{"push_id":1442820746,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"14f2c49e6bcf3ae0f5662baa2c443831f51ca9b7","before":"bb1ef101920aecdf4d04b459cdf862b0802dc449","commits":[{"sha":"14f2c49e6bcf3ae0f5662baa2c443831f51ca9b7","author":{"name":"Dmitry Smagin","email":"7a4d64f23f63db438540cd971c26307f6e04bda4@yandex.ru"},"message":"Revert to PSXCLK being a define as in pcsxr and pcsx_rearmed\n\nPSXCLK was made variable in pcsx4all to possibly gain more fps\nwith under- or overclocking the psx cpu. Was it successful?\nAnyway, it seems more reasonable to stick to pcsxr and rearmed.","distinct":true,"url":"https://api.github.com/repos/dmitrysmagin/pcsx4all/commits/14f2c49e6bcf3ae0f5662baa2c443831f51ca9b7"}]}
{"actor":{"display_login":"dmitrysmagin"}}