{"push_id":929437432,"size":1,"distinct_size":1,"ref":"refs/heads/patch-1","head":"9f3e2a9989c397e928cb95f3b104b7a9fb39720f","before":"74723ebcdb553a014aa5b8133e340b577e8c1b9d","commits":[{"sha":"9f3e2a9989c397e928cb95f3b104b7a9fb39720f","author":{"email":"d9d2927f44ea7168b7f203eab87700038ce40506@hotmail.com","name":"Mista-Tea"},"message":"Fixed excessive balloon force crash\n\nSimilar to the [https://github.com/garrynewman/garrysmod/commit/6160c8f166828a3c9488b44b02ee61727451e891#diff-d3d6727ecec503cb9f9bd8afff543124](thruster force crash), you can crash servers with balloon force values at 1E35 and above (1E36 on the thruster) or below -1E35.\r\n\r\nI've clamped both places where this value is used and removed the redundant code on line 62. I've tested this by both spawning a balloon regularly and by modifying a Duplicator-duped balloon's JSON value to 1E35. Crashes occurred before this patch, and were eliminated after it.","distinct":true,"url":"https://api.github.com/repos/Mista-Tea/garrysmod/commits/9f3e2a9989c397e928cb95f3b104b7a9fb39720f"}]}