{"action":"created","issue":{"url":"https://api.github.com/repos/tim-we/Breakout/issues/3","repository_url":"https://api.github.com/repos/tim-we/Breakout","labels_url":"https://api.github.com/repos/tim-we/Breakout/issues/3/labels{/name}","comments_url":"https://api.github.com/repos/tim-we/Breakout/issues/3/comments","events_url":"https://api.github.com/repos/tim-we/Breakout/issues/3/events","html_url":"https://github.com/tim-we/Breakout/issues/3","id":138459579,"number":3,"title":"Death","user":{"login":"tim-we","id":10491533,"avatar_url":"https://avatars.githubusercontent.com/u/10491533?v=3","gravatar_id":"","url":"https://api.github.com/users/tim-we","html_url":"https://github.com/tim-we","followers_url":"https://api.github.com/users/tim-we/followers","following_url":"https://api.github.com/users/tim-we/following{/other_user}","gists_url":"https://api.github.com/users/tim-we/gists{/gist_id}","starred_url":"https://api.github.com/users/tim-we/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tim-we/subscriptions","organizations_url":"https://api.github.com/users/tim-we/orgs","repos_url":"https://api.github.com/users/tim-we/repos","events_url":"https://api.github.com/users/tim-we/events{/privacy}","received_events_url":"https://api.github.com/users/tim-we/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":{"url":"https://api.github.com/repos/tim-we/Breakout/milestones/1","html_url":"https://github.com/tim-we/Breakout/milestones/Milestone%202","labels_url":"https://api.github.com/repos/tim-we/Breakout/milestones/1/labels","id":1621875,"number":1,"title":"Milestone 2","description":"- Level loading\r\n- correct Paddle-Bouncing\r\n- Death\r\n- Automatic restart","creator":{"login":"tim-we","id":10491533,"avatar_url":"https://avatars.githubusercontent.com/u/10491533?v=3","gravatar_id":"","url":"https://api.github.com/users/tim-we","html_url":"https://github.com/tim-we","followers_url":"https://api.github.com/users/tim-we/followers","following_url":"https://api.github.com/users/tim-we/following{/other_user}","gists_url":"https://api.github.com/users/tim-we/gists{/gist_id}","starred_url":"https://api.github.com/users/tim-we/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tim-we/subscriptions","organizations_url":"https://api.github.com/users/tim-we/orgs","repos_url":"https://api.github.com/users/tim-we/repos","events_url":"https://api.github.com/users/tim-we/events{/privacy}","received_events_url":"https://api.github.com/users/tim-we/received_events","type":"User","site_admin":false},"open_issues":2,"closed_issues":0,"state":"open","created_at":"2016-03-04T09:27:29Z","updated_at":"2016-03-04T12:09:24Z","due_on":null,"closed_at":null},"comments":1,"created_at":"2016-03-04T12:09:24Z","updated_at":"2016-03-04T15:35:02Z","closed_at":null,"body":"If the Ball moves below a certain y value the game should stop"},"comment":{"url":"https://api.github.com/repos/tim-we/Breakout/issues/comments/192325457","html_url":"https://github.com/tim-we/Breakout/issues/3#issuecomment-192325457","issue_url":"https://api.github.com/repos/tim-we/Breakout/issues/3","id":192325457,"user":{"login":"tim-we","id":10491533,"avatar_url":"https://avatars.githubusercontent.com/u/10491533?v=3","gravatar_id":"","url":"https://api.github.com/users/tim-we","html_url":"https://github.com/tim-we","followers_url":"https://api.github.com/users/tim-we/followers","following_url":"https://api.github.com/users/tim-we/following{/other_user}","gists_url":"https://api.github.com/users/tim-we/gists{/gist_id}","starred_url":"https://api.github.com/users/tim-we/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tim-we/subscriptions","organizations_url":"https://api.github.com/users/tim-we/orgs","repos_url":"https://api.github.com/users/tim-we/repos","events_url":"https://api.github.com/users/tim-we/events{/privacy}","received_events_url":"https://api.github.com/users/tim-we/received_events","type":"User","site_admin":false},"created_at":"2016-03-04T15:35:02Z","updated_at":"2016-03-04T15:35:02Z","body":"possible solution: \r\na 'bar of death' (invisible bar with full width slightly below the paddle -> collision -> game over)"}}