{"repository":{"description":"Entity Component System engine for MonoGame.","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":60,"owner":"gigimoi","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C#","created_at":"2013-07-24T13:32:14-07:00","pushed_at":"2013-07-24T13:37:06-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Gigimoi","company":"Gigimoi Games","blog":"gigimoi.co.cc","location":"Dubuque, Iowa","email":"21800ca75f54135f10185bd5ef584bbd4ac1e2c0@gmail.com"},"url":"https://github.com/gigimoi/IhnLib/compare/7717ae6ff1...a9e044b173"}