{"action":"created","issue":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/15671","repository_url":"https://api.github.com/repos/tgstation/-tg-station","labels_url":"https://api.github.com/repos/tgstation/-tg-station/issues/15671/labels{/name}","comments_url":"https://api.github.com/repos/tgstation/-tg-station/issues/15671/comments","events_url":"https://api.github.com/repos/tgstation/-tg-station/issues/15671/events","html_url":"https://github.com/tgstation/-tg-station/pull/15671","id":135264696,"number":15671,"title":"Introduces the new taser. ","user":{"login":"CPTANT","id":12935942,"avatar_url":"https://avatars.githubusercontent.com/u/12935942?v=3","gravatar_id":"","url":"https://api.github.com/users/CPTANT","html_url":"https://github.com/CPTANT","followers_url":"https://api.github.com/users/CPTANT/followers","following_url":"https://api.github.com/users/CPTANT/following{/other_user}","gists_url":"https://api.github.com/users/CPTANT/gists{/gist_id}","starred_url":"https://api.github.com/users/CPTANT/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/CPTANT/subscriptions","organizations_url":"https://api.github.com/users/CPTANT/orgs","repos_url":"https://api.github.com/users/CPTANT/repos","events_url":"https://api.github.com/users/CPTANT/events{/privacy}","received_events_url":"https://api.github.com/users/CPTANT/received_events","type":"User","site_admin":false},"labels":[{"url":"https://api.github.com/repos/tgstation/-tg-station/labels/Feature","name":"Feature","color":"009800"}],"state":"open","locked":false,"assignee":null,"milestone":null,"comments":39,"created_at":"2016-02-21T21:53:25Z","updated_at":"2016-02-22T01:25:09Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/tgstation/-tg-station/pulls/15671","html_url":"https://github.com/tgstation/-tg-station/pull/15671","diff_url":"https://github.com/tgstation/-tg-station/pull/15671.diff","patch_url":"https://github.com/tgstation/-tg-station/pull/15671.patch"},"body":"Does 30 stamina damage, stuns you with second shot. Makes you drop your items.\r\n\r\nAdds light lasers to hybrid tasers.\r\n\r\nFor a full description read https://tgstation13.org/phpBB/viewtopic.php?f=9&t=5932\r\n\r\n:cl:\r\ntweak: Nanotrasen found a new taser supplier. The new tasers hold 12 shots, down people with 2 hits and hybrid tasers now have a light laser attached.\r\n/:cl:"},"comment":{"url":"https://api.github.com/repos/tgstation/-tg-station/issues/comments/186960565","html_url":"https://github.com/tgstation/-tg-station/pull/15671#issuecomment-186960565","issue_url":"https://api.github.com/repos/tgstation/-tg-station/issues/15671","id":186960565,"user":{"login":"Sarcalogo","id":15669103,"avatar_url":"https://avatars.githubusercontent.com/u/15669103?v=3","gravatar_id":"","url":"https://api.github.com/users/Sarcalogo","html_url":"https://github.com/Sarcalogo","followers_url":"https://api.github.com/users/Sarcalogo/followers","following_url":"https://api.github.com/users/Sarcalogo/following{/other_user}","gists_url":"https://api.github.com/users/Sarcalogo/gists{/gist_id}","starred_url":"https://api.github.com/users/Sarcalogo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Sarcalogo/subscriptions","organizations_url":"https://api.github.com/users/Sarcalogo/orgs","repos_url":"https://api.github.com/users/Sarcalogo/repos","events_url":"https://api.github.com/users/Sarcalogo/events{/privacy}","received_events_url":"https://api.github.com/users/Sarcalogo/received_events","type":"User","site_admin":false},"created_at":"2016-02-22T01:25:09Z","updated_at":"2016-02-22T01:25:09Z","body":"You are again, assuming that the weapon is in hand and not in their backpack or that they simply don't have another weapon. If you shoot at a suspected gangster, he now has the time to reach into his backpack and pull out a gun and instantly retaliate with lethal force. Same for ebows and revolvers. You can go on about flashbangs all you want, but we all know they're ineffective unless used in closed quarters, as you can just run away from them. All it takes is one person to escape the flash banging to shake up the others when its gone off. Flashbangs also do jack shit when you are being chased by a group of people (as you are in rev) because you and your pursuers just run past it unless you want to chance counting in byond seconds. Again, the principle with the nuke ops is that they have a one hit stun weapon and you don't. You shoot them first, they shoot you once and you're dead. As for the melee stuff. It's retarded to try to get in a one on one click spam fest with a guy armed with a baton or ebow. It's always much easier to shoot them while they try to get close to you. If they are two or three tiles away from you, they're in that sweet spot where they can duck in and out to kill you and thats where shooting them is vital or you want to risk a one on one clickfest."}}