/d3athrow/vgstation13/labels/WYCI","name":"WYCI","color":"1d76db"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":19,"created_at":"2016-06-17T19:25:23Z","updated_at":"2016-06-18T19:59:30Z","closed_at":null,"body":"#### Description of suggestion\r\nSneks!\r\nMore seriously though, a suggestion for a new playable species:\r\n1. Breathes oxygen\r\n2. Consists of 1 mob, with two trailing non-dense \"tail\" entities following behind mimicing their last two tile movements. Ie: Move north and then west, trailers would move north twice and be at a right angle.\r\n3. Other mobs can buckle themselves to the tail to 'grab on', and you can shake them by resisting. Greytide into battle with up to two other jerks welding weapons riding behind you.\r\n4. Damaging the tail damages the \"legs\" of the mob, but shooting at the tail directly only has a 25% chance of hitting whereas shooting at the mob directly is normal. Melee is unchanged\r\n5. Doors tend to close on the tail mobs causing damage\r\n6. Coil verb/hud button, that causes the two trailers to converge, so you can take 1 chair instead of 3 at the bar\r\n7. Slightly faster grab upgrading when coiled.\r\n8. Remove 'legs' in surgery to remove the tail, replace with robot legs to make them simply just another reptilian scum."},"comment":{"url":"https://api.github.com/repos/d3athrow/vgstation13/issues/comments/226962015","html_url":"https://github.com/d3athrow/vgstation13/issues/10607#issuecomment-226962015","issue_url":"https://api.github.com/repos/d3athrow/vgstation13/issues/10607","id":226962015,"user":{"login":"NigglyWiggly","id":9064611,"avatar_url":"https://avatars.githubusercontent.com/u/9064611?v=3","gravatar_id":"","url":"https://api.github.com/users/NigglyWiggly","html_url":"https://github.com/NigglyWiggly","followers_url":"https://api.github.com/users/NigglyWiggly/followers","following_url":"https://api.github.com/users/NigglyWiggly/following{/other_user}","gists_url":"https://api.github.com/users/NigglyWiggly/gists{/gist_id}","starred_url":"https://api.github.com/users/NigglyWiggly/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NigglyWiggly/subscriptions","organizations_url":"https://api.github.com/users/NigglyWiggly/orgs","repos_url":"https://api.github.com/users/NigglyWiggly/repos","events_url":"https://api.github.com/users/NigglyWiggly/events{/privacy}","received_events_url":"https://api.github.com/users/NigglyWiggly/received_events","type":"User","site_admin":false},"created_at":"2016-06-18T19:59:30Z","updated_at":"2016-06-18T19:59:30Z","body":"God no"}}
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