{"repository":{"description":"Experiments with procedural modeling techniques in Unity.","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":1288,"owner":"nucleartide","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"C#","created_at":"2013-10-08T15:27:36-07:00","pushed_at":"2013-10-24T16:31:54-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Jason Tu","blog":"","location":"New York","email":"51f3dfd2c43941d3908bf4927593ff5ac152cc89@gmail.com"},"url":"https://github.com/nucleartide/procedural-modeling-fun/compare/b0a4bcc802...ff2603d1d5"}