{"repository":{"description":"CZGTextureCreator is a cocos2d-based class that allows you to draw multiple images, then packs them into a single CCTexture so that they can be used in batch nodes.","watchers":9,"stargazers":9,"forks":1,"fork":false,"size":5003,"owner":"czgarrett","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"Objective-C","created_at":"2013-01-17T07:04:34-08:00","pushed_at":"2013-11-13T10:24:03-08:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Liam Cain","blog":"http://boundincode.com/","location":"NY","email":"fbf8281720459e136e1080715e5df42d62d049d9@gmail.com"},"url":"https://github.com/czgarrett/CZGTextureCreator/compare/develop"}