{"action":"created","issue":{"url":"https://api.github.com/repos/CyberdyneCC/Thermos/issues/349","repository_url":"https://api.github.com/repos/CyberdyneCC/Thermos","labels_url":"https://api.github.com/repos/CyberdyneCC/Thermos/issues/349/labels{/name}","comments_url":"https://api.github.com/repos/CyberdyneCC/Thermos/issues/349/comments","events_url":"https://api.github.com/repos/CyberdyneCC/Thermos/issues/349/events","html_url":"https://github.com/CyberdyneCC/Thermos/issues/349","id":153667468,"number":349,"title":"PlayerChangedWorldEvent & PlayerTeleportEvent return wrong from locations","user":{"login":"NDruce","id":3519015,"avatar_url":"https://avatars.githubusercontent.com/u/3519015?v=3","gravatar_id":"","url":"https://api.github.com/users/NDruce","html_url":"https://github.com/NDruce","followers_url":"https://api.github.com/users/NDruce/followers","following_url":"https://api.github.com/users/NDruce/following{/other_user}","gists_url":"https://api.github.com/users/NDruce/gists{/gist_id}","starred_url":"https://api.github.com/users/NDruce/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/NDruce/subscriptions","organizations_url":"https://api.github.com/users/NDruce/orgs","repos_url":"https://api.github.com/users/NDruce/repos","events_url":"https://api.github.com/users/NDruce/events{/privacy}","received_events_url":"https://api.github.com/users/NDruce/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/CyberdyneCC/Thermos/labels/bug","name":"bug","color":"fc2929"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":46,"created_at":"2016-05-08T17:28:07Z","updated_at":"2016-05-26T00:39:10Z","closed_at":null,"body":"**Server Log:** http://pastebin.com/HutD6dTt\r\n\r\n**FML Log(s):** not required\r\n\r\n**Explanation of issue:** When player teleports between worlds, he actually teleports with no errors, but debugging show me about this is false, and there are bug exists. So (if you see the code of Multiverse), players don't charge money for switching worlds and too more don't work. Actually Multiverse-Inventory doesn't switches inventories and all players able to get items from Creative-worlds for free and take it to Survival world. IT IS VERY HARMFUL FOR SERVER (ex. using ghast spawn eggs in Overworld) AND ECONOMY! But it must be fixed at least because it is broken.\r\n\r\n**How to recreate this issue:** Fix world teleport event to 'WorldTeleportedFrom<->WorldTeleportedTo' not equals\r\n\r\n**Modpack Name:** not required\r\n\r\n**Mods Installed:** not required\r\n\r\n**Plugins Installed:** Multiverse-Core v2.5-b697 (latest for 1.7.10), Multiverse-Inventories v2.5-b383 (latest for 1.7.10), Vault, PermissionsEx\r\n\r\n**Warmroast Report:** none\r\n\r\n**Thermos Version:** 56\r\n\r\n**Forge Version:** 1614\r\n"},"comment":{"url":"https://api.github.com/repos/CyberdyneCC/Thermos/issues/comments/221748021","html_url":"https://github.com/CyberdyneCC/Thermos/issues/349#issuecomment-221748021","issue_url":"https://api.github.com/repos/CyberdyneCC/Thermos/issues/349","id":221748021,"user":{"login":"Tencao","id":2492848,"avatar_url":"https://avatars.githubusercontent.com/u/2492848?v=3","gravatar_id":"","url":"https://api.github.com/users/Tencao","html_url":"https://github.com/Tencao","followers_url":"https://api.github.com/users/Tencao/followers","following_url":"https://api.github.com/users/Tencao/following{/other_user}","gists_url":"https://api.github.com/users/Tencao/gists{/gist_id}","starred_url":"https://api.github.com/users/Tencao/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Tencao/subscriptions","organizations_url":"https://api.github.com/users/Tencao/orgs","repos_url":"https://api.github.com/users/Tencao/repos","events_url":"https://api.github.com/users/Tencao/events{/privacy}","received_events_url":"https://api.github.com/users/Tencao/received_events","type":"User","site_admin":false},"created_at":"2016-05-26T00:39:10Z","updated_at":"2016-05-26T00:39:10Z","body":"Alot of people cant afford to run two servers just for an optional game mode, especially for modded servers. Creative and Survival world have worked fine for ages prior to this bug, so while separate servers is a temp solution, it shouldn't be the only solution. "}}
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