{"repository":{"description":"GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.","homepage":"","watchers":2,"stargazers":2,"forks":0,"fork":true,"size":236,"owner":"donny-dont","private":false,"open_issues":0,"has_issues":false,"has_downloads":false,"has_wiki":false,"language":"C++","created_at":"2013-07-04T12:00:42-07:00","pushed_at":"2013-07-06T15:26:45-07:00","master_branch":"master"},"actor_attributes":{"type":"User","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/donny-dont/glsl-optimizer"}