{"push_id":985914102,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"7ff724afa72efc55d3532481a3081537679fb897","before":"8ddd7855d5a5af8938e2182218dcd3526ce9d75a","commits":[{"sha":"7ff724afa72efc55d3532481a3081537679fb897","author":{"email":"cbd1ed42d139a2007a20a3cf3daa13646e9f3985@student.liu.se","name":"Olle Renius"},"message":"There seem to be some issues with the default starting position of the PlayerShip. Apparently the constants in the class are not initialized until after the base constructor is called, or something like that? Whatever the values are set to, the ship always spawns at (0,0). I left it unchanged for now, but I added some comments about it.","distinct":true,"url":"https://api.github.com/repos/Dynablade7/SDL-playground/commits/7ff724afa72efc55d3532481a3081537679fb897"}]}