{"push_id":1321249830,"size":1,"distinct_size":1,"ref":"refs/heads/develop","head":"7da1eaaebe3cb1c0b33c0ccf6e25a01223c126d2","before":"4481727d95444b315557ae3cc3cffb0903f84496","commits":[{"sha":"7da1eaaebe3cb1c0b33c0ccf6e25a01223c126d2","author":{"name":"Trần Hữu Quang","email":"102927d68415a180fbdad1f833959d6e33d02cd7@gmail.com"},"message":"Merge (#4)\n\n* Update pokemon.json (#1305)\r\n\r\n* Matches Polyfill (#1100)\r\n\r\n* Update index.rst (#1322)\r\n\r\nupdated windows link for nodejs, was 4.4.7 move to 4.5.0\r\n\r\n* Move commandline page from wiki to docs (#1326)\r\n\r\nReorganizing to keep docs in docs\r\n\r\n* fixes (#1327)\r\n\r\nThere! More example.py\r\n\r\n* Added Title to command line page and misc fix (#1335)\r\n\r\n* webworker (#1287)\r\n\r\n* Output better error when csv file has > 3 fields (#1336)\r\n\r\n* Correct multi-acc doc\r\n\r\n* Prevent header from cutting off bottom (#1343)\r\n\r\nSame issue/fix as #873, this time affecting the stats side bar instead of the menu bar\r\n\r\n* Close info window upon second click (#1238)\r\n\r\nCurrently the info window for Pokémon, Gyms, etc. can only be closed with the little x. This adds a stateful click handler that closes the info window with a second click.\r\nImplements #1237\r\n\r\n* Decrease Number of Upserted Rows (#1091)\r\n\r\n* Decrease step size\r\n\r\n* Check the type of DB\r\n\r\n* setup.bat now won't set paths if already set, now also installs npm (#770)\r\n\r\n* Various fixes\r\n\r\nUpdated to install npm and now includes more user output. Now also won't set paths if already set, which was a problem if you ran the setup more than once.\r\n\r\n* Update setup.bat\r\n\r\n* Updated to not use temp files\r\n\r\nAs requested by Balthamel, it now no longer uses a temp file but rathers stores it in a variable.\r\n\r\n* Update the \"Easy setup\" script (#1217)\r\n\r\n* Fully Implement On Demand Mode(Conflicts resolved) (#1271)\r\n\r\n* On demand mode\r\n\r\n* On demand mode\r\n\r\n* On demand mode\r\n\r\n* On demand mode\r\n\r\n* Pause before checking time in service\r\n\r\n* Fix alphabetical order (#1110)\r\n\r\n* Suppress virtual keyboard - update - mobile OS detection (#1289)\r\n\r\n* [Fix] issue #622, statistics 2x Uncaught TypeError\r\n\r\n* Fix lint errors\r\n\r\n* Prevent OSK on Touch\r\n\r\n* Select Boxes prevent Virtual Keyboard Appearing on Touch Devices\r\n\r\n* remove unnecessary loop\r\n\r\n* basic mobile os detection\r\n\r\n* fixed order in which some things must be installed\r\n\r\n* Fix for some cases of 0,0,0 returns (#1097)\r\n\r\nSome users reporting 0,0,0 returns on subsequent auth token refreshes\r\nafter the first.\r\n\r\n* Update pull request template (#399)\r\n\r\n* Update pull request template\r\n\r\n* Changed checklist into a comment\r\n\r\n* Stupid markdown comments\r\n\r\n* Auth Update for nginx.md (#221)\r\n\r\n* Auth Update for nginx.md\r\n\r\nAdding large block for httpd nginx authentication with reverse proxy\r\n\r\n* Update nginx.md\r\n\r\n* Removed references to third party docker container (#1359)\r\n\r\n* Removed references to third party container\r\n\r\n* Changed references to container we control\r\n\r\n* SpawnPoint Scanning Confusion - changed --spawnpoints-only to --skip-empty (#1372)\r\n\r\n* Change --spawnpoints-only to --skip-empty \r\n\r\nChange --spawnpoints-only to --skip-empty with better description in order to stop the confusion between TBTerra's Spawnpoint Scanning and this.\r\n\r\n* Update commandline.md to include --skip-empty\r\n\r\n* Few doc updates (#1373)\r\n\r\n* Added little Linux thing\r\n\r\n* Some doc updates\r\n\r\n* little thing\r\n\r\n* changed 2nd gen link\r\n\r\n* added loc gen\r\n\r\n* Enhance Statistics Panel (#1241)\r\n\r\n* Test Commit\r\n\r\n* Revert \"Test Commit\"\r\naa\r\nThis reverts commit e87c9d5f86c249d5a3491bd695633878344f897d.\r\n\r\n* Add sortable Pokemon stats table\r\n\r\n* Put back accidentally deleted PokeGyms stats code\r\n\r\n* add link to Pokedex\r\n\r\n* Styling fixes for statistics panel\r\n\r\n* Fix listing errors\r\n\r\n* fix some PokéSpelling errors\r\n\r\n* Only count visible pokemon/gyms/pokestops\r\n\r\nCorrect issue (that has apparently existed for a while?) where items\r\nnot currently on screen were included in the stats.