{"repository":{"watchers":1,"has_wiki":true,"owner":"yagudaev","pushed_at":"2012-07-11T22:00:22-07:00","description":"An example of using a utility Sprite and ImageLoader classes I created to make it easier to work with OpenGL","stargazers":1,"forks":1,"language":"C++","fork":false,"size":264,"has_issues":true,"has_downloads":true,"created_at":"2012-07-11T21:27:50-07:00","open_issues":0,"private":false},"actor_attributes":{"company":"Mediaworks","location":"New Zealand","type":"User","name":"Tony Grimwood","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/Tonygrim/analog-clock"}