{"comment":{"url":"https://api.github.com/repos/chocolate-doom/chocolate-doom/comments/17366086","html_url":"https://github.com/chocolate-doom/chocolate-doom/commit/901ee2fe7588fd9dbe62f40b187bcaf364c0fce1#commitcomment-17366086","id":17366086,"user":{"login":"jmtd","id":63694,"avatar_url":"https://avatars.githubusercontent.com/u/63694?v=3","gravatar_id":"","url":"https://api.github.com/users/jmtd","html_url":"https://github.com/jmtd","followers_url":"https://api.github.com/users/jmtd/followers","following_url":"https://api.github.com/users/jmtd/following{/other_user}","gists_url":"https://api.github.com/users/jmtd/gists{/gist_id}","starred_url":"https://api.github.com/users/jmtd/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jmtd/subscriptions","organizations_url":"https://api.github.com/users/jmtd/orgs","repos_url":"https://api.github.com/users/jmtd/repos","events_url":"https://api.github.com/users/jmtd/events{/privacy}","received_events_url":"https://api.github.com/users/jmtd/received_events","type":"User","site_admin":false},"position":null,"line":null,"path":"","commit_id":"901ee2fe7588fd9dbe62f40b187bcaf364c0fce1","created_at":"2016-05-05T13:13:28Z","updated_at":"2016-05-05T13:13:28Z","body":"I'm not sure writing out 320x200 PNGs is ever the right thing to do (well, perhaps if the user has set their window size to 320x200...) but, most of this is relevant to if we move to writing out texture_upscaled (just adding some stuff in the else branch for that case) if that's what we agree we should be doing..."}}