{"repository":{"description":"SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.","homepage":"http://www.iryoku.com/smaa/","watchers":122,"stargazers":122,"forks":11,"fork":false,"size":16250,"owner":"iryoku","private":false,"open_issues":2,"has_issues":true,"has_downloads":true,"has_wiki":false,"language":"C++","created_at":"2011-04-20T07:08:56-07:00","pushed_at":"2013-09-26T02:24:06-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Joseph Davies","location":"Jurupa Valley, CA","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/iryoku/smaa"}