{"push_id":1038616304,"size":2,"distinct_size":2,"ref":"refs/heads/Dev","head":"80567675b1a85cfbaf09067ced83e1ab80bc1fe4","before":"6974cb130f5f9d2bceed47717c8bed510c325aad","commits":[{"sha":"d581d81ea966c0d100c692ac832a57e941750d99","author":{"email":"bb4eb0d8ebc82d78d895a031800747293b3e81f4@comcast.net","name":"adam444888"},"message":"Updated to Unity Version 5.3.4f1 on my side.","distinct":true,"url":"https://api.github.com/repos/firebingo/Star-Drifter/commits/d581d81ea966c0d100c692ac832a57e941750d99"},{"sha":"80567675b1a85cfbaf09067ced83e1ab80bc1fe4","author":{"email":"bb4eb0d8ebc82d78d895a031800747293b3e81f4@comcast.net","name":"adam444888"},"message":"Fixed the errors for player movement from the new vertical horizontal keywords method. Also fixed the Fire to use mouse 0 (left mouse) instead of mouse 1. Lastly moved the bullet instantiation and variable initialization to a weapon class.","distinct":true,"url":"https://api.github.com/repos/firebingo/Star-Drifter/commits/80567675b1a85cfbaf09067ced83e1ab80bc1fe4"}]}