{"repository":{"description":"Procedural Noise Shader Routines compatible with WebGL","homepage":"","watchers":308,"stargazers":308,"forks":25,"fork":false,"size":2148,"owner":"ashima","private":false,"open_issues":2,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C","created_at":"2011-02-22T15:54:19-08:00","pushed_at":"2013-05-09T14:50:10-07:00","master_branch":"master","organization":"ashima"},"actor_attributes":{"type":"User","name":"Jacob Hammack","company":"","blog":"http://www.hammackj.com","location":"San Antonio, TX","email":"7c353513e409ea2683daa79b4d64f05b7637df6c@hammackj.com"},"url":"https://github.com/ashima/webgl-noise"}