{"push_id":962926672,"size":3,"distinct_size":3,"ref":"refs/heads/master","head":"567457df85d6802c0f3cbcc4933662c85df4b647","before":"a59f842070a636ae4d2f15ffc0f26b0f1306c102","commits":[{"sha":"5606ee27b72e31f836e259b7416f6921f1db43d2","author":{"email":"3e53b39feaf892f2fc9748549cfa69461c4497a0@gmail.com","name":"Jimson Xu"},"message":"Parse and spawn power bricks\n\nAdd new tag \"Power\".\nRefactor vector2 parsing of the config file into its own function ParseVector2.\nAdd the ability to parse power brick coordinates from the config file. And spawn the power brick at the correct location. Must follow this format: \"pow <x>,<y>\", where there must be no spaces in the coordinate.","distinct":true,"url":"https://api.github.com/repos/jimsonxu/Breakout/commits/5606ee27b72e31f836e259b7416f6921f1db43d2"},{"sha":"d1fbf82dcb9b38823b074aa2c178b3cc3a9c66bf","author":{"email":"3e53b39feaf892f2fc9748549cfa69461c4497a0@gmail.com","name":"Jimson Xu"},"message":"Add BallPrefab to the project","distinct":true,"url":"https://api.github.com/repos/jimsonxu/Breakout/commits/d1fbf82dcb9b38823b074aa2c178b3cc3a9c66bf"},{"sha":"567457df85d6802c0f3cbcc4933662c85df4b647","author":{"email":"3e53b39feaf892f2fc9748549cfa69461c4497a0@gmail.com","name":"Jimson Xu"},"message":"Spawn new balls at game world origin on power brick destruction","distinct":true,"url":"https://api.github.com/repos/jimsonxu/Breakout/commits/567457df85d6802c0f3cbcc4933662c85df4b647"}]}