{"repository":{"description":"A TypeScript framework for 2D game development. ThingTS focuses on object composition with reusable components rather than inheritance hierarchies and utilises the Entity based approach to game development.","watchers":3,"stargazers":3,"forks":0,"fork":false,"size":676,"owner":"antonmills","private":false,"open_issues":5,"has_issues":true,"has_downloads":true,"has_wiki":true,"language":"JavaScript","created_at":"2012-11-12T22:02:31-08:00","pushed_at":"2012-11-18T03:40:45-08:00","master_branch":"master"},"actor_attributes":{"type":"User","name":"PicoSean","blog":"http://picosean.iblogger.org/","email":"fe1c5aa8b02ba2bff1b23b450b04c5204d7b6a81@gmail.com"},"url":"https://github.com/antonmills/ThingTS"}