{"action":"created","issue":{"url":"https://api.github.com/repos/zaphoyd/websocketpp/issues/505","repository_url":"https://api.github.com/repos/zaphoyd/websocketpp","labels_url":"https://api.github.com/repos/zaphoyd/websocketpp/issues/505/labels{/name}","comments_url":"https://api.github.com/repos/zaphoyd/websocketpp/issues/505/comments","events_url":"https://api.github.com/repos/zaphoyd/websocketpp/issues/505/events","html_url":"https://github.com/zaphoyd/websocketpp/issues/505","id":126325292,"number":505,"title":"Provide SOCKS proxy support","user":{"login":"GamePad64","id":837953,"avatar_url":"https://avatars.githubusercontent.com/u/837953?v=3","gravatar_id":"","url":"https://api.github.com/users/GamePad64","html_url":"https://github.com/GamePad64","followers_url":"https://api.github.com/users/GamePad64/followers","following_url":"https://api.github.com/users/GamePad64/following{/other_user}","gists_url":"https://api.github.com/users/GamePad64/gists{/gist_id}","starred_url":"https://api.github.com/users/GamePad64/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/GamePad64/subscriptions","organizations_url":"https://api.github.com/users/GamePad64/orgs","repos_url":"https://api.github.com/users/GamePad64/repos","events_url":"https://api.github.com/users/GamePad64/events{/privacy}","received_events_url":"https://api.github.com/users/GamePad64/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/zaphoyd/websocketpp/labels/Feature","name":"Feature","color":"0b02e1"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":3,"created_at":"2016-01-13T02:22:27Z","updated_at":"2016-02-21T23:58:03Z","closed_at":null,"body":"Hi! I am writing a peer-2-peer application, that uses WebSockets and has to connect through various types of proxy servers. Most of them are HTTP CONNECT and SOCKS (4 and 5). I see, that you have support for HTTP CONNECT (even with auth), but not SOCKS.​\r\n\r\nIs there any chance to make connection through SOCKS possible?"},"comment":{"url":"https://api.github.com/repos/zaphoyd/websocketpp/issues/comments/186948066","html_url":"https://github.com/zaphoyd/websocketpp/issues/505#issuecomment-186948066","issue_url":"https://api.github.com/repos/zaphoyd/websocketpp/issues/505","id":186948066,"user":{"login":"zaphoyd","id":1006976,"avatar_url":"https://avatars.githubusercontent.com/u/1006976?v=3","gravatar_id":"","url":"https://api.github.com/users/zaphoyd","html_url":"https://github.com/zaphoyd","followers_url":"https://api.github.com/users/zaphoyd/followers","following_url":"https://api.github.com/users/zaphoyd/following{/other_user}","gists_url":"https://api.github.com/users/zaphoyd/gists{/gist_id}","starred_url":"https://api.github.com/users/zaphoyd/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/zaphoyd/subscriptions","organizations_url":"https://api.github.com/users/zaphoyd/orgs","repos_url":"https://api.github.com/users/zaphoyd/repos","events_url":"https://api.github.com/users/zaphoyd/events{/privacy}","received_events_url":"https://api.github.com/users/zaphoyd/received_events","type":"User","site_admin":false},"created_at":"2016-02-21T23:58:03Z","updated_at":"2016-02-21T23:58:03Z","body":"Relevant to this issue: #520 is going to track the development of a pluggable authenticated proxy interface. In theory this should allow folks to add their own proxy logic without needing to hack the core library."}}