{"repository":{"description":"Automate the boring parts of writing an SDL game in Haskell","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":140,"owner":"jpaugh","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"Haskell","created_at":"2013-05-30T15:01:27-07:00","pushed_at":"2013-05-30T15:07:11-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Jonathan Paugh","blog":"","location":"United States","email":"67c6b94b78bbbe543c617df8137417ab8e8de196@gmx.us"},"url":"https://github.com/jpaugh/game-engine/compare/master"}