{"repository":{"description":"XboxCtrlrInput is a C# class for Unity3D that handles Xbox 360 controller input on multiple platforms and plans to support multiple controller inputs.","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":484,"owner":"JISyed","private":false,"open_issues":2,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C#","created_at":"2013-08-29T22:56:28-07:00","pushed_at":"2013-09-03T23:08:00-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Jibran Syed","blog":"jibransyed.wordpress.com","location":"Chicago","email":"da39a3ee5e6b4b0d3255bfef95601890afd80709"},"url":"https://github.com/JISyed/Unity-XboxCtrlrInput/wiki/Home"}