{"action":"created","issue":{"url":"https://api.github.com/repos/cowsforyou/barracks_master_2/issues/46","repository_url":"https://api.github.com/repos/cowsforyou/barracks_master_2","labels_url":"https://api.github.com/repos/cowsforyou/barracks_master_2/issues/46/labels{/name}","comments_url":"https://api.github.com/repos/cowsforyou/barracks_master_2/issues/46/comments","events_url":"https://api.github.com/repos/cowsforyou/barracks_master_2/issues/46/events","html_url":"https://github.com/cowsforyou/barracks_master_2/issues/46","id":158284515,"number":46,"title":"Complete lumber harvesting mechanics","user":{"login":"cowsforyou","id":15018798,"avatar_url":"https://avatars.githubusercontent.com/u/15018798?v=3","gravatar_id":"","url":"https://api.github.com/users/cowsforyou","html_url":"https://github.com/cowsforyou","followers_url":"https://api.github.com/users/cowsforyou/followers","following_url":"https://api.github.com/users/cowsforyou/following{/other_user}","gists_url":"https://api.github.com/users/cowsforyou/gists{/gist_id}","starred_url":"https://api.github.com/users/cowsforyou/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cowsforyou/subscriptions","organizations_url":"https://api.github.com/users/cowsforyou/orgs","repos_url":"https://api.github.com/users/cowsforyou/repos","events_url":"https://api.github.com/users/cowsforyou/events{/privacy}","received_events_url":"https://api.github.com/users/cowsforyou/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/cowsforyou/barracks_master_2/labels/abilities","name":"abilities","color":"0052cc"},{"url":"https://api.github.com/repos/cowsforyou/barracks_master_2/labels/mechanics","name":"mechanics","color":"5319e7"}],"state":"open","locked":false,"assignee":{"login":"MNoya","id":401423,"avatar_url":"https://avatars.githubusercontent.com/u/401423?v=3","gravatar_id":"","url":"https://api.github.com/users/MNoya","html_url":"https://github.com/MNoya","followers_url":"https://api.github.com/users/MNoya/followers","following_url":"https://api.github.com/users/MNoya/following{/other_user}","gists_url":"https://api.github.com/users/MNoya/gists{/gist_id}","starred_url":"https://api.github.com/users/MNoya/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MNoya/subscriptions","organizations_url":"https://api.github.com/users/MNoya/orgs","repos_url":"https://api.github.com/users/MNoya/repos","events_url":"https://api.github.com/users/MNoya/events{/privacy}","received_events_url":"https://api.github.com/users/MNoya/received_events","type":"User","site_admin":false},"assignees":[{"login":"MNoya","id":401423,"avatar_url":"https://avatars.githubusercontent.com/u/401423?v=3","gravatar_id":"","url":"https://api.github.com/users/MNoya","html_url":"https://github.com/MNoya","followers_url":"https://api.github.com/users/MNoya/followers","following_url":"https://api.github.com/users/MNoya/following{/other_user}","gists_url":"https://api.github.com/users/MNoya/gists{/gist_id}","starred_url":"https://api.github.com/users/MNoya/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MNoya/subscriptions","organizations_url":"https://api.github.com/users/MNoya/orgs","repos_url":"https://api.github.com/users/MNoya/repos","events_url":"https://api.github.com/users/MNoya/events{/privacy}","received_events_url":"https://api.github.com/users/MNoya/received_events","type":"User","site_admin":false},{"login":"cowsforyou","id":15018798,"avatar_url":"https://avatars.githubusercontent.com/u/15018798?v=3","gravatar_id":"","url":"https://api.github.com/users/cowsforyou","html_url":"https://github.com/cowsforyou","followers_url":"https://api.github.com/users/cowsforyou/followers","following_url":"https://api.github.com/users/cowsforyou/following{/other_user}","gists_url":"https://api.github.com/users/cowsforyou/gists{/gist_id}","starred_url":"https://api.github.com/users/cowsforyou/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cowsforyou/subscriptions","organizations_url":"https://api.github.com/users/cowsforyou/orgs","repos_url":"https://api.github.com/users/cowsforyou/repos","events_url":"https://api.github.com/users/cowsforyou/events{/privacy}","received_events_url":"https://api.github.com/users/cowsforyou/received_events","type":"User","site_admin":false}],"milestone":null,"comments":4,"created_at":"2016-06-03T03:32:53Z","updated_at":"2016-07-07T23:38:21Z","closed_at":null,"body":"- [x] Create workers for Xoya - cows\r\n- [x] Create workers for Ling - cows \r\n- [ ] Create manual spawn code - noya\r\n- [ ] Create harvesting ability/system - noya\r\n- [ ] Create indicator for remaining lumber amount on Giant Tree - noya"},"comment":{"url":"https://api.github.com/repos/cowsforyou/barracks_master_2/issues/comments/231238672","html_url":"https://github.com/cowsforyou/barracks_master_2/issues/46#issuecomment-231238672","issue_url":"https://api.github.com/repos/cowsforyou/barracks_master_2/issues/46","id":231238672,"user":{"login":"cowsforyou","id":15018798,"avatar_url":"https://avatars.githubusercontent.com/u/15018798?v=3","gravatar_id":"","url":"https://api.github.com/users/cowsforyou","html_url":"https://github.com/cowsforyou","followers_url":"https://api.github.com/users/cowsforyou/followers","following_url":"https://api.github.com/users/cowsforyou/following{/other_user}","gists_url":"https://api.github.com/users/cowsforyou/gists{/gist_id}","starred_url":"https://api.github.com/users/cowsforyou/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/cowsforyou/subscriptions","organizations_url":"https://api.github.com/users/cowsforyou/orgs","repos_url":"https://api.github.com/users/cowsforyou/repos","events_url":"https://api.github.com/users/cowsforyou/events{/privacy}","received_events_url":"https://api.github.com/users/cowsforyou/received_events","type":"User","site_admin":false},"created_at":"2016-07-07T23:38:21Z","updated_at":"2016-07-07T23:38:21Z","body":"1) That's fine!\r\n2) That's fine too. However, not all trees can be accessed normally as I've blocked them off using trees. So the player has to manually chop the regular trees to get to it. We'll need to make the AI know to only gather from trees that have a valid path.\r\n3) Interesting ability. If you've already done it, then that's fantastic. But if not, then it's only a nice to have at this point.\r\n4) We don't need dynamic numbers so the 1-10 max is a good placeholder for now. I will probably tweak it later to have it at a fixed no. eg 5 per second. The lumber/gold modifiers will only be done upon deposit, eg a 1.5x multiplier when you drop off the lumber. These abilities will be on the Purifier.\r\n5) The only valid lumber deposit would be the Lumber Depot. The player will have to rebuild it if he wants to continue collecting lumber. We currently have it setup to allow a max building count of 3 anyway so they will likely have multiple!\r\n6) I generally don't want to touch the ancient/towers for any player related things since we have more than 1 player per team (up to 4). So spawning it from the Lumber Depot would make it more straightforward.\r\n7) The spawn should be manual with a cooldown. I'm trying to make the multitasking element a big part of the game. If you want faster testing we can have the cooldown set to 1 second in the meantime :)"}}
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