{"repository":{"description":"Bryan's C++ OpenGL/SDL/GLM/Bullet Games Engine","watchers":6,"stargazers":6,"forks":11,"fork":false,"size":126150,"owner":"skooter500","private":false,"open_issues":2,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C","created_at":"2013-06-06T10:03:27-07:00","pushed_at":"2013-11-25T09:14:18-08:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"daniel hogan","location":"Dublin, Ireland","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/skooter500/BGE/pull/2"}