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Then ionWindow needs only to use a rendering engine reference, ionAsset can implement asset interfaces, and ionGL can provide a rendering engine implementation.\r\n"},"comment":{"url":"https://api.github.com/repos/iondune/ionEngine/issues/comments/181243905","html_url":"https://github.com/iondune/ionEngine/issues/21#issuecomment-181243905","issue_url":"https://api.github.com/repos/iondune/ionEngine/issues/21","id":181243905,"user":{"login":"iondune","id":3452735,"avatar_url":"https://avatars.githubusercontent.com/u/3452735?v=3","gravatar_id":"","url":"https://api.github.com/users/iondune","html_url":"https://github.com/iondune","followers_url":"https://api.github.com/users/iondune/followers","following_url":"https://api.github.com/users/iondune/following{/other_user}","gists_url":"https://api.github.com/users/iondune/gists{/gist_id}","starred_url":"https://api.github.com/users/iondune/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/iondune/subscriptions","organizations_url":"https://api.github.com/users/iondune/orgs","repos_url":"https://api.github.com/users/iondune/repos","events_url":"https://api.github.com/users/iondune/events{/privacy}","received_events_url":"https://api.github.com/users/iondune/received_events","type":"User","site_admin":false},"created_at":"2016-02-08T07:50:52Z","updated_at":"2016-02-08T07:50:52Z","body":"Realized by the latest scene and graphics work."}}