{"action":"opened","issue":{"url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/91","repository_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity","labels_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/91/labels{/name}","comments_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/91/comments","events_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/91/events","html_url":"https://github.com/LogicalError/realtime-CSG-for-unity/issues/91","id":188457747,"number":91,"title":"[Request]Keep brush tag and name and layer after explore fbx?","user":{"login":"sonygod","id":748320,"avatar_url":"https://avatars.githubusercontent.com/u/748320?v=3","gravatar_id":"","url":"https://api.github.com/users/sonygod","html_url":"https://github.com/sonygod","followers_url":"https://api.github.com/users/sonygod/followers","following_url":"https://api.github.com/users/sonygod/following{/other_user}","gists_url":"https://api.github.com/users/sonygod/gists{/gist_id}","starred_url":"https://api.github.com/users/sonygod/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/sonygod/subscriptions","organizations_url":"https://api.github.com/users/sonygod/orgs","repos_url":"https://api.github.com/users/sonygod/repos","events_url":"https://api.github.com/users/sonygod/events{/privacy}","received_events_url":"https://api.github.com/users/sonygod/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2016-11-10T09:24:06Z","updated_at":"2016-11-10T09:24:06Z","closed_at":null,"body":"Keep brush tag and name and layer after explore fbx?\r\ndon't use same name \"mesh\" "}}
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