{"repository":{"description":"DirectX11 / C++ videogame \"Engine\" made by me, Carl \"Lemmi\" Engström. Originally started out as a Bachelor's Degree project together with my friend Felix Nawrin Oxing, with the focus on procedurally generated terrain and deferred rendering.","homepage":"","watchers":0,"stargazers":0,"forks":0,"fork":false,"size":62484,"owner":"Lemmibl","private":false,"open_issues":0,"has_issues":true,"has_downloads":true,"has_wiki":false,"language":"C++","created_at":"2013-01-29T10:09:12-08:00","pushed_at":"2013-11-23T09:04:20-08:00","master_branch":"Master"},"actor_attributes":{"type":"User","name":"Carl Engström","location":"Karlshamn, Sweden","email":"0ff0e9a81a4c3deb432b5b47e8c2a9bc18ac5db2@gmail.com"},"url":"https://github.com/Lemmibl/Engine/compare/3c8590f4a5...29786f7e2b"}