{"push_id":921725579,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"8ffa57c0b2043805ccc0a035b01c541acae95b09","before":"8d4281c896158fe9277618efdc6ac51f0deb03b5","commits":[{"sha":"8ffa57c0b2043805ccc0a035b01c541acae95b09","author":{"email":"25d67f492854f625173471e1d7d5d82db5bbfb1c@gmail.com","name":"Pablo A. Rodríguez Codes"},"message":"Terrain Materials\n\nAdded the ability to select the material coloring of the terrain area.\nColorings are interpolated like terrain characteristics (although in a\ndifferent manner, since the color cannot be determined until the value\nis calculated).\nImported Tuple implementation.\nChanged the Script Execution Order for safer component initializations.","distinct":true,"url":"https://api.github.com/repos/parmandorc/PCG/commits/8ffa57c0b2043805ccc0a035b01c541acae95b09"}]}