{"repository":{"description":"Using a shader to deform a pano fbo so that it can be projected onto the inside of a cylinder.","watchers":8,"stargazers":8,"forks":1,"fork":false,"size":580,"owner":"flight404","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C++","created_at":"2013-06-26T14:25:19-07:00","pushed_at":"2013-06-26T14:25:28-07:00","master_branch":"master"},"actor_attributes":{"type":"Organization","name":"The IMC Lab + Gallery","blog":"http://TheIMClab.com","location":"56 West 22nd Street New York, NY 10010","email":"59bd0a3ff43b32849b319e645d4798d8a5d1e889@TheIMClab.com"},"url":"https://github.com/imclab/CylinderProjection"}