{"repository":{"owner":"MovingBlocks","homepage":"http://blog.movingblocks.net","has_issues":true,"master_branch":"develop","created_at":"2011-03-03T19:49:19-08:00","has_downloads":true,"description":"Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","organization":"MovingBlocks","watchers":436,"language":"Java","fork":false,"size":3076,"open_issues":107,"pushed_at":"2013-02-05T12:39:08-08:00","stargazers":436,"forks":174,"has_wiki":true,"private":false,"integrate_branch":"integrate"},"actor_attributes":{"company":"Moving Blocks!","name":"Benjamin Glatzel","blog":"http://blog.movingblocks.net","location":"Frankfurt","email":"fbddf02530ea310dbd62f525cdc8d9f339fea9d6@me.com","type":"User"},"url":"https://github.com/MovingBlocks/Terasology/compare/741d061dbb...8dfe079dab"}