{"repository":{"description":"sfml-physfs-texturemanager is texture manager class for SFML 2.0 [http://www.sfml-dev.org/] that works together with Ryan Gordon's PhysicsFS [https://icculus.org/physfs/] to load images files and store them for managed retrieval","watchers":1,"stargazers":1,"forks":0,"fork":false,"size":112,"owner":"anthnich","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":false,"language":"C++","created_at":"2013-04-02T07:21:36-07:00","pushed_at":"2013-04-02T07:22:47-07:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"Shritesh Bhattarai","blog":"shritesh.com.np","location":"Kathmandu, Nepal","email":"b943147afddd25a18c3463c249562afe249b3a14@shritesh.com.np"},"url":"https://github.com/anthnich/sfml-physfs-texturemanager"}