{"repository":{"description":"OpenGL Concept Exploration - Ray Tracing and Particle Systems","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":3048,"owner":"nolnoch","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C++","created_at":"2013-04-08T10:22:53-07:00","pushed_at":"2013-04-21T11:21:10-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Wade Burch","company":"Nolnoch, LLC","blog":"http://www.idyllramblings.com","location":"Austin, TX","email":"34c6fceca75e456f25e7e99531e2425c6c1de443@nolnoch.com"},"url":"https://github.com/nolnoch/crystal-water/compare/f460864d66...326e070129"}