{"push_id":1311978798,"size":10,"distinct_size":1,"ref":"refs/heads/master","head":"8bc11bca75cf2cd8a93b31039cebe59cb20edba6","before":"e9ed09e6bd992469e81f96d023e6621f6c71ef71","commits":[{"sha":"4247ab3cd81ac4196227e4be6957a245987a9c40","author":{"name":"Sas","email":"8bdc19f6fabb117c25221bbd913dada2b9ff48d0@gmail.com"},"message":"Het sleutelbordgebasseerde event handling toegepas dmv die speler klas en sy subklas hud. Het ook die default pause events geskryf","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/4247ab3cd81ac4196227e4be6957a245987a9c40"},{"sha":"bc759276f6bab77b84a37b7a08de0eeb87fa2ee2","author":{"name":"Bravepie","email":"4f4dc12a2017cf6bfc1a2a187740f41e9b03aa52@gmail.com"},"message":"Het die voorlopige vorms van die hulpbronne- en die dinamiese spruit-klasse bygesit sonder kommentaar.","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/bc759276f6bab77b84a37b7a08de0eeb87fa2ee2"},{"sha":"edbb362d4030132f2f8611f1be75ea0c4c8ebea7","author":{"name":"Sas","email":"8bdc19f6fabb117c25221bbd913dada2b9ff48d0@gmail.com"},"message":"Het toetsscenario bygevoeg via __name__ = __main__","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/edbb362d4030132f2f8611f1be75ea0c4c8ebea7"},{"sha":"051a46a8fdc2c21d0e9c92f08ba67a311668f002","author":{"name":"Sas Swart","email":"8bdc19f6fabb117c25221bbd913dada2b9ff48d0@gmail.com"},"message":"Merge pull request #3 from SasSwart/animasie\n\nAnimasie","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/051a46a8fdc2c21d0e9c92f08ba67a311668f002"},{"sha":"d7cc0bbf1a1f75195e352ba88566ccabf76090fd","author":{"name":"Sas","email":"8bdc19f6fabb117c25221bbd913dada2b9ff48d0@gmail.com"},"message":"Het begin om flenterpoppe te implementeer. Kan hulle reeds teken en die wereld klas bestaan reeds, maar wereld.tick() doen nog geen fisika nie.","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/d7cc0bbf1a1f75195e352ba88566ccabf76090fd"},{"sha":"d1c330358b03bd0778598be939a6b1fd32039d1c","author":{"name":"Sas","email":"8bdc19f6fabb117c25221bbd913dada2b9ff48d0@gmail.com"},"message":"Implementeer Flenterpopskeletanimasie en gravitasie. Het begin met verbindings, maar my methods is gebreek.","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/d1c330358b03bd0778598be939a6b1fd32039d1c"},{"sha":"1906a3d0f422152def9504b58680a1cfc85a892f","author":{"name":"Bravepie","email":"4f4dc12a2017cf6bfc1a2a187740f41e9b03aa52@gmail.com"},"message":"Ek het die koppeling en puntmassa klasse bygevoeg, maar hulle is heelmoontlik net tydelik.  Daarby het ek net vir gerieflikheidsonthalwe vir die demo 'n paar goed uitgecomment.  Verder is daar ook hier en daar kommentaar bygevoeg wat spesifieke goed uiteensit.","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/1906a3d0f422152def9504b58680a1cfc85a892f"},{"sha":"25f347df9fac68ab5426c839a4117eeb07a947a0","author":{"name":"Sas","email":"8bdc19f6fabb117c25221bbd913dada2b9ff48d0@gmail.com"},"message":"Algemene kodesuiwering. Vereenseldig ook flenterpoppe en puntmassas","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/25f347df9fac68ab5426c839a4117eeb07a947a0"},{"sha":"68c65d1b30764358d9c7dbb38274dcf26c328b11","author":{"name":"Christiaan Brand","email":"4f4dc12a2017cf6bfc1a2a187740f41e9b03aa52@gmail.com"},"message":"Merge pull request #7 from SasSwart/massapunte\n\nMassapunte","distinct":false,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/68c65d1b30764358d9c7dbb38274dcf26c328b11"},{"sha":"8bc11bca75cf2cd8a93b31039cebe59cb20edba6","author":{"name":"Sas Swart","email":"8bdc19f6fabb117c25221bbd913dada2b9ff48d0@gmail.com"},"message":"Merge pull request #8 from SasSwart/gui\n\nGui","distinct":true,"url":"https://api.github.com/repos/SasSwart/rooivalk/commits/8bc11bca75cf2cd8a93b31039cebe59cb20edba6"}]}
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