{"push_id":1239409345,"size":1,"distinct_size":0,"ref":"refs/heads/7651_OgreTerrainQuadTreeNode_calculateCurrentLod_UncommentedEarlyOut","head":"b22175f979a5495b77b790aa83d816b13736af1b","before":"dae6bcc73baa743ecf19e7e7244edc41c94a702c","commits":[{"sha":"b22175f979a5495b77b790aa83d816b13736af1b","author":{"name":"Assaf Raman","email":"6bdae785b8ab5796f25749f0f3c593f74e3e6830@assaf.co.il"},"message":"A patch by: Poojan Prabhu ( poojan_prabhu / jimmemalone / psquare)\n\nDX 11:\n-Changes to enable Geometry Shader when its specified\n-Changes to support adjacency based topology\n-Fixed some copy paste errors\n\nIsoSurface sample:\n-HLSL shader\n-Material changes to pick up hlsl when DX 11 and cg shader, when OpenGL\n-Sample now runs on both DX 11 and OpenGL\n\nMinor: Some aesthetic changes (removed whitespace, etc)","distinct":false,"url":"https://api.github.com/repos/digimatic/ogre/commits/b22175f979a5495b77b790aa83d816b13736af1b"}]}
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