{"action":"created","issue":{"url":"https://api.github.com/repos/Zet0rz/nzombies/issues/206","repository_url":"https://api.github.com/repos/Zet0rz/nzombies","labels_url":"https://api.github.com/repos/Zet0rz/nzombies/issues/206/labels{/name}","comments_url":"https://api.github.com/repos/Zet0rz/nzombies/issues/206/comments","events_url":"https://api.github.com/repos/Zet0rz/nzombies/issues/206/events","html_url":"https://github.com/Zet0rz/nzombies/issues/206","id":156152318,"number":206,"title":"Weapon Problems Round 2","user":{"login":"Tomelyr","id":5460892,"avatar_url":"https://avatars.githubusercontent.com/u/5460892?v=3","gravatar_id":"","url":"https://api.github.com/users/Tomelyr","html_url":"https://github.com/Tomelyr","followers_url":"https://api.github.com/users/Tomelyr/followers","following_url":"https://api.github.com/users/Tomelyr/following{/other_user}","gists_url":"https://api.github.com/users/Tomelyr/gists{/gist_id}","starred_url":"https://api.github.com/users/Tomelyr/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Tomelyr/subscriptions","organizations_url":"https://api.github.com/users/Tomelyr/orgs","repos_url":"https://api.github.com/users/Tomelyr/repos","events_url":"https://api.github.com/users/Tomelyr/events{/privacy}","received_events_url":"https://api.github.com/users/Tomelyr/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"milestone":null,"comments":13,"created_at":"2016-05-22T13:31:27Z","updated_at":"2016-05-24T17:36:50Z","closed_at":"2016-05-22T18:08:58Z","body":"So im back. Sorry, but i took some vacation ^^\r\nSame Setup as in #193 \r\nNow i've managed to find 2 Bugs withit.\r\nFirstly: The MaxAmmo Display on the HUD is now showing 0, but i've still got the ammo. So purely visual. I can't give any hint to why currently.\r\nSecondly (and more important imo):\r\nThe Swep order is again mixed. So basicly im again running into the problem, that instead of my current swep, the slot 2 swep gets replaced.\r\n\r\nI'm gonna debug it again and will edit the logs into it. Incase live question are needed again, just hit me up on steam.\r\n\r\n> Generating round speeds with steps of 10...\r\nWeapon [808][nz_quickknife_crowbar]     Weapon [NULL]\r\nlua_run for k,v in pairs(player.GetByID(1):GetWeapons()) do print(v:GetNWInt(\"SwitchSlot\")) end\r\n> for k,v in pairs(player.GetByID(1):GetWeapons()) do print(v:GetNWInt(\"SwitchSlot\")) end...\r\n1\r\n0\r\nlua_run for k,v in pairs(player.GetByID(1):GetWeapons()) do print(v:GetNWInt(\"SwitchSlot\")) end\r\n> for k,v in pairs(player.GetByID(1):GetWeapons()) do print(v:GetNWInt(\"SwitchSlot\")) end...\r\n1\r\n0\r\n2\r\nNZ Player [1][MEME.DADDY] used command /givepoints with arguments 20000\r\nlua_run for k,v in pairs(player.GetByID(1):GetWeapons()) do print(v:GetNWInt(\"SwitchSlot\")) end\r\n> for k,v in pairs(player.GetByID(1):GetWeapons()) do print(v:GetNWInt(\"SwitchSlot\")) end...\r\n0\r\n2\r\n1\r\nKilled Enemy: 1/5\r\nKilled Enemy: 2/5\r\nKilled Enemy: 3/5\r\nUnlocking door  Entity [93][func_door]\r\n93      Entity [93][func_door]\r\nlua_run for k,v in pairs(player.GetByID(1):GetWeapons()) do print(v:GetNWInt(\"SwitchSlot\")) end\r\n> for k,v in pairs(player.GetByID(1):GetWeapons()) do print(v:GetNWInt(\"SwitchSlot\")) end...\r\n1\r\n0\r\n2\r\nKilled Enemy: 4/5\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/Zet0rz/nzombies/issues/comments/221347139","html_url":"https://github.com/Zet0rz/nzombies/issues/206#issuecomment-221347139","issue_url":"https://api.github.com/repos/Zet0rz/nzombies/issues/206","id":221347139,"user":{"login":"Zet0rz","id":13242564,"avatar_url":"https://avatars.githubusercontent.com/u/13242564?v=3","gravatar_id":"","url":"https://api.github.com/users/Zet0rz","html_url":"https://github.com/Zet0rz","followers_url":"https://api.github.com/users/Zet0rz/followers","following_url":"https://api.github.com/users/Zet0rz/following{/other_user}","gists_url":"https://api.github.com/users/Zet0rz/gists{/gist_id}","starred_url":"https://api.github.com/users/Zet0rz/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Zet0rz/subscriptions","organizations_url":"https://api.github.com/users/Zet0rz/orgs","repos_url":"https://api.github.com/users/Zet0rz/repos","events_url":"https://api.github.com/users/Zet0rz/events{/privacy}","received_events_url":"https://api.github.com/users/Zet0rz/received_events","type":"User","site_admin":false},"created_at":"2016-05-24T17:36:50Z","updated_at":"2016-05-24T17:36:50Z","body":"I'm currently going through exam periods, which drastically slow down development. On top of that, I still have to edit videos for my channel regularly and I am also getting a drivers license. It might be a bit, the time I get to work is very fragmented. \r\n\r\nThat being said, I quickly tested the priority weapon slots, and it works perfectly for me. Might be because I'm running singleplayer, might need to try out multiplayer. "}}
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