{"action":"opened","issue":{"url":"https://api.github.com/repos/MilesChou/design-pattern/issues/1","repository_url":"https://api.github.com/repos/MilesChou/design-pattern","labels_url":"https://api.github.com/repos/MilesChou/design-pattern/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/MilesChou/design-pattern/issues/1/comments","events_url":"https://api.github.com/repos/MilesChou/design-pattern/issues/1/events","html_url":"https://github.com/MilesChou/design-pattern/issues/1","id":144482823,"number":1,"title":"Design pattern list","user":{"login":"MilesChou","id":1258752,"avatar_url":"https://avatars.githubusercontent.com/u/1258752?v=3","gravatar_id":"","url":"https://api.github.com/users/MilesChou","html_url":"https://github.com/MilesChou","followers_url":"https://api.github.com/users/MilesChou/followers","following_url":"https://api.github.com/users/MilesChou/following{/other_user}","gists_url":"https://api.github.com/users/MilesChou/gists{/gist_id}","starred_url":"https://api.github.com/users/MilesChou/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MilesChou/subscriptions","organizations_url":"https://api.github.com/users/MilesChou/orgs","repos_url":"https://api.github.com/users/MilesChou/repos","events_url":"https://api.github.com/users/MilesChou/events{/privacy}","received_events_url":"https://api.github.com/users/MilesChou/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":0,"created_at":"2016-03-30T07:06:16Z","updated_at":"2016-03-30T07:06:16Z","closed_at":null,"body":"設計模式主題如下：\r\n\r\nDesign Principles\r\n----\r\n\r\n六大設計原則。\r\n\r\n* Single Responsibility Principle\r\n* Liskov Substitution Principle\r\n* Dependency Inversion Principle\r\n* Interface Segregation Principle\r\n* Least Knowledge Principle\r\n* Open Close Principle\r\n\r\nCreational Patterns\r\n----\r\n\r\n創建型模式\r\n\r\n* Singleton Pattern\r\n* Simple Factory Pattern\r\n* Factory Method Pattern\r\n* Abstract Factory Pattern\r\n* Builder Pattern\r\n* Prototype Pattern\r\n\r\nStructural Patterns\r\n----\r\n\r\n結構型模式。\r\n\r\n* Proxy Pattern\r\n* Bridge Pattern\r\n* Decorator Pattern\r\n* Flyweight Pattern\r\n* Facade Pattern\r\n* Adapter Pattern\r\n* Composite Pattern\r\n\r\nBehavioral Patterns\r\n----\r\n\r\n行為型模式。\r\n\r\n* Template Method Pattern\r\n* Command Pattern\r\n* Strategy Pattern\r\n* Chain-of-responsibility Pattern\r\n* Iterator Pattern\r\n* Observer Pattern\r\n* Interpreter Pattern\r\n* State Pattern\r\n* Mediator Pattern\r\n* Visitor Pattern\r\n* Memento Pattern\r\n* Concurrency Pattern\r\n\r\nAnother Patterns\r\n----\r\n\r\n* Registry of Singleton Pattern\r\n"}}