\r\n\r\n* fix linting errors\r\n\r\n* add option to specify config file on command line or via env variable #1341 - Rebased (#1376)\r\n\r\n* add option to specify config file on command line or via env variable\r\n\r\noriginal PR 1341\r\n\r\n* Add new config file documentation\r\n\r\nOriginal PR 1341\r\n\r\n* Update commandline.md with new config file flags\r\n\r\nOriginal PR 1341\r\n\r\n* fix for those not using a config file at all (#1377)\r\n\r\n* Fixed purge_data query not executing (#1247)\r\n\r\n* Escaping ampersand in html (#1380)\r\n\r\nIt's groundbreaking. My valid html OCD is kicking in again :D\r\n\r\n* Add gym levels to markers (alternative to #351) and misc gym marker upgrades (#782)\r\n\r\n* Added gym levels to marker icons\r\n\r\nRelocated code for determining gym levels to a new function getGymLevel()\r\n\r\n* Gym Level Markers\r\n\r\n* Compressed changed files (4.9kb ->1.4kb)\r\n\r\n* Fixed ternary operator order\r\n\r\nYou guys are right. I didn't even think of it\r\n\r\n* Made the gymPrestige array a global variable\r\n\r\nMade gymPrestige a global variable as opposed to a local variable in the event that other features use this data in the future (such as #666)\r\n\r\n* Add gym style option\r\n\r\n* Choose between gym marker styles\r\n\r\n* lint fix\r\n\r\n* Reorganized forts for multiple gym styles\r\n\r\n* Reload icons on demand\r\n\r\nUsed to wait until a mapUpdate(), but that could take up to 5 seconds\r\n\r\n* Fixed lint error\r\n\r\n* Lossless and optimized large versions\r\n\r\nOriginal large version had heavy artifacts and were not compressed.\r\n\r\nHarmony: 35.7KB -> 20.2KB\r\nInstinct: 17.6KB -> 10.1KB\r\nMystic: 27.4KB -> 11.6KB\r\nValor: 29.0KB -> 13.9KB\r\nUncontested: 43.2KB -> 14.6KB\r\n\r\n* High-res gym markers for mobile\r\n\r\nWhen viewing on mobile, the images get enlarged in order to have the same \"size\" as when viewing on the desktop, resulting in blurry images\r\n\r\n* High-res gym markers for mobile\r\n\r\nSame thing as the ingame markers\r\n\r\n* Load and scale back a higher res version\r\n\r\nMobile users will be able to load the markers without them being blurry\r\n\r\n* Whoops, didn't realize stats used these too\r\n\r\n* Changed default gym marker to in-game\r\n\r\n* Resize icons based on higher res icons\r\n\r\n* Revert default gym markers back to shield\r\n\r\n* Forgot these\r\n\r\nSomehow I forgot to upload these when I added the css for #arenaList :/\r\n\r\n* we use sass, we can do crazy programatic stuff like this (#1390)\r\n\r\n* [FAQ.md] Updated formula\r\n\r\nThanks OurFlagIsMined :3\r\n\r\n* Enable pulling each pokemons IVs and Moves by starting their encounter. (#1272)\r\n\r\n* Scan for IVs and moves\r\n\r\nClean implementation, bug free?\r\n\r\n* Don't ignore moves.json\r\n\r\n* whoopsie tabsies\r\n\r\n* im on a roll here\r\n\r\n* whitespace is really hard guys\r\n\r\n* whitespace is really hard guys\r\n\r\n* I'm sorry travis senpai\r\n\r\n* Don't pass the whole dictonary to pokemonLabel on top of everything else\r\n\r\n* Notifications based off % perfection\r\n\r\nFrom owraight's branch\r\n\r\n* praise travis\r\n\r\n* Fix 0/0/0 results from atypical spawnpoints?\r\n\r\nSome spawnpoints spawn the same encounter multiple times an hour. This\r\nshould prevent those points from being skipped over in the parsing\r\nprocess.\r\n\r\n* minor text fixes\r\n\r\n* Fix get_encountered_pokemon\r\n\r\noops. Thanks sLoPPydrive.\r\n\r\n* Default to a whitelist, support a black one\r\n\r\n* Stop erroneous empty results when rescanning pokemon\r\n\r\nKeep track of of pokemon that get skipped over druing the parsing phase\r\nso we don't think we're getting 0 results from the server.\r\n\r\n* Minor text fixes\r\n\r\n* Minorer text fixes\r\n\r\n* No more white/black flip\r\n\r\n--encounter-blacklist (-eblk) is back, and --encounter-whitelist (-ewht)\r\nis here now.\r\n\r\n* Fix up the white/blacklists\r\n\r\nNow they're in a mutually exclusive group, and it properly encounter\r\neverything if neither list is set.\r\n\r\n* sorry travis\r\n\r\n* derp\r\n\r\n* leave me alone travis\r\n\r\n* Improve moves.json handling\r\n\r\nUse #1316 more useful moves.json and support move names being translated\r\n\r\n* Reduce db requests to one per cell\r\n\r\nInstead of one per pokemon. Thanks jchristi and DiscoTim\r\n\r\n* text minor fixes\r\n\r\n* Handle failed encounters\r\n\r\n* Minor fixes to the config.ini.example","distinct":true,"url":"https://api.github.com/repos/kieronqtran/PokemonGo-Map/commits/7da1eaaebe3cb1c0b33c0ccf6e25a01223c126d2"}]}
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