{"repository":{"description":"iCade plugin for Unity3D. Supports poll and callback usages. Contains postprocessing code that changes the generated Xcode project (uses mod_pbxproj).","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":120,"owner":"aagr","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"Python","created_at":"2013-10-09T05:42:55-07:00","pushed_at":"2013-10-09T05:58:12-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Alexandre Ribeiro","company":"Game Whizzes","blog":"http://gamewhizzes.com","location":"Portugal","email":"5bdcd3c0d4d24ae3e71b3b452a024c6324c7e4bb@gamewhizzes.com"},"url":"https://github.com/aagr/Unity3D-iCade-plugin/compare/6bdbdfc1e9...4eb68224fe"}