{"action":"created","issue":{"url":"https://api.github.com/repos/Nithanim/gw2api/issues/18","repository_url":"https://api.github.com/repos/Nithanim/gw2api","labels_url":"https://api.github.com/repos/Nithanim/gw2api/issues/18/labels{/name}","comments_url":"https://api.github.com/repos/Nithanim/gw2api/issues/18/comments","events_url":"https://api.github.com/repos/Nithanim/gw2api/issues/18/events","html_url":"https://github.com/Nithanim/gw2api/issues/18","id":180516225,"number":18,"title":"Return a map when asking for multiple resources","user":{"login":"ikjahaa","id":16404695,"avatar_url":"https://avatars.githubusercontent.com/u/16404695?v=3","gravatar_id":"","url":"https://api.github.com/users/ikjahaa","html_url":"https://github.com/ikjahaa","followers_url":"https://api.github.com/users/ikjahaa/followers","following_url":"https://api.github.com/users/ikjahaa/following{/other_user}","gists_url":"https://api.github.com/users/ikjahaa/gists{/gist_id}","starred_url":"https://api.github.com/users/ikjahaa/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ikjahaa/subscriptions","organizations_url":"https://api.github.com/users/ikjahaa/orgs","repos_url":"https://api.github.com/users/ikjahaa/repos","events_url":"https://api.github.com/users/ikjahaa/events{/privacy}","received_events_url":"https://api.github.com/users/ikjahaa/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":6,"created_at":"2016-10-02T14:58:05Z","updated_at":"2016-10-31T03:55:45Z","closed_at":null,"body":"[GW2 api Accessing_resources guidelines](https://wiki.guildwars2.com/wiki/API:2#Accessing_resources)\n\nIn my case, i want to add the ItemInfo to my Item object, instead of sending a http request per item we can make use of the ?ids=.... endpoint. The only problem now is that the api returns me an array of ItemInfo's. It would enhance my application's speed if it would return a Map based on the id of the ItemInfo as key, and the itemInfo itself as the value @ time of parsing instead of it having to be done by me.\n"},"comment":{"url":"https://api.github.com/repos/Nithanim/gw2api/issues/comments/257209279","html_url":"https://github.com/Nithanim/gw2api/issues/18#issuecomment-257209279","issue_url":"https://api.github.com/repos/Nithanim/gw2api/issues/18","id":257209279,"user":{"login":"leventov","id":609240,"avatar_url":"https://avatars.githubusercontent.com/u/609240?v=3","gravatar_id":"","url":"https://api.github.com/users/leventov","html_url":"https://github.com/leventov","followers_url":"https://api.github.com/users/leventov/followers","following_url":"https://api.github.com/users/leventov/following{/other_user}","gists_url":"https://api.github.com/users/leventov/gists{/gist_id}","starred_url":"https://api.github.com/users/leventov/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/leventov/subscriptions","organizations_url":"https://api.github.com/users/leventov/orgs","repos_url":"https://api.github.com/users/leventov/repos","events_url":"https://api.github.com/users/leventov/events{/privacy}","received_events_url":"https://api.github.com/users/leventov/received_events","type":"User","site_admin":false},"created_at":"2016-10-31T03:55:44Z","updated_at":"2016-10-31T03:55:44Z","body":"@Nithanim \r\n\r\n> make your own map that is not compatible with any other similar maps (I think) except if it used primitive interfaces\r\n\r\nNo, ubiquitous compatibility was one of the goals of Koloboke Compile. You can use java.util.Map or almost any other non-standard interface. For example, I've made a PoC implementation of Trove's interfaces using Koloboke Compile: https://github.com/leventov/trove-over-koloboke-compile (no cheat, real Trove's interfaces, passing Trove's unit tests).\r\n\r\n> greeted me with an exception specific to Netbeans immediately. Turns out that it goes not well with my IDE forcing me to work with apparently non-compilable code that in fact does compile.\r\n\r\nThis is very sad. I spend a lot of time making Koloboke Compile compatible with Eclipse. Couldn't something similar to [this](https://github.com/leventov/Koloboke/blob/master/compile/tutorial.md#ide-and-tools-configuration) be done in Netbeans? Specifying annotation processing Jar manually in IDE settings.\r\n\r\n> I mean I could try to live with the constant errors all over the place for the time being if you really want the\r\n\r\nI don't understand why errors will be \"all over the place\". In the worst case, only constructors calls in static factory methods should be \"errors\", but all other code should use those static factory methods.\r\n\r\n> Did I accidentally notify you with the link?\r\n\r\nNo, I periodically monitor mentions of koloboke in github issues."}}
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