{"push_id":1454312609,"size":2,"distinct_size":2,"ref":"refs/heads/Thi-Branch","head":"0e55d0baca27f06159d352037dcc273a3590f545","before":"ccbf3324a6b7ba739dc5b7bf50e599303e68570c","commits":[{"sha":"984d0f87d979e6033092e554ca2bd130f0606d6e","author":{"name":"bobamilkthi","email":"7ce209776e96929c82135b10201bc9f42f5b5509@sjsu.edu"},"message":"Thi Le - 1.5\n\nAdded in shield health; takes 3 hits for a shield to die. Only two\nshield modes: full and dead. Moved the y-position of the shields from y\n= 224 to y = 200. Helps with accidental double shots due to quick bullet\nresets when it hits the shield. Fixed shield orientation as well.","distinct":true,"url":"https://api.github.com/repos/jackycngai/FPGA_Space_Invaders/commits/984d0f87d979e6033092e554ca2bd130f0606d6e"},{"sha":"0e55d0baca27f06159d352037dcc273a3590f545","author":{"name":"bobamilkthi","email":"7ce209776e96929c82135b10201bc9f42f5b5509@sjsu.edu"},"message":"Thi Le - 1.5.1\n\nMoved shieldy down a little","distinct":true,"url":"https://api.github.com/repos/jackycngai/FPGA_Space_Invaders/commits/0e55d0baca27f06159d352037dcc273a3590f545"}]}
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