{"repository":{"forks":174,"owner":"MovingBlocks","has_downloads":true,"open_issues":107,"homepage":"http://blog.movingblocks.net","has_wiki":true,"watchers":435,"created_at":"2011-03-03T19:49:19-08:00","fork":false,"size":3048,"integrate_branch":"integrate","description":"Download now from GitHub - https://github.com/MovingBlocks/Terasology/downloads - Hello Gronkh users and internet at large! - Terasology is an open source project started by Benjamin \"begla\" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.  After proving itself as a solid tech demo begla was joined at first by Anton \"small-jeeper\" Kireev and Rasmus \"Cervator\" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.","stargazers":435,"master_branch":"develop","organization":"MovingBlocks","private":false,"language":"Java","has_issues":true,"pushed_at":"2013-02-03T12:30:44-08:00"},"actor_attributes":{"email":"fbddf02530ea310dbd62f525cdc8d9f339fea9d6@me.com","type":"User","name":"Benjamin Glatzel","company":"Moving Blocks!","blog":"http://blog.movingblocks.net","location":"Frankfurt"},"url":"https://github.com/MovingBlocks/Terasology/compare/db82928244...e1d9300e7c"}