{"repository":{"description":"GZDoom adds an OpenGL renderer to the ZDoom source port.","homepage":"http://www.osnanet.de/c.oelckers/gzdoom/","watchers":15,"stargazers":15,"forks":5,"fork":true,"size":17209,"owner":"coelckers","private":false,"open_issues":0,"has_issues":false,"has_downloads":true,"has_wiki":false,"language":"C++","created_at":"2013-06-22T23:38:12-07:00","pushed_at":"2013-09-29T00:51:13-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Phillip Cohen","company":"Phillco Enterprises","blog":"http://phillip.io","location":"Dallas, TX","email":"21542e38a0b82113edef7e33c378f247e235fb75@phillip.io"},"url":"https://github.com/coelckers/gzdoom"